int num_players;
board_t board;
deck_t deck;
- RsvgHandle *red6;
+ RsvgHandle *blanktile;
} game_t;
static void card_print(card_t card)
deck_init(&game->deck);
deck_shuffle(&game->deck);
- game->red6 = rsvg_handle_new_from_file ("tiles/red6.svg", &error);
+ game->blanktile = rsvg_handle_new_from_file ("tiles/blanktile.svg", &error);
if (error)
FATAL_ERROR (error->message);
}
cr = gdk_cairo_create (widget->window);
- rsvg_handle_render_cairo (game->red6, cr);
+ rsvg_handle_render_cairo (game->blanktile, cr);
cairo_destroy (cr);