X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=9140b89da9bad2d2b69e2aca9e3f53ff1c2372f9;hb=143c01e643c36e87c6bfc377ad1cf4edcc79e62c;hp=8efc70f8e791fe20d1aa68233667516a52ed5af0;hpb=8adcf9df208ac8d303706f89d359f69bbdc0a7a2;p=empires-server diff --git a/tictactoe.js b/tictactoe.js index 8efc70f..9140b89 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -6,24 +6,26 @@ const router = express.Router(); class TicTacToe extends Game { constructor(id) { super(id); - this.moves = []; - this.board = Array(9).fill(""); - this.next_player = "X"; + this.state = { + moves: [], + board: Array(9).fill(""), + next_player: "X", + }; } /* Returns Boolean indicating whether move was legal and added. */ add_move(square) { /* Cannot move to an occupied square. */ - if (this.board[square]) + if (this.state.board[square]) return false; - this.board[square] = this.next_player; - this.moves.push(square); + this.state.board[square] = this.state.next_player; + this.state.moves.push(square); - if (this.next_player === "X") - this.next_player = "O"; + if (this.state.next_player === "X") + this.state.next_player = "O"; else - this.next_player = "X"; + this.state.next_player = "X"; return true; } @@ -31,15 +33,6 @@ class TicTacToe extends Game { broadcast_move(square) { this.broadcast_event("move", square); } - - handle_events(request, response) { - super.handle_events(request, response); - - /* When a new client joins, replay all previous moves to it. */ - for (let move of this.moves) { - response.write(`event: move\ndata: ${move}\n\n`); - } - } } router.post('/move', (request, response) => {