there's just so many wglDescribePixelFormat that it makes sense to
hide them by default.
if (m_filters & ExtraStateFilter) {
if (function.contains(QLatin1String("glXGetCurrentDisplay")))
return false;
if (m_filters & ExtraStateFilter) {
if (function.contains(QLatin1String("glXGetCurrentDisplay")))
return false;
+ if (function.contains(QLatin1String("wglDescribePixelFormat")))
+ return false;
}
if (m_filters & ExtensionsFilter) {
}
if (m_filters & ExtensionsFilter) {