X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=wrappers%2FCMakeLists.txt;h=459e1ee238ad268953450061f51c5ab5954047c2;hb=d1623a2829191e6837d89bc2022ee1495f3d5aee;hp=45af7e21d3a6608418fa2fa90b4039013d009a56;hpb=73341c2fc4c5d70ccca9871043edfd588477d8b8;p=apitrace diff --git a/wrappers/CMakeLists.txt b/wrappers/CMakeLists.txt index 45af7e2..459e1ee 100644 --- a/wrappers/CMakeLists.txt +++ b/wrappers/CMakeLists.txt @@ -29,7 +29,7 @@ if (WIN32) # ddraw.dll if (DirectX_D3D_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3D_INCLUDE_DIR}) add_custom_command ( OUTPUT ddrawtrace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp @@ -61,7 +61,7 @@ if (WIN32) # d3d8.dll if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3DX9_INCLUDE_DIR} ${DirectX_D3D8_INCLUDE_DIR}) add_custom_command ( OUTPUT d3d8trace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp @@ -92,7 +92,7 @@ if (WIN32) # d3d9.dll if (DirectX_D3DX9_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) add_custom_command ( OUTPUT d3d9trace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp @@ -132,19 +132,19 @@ if (WIN32) file (APPEND ${DXGITRACE_DEF} "D3D10CreateDevice\n") file (APPEND ${DXGITRACE_DEF} "D3D10CreateDeviceAndSwapChain\n") - include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) set (DXGI_MODULES d3d10) if (DirectX_D3D10_1_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR}) set (DXGI_MODULES ${DXGI_MODULES} d3d10_1) file (APPEND ${DXGITRACE_DEF} "D3D10CreateDevice1\n") file (APPEND ${DXGITRACE_DEF} "D3D10CreateDeviceAndSwapChain1\n") endif () if (DirectX_D3D11_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3D11_INCLUDE_DIR}) set (DXGI_MODULES ${DXGI_MODULES} d3d11) if (DirectX_D3D11_1_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR}) set (DXGI_MODULES ${DXGI_MODULES} d3d11_1) endif () file (APPEND ${DXGITRACE_DEF} "D3D11CreateDevice\n") @@ -248,7 +248,7 @@ if (WIN32) # d2d1.dll, dwrite.dll if (DirectX_D2D1_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D2D1_INCLUDE_DIR}) + include_directories (BEFORE SYSTEM ${DirectX_D2D1_INCLUDE_DIR}) add_custom_command ( OUTPUT d2d1trace.cpp