X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=tictactoe.js;h=a7e6cfae290af760a9fedcef349b5a2f58136c44;hb=a769d4675ee33d59d70e059870cc89c5ac731d07;hp=d123c5718f01b5fb93280447d003f91e4eac1e1a;hpb=041cdbd90052345df5a05779ada61aec53e403d4;p=lmno-server diff --git a/tictactoe.js b/tictactoe.js index d123c57..a7e6cfa 100644 --- a/tictactoe.js +++ b/tictactoe.js @@ -4,17 +4,26 @@ const Game = require("./game.js"); class TicTacToe extends Game { constructor(id) { super(id); + this.teams = [ + { + id: 0, + name: "X" + }, + { + id: 1, + name: "O" + }]; this.state = { moves: [], board: Array(9).fill(""), - team_to_play: "X", + team_to_play: this.teams[0], }; - this.teams = ["X", "O"]; } /* Returns true if move was legal and added, false otherwise. */ add_move(player, square) { + const state = this.state; const result = super.add_move(player, square); /* If the generic Game class can reject this move, then we don't @@ -23,19 +32,19 @@ class TicTacToe extends Game { return result; /* Cannot move to an occupied square. */ - if (this.state.board[square]) + if (state.board[square]) { return { legal: false, message: "Square is already occupied" }; } - this.state.board[square] = this.state.team_to_play; - this.state.moves.push(square); + state.board[square] = state.team_to_play; + state.moves.push(square); - if (this.state.team_to_play === "X") - this.state.team_to_play = "O"; + if (state.team_to_play.id === 0) + state.team_to_play = this.teams[1]; else - this.state.team_to_play = "X"; + state.team_to_play = this.teams[0]; return { legal: true }; } @@ -45,7 +54,10 @@ TicTacToe.router = express.Router(); TicTacToe.meta = { name: "Tic Tac Toe", - identifier: "tictactoe" + identifier: "tictactoe", + options: { + allow_guest: true + } }; exports.Game = TicTacToe;