GLhandleARB = Alias("GLhandleARB", UInt)
GLhalfARB = Alias("GLhalfARB", UShort)
GLhalfNV = Alias("GLhalfNV", UShort)
-GLint64EXT = Alias("GLint64EXT", Long) # FIXME
-GLuint64EXT = Alias("GLuint64EXT", ULong) # FIXME
+GLint64EXT = Alias("GLint64EXT", LongLong)
+GLuint64EXT = Alias("GLuint64EXT", ULongLong)
GLstring = Alias("const GLchar *", String)
GLstringARB = Alias("const GLcharARB *", String)
"GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", # 103087
])
-GLprimenum = FakeEnum(GLenum, [
+GLenum_mode = FakeEnum(GLenum, [
"GL_POINTS", # 0x0000
"GL_LINES", # 0x0001
"GL_LINE_LOOP", # 0x0002
"GL_TRIANGLE_STRIP_ADJACENCY_ARB", # 0x000D
])
-GLbufferbitfield = Flags(GLbitfield, [
- "GL_DEPTH_BUFFER_BIT", # 0x00000100
- "GL_ACCUM_BUFFER_BIT", # 0x00000200
- "GL_STENCIL_BUFFER_BIT", # 0x00000400
- "GL_COLOR_BUFFER_BIT", # 0x00004000
-])
-
-[
- "GL_ALL_ATTRIB_BITS", # 0x000FFFFF
- "GL_CURRENT_BIT", # 0x00000001
- "GL_POINT_BIT", # 0x00000002
- "GL_LINE_BIT", # 0x00000004
- "GL_POLYGON_BIT", # 0x00000008
+GLbitfield_attrib = Flags(GLbitfield, [
+ "GL_ALL_ATTRIB_BITS", # 0x000FFFFF
+ "GL_CURRENT_BIT", # 0x00000001
+ "GL_POINT_BIT", # 0x00000002
+ "GL_LINE_BIT", # 0x00000004
+ "GL_POLYGON_BIT", # 0x00000008
"GL_POLYGON_STIPPLE_BIT", # 0x00000010
- "GL_PIXEL_MODE_BIT", # 0x00000020
- "GL_LIGHTING_BIT", # 0x00000040
- "GL_FOG_BIT", # 0x00000080
- "GL_VIEWPORT_BIT", # 0x00000800
- "GL_TRANSFORM_BIT", # 0x00001000
- "GL_ENABLE_BIT", # 0x00002000
- "GL_HINT_BIT", # 0x00008000
- "GL_EVAL_BIT", # 0x00010000
- "GL_LIST_BIT", # 0x00020000
- "GL_TEXTURE_BIT", # 0x00040000
- "GL_SCISSOR_BIT", # 0x00080000
- "GL_MULTISAMPLE_BIT", # 0x20000000
-]
+ "GL_PIXEL_MODE_BIT", # 0x00000020
+ "GL_LIGHTING_BIT", # 0x00000040
+ "GL_FOG_BIT", # 0x00000080
+ "GL_DEPTH_BUFFER_BIT", # 0x00000100
+ "GL_ACCUM_BUFFER_BIT", # 0x00000200
+ "GL_STENCIL_BUFFER_BIT", # 0x00000400
+ "GL_VIEWPORT_BIT", # 0x00000800
+ "GL_TRANSFORM_BIT", # 0x00001000
+ "GL_ENABLE_BIT", # 0x00002000
+ "GL_COLOR_BUFFER_BIT", # 0x00004000
+ "GL_HINT_BIT", # 0x00008000
+ "GL_EVAL_BIT", # 0x00010000
+ "GL_LIST_BIT", # 0x00020000
+ "GL_TEXTURE_BIT", # 0x00040000
+ "GL_SCISSOR_BIT", # 0x00080000
+ "GL_MULTISAMPLE_BIT", # 0x20000000
+])
-[
- "GL_CLIENT_PIXEL_STORE_BIT", # 0x00000001
+GLbitfield_client_attrib = Flags(GLbitfield, [
+ "GL_CLIENT_ALL_ATTRIB_BITS", # 0xFFFFFFFF
+ "GL_CLIENT_PIXEL_STORE_BIT", # 0x00000001
"GL_CLIENT_VERTEX_ARRAY_BIT", # 0x00000002
- "GL_ALL_CLIENT_ATTRIB_BITS", # 0xFFFFFFFF
- "GL_CLIENT_ALL_ATTRIB_BITS", # 0xFFFFFFFF
-]
+])
def basic_functions(Function):
F(Void, "glDeleteLists", [(GLuint, "list"), (GLsizei, "range")]),
F(GLuint, "glGenLists", [(GLsizei, "range")]),
F(Void, "glListBase", [(GLuint, "base")]),
- F(Void, "glBegin", [(GLprimenum, "mode")]),
+ F(Void, "glBegin", [(GLenum_mode, "mode")]),
F(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Blob(Const(GLubyte), "__gl_bitmap_size(width, height)"), "bitmap")]),
F(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
F(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
F(Void, "glPopName", []),
F(Void, "glPushName", [(GLuint, "name")]),
F(Void, "glDrawBuffer", [(GLenum, "mode")]),
- F(Void, "glClear", [(GLbufferbitfield, "mask")]),
+ F(Void, "glClear", [(GLbitfield_attrib, "mask")]),
F(Void, "glClearAccum", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
F(Void, "glClearIndex", [(GLfloat, "c")]),
F(Void, "glClearColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
F(Void, "glFinish", []),
F(Void, "glFlush", []),
F(Void, "glPopAttrib", []),
- F(Void, "glPushAttrib", [(GLbitfield, "mask")]),
+ F(Void, "glPushAttrib", [(GLbitfield_attrib, "mask")]),
F(Void, "glMap1d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLdouble)), "points")]),
F(Void, "glMap1f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLfloat)), "points")]),
F(Void, "glMap2d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLdouble)), "points")]),
F(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLushort), "mapsize"), "values")]),
F(Void, "glReadBuffer", [(GLenum, "mode")]),
F(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]),
- F(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
- F(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]),
+ F(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(OpaquePointer(GLvoid), "pixels")], sideeffects=False),
+ F(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, 0)"), "pixels")]),
F(Void, "glGetBooleanv", [(GLenum, "pname"), Out(Pointer(GLboolean), "params")], sideeffects=False),
F(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, "4"), "equation")], sideeffects=False),
F(Void, "glGetDoublev", [(GLenum, "pname"), Out(Pointer(GLdouble), "params")], sideeffects=False),
F(Void, "glGetTexGendv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")], sideeffects=False),
F(Void, "glGetTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")], sideeffects=False),
F(Void, "glGetTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
- F(Void, "glGetTexImage", [(GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")], sideeffects=False),
+ F(Void, "glGetTexImage", [(GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaquePointer(GLvoid), "pixels")], sideeffects=False),
F(Void, "glGetTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")], sideeffects=False),
F(Void, "glGetTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")], sideeffects=False),
F(Void, "glGetTexLevelParameterfv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")], sideeffects=False),
F(Void, "glBindTexture", [(GLenum, "target"), (GLuint, "texture")]),
F(Void, "glColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
F(Void, "glDisableClientState", [(GLenum, "array")]),
- F(Void, "glDrawArrays", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count")]),
- F(Void, "glDrawElements", [(GLenum, "mode"), (GLsizei, "count"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(count, type)"), "indices")]),
+ F(Void, "glDrawArrays", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count")]),
+ F(Void, "glDrawElements", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(count, type)"), "indices")]),
F(Void, "glEdgeFlagPointer", [(GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
F(Void, "glEnableClientState", [(GLenum, "array")]),
F(Void, "glIndexPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
F(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, 0)"), "pixels")]),
F(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, 0)"), "pixels")]),
F(Void, "glPopClientAttrib", []),
- F(Void, "glPushClientAttrib", [(GLbitfield, "mask")]),
+ F(Void, "glPushClientAttrib", [(GLbitfield_client_attrib, "mask")]),
F(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
F(Void, "glBlendEquation", [(GLenum, "mode")]),
- F(Void, "glDrawRangeElements", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]),
+ F(Void, "glDrawRangeElements", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(count, type)"), "indices")]),
F(Void, "glColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "table")]),
F(Void, "glColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
F(Void, "glColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
F(OpaquePointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
F(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
F(Void, "glBeginQueryARB", [(GLenum, "target"), (GLuint, "id")]),
- F(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]),
+ F(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "ids")]),
F(Void, "glEndQueryARB", [(GLenum, "target")]),
- F(Void, "glGenQueriesARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "ids")]),
+ F(Void, "glGenQueriesARB", [(GLsizei, "n"), Out(Array(GLuint, "n"), "ids")]),
F(Void, "glGetQueryObjectivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
F(Void, "glGetQueryObjectuivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint), "params")], sideeffects=False),
F(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
F(Void, "glBindAttribLocationARB", [(GLhandleARB, "program"), (GLuint, "index"), (OpaquePointer(Const(GLcharARB)), "name")]),
F(Void, "glGetActiveAttribARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")], sideeffects=False),
F(GLint, "glGetAttribLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")], sideeffects=False),
- F(Void, "glDrawBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLenum)), "bufs")]),
+ F(Void, "glDrawBuffersARB", [(GLsizei, "n"), (Array(Const(GLenum), "n"), "bufs")]),
F(Void, "glRenderbufferStorageMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
F(Void, "glPolygonOffsetEXT", [(GLfloat, "factor"), (GLfloat, "bias")]),
#F(Void, "glGetPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")], sideeffects=False),
F(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
F(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), "3"), "v")]),
F(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- F(Void, "glMultiDrawArraysEXT", [(GLenum, "mode"), (OpaquePointer(GLint), "first"), (OpaquePointer(GLsizei), "count"), (GLsizei, "primcount")]),
- F(Void, "glMultiDrawElementsEXT", [(GLenum, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount")]),
+ F(Void, "glMultiDrawArraysEXT", [(GLenum_mode, "mode"), (OpaquePointer(GLint), "first"), (OpaquePointer(GLsizei), "count"), (GLsizei, "primcount")]),
+ F(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount")]),
F(Void, "glFogCoordPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
F(Void, "glFogCoorddEXT", [(GLdouble, "coord")]),
F(Void, "glFogCoorddvEXT", [(OpaquePointer(Const(GLdouble)), "coord")]),
F(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), "4"), "v")]),
F(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
F(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), "4"), "v")]),
- F(Void, "glMultiModeDrawArraysIBM", [(OpaquePointer(Const(GLenum)), "mode"), (OpaquePointer(Const(GLint)), "first"), (OpaquePointer(Const(GLsizei)), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
- F(Void, "glMultiModeDrawElementsIBM", [(OpaquePointer(Const(GLenum)), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
- F(Void, "glDeleteFencesNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "fences")]),
+ F(Void, "glMultiModeDrawArraysIBM", [(Array(Const(GLenum_mode), "primcount"), "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ F(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum_mode), "primcount"), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ F(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "fences")]),
F(Void, "glFinishFenceNV", [(GLuint, "fence")]),
- F(Void, "glGenFencesNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "fences")]),
+ F(Void, "glGenFencesNV", [(GLsizei, "n"), Out(Array(GLuint, "n"), "fences")]),
F(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
F(GLboolean, "glIsFenceNV", [(GLuint, "fence")]),
F(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]),
F(GLboolean, "glTestFenceNV", [(GLuint, "fence")]),
- F(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids"), (OpaquePointer(GLboolean), "residences")]),
+ F(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "ids"), Out(Array(GLboolean, "n"), "residences")]),
F(Void, "glBindProgramNV", [(GLenum, "target"), (GLuint, "program")]),
- F(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "programs")]),
+ F(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "programs")]),
F(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLuint, "id"), (OpaquePointer(Const(GLfloat)), "params")]),
- F(Void, "glGenProgramsNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "programs")]),
+ F(Void, "glGenProgramsNV", [(GLsizei, "n"), Out(Array(GLuint, "n"), "programs")]),
F(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")], sideeffects=False),
F(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")], sideeffects=False),
F(Void, "glGetProgramStringNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLubyte), "program")], sideeffects=False),
F(Void, "glLoadProgramNV", [(GLenum, "target"), (GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "program")]),
F(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLdouble)), "params")]),
F(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLfloat)), "params")]),
- F(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]),
+ F(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "ids")]),
F(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]),
F(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]),
F(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
F(Void, "glPointParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
F(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]),
F(Void, "glBindVertexArrayAPPLE", [(GLuint, "array")]),
- F(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "arrays")]),
- F(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(GLuint), "arrays")]),
+ F(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "arrays")]),
+ F(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLuint, "n"), "arrays")]),
F(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]),
F(Void, "glGetProgramNamedParameterdvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLdouble), "params")], sideeffects=False),
F(Void, "glGetProgramNamedParameterfvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLfloat), "params")], sideeffects=False),
F(Void, "glBindFramebufferEXT", [(GLenum, "target"), (GLuint, "framebuffer")]),
F(Void, "glBindRenderbufferEXT", [(GLenum, "target"), (GLuint, "renderbuffer")]),
F(GLenum, "glCheckFramebufferStatusEXT", [(GLenum, "target")]),
- F(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "framebuffers")]),
- F(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "renderbuffers")]),
+ F(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "framebuffers")]),
+ F(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "renderbuffers")]),
F(Void, "glFramebufferRenderbufferEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
F(Void, "glFramebufferTexture1DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
F(Void, "glFramebufferTexture2DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
F(Void, "glFramebufferTexture3DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]),
- F(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "framebuffers")]),
- F(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "renderbuffers")]),
+ F(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), Out(Array(GLuint, "n"), "framebuffers")]),
+ F(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), Out(Array(GLuint, "n"), "renderbuffers")]),
F(Void, "glGenerateMipmapEXT", [(GLenum, "target")]),
F(Void, "glGetFramebufferAttachmentParameterivEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
F(Void, "glGetRenderbufferParameterivEXT", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")], sideeffects=False),
F(GLboolean, "glIsFramebufferEXT", [(GLuint, "framebuffer")]),
F(GLboolean, "glIsRenderbufferEXT", [(GLuint, "renderbuffer")]),
F(Void, "glRenderbufferStorageEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- F(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
+ F(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield_attrib, "mask"), (GLenum, "filter")]),
F(Void, "glFramebufferTextureLayerEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]),
F(Void, "glStencilFuncSeparateATI", [(GLenum, "frontfunc"), (GLenum, "backfunc"), (GLint, "ref"), (GLuint, "mask")]),
F(Void, "glProgramEnvParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]),