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3bb5dd4)
Hopefully will fix some of random MSVC build failures.
# Common libraries / utilities
include_directories (
# Common libraries / utilities
include_directories (
+ ${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/common
)
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/common
)
DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py
)
add_library (wgltrace MODULE specs/opengl32.def
DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py
)
add_library (wgltrace MODULE specs/opengl32.def
+ ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
wgltrace.cpp
glcaps.cpp
glproc_gl.cpp
wgltrace.cpp
glcaps.cpp
glproc_gl.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
)
set_target_properties (wgltrace PROPERTIES
PREFIX ""
)
set_target_properties (wgltrace PROPERTIES
PREFIX ""
)
add_library (cgltrace SHARED
)
add_library (cgltrace SHARED
+ ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
cgltrace.cpp
glcaps.cpp
glproc_gl.cpp
cgltrace.cpp
glcaps.cpp
glproc_gl.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
)
set_target_properties (cgltrace PROPERTIES
)
set_target_properties (cgltrace PROPERTIES
DEPENDS glstate.py specs/glparams.py specs/gltypes.py specs/stdapi.py
)
DEPENDS glstate.py specs/glparams.py specs/gltypes.py specs/stdapi.py
)
-include_directories (
- ${CMAKE_CURRENT_BINARY_DIR}
- ${OPENGL_INCLUDE_PATH}
-)
-
+ ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
glretrace_gl.cpp
glretrace_cgl.cpp
glretrace_glx.cpp
glretrace_gl.cpp
glretrace_cgl.cpp
glretrace_glx.cpp
retrace.cpp
retrace_stdc.cpp
glws.cpp
retrace.cpp
retrace_stdc.cpp
glws.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
)
add_executable (glretrace
)
add_executable (glretrace