But nobody should complain about "screen full".
Trying to get a handle on 2D graphics rendering performance can be a
difficult task. Obviously, people care about the performance of their
2D applications. Nobody wants to wait for a web browser to scroll past
-tacky banner ads or for an email client to render a pageful of
+tacky banner ads or for an email client to render a screen full of
spam. And it's easy for users to notice "my programs aren't rendering
as fast with the latest drivers". But what developers need is a way to
quantify exactly what that means, in order to track improvements and