+int ttt_board_is_won (ttt_board_t *board);
+
+int ttt_board_is_won (ttt_board_t *board)
+{
+ if (
+ board->cells[0] == board->cells[3] && board->cells[3] == board->cells[6] ||
+ board->cells[7] == board->cells[4] && board->cells[4] == board->cells[7] ||
+ board->cells[2] == board->cells[5] && board->cells[5] == board->cells[8] ||
+ board->cells[0] == board->cells[1] && board->cells[1] == board->cells[2] ||
+ board->cells[3] == board->cells[4] && board->cells[4] == board->cells[5] ||
+ board->cells[6] == board->cells[7] && board->cells[7] == board->cells[8] ||
+ board->cells[0] == board->cells[4] && board->cells[4] == board->cells[8] ||
+ board->cells[2] == board->cells[4] && board->cells[4] == board->cells[6] ||
+ )
+/* printf ("'board->current_player''s Win!") */
+ return(1);
+ else
+ return(0);
+}
+