IDirect3DSurface8 = Interface("IDirect3DSurface8", IUnknown)
IDirect3DVolume8 = Interface("IDirect3DVolume8", IUnknown)
-PDIRECT3D8 = LPDIRECT3D8 = Pointer(IDirect3D8)
-PDIRECT3DDEVICE8 = LPDIRECT3DDEVICE8 = Pointer(IDirect3DDevice8)
-PDIRECT3DSWAPCHAIN8 = LPDIRECT3DSWAPCHAIN8 = Pointer(IDirect3DSwapChain8)
-PDIRECT3DRESOURCE8 = LPDIRECT3DRESOURCE8 = Pointer(IDirect3DResource8)
-PDIRECT3DBASETEXTURE8 = LPDIRECT3DBASETEXTURE8 = Pointer(IDirect3DBaseTexture8)
-PDIRECT3DTEXTURE8 = LPDIRECT3DTEXTURE8 = Pointer(IDirect3DTexture8)
-PDIRECT3DVOLUMETEXTURE8 = LPDIRECT3DVOLUMETEXTURE8 = Pointer(IDirect3DVolumeTexture8)
-PDIRECT3DCUBETEXTURE8 = LPDIRECT3DCUBETEXTURE8 = Pointer(IDirect3DCubeTexture8)
-PDIRECT3DVERTEXBUFFER8 = LPDIRECT3DVERTEXBUFFER8 = Pointer(IDirect3DVertexBuffer8)
-PDIRECT3DINDEXBUFFER8 = LPDIRECT3DINDEXBUFFER8 = Pointer(IDirect3DIndexBuffer8)
-PDIRECT3DSURFACE8 = LPDIRECT3DSURFACE8 = Pointer(IDirect3DSurface8)
-PDIRECT3DVOLUME8 = LPDIRECT3DVOLUME8 = Pointer(IDirect3DVolume8)
+PDIRECT3D8 = WrapPointer(IDirect3D8)
+PDIRECT3DDEVICE8 = WrapPointer(IDirect3DDevice8)
+PDIRECT3DSWAPCHAIN8 = WrapPointer(IDirect3DSwapChain8)
+PDIRECT3DRESOURCE8 = WrapPointer(IDirect3DResource8)
+PDIRECT3DBASETEXTURE8 = WrapPointer(IDirect3DBaseTexture8)
+PDIRECT3DTEXTURE8 = WrapPointer(IDirect3DTexture8)
+PDIRECT3DVOLUMETEXTURE8 = WrapPointer(IDirect3DVolumeTexture8)
+PDIRECT3DCUBETEXTURE8 = WrapPointer(IDirect3DCubeTexture8)
+PDIRECT3DVERTEXBUFFER8 = WrapPointer(IDirect3DVertexBuffer8)
+PDIRECT3DINDEXBUFFER8 = WrapPointer(IDirect3DIndexBuffer8)
+PDIRECT3DSURFACE8 = WrapPointer(IDirect3DSurface8)
+PDIRECT3DVOLUME8 = WrapPointer(IDirect3DVolume8)
IDirect3D8.methods += [
Method(HRESULT, "RegisterSoftwareDevice", [(Pointer(Void), "pInitializeFunction")]),
Method(HRESULT, "CheckDepthStencilMatch", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (D3DFORMAT, "AdapterFormat"), (D3DFORMAT, "RenderTargetFormat"), (D3DFORMAT, "DepthStencilFormat")]),
Method(HRESULT, "GetDeviceCaps", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (Pointer(D3DCAPS8), "pCaps")]),
Method(HMONITOR, "GetAdapterMonitor", [(UINT, "Adapter")]),
- Method(HRESULT, "CreateDevice", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (HWND, "hFocusWindow"), (DWORD, "BehaviorFlags"), (Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), (Output(Pointer(WrapPointer(IDirect3DDevice8))), "ppReturnedDeviceInterface")]),
+ Method(HRESULT, "CreateDevice", [(UINT, "Adapter"), (D3DDEVTYPE, "DeviceType"), (HWND, "hFocusWindow"), (DWORD, "BehaviorFlags"), (Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), (OutPointer(PDIRECT3DDEVICE8), "ppReturnedDeviceInterface")]),
]
IDirect3DDevice8.methods += [
Method(HRESULT, "TestCooperativeLevel", []),
Method(UINT, "GetAvailableTextureMem", []),
Method(HRESULT, "ResourceManagerDiscardBytes", [(DWORD, "Bytes")]),
- Method(HRESULT, "GetDirect3D", [(Pointer(Pointer(IDirect3D8)), "ppD3D8")]),
+ Method(HRESULT, "GetDirect3D", [(Pointer(PDIRECT3D8), "ppD3D8")]),
Method(HRESULT, "GetDeviceCaps", [(Pointer(D3DCAPS8), "pCaps")]),
Method(HRESULT, "GetDisplayMode", [(Pointer(D3DDISPLAYMODE), "pMode")]),
Method(HRESULT, "GetCreationParameters", [(Pointer(D3DDEVICE_CREATION_PARAMETERS), "pParameters")]),
- Method(HRESULT, "SetCursorProperties", [(UINT, "XHotSpot"), (UINT, "YHotSpot"), (Pointer(IDirect3DSurface8), "pCursorBitmap")]),
+ Method(HRESULT, "SetCursorProperties", [(UINT, "XHotSpot"), (UINT, "YHotSpot"), (PDIRECT3DSURFACE8, "pCursorBitmap")]),
Method(Void, "SetCursorPosition", [(Int, "X"), (Int, "Y"), (DWORD, "Flags")]),
Method(BOOL, "ShowCursor", [(BOOL, "bShow")]),
- Method(HRESULT, "CreateAdditionalSwapChain", [(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), (Pointer(Pointer(IDirect3DSwapChain8)), "pSwapChain")]),
+ Method(HRESULT, "CreateAdditionalSwapChain", [(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters"), (OutPointer(PDIRECT3DSWAPCHAIN8), "pSwapChain")]),
Method(HRESULT, "Reset", [(Pointer(D3DPRESENT_PARAMETERS), "pPresentationParameters")]),
Method(HRESULT, "Present", [(Pointer(Const(RECT)), "pSourceRect"), (Pointer(Const(RECT)), "pDestRect"), (HWND, "hDestWindowOverride"), (Const(Pointer(RGNDATA)), "pDirtyRegion")]),
- Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), (Pointer(Pointer(IDirect3DSurface8)), "ppBackBuffer")]),
+ Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), (OutPointer(PDIRECT3DSURFACE8), "ppBackBuffer")]),
Method(HRESULT, "GetRasterStatus", [(Pointer(D3DRASTER_STATUS), "pRasterStatus")]),
Method(Void, "SetGammaRamp", [(DWORD, "Flags"), (Pointer(Const(D3DGAMMARAMP)), "pRamp")]),
Method(Void, "GetGammaRamp", [(Pointer(D3DGAMMARAMP), "pRamp")]),
- Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (Pointer(WrapPointer(IDirect3DTexture8)), "ppTexture")]),
- Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (Pointer(WrapPointer(IDirect3DVolumeTexture8)), "ppVolumeTexture")]),
- Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (Pointer(Pointer(IDirect3DCubeTexture8)), "ppCubeTexture")]),
- Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (DWORD, "FVF"), (D3DPOOL, "Pool"), (Pointer(WrapPointer(IDirect3DVertexBuffer8)), "ppVertexBuffer")]),
- Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (Pointer(WrapPointer(IDirect3DIndexBuffer8)), "ppIndexBuffer")]),
- Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (BOOL, "Lockable"), (Pointer(WrapPointer(IDirect3DSurface8)), "ppSurface")]),
- Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (Pointer(WrapPointer(IDirect3DSurface8)), "ppSurface")]),
- Method(HRESULT, "CreateImageSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (Pointer(WrapPointer(IDirect3DSurface8)), "ppSurface")]),
- Method(HRESULT, "CopyRects", [(Pointer(IDirect3DSurface8), "pSourceSurface"), (Pointer(Const(RECT)), "pSourceRectsArray"), (UINT, "cRects"), (Pointer(IDirect3DSurface8), "pDestinationSurface"), (Pointer(Const(POINT)), "pDestPointsArray")]),
- Method(HRESULT, "UpdateTexture", [(Pointer(IDirect3DBaseTexture8), "pSourceTexture"), (Pointer(IDirect3DBaseTexture8), "pDestinationTexture")]),
- Method(HRESULT, "GetFrontBuffer", [(Pointer(IDirect3DSurface8), "pDestSurface")]),
- Method(HRESULT, "SetRenderTarget", [(Pointer(IDirect3DSurface8), "pRenderTarget"), (Pointer(IDirect3DSurface8), "pNewZStencil")]),
- Method(HRESULT, "GetRenderTarget", [(Pointer(Pointer(IDirect3DSurface8)), "ppRenderTarget")]),
- Method(HRESULT, "GetDepthStencilSurface", [(Pointer(Pointer(IDirect3DSurface8)), "ppZStencilSurface")]),
+ Method(HRESULT, "CreateTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DTEXTURE8), "ppTexture")]),
+ Method(HRESULT, "CreateVolumeTexture", [(UINT, "Width"), (UINT, "Height"), (UINT, "Depth"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DVOLUMETEXTURE8), "ppVolumeTexture")]),
+ Method(HRESULT, "CreateCubeTexture", [(UINT, "EdgeLength"), (UINT, "Levels"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DCUBETEXTURE8), "ppCubeTexture")]),
+ Method(HRESULT, "CreateVertexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (DWORD, "FVF"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DVERTEXBUFFER8), "ppVertexBuffer")]),
+ Method(HRESULT, "CreateIndexBuffer", [(UINT, "Length"), (DWORD, "Usage"), (D3DFORMAT, "Format"), (D3DPOOL, "Pool"), (OutPointer(PDIRECT3DINDEXBUFFER8), "ppIndexBuffer")]),
+ Method(HRESULT, "CreateRenderTarget", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (BOOL, "Lockable"), (OutPointer(PDIRECT3DSURFACE8), "ppSurface")]),
+ Method(HRESULT, "CreateDepthStencilSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (D3DMULTISAMPLE_TYPE, "MultiSample"), (OutPointer(PDIRECT3DSURFACE8), "ppSurface")]),
+ Method(HRESULT, "CreateImageSurface", [(UINT, "Width"), (UINT, "Height"), (D3DFORMAT, "Format"), (OutPointer(PDIRECT3DSURFACE8), "ppSurface")]),
+ Method(HRESULT, "CopyRects", [(PDIRECT3DSURFACE8, "pSourceSurface"), (Pointer(Const(RECT)), "pSourceRectsArray"), (UINT, "cRects"), (PDIRECT3DSURFACE8, "pDestinationSurface"), (Pointer(Const(POINT)), "pDestPointsArray")]),
+ Method(HRESULT, "UpdateTexture", [(PDIRECT3DBASETEXTURE8, "pSourceTexture"), (PDIRECT3DBASETEXTURE8, "pDestinationTexture")]),
+ Method(HRESULT, "GetFrontBuffer", [(PDIRECT3DSURFACE8, "pDestSurface")]),
+ Method(HRESULT, "SetRenderTarget", [(PDIRECT3DSURFACE8, "pRenderTarget"), (PDIRECT3DSURFACE8, "pNewZStencil")]),
+ Method(HRESULT, "GetRenderTarget", [(OutPointer(PDIRECT3DSURFACE8), "ppRenderTarget")]),
+ Method(HRESULT, "GetDepthStencilSurface", [(OutPointer(PDIRECT3DSURFACE8), "ppZStencilSurface")]),
Method(HRESULT, "BeginScene", []),
Method(HRESULT, "EndScene", []),
Method(HRESULT, "Clear", [(DWORD, "Count"), (Pointer(Const(D3DRECT)), "pRects"), (DWORD, "Flags"), (D3DCOLOR, "Color"), (Float, "Z"), (DWORD, "Stencil")]),
Method(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "Type"), (Pointer(DWORD), "pToken")]),
Method(HRESULT, "SetClipStatus", [(Pointer(Const(D3DCLIPSTATUS8)), "pClipStatus")]),
Method(HRESULT, "GetClipStatus", [(Pointer(D3DCLIPSTATUS8), "pClipStatus")]),
- Method(HRESULT, "GetTexture", [(DWORD, "Stage"), (Pointer(Pointer(IDirect3DBaseTexture8)), "ppTexture")]),
- Method(HRESULT, "SetTexture", [(DWORD, "Stage"), (Pointer(IDirect3DBaseTexture8), "pTexture")]),
+ Method(HRESULT, "GetTexture", [(DWORD, "Stage"), (OutPointer(PDIRECT3DBASETEXTURE8), "ppTexture")]),
+ Method(HRESULT, "SetTexture", [(DWORD, "Stage"), (PDIRECT3DBASETEXTURE8, "pTexture")]),
Method(HRESULT, "GetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (Pointer(DWORD), "pValue")]),
Method(HRESULT, "SetTextureStageState", [(DWORD, "Stage"), (D3DTEXTURESTAGESTATETYPE, "Type"), (DWORD, "Value")]),
Method(HRESULT, "ValidateDevice", [(Pointer(DWORD), "pNumPasses")]),
Method(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "minIndex"), (UINT, "NumVertices"), (UINT, "startIndex"), (UINT, "primCount")]),
Method(HRESULT, "DrawPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "PrimitiveCount"), (Const(Pointer(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
Method(HRESULT, "DrawIndexedPrimitiveUP", [(D3DPRIMITIVETYPE, "PrimitiveType"), (UINT, "MinVertexIndex"), (UINT, "NumVertexIndices"), (UINT, "PrimitiveCount"), (Const(Pointer(Void)), "pIndexData"), (D3DFORMAT, "IndexDataFormat"), (Const(Pointer(Void)), "pVertexStreamZeroData"), (UINT, "VertexStreamZeroStride")]),
- Method(HRESULT, "ProcessVertices", [(UINT, "SrcStartIndex"), (UINT, "DestIndex"), (UINT, "VertexCount"), (Pointer(IDirect3DVertexBuffer8), "pDestBuffer"), (DWORD, "Flags")]),
+ Method(HRESULT, "ProcessVertices", [(UINT, "SrcStartIndex"), (UINT, "DestIndex"), (UINT, "VertexCount"), (PDIRECT3DVERTEXBUFFER8, "pDestBuffer"), (DWORD, "Flags")]),
Method(HRESULT, "CreateVertexShader", [(Pointer(Const(DWORD)), "pDeclaration"), (Pointer(Const(DWORD)), "pFunction"), (Pointer(DWORD), "pHandle"), (DWORD, "Usage")]),
Method(HRESULT, "SetVertexShader", [(DWORD, "Handle")]),
Method(HRESULT, "GetVertexShader", [(Pointer(DWORD), "pHandle")]),
Method(HRESULT, "GetVertexShaderConstant", [(DWORD, "Register"), (Pointer(Void), "pConstantData"), (DWORD, "ConstantCount")]),
Method(HRESULT, "GetVertexShaderDeclaration", [(DWORD, "Handle"), (Pointer(Void), "pData"), (Pointer(DWORD), "pSizeOfData")]),
Method(HRESULT, "GetVertexShaderFunction", [(DWORD, "Handle"), (Pointer(Void), "pData"), (Pointer(DWORD), "pSizeOfData")]),
- Method(HRESULT, "SetStreamSource", [(UINT, "StreamNumber"), (Pointer(IDirect3DVertexBuffer8), "pStreamData"), (UINT, "Stride")]),
- Method(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), (Pointer(Pointer(IDirect3DVertexBuffer8)), "ppStreamData"), (Pointer(UINT), "pStride")]),
- Method(HRESULT, "SetIndices", [(Pointer(IDirect3DIndexBuffer8), "pIndexData"), (UINT, "BaseVertexIndex")]),
- Method(HRESULT, "GetIndices", [(Pointer(Pointer(IDirect3DIndexBuffer8)), "ppIndexData"), (Pointer(UINT), "pBaseVertexIndex")]),
+ Method(HRESULT, "SetStreamSource", [(UINT, "StreamNumber"), (PDIRECT3DVERTEXBUFFER8, "pStreamData"), (UINT, "Stride")]),
+ Method(HRESULT, "GetStreamSource", [(UINT, "StreamNumber"), (OutPointer(PDIRECT3DVERTEXBUFFER8), "ppStreamData"), (Pointer(UINT), "pStride")]),
+ Method(HRESULT, "SetIndices", [(PDIRECT3DINDEXBUFFER8, "pIndexData"), (UINT, "BaseVertexIndex")]),
+ Method(HRESULT, "GetIndices", [(OutPointer(PDIRECT3DINDEXBUFFER8), "ppIndexData"), (Pointer(UINT), "pBaseVertexIndex")]),
Method(HRESULT, "CreatePixelShader", [(Pointer(Const(DWORD)), "pFunction"), (Pointer(DWORD), "pHandle")]),
Method(HRESULT, "SetPixelShader", [(DWORD, "Handle")]),
Method(HRESULT, "GetPixelShader", [(Pointer(DWORD), "pHandle")]),
IDirect3DSwapChain8.methods += [
Method(HRESULT, "Present", [(Pointer(Const(RECT)), "pSourceRect"), (Pointer(Const(RECT)), "pDestRect"), (HWND, "hDestWindowOverride"), (Const(Pointer(RGNDATA)), "pDirtyRegion")]),
- Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), (Pointer(Pointer(IDirect3DSurface8)), "ppBackBuffer")]),
+ Method(HRESULT, "GetBackBuffer", [(UINT, "BackBuffer"), (D3DBACKBUFFER_TYPE, "Type"), (OutPointer(PDIRECT3DSURFACE8), "ppBackBuffer")]),
]
IDirect3DResource8.methods += [
- Method(HRESULT, "GetDevice", [(Pointer(Pointer(IDirect3DDevice8)), "ppDevice")]),
+ Method(HRESULT, "GetDevice", [(OutPointer(PDIRECT3DDEVICE8), "ppDevice")]),
Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (Const(Pointer(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]),
Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), (Pointer(Void), "pData"), (Pointer(DWORD), "pSizeOfData")]),
Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]),
IDirect3DTexture8.methods += [
Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), (Pointer(D3DSURFACE_DESC), "pDesc")]),
- Method(HRESULT, "GetSurfaceLevel", [(UINT, "Level"), (Pointer(Pointer(IDirect3DSurface8)), "ppSurfaceLevel")]),
+ Method(HRESULT, "GetSurfaceLevel", [(UINT, "Level"), (OutPointer(PDIRECT3DSURFACE8), "ppSurfaceLevel")]),
Method(HRESULT, "LockRect", [(UINT, "Level"), (Pointer(D3DLOCKED_RECT), "pLockedRect"), (Pointer(Const(RECT)), "pRect"), (DWORD, "Flags")]),
Method(HRESULT, "UnlockRect", [(UINT, "Level")]),
Method(HRESULT, "AddDirtyRect", [(Pointer(Const(RECT)), "pDirtyRect")]),
IDirect3DVolumeTexture8.methods += [
Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), (Pointer(D3DVOLUME_DESC), "pDesc")]),
- Method(HRESULT, "GetVolumeLevel", [(UINT, "Level"), (Pointer(Pointer(IDirect3DVolume8)), "ppVolumeLevel")]),
+ Method(HRESULT, "GetVolumeLevel", [(UINT, "Level"), (OutPointer(PDIRECT3DVOLUME8), "ppVolumeLevel")]),
Method(HRESULT, "LockBox", [(UINT, "Level"), (Pointer(D3DLOCKED_BOX), "pLockedVolume"), (Pointer(Const(D3DBOX)), "pBox"), (DWORD, "Flags")]),
Method(HRESULT, "UnlockBox", [(UINT, "Level")]),
Method(HRESULT, "AddDirtyBox", [(Pointer(Const(D3DBOX)), "pDirtyBox")]),
IDirect3DCubeTexture8.methods += [
Method(HRESULT, "GetLevelDesc", [(UINT, "Level"), (Pointer(D3DSURFACE_DESC), "pDesc")]),
- Method(HRESULT, "GetCubeMapSurface", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), (Pointer(Pointer(IDirect3DSurface8)), "ppCubeMapSurface")]),
+ Method(HRESULT, "GetCubeMapSurface", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), (OutPointer(PDIRECT3DSURFACE8), "ppCubeMapSurface")]),
Method(HRESULT, "LockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level"), (Pointer(D3DLOCKED_RECT), "pLockedRect"), (Pointer(Const(RECT)), "pRect"), (DWORD, "Flags")]),
Method(HRESULT, "UnlockRect", [(D3DCUBEMAP_FACES, "FaceType"), (UINT, "Level")]),
Method(HRESULT, "AddDirtyRect", [(D3DCUBEMAP_FACES, "FaceType"), (Pointer(Const(RECT)), "pDirtyRect")]),
]
IDirect3DSurface8.methods += [
- Method(HRESULT, "GetDevice", [(Pointer(Pointer(IDirect3DDevice8)), "ppDevice")]),
+ Method(HRESULT, "GetDevice", [(OutPointer(PDIRECT3DDEVICE8), "ppDevice")]),
Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (Const(Pointer(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]),
Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), (Pointer(Void), "pData"), (Pointer(DWORD), "pSizeOfData")]),
Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]),
]
IDirect3DVolume8.methods += [
- Method(HRESULT, "GetDevice", [(Pointer(Pointer(IDirect3DDevice8)), "ppDevice")]),
+ Method(HRESULT, "GetDevice", [(OutPointer(PDIRECT3DDEVICE8), "ppDevice")]),
Method(HRESULT, "SetPrivateData", [(REFGUID, "refguid"), (Const(Pointer(Void)), "pData"), (DWORD, "SizeOfData"), (DWORD, "Flags")]),
Method(HRESULT, "GetPrivateData", [(REFGUID, "refguid"), (Pointer(Void), "pData"), (Pointer(DWORD), "pSizeOfData")]),
Method(HRESULT, "FreePrivateData", [(REFGUID, "refguid")]),
d3d8 = Dll("d3d8")
d3d8.functions += [
- Function(WrapPointer(IDirect3D8), "Direct3DCreate8", [(UINT, "SDKVersion")]),
+ Function(PDIRECT3D8, "Direct3DCreate8", [(UINT, "SDKVersion")]),
]
if __name__ == '__main__':