X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=a60eed600c9bdccde3736d56bf2b988dd1a9e892;hb=0cc61b68f175ae13fe2390d8e5c6bf374153aecc;hp=8efc70f8e791fe20d1aa68233667516a52ed5af0;hpb=8adcf9df208ac8d303706f89d359f69bbdc0a7a2;p=empires-server diff --git a/tictactoe.js b/tictactoe.js index 8efc70f..a60eed6 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -1,73 +1,39 @@ const express = require("express"); const Game = require("./game.js"); -const router = express.Router(); - class TicTacToe extends Game { constructor(id) { super(id); - this.moves = []; - this.board = Array(9).fill(""); - this.next_player = "X"; + this.state = { + moves: [], + board: Array(9).fill(""), + next_player: "X", + }; } /* Returns Boolean indicating whether move was legal and added. */ add_move(square) { /* Cannot move to an occupied square. */ - if (this.board[square]) + if (this.state.board[square]) return false; - this.board[square] = this.next_player; - this.moves.push(square); + this.state.board[square] = this.state.next_player; + this.state.moves.push(square); - if (this.next_player === "X") - this.next_player = "O"; + if (this.state.next_player === "X") + this.state.next_player = "O"; else - this.next_player = "X"; + this.state.next_player = "X"; return true; } - - broadcast_move(square) { - this.broadcast_event("move", square); - } - - handle_events(request, response) { - super.handle_events(request, response); - - /* When a new client joins, replay all previous moves to it. */ - for (let move of this.moves) { - response.write(`event: move\ndata: ${move}\n\n`); - } - } } -router.post('/move', (request, response) => { - const game = request.game; - const square = request.body.square; - - const legal = game.add_move(square); - - /* Inform this client whether the move was legal. */ - response.send(JSON.stringify(legal)); - - /* And only if legal, inform all clients. */ - if (! legal) - return; - - game.broadcast_move(square); -}); - -router.get('/events', (request, response) => { - const game = request.game; - - game.handle_events(request, response); -}); - -exports.router = router; -exports.Game = TicTacToe; +TicTacToe.router = express.Router(); TicTacToe.meta = { name: "Tic Tac Toe", identifier: "tictactoe" }; + +exports.Game = TicTacToe;