])
wglgetprocaddress.functions += [
+ WglFunction(Void, "glAttachShader", [(GLuint, "program"), (GLuint, "shader")]),
+ WglFunction(GLuint, "glCreateProgram", []),
+ WglFunction(GLuint, "glCreateShader", [(GLenum, "type")]),
+ WglFunction(Void, "glDeleteProgram", [(GLuint, "program")]),
+ WglFunction(Void, "glDeleteShader", [(GLuint, "program")]),
+ WglFunction(Void, "glDetachShader", [(GLuint, "program"), (GLuint, "shader")]),
+ WglFunction(Void, "glGetAttachedShaders", [(GLuint, "program"), (GLsizei, "maxCount"), (Pointer(GLsizei), "count"), (Pointer(GLuint), "obj")]),
+ WglFunction(Void, "glGetProgramInfoLog", [(GLuint, "program"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLchar), "infoLog")]),
+ WglFunction(Void, "glGetProgramiv", [(GLuint, "program"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetShaderInfoLog", [(GLuint, "shader"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLchar), "infoLog")]),
+ WglFunction(Void, "glGetShaderiv", [(GLuint, "shader"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(GLboolean, "glIsProgram", [(GLuint, "program")]),
+ WglFunction(GLboolean, "glIsShader", [(GLuint, "shader")]),
+ WglFunction(Void, "glStencilFuncSeparate", [(GLenum, "face"), (GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
+ WglFunction(Void, "glStencilMaskSeparate", [(GLenum, "face"), (GLuint, "mask")]),
+ WglFunction(Void, "glStencilOpSeparate", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "zfail"), (GLenum, "zpass")]),
+ WglFunction(Void, "glUniformMatrix2x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix2x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix3x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix3x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix4x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix4x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glLoadTransposeMatrixdARB", [(Pointer(Const(GLdouble)), "m")]),
+ WglFunction(Void, "glLoadTransposeMatrixfARB", [(Pointer(Const(GLfloat)), "m")]),
+ WglFunction(Void, "glMultTransposeMatrixdARB", [(Pointer(Const(GLdouble)), "m")]),
+ WglFunction(Void, "glMultTransposeMatrixfARB", [(Pointer(Const(GLfloat)), "m")]),
+ WglFunction(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]),
+ WglFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), (Pointer(GLvoid), "img")]),
+ WglFunction(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]),
+ WglFunction(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]),
+ WglFunction(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLvoid), "string")]),
+ WglFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ WglFunction(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(Const(GLdouble)), "params")]),
+ WglFunction(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ WglFunction(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glProgramLocalParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ WglFunction(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(Const(GLdouble)), "params")]),
+ WglFunction(Void, "glProgramLocalParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ WglFunction(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (Pointer(Const(GLvoid)), "string")]),
+ WglFunction(Void, "glVertexAttrib1dARB", [(GLuint, "index"), (GLdouble, "x")]),
+ WglFunction(Void, "glVertexAttrib1dvARB", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib1fARB", [(GLuint, "index"), (GLfloat, "x")]),
+ WglFunction(Void, "glVertexAttrib1fvARB", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib1sARB", [(GLuint, "index"), (GLshort, "x")]),
+ WglFunction(Void, "glVertexAttrib1svARB", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib2dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
+ WglFunction(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib2fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
+ WglFunction(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib2sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
+ WglFunction(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib3dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ WglFunction(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib3fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ WglFunction(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib3sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ WglFunction(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (Pointer(Const(GLbyte)), "v")]),
+ WglFunction(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (Pointer(Const(GLint)), "v")]),
+ WglFunction(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib4NubARB", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
+ WglFunction(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (Pointer(Const(GLubyte)), "v")]),
+ WglFunction(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (Pointer(Const(GLuint)), "v")]),
+ WglFunction(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (Pointer(Const(GLushort)), "v")]),
+ WglFunction(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Pointer(Const(GLbyte)), "v")]),
+ WglFunction(Void, "glVertexAttrib4dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ WglFunction(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib4fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ WglFunction(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Pointer(Const(GLint)), "v")]),
+ WglFunction(Void, "glVertexAttrib4sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ WglFunction(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Pointer(Const(GLubyte)), "v")]),
+ WglFunction(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Pointer(Const(GLuint)), "v")]),
+ WglFunction(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Pointer(Const(GLushort)), "v")]),
+ WglFunction(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glBindBufferARB", [(GLenum, "target"), (GLuint, "buffer")]),
+ WglFunction(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (Pointer(Const(GLvoid)), "data"), (GLenum, "usage")]),
+ WglFunction(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (Pointer(Const(GLvoid)), "data")]),
+ WglFunction(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (Pointer(Const(GLuint)), "buffer")]),
+ WglFunction(Void, "glGenBuffersARB", [(GLsizei, "n"), (Pointer(GLuint), "buffer")]),
+ WglFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "params")]),
+ WglFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (Pointer(GLvoid), "data")]),
+ WglFunction(GLboolean, "glIsBufferARB", [(GLuint, "buffer")]),
+ WglFunction(Pointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
+ WglFunction(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
+ WglFunction(Void, "glBeginQueryARB", [(GLenum, "target"), (GLuint, "id")]),
+ WglFunction(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (Pointer(Const(GLuint)), "ids")]),
+ WglFunction(Void, "glEndQueryARB", [(GLenum, "target")]),
+ WglFunction(Void, "glGenQueriesARB", [(GLsizei, "n"), (Pointer(GLuint), "ids")]),
+ WglFunction(Void, "glGetQueryObjectivARB", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetQueryObjectuivARB", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLuint), "params")]),
+ WglFunction(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(GLboolean, "glIsQueryARB", [(GLuint, "id")]),
+ WglFunction(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]),
+ WglFunction(Void, "glCompileShaderARB", [(GLhandleARB, "shader")]),
+ WglFunction(GLhandleARB, "glCreateProgramObjectARB", []),
+ WglFunction(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]),
+ WglFunction(Void, "glDeleteObjectARB", [(GLhandleARB, "obj")]),
+ WglFunction(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]),
+ WglFunction(Void, "glGetActiveUniformARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "size"), (Pointer(GLenum), "type"), (Pointer(GLcharARB), "name")]),
+ WglFunction(Void, "glGetAttachedObjectsARB", [(GLhandleARB, "containerObj"), (GLsizei, "maxLength"), (Pointer(GLsizei), "length"), (Pointer(GLhandleARB), "infoLog")]),
+ WglFunction(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")]),
+ WglFunction(Void, "glGetInfoLogARB", [(GLhandleARB, "obj"), (GLsizei, "maxLength"), (Pointer(GLsizei), "length"), (Pointer(GLcharARB), "infoLog")]),
+ WglFunction(Void, "glGetObjectParameterfvARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetObjectParameterivARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLcharARB), "source")]),
+ WglFunction(GLint, "glGetUniformLocationARB", [(GLhandleARB, "program"), (Pointer(Const(GLcharARB)), "name")]),
+ WglFunction(Void, "glGetUniformfvARB", [(GLhandleARB, "program"), (GLint, "location"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetUniformivARB", [(GLhandleARB, "program"), (GLint, "location"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glLinkProgramARB", [(GLhandleARB, "program")]),
+ WglFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "count"), (Pointer(Pointer(Const(GLcharARB))), "string"), (Pointer(Const(GLint)), "length")]),
+ WglFunction(Void, "glUniform1fARB", [(GLint, "location"), (GLfloat, "v0")]),
+ WglFunction(Void, "glUniform1fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniform1iARB", [(GLint, "location"), (GLint, "v0")]),
+ WglFunction(Void, "glUniform1ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
+ WglFunction(Void, "glUniform2fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
+ WglFunction(Void, "glUniform2fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniform2iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1")]),
+ WglFunction(Void, "glUniform2ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
+ WglFunction(Void, "glUniform3fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]),
+ WglFunction(Void, "glUniform3fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniform3iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]),
+ WglFunction(Void, "glUniform3ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
+ WglFunction(Void, "glUniform4fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]),
+ WglFunction(Void, "glUniform4fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniform4iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]),
+ WglFunction(Void, "glUniform4ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
+ WglFunction(Void, "glUniformMatrix2fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix3fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUniformMatrix4fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glUseProgramObjectARB", [(GLhandleARB, "program")]),
+ WglFunction(Void, "glValidateProgramARB", [(GLhandleARB, "program")]),
+ WglFunction(Void, "glBindAttribLocationARB", [(GLhandleARB, "program"), (GLuint, "index"), (Pointer(Const(GLcharARB)), "name")]),
+ WglFunction(Void, "glGetActiveAttribARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "size"), (Pointer(GLenum), "type"), (Pointer(GLcharARB), "name")]),
+ WglFunction(GLint, "glGetAttribLocationARB", [(GLhandleARB, "program"), (Pointer(Const(GLcharARB)), "name")]),
+ WglFunction(Void, "glDrawBuffersARB", [(GLsizei, "n"), (Pointer(Const(GLenum)), "bufs")]),
+ WglFunction(Void, "glRenderbufferStorageMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ WglFunction(Void, "glPolygonOffsetEXT", [(GLfloat, "factor"), (GLfloat, "bias")]),
+ WglFunction(Void, "glGetPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetPixelTexGenParameterivSGIS", [(GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glPixelTexGenParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]),
+ WglFunction(Void, "glPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glPixelTexGenParameteriSGIS", [(GLenum, "pname"), (GLint, "param")]),
+ WglFunction(Void, "glPixelTexGenParameterivSGIS", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ WglFunction(Void, "glSampleMaskSGIS", [(GLclampf, "value"), (GLboolean, "invert")]),
+ WglFunction(Void, "glSamplePatternSGIS", [(GLenum, "pattern")]),
+ WglFunction(Void, "glColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glEdgeFlagPointerEXT", [(GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLboolean)), "pointer")]),
+ WglFunction(Void, "glIndexPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glNormalPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glTexCoordPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glVertexPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glPointParameterfEXT", [(GLenum, "pname"), (GLfloat, "param")]),
+ WglFunction(Void, "glPointParameterfvEXT", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glLockArraysEXT", [(GLint, "first"), (GLsizei, "count")]),
+ WglFunction(Void, "glUnlockArraysEXT", []),
+ WglFunction(Void, "glCullParameterdvEXT", [(GLenum, "pname"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glCullParameterfvEXT", [(GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glSecondaryColor3bEXT", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
+ WglFunction(Void, "glSecondaryColor3bvEXT", [(Pointer(Const(GLbyte)), "v")]),
+ WglFunction(Void, "glSecondaryColor3dEXT", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
+ WglFunction(Void, "glSecondaryColor3dvEXT", [(Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glSecondaryColor3fEXT", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
+ WglFunction(Void, "glSecondaryColor3fvEXT", [(Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glSecondaryColor3iEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
+ WglFunction(Void, "glSecondaryColor3ivEXT", [(Pointer(Const(GLint)), "v")]),
+ WglFunction(Void, "glSecondaryColor3sEXT", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
+ WglFunction(Void, "glSecondaryColor3svEXT", [(Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glSecondaryColor3ubEXT", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
+ WglFunction(Void, "glSecondaryColor3ubvEXT", [(Pointer(Const(GLubyte)), "v")]),
+ WglFunction(Void, "glSecondaryColor3uiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
+ WglFunction(Void, "glSecondaryColor3uivEXT", [(Pointer(Const(GLuint)), "v")]),
+ WglFunction(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
+ WglFunction(Void, "glSecondaryColor3usvEXT", [(Pointer(Const(GLushort)), "v")]),
+ WglFunction(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glMultiDrawArraysEXT", [(GLenum, "mode"), (Pointer(GLint), "first"), (Pointer(GLsizei), "count"), (GLsizei, "primcount")]),
+ WglFunction(Void, "glMultiDrawElementsEXT", [(GLenum, "mode"), (Pointer(Const(GLsizei)), "count"), (GLenum, "type"), (Pointer(Pointer(Const(GLvoid))), "indices"), (GLsizei, "primcount")]),
+ WglFunction(Void, "glFogCoordPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glFogCoorddEXT", [(GLdouble, "coord")]),
+ WglFunction(Void, "glFogCoorddvEXT", [(Pointer(Const(GLdouble)), "coord")]),
+ WglFunction(Void, "glFogCoordfEXT", [(GLfloat, "coord")]),
+ WglFunction(Void, "glFogCoordfvEXT", [(Pointer(Const(GLfloat)), "coord")]),
+ WglFunction(Void, "glPixelTexGenSGIX", [(GLenum, "mode")]),
+ WglFunction(Void, "glBlendFuncSeparateEXT", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
+ WglFunction(Void, "glFlushVertexArrayRangeNV", []),
+ WglFunction(Void, "glVertexArrayRangeNV", [(GLsizei, "length"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glCombinerInputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
+ WglFunction(Void, "glCombinerOutputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "abOutput"), (GLenum, "cdOutput"), (GLenum, "sumOutput"), (GLenum, "scale"), (GLenum, "bias"), (GLboolean, "abDotProduct"), (GLboolean, "cdDotProduct"), (GLboolean, "muxSum")]),
+ WglFunction(Void, "glCombinerParameterfNV", [(GLenum, "pname"), (GLfloat, "param")]),
+ WglFunction(Void, "glCombinerParameterfvNV", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glCombinerParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
+ WglFunction(Void, "glCombinerParameterivNV", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ WglFunction(Void, "glFinalCombinerInputNV", [(GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
+ WglFunction(Void, "glGetCombinerInputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetCombinerInputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetCombinerOutputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetCombinerOutputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetFinalCombinerInputParameterfvNV", [(GLenum, "variable"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetFinalCombinerInputParameterivNV", [(GLenum, "variable"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glResizeBuffersMESA", []),
+ WglFunction(Void, "glWindowPos2dMESA", [(GLdouble, "x"), (GLdouble, "y")]),
+ WglFunction(Void, "glWindowPos2dvMESA", [(Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glWindowPos2fMESA", [(GLfloat, "x"), (GLfloat, "y")]),
+ WglFunction(Void, "glWindowPos2fvMESA", [(Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glWindowPos2iMESA", [(GLint, "x"), (GLint, "y")]),
+ WglFunction(Void, "glWindowPos2ivMESA", [(Pointer(Const(GLint)), "v")]),
+ WglFunction(Void, "glWindowPos2sMESA", [(GLshort, "x"), (GLshort, "y")]),
+ WglFunction(Void, "glWindowPos2svMESA", [(Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glWindowPos3dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ WglFunction(Void, "glWindowPos3dvMESA", [(Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glWindowPos3fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ WglFunction(Void, "glWindowPos3fvMESA", [(Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glWindowPos3iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
+ WglFunction(Void, "glWindowPos3ivMESA", [(Pointer(Const(GLint)), "v")]),
+ WglFunction(Void, "glWindowPos3sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ WglFunction(Void, "glWindowPos3svMESA", [(Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glWindowPos4dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ WglFunction(Void, "glWindowPos4dvMESA", [(Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glWindowPos4fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ WglFunction(Void, "glWindowPos4fvMESA", [(Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glWindowPos4iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+ WglFunction(Void, "glWindowPos4ivMESA", [(Pointer(Const(GLint)), "v")]),
+ WglFunction(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ WglFunction(Void, "glWindowPos4svMESA", [(Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glMultiModeDrawArraysIBM", [(Pointer(Const(GLenum)), "mode"), (Pointer(Const(GLint)), "first"), (Pointer(Const(GLsizei)), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ WglFunction(Void, "glMultiModeDrawElementsIBM", [(Pointer(Const(GLenum)), "mode"), (Pointer(Const(GLsizei)), "count"), (GLenum, "type"), (Pointer(Const(Pointer(Const(GLvoid)))), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ WglFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "fences")]),
+ WglFunction(Void, "glFinishFenceNV", [(GLuint, "fence")]),
+ WglFunction(Void, "glGenFencesNV", [(GLsizei, "n"), (Pointer(GLuint), "fences")]),
+ WglFunction(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(GLboolean, "glIsFenceNV", [(GLuint, "fence")]),
+ WglFunction(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]),
+ WglFunction(GLboolean, "glTestFenceNV", [(GLuint, "fence")]),
+ WglFunction(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "ids"), (Pointer(GLboolean), "residences")]),
+ WglFunction(Void, "glBindProgramNV", [(GLenum, "target"), (GLuint, "program")]),
+ WglFunction(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "programs")]),
+ WglFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLuint, "id"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glGenProgramsNV", [(GLsizei, "n"), (Pointer(GLuint), "programs")]),
+ WglFunction(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetProgramStringNV", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLubyte), "program")]),
+ WglFunction(Void, "glGetProgramivNV", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetTrackMatrixivNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetVertexAttribPointervNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "pointer")]),
+ WglFunction(Void, "glGetVertexAttribdvNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glGetVertexAttribfvNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glGetVertexAttribivNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(GLboolean, "glIsProgramNV", [(GLuint, "program")]),
+ WglFunction(Void, "glLoadProgramNV", [(GLenum, "target"), (GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "program")]),
+ WglFunction(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (Pointer(Const(GLdouble)), "params")]),
+ WglFunction(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "ids")]),
+ WglFunction(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]),
+ WglFunction(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]),
+ WglFunction(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib1fNV", [(GLuint, "index"), (GLfloat, "x")]),
+ WglFunction(Void, "glVertexAttrib1fvNV", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib1sNV", [(GLuint, "index"), (GLshort, "x")]),
+ WglFunction(Void, "glVertexAttrib1svNV", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib2dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
+ WglFunction(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib2fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
+ WglFunction(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib2sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
+ WglFunction(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib3dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ WglFunction(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib3fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ WglFunction(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib3sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ WglFunction(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib4dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ WglFunction(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttrib4fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ WglFunction(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttrib4sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ WglFunction(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttrib4ubNV", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
+ WglFunction(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Pointer(Const(GLubyte)), "v")]),
+ WglFunction(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
+ WglFunction(Void, "glVertexAttribs1dvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttribs1fvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttribs1svNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttribs2dvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttribs2fvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttribs2svNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttribs3dvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttribs3fvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttribs3svNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttribs4dvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glVertexAttribs4fvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glVertexAttribs4svNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLshort)), "v")]),
+ WglFunction(Void, "glVertexAttribs4ubvNV", [(GLuint, "index"), (GLsizei, "n"), (Pointer(Const(GLubyte)), "v")]),
+ WglFunction(Void, "glGetTexBumpParameterfvATI", [(GLenum, "pname"), (Pointer(GLfloat), "param")]),
+ WglFunction(Void, "glGetTexBumpParameterivATI", [(GLenum, "pname"), (Pointer(GLint), "param")]),
+ WglFunction(Void, "glTexBumpParameterfvATI", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "param")]),
+ WglFunction(Void, "glTexBumpParameterivATI", [(GLenum, "pname"), (Pointer(Const(GLint)), "param")]),
+ WglFunction(Void, "glAlphaFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
+ WglFunction(Void, "glAlphaFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
+ WglFunction(Void, "glAlphaFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
+ WglFunction(Void, "glBeginFragmentShaderATI", []),
+ WglFunction(Void, "glBindFragmentShaderATI", [(GLuint, "id")]),
+ WglFunction(Void, "glColorFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
+ WglFunction(Void, "glColorFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
+ WglFunction(Void, "glColorFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
+ WglFunction(Void, "glDeleteFragmentShaderATI", [(GLuint, "id")]),
+ WglFunction(Void, "glEndFragmentShaderATI", []),
+ WglFunction(GLuint, "glGenFragmentShadersATI", [(GLuint, "range")]),
+ WglFunction(Void, "glPassTexCoordATI", [(GLuint, "dst"), (GLuint, "coord"), (GLenum, "swizzle")]),
+ WglFunction(Void, "glSampleMapATI", [(GLuint, "dst"), (GLuint, "interp"), (GLenum, "swizzle")]),
+ WglFunction(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (Pointer(Const(GLfloat)), "value")]),
+ WglFunction(Void, "glPointParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
+ WglFunction(Void, "glPointParameterivNV", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ WglFunction(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]),
+ WglFunction(Void, "glBindVertexArrayAPPLE", [(GLuint, "array")]),
+ WglFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Pointer(Const(GLuint)), "arrays")]),
+ WglFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), (Pointer(GLuint), "arrays")]),
+ WglFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]),
+ WglFunction(Void, "glGetProgramNamedParameterdvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Pointer(GLdouble), "params")]),
+ WglFunction(Void, "glGetProgramNamedParameterfvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Pointer(GLfloat), "params")]),
+ WglFunction(Void, "glProgramNamedParameter4dNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ WglFunction(Void, "glProgramNamedParameter4dvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Pointer(Const(GLdouble)), "v")]),
+ WglFunction(Void, "glProgramNamedParameter4fNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ WglFunction(Void, "glProgramNamedParameter4fvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Pointer(Const(GLfloat)), "v")]),
+ WglFunction(Void, "glDepthBoundsEXT", [(GLclampd, "zmin"), (GLclampd, "zmax")]),
+ WglFunction(Void, "glBlendEquationSeparateEXT", [(GLenum, "modeRGB"), (GLenum, "modeA")]),
+ WglFunction(Void, "glBindFramebufferEXT", [(GLenum, "target"), (GLuint, "framebuffer")]),
+ WglFunction(Void, "glBindRenderbufferEXT", [(GLenum, "target"), (GLuint, "renderbuffer")]),
+ WglFunction(GLenum, "glCheckFramebufferStatusEXT", [(GLenum, "target")]),
+ WglFunction(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (Pointer(Const(GLuint)), "framebuffers")]),
+ WglFunction(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (Pointer(Const(GLuint)), "renderbuffers")]),
+ WglFunction(Void, "glFramebufferRenderbufferEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
+ WglFunction(Void, "glFramebufferTexture1DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
+ WglFunction(Void, "glFramebufferTexture2DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
+ WglFunction(Void, "glFramebufferTexture3DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]),
+ WglFunction(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), (Pointer(GLuint), "framebuffers")]),
+ WglFunction(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), (Pointer(GLuint), "renderbuffers")]),
+ WglFunction(Void, "glGenerateMipmapEXT", [(GLenum, "target")]),
+ WglFunction(Void, "glGetFramebufferAttachmentParameterivEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(Void, "glGetRenderbufferParameterivEXT", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
+ WglFunction(GLboolean, "glIsFramebufferEXT", [(GLuint, "framebuffer")]),
+ WglFunction(GLboolean, "glIsRenderbufferEXT", [(GLuint, "renderbuffer")]),
+ WglFunction(Void, "glRenderbufferStorageEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ WglFunction(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
+ WglFunction(Void, "glFramebufferTextureLayerEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]),
+ WglFunction(Void, "glStencilFuncSeparateATI", [(GLenum, "frontfunc"), (GLenum, "backfunc"), (GLint, "ref"), (GLuint, "mask")]),
+ WglFunction(Void, "glProgramEnvParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glProgramLocalParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "params")]),
+ WglFunction(Void, "glGetQueryObjecti64vEXT", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLint64EXT), "params")]),
+ WglFunction(Void, "glGetQueryObjectui64vEXT", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLuint64EXT), "params")]),
# WGL_ARB_extensions_string
WglFunction(Const(String), "wglGetExtensionsStringARB", [(HDC, "hdc")]),
+ # WGL_ARB_pixel_format
+ WglFunction(BOOL, "wglGetPixelFormatAttribivARB", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Pointer(attribute), "piAttributes"), (OutPointer(Int), "piValues")]),
+ WglFunction(BOOL, "wglGetPixelFormatAttribfvARB", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Pointer(attribute), "piAttributes"), (OutPointer(FLOAT), "pfValues")]),
+ WglFunction(BOOL, "wglChoosePixelFormatARB", [(HDC, "hdc"), (Pointer(Const(Int)), "piAttribIList"), (Pointer(Const(FLOAT)), "pfAttribFList"), (UINT, "nMaxFormats"), (Pointer(Int), "piFormats"), (Pointer(UINT), "nNumFormats")]),
# WGL_EXT_extensions_string
WglFunction(Const(String), "wglGetExtensionsStringEXT", []),
# WGL_EXT_pixel_format