def visit_literal(self, type, *args, **kwargs):
raise NotImplementedError
+ def visit_string(self, type, *args, **kwargs):
+ raise NotImplementedError
+
def visit_const(self, type, *args, **kwargs):
raise NotImplementedError
def visit_literal(self, literal):
return literal
+ def visit_string(self, string):
+ return string
+
def visit_const(self, const):
return Const(const.type)
Type.__init__(self, "char *")
def visit(self, visitor, *args, **kwargs):
- return visitor.visit_literal(self, *args, **kwargs)
+ return visitor.visit_string(self, *args, **kwargs)
def dump(self, instance):
print ' Log::LiteralString((const char *)%s);' % instance
GLint64EXT = Alias("GLint64EXT", Long) # FIXME
GLuint64EXT = Alias("GLuint64EXT", ULong) # FIXME
-GLstring = Alias("GLchar *", String)
-GLstringARB = Alias("GLcharARB *", String)
+GLstring = Alias("const GLchar *", String)
+GLstringARB = Alias("const GLcharARB *", String)
GLenum = Enum("GLenum", [
#"GL_NO_ERROR", # 0x0
"GL_ALL_CLIENT_ATTRIB_BITS", # 0xFFFFFFFF
"GL_CLIENT_ALL_ATTRIB_BITS", # 0xFFFFFFFF
]
+
+
+def basic_functions(Function):
+ def F(*args, **kwargs):
+ kwargs.setdefault('call', 'GLAPIENTRY')
+ return Function(*args, **kwargs)
+ return [
+ F(Void, "glNewList", [(GLuint, "list"), (GLenum, "mode")]),
+ F(Void, "glEndList", []),
+ F(Void, "glCallList", [(GLuint, "list")]),
+ F(Void, "glCallLists", [(GLsizei, "n"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(n, type)"), "lists")]),
+ F(Void, "glDeleteLists", [(GLuint, "list"), (GLsizei, "range")]),
+ F(GLuint, "glGenLists", [(GLsizei, "range")]),
+ F(Void, "glListBase", [(GLuint, "base")]),
+ F(Void, "glBegin", [(GLprimenum, "mode")]),
+ F(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Blob(Const(GLubyte), "__gl_bitmap_size(width, height)"), "bitmap")]),
+ F(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
+ F(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
+ F(Void, "glColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
+ F(Void, "glColor3dv", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
+ F(Void, "glColor3fv", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
+ F(Void, "glColor3iv", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
+ F(Void, "glColor3sv", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
+ F(Void, "glColor3ubv", [(Array(Const(GLubyte), "3"), "v")]),
+ F(Void, "glColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
+ F(Void, "glColor3uiv", [(Array(Const(GLuint), "3"), "v")]),
+ F(Void, "glColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
+ F(Void, "glColor3usv", [(Array(Const(GLushort), "3"), "v")]),
+ F(Void, "glColor4b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue"), (GLbyte, "alpha")]),
+ F(Void, "glColor4bv", [(Array(Const(GLbyte), "4"), "v")]),
+ F(Void, "glColor4d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue"), (GLdouble, "alpha")]),
+ F(Void, "glColor4dv", [(Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glColor4f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
+ F(Void, "glColor4fv", [(Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glColor4i", [(GLint, "red"), (GLint, "green"), (GLint, "blue"), (GLint, "alpha")]),
+ F(Void, "glColor4iv", [(Array(Const(GLint), "4"), "v")]),
+ F(Void, "glColor4s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue"), (GLshort, "alpha")]),
+ F(Void, "glColor4sv", [(Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glColor4ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue"), (GLubyte, "alpha")]),
+ F(Void, "glColor4ubv", [(Array(Const(GLubyte), "4"), "v")]),
+ F(Void, "glColor4ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue"), (GLuint, "alpha")]),
+ F(Void, "glColor4uiv", [(Array(Const(GLuint), "4"), "v")]),
+ F(Void, "glColor4us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue"), (GLushort, "alpha")]),
+ F(Void, "glColor4usv", [(Array(Const(GLushort), "4"), "v")]),
+ F(Void, "glEdgeFlag", [(GLboolean, "flag")]),
+ F(Void, "glEdgeFlagv", [(Array(Const(GLboolean), "1"), "flag")]),
+ F(Void, "glEnd", []),
+ F(Void, "glIndexd", [(GLdouble, "c")]),
+ F(Void, "glIndexdv", [(Array(Const(GLdouble), "1"), "c")]),
+ F(Void, "glIndexf", [(GLfloat, "c")]),
+ F(Void, "glIndexfv", [(Array(Const(GLfloat), "1"), "c")]),
+ F(Void, "glIndexi", [(GLint, "c")]),
+ F(Void, "glIndexiv", [(Array(Const(GLint), "1"), "c")]),
+ F(Void, "glIndexs", [(GLshort, "c")]),
+ F(Void, "glIndexsv", [(Array(Const(GLshort), "1"), "c")]),
+ F(Void, "glNormal3b", [(GLbyte, "nx"), (GLbyte, "ny"), (GLbyte, "nz")]),
+ F(Void, "glNormal3bv", [(Array(Const(GLbyte), "3"), "v")]),
+ F(Void, "glNormal3d", [(GLdouble, "nx"), (GLdouble, "ny"), (GLdouble, "nz")]),
+ F(Void, "glNormal3dv", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glNormal3f", [(GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz")]),
+ F(Void, "glNormal3fv", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glNormal3i", [(GLint, "nx"), (GLint, "ny"), (GLint, "nz")]),
+ F(Void, "glNormal3iv", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glNormal3s", [(GLshort, "nx"), (GLshort, "ny"), (GLshort, "nz")]),
+ F(Void, "glNormal3sv", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glRasterPos2d", [(GLdouble, "x"), (GLdouble, "y")]),
+ F(Void, "glRasterPos2dv", [(Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glRasterPos2f", [(GLfloat, "x"), (GLfloat, "y")]),
+ F(Void, "glRasterPos2fv", [(Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glRasterPos2i", [(GLint, "x"), (GLint, "y")]),
+ F(Void, "glRasterPos2iv", [(Array(Const(GLint), "2"), "v")]),
+ F(Void, "glRasterPos2s", [(GLshort, "x"), (GLshort, "y")]),
+ F(Void, "glRasterPos2sv", [(Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glRasterPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glRasterPos3dv", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glRasterPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glRasterPos3fv", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glRasterPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
+ F(Void, "glRasterPos3iv", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glRasterPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ F(Void, "glRasterPos3sv", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glRasterPos4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glRasterPos4dv", [(Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glRasterPos4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glRasterPos4fv", [(Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glRasterPos4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+ F(Void, "glRasterPos4iv", [(Array(Const(GLint), "4"), "v")]),
+ F(Void, "glRasterPos4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ F(Void, "glRasterPos4sv", [(Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glRectd", [(GLdouble, "x1"), (GLdouble, "y1"), (GLdouble, "x2"), (GLdouble, "y2")]),
+ F(Void, "glRectdv", [(Array(Const(GLdouble), "2"), "v1"), (Array(Const(GLdouble), "2"), "v2")]),
+ F(Void, "glRectf", [(GLfloat, "x1"), (GLfloat, "y1"), (GLfloat, "x2"), (GLfloat, "y2")]),
+ F(Void, "glRectfv", [(Array(Const(GLfloat), "2"), "v1"), (Array(Const(GLfloat), "2"), "v2")]),
+ F(Void, "glRecti", [(GLint, "x1"), (GLint, "y1"), (GLint, "x2"), (GLint, "y2")]),
+ F(Void, "glRectiv", [(Array(Const(GLint), "2"), "v1"), (Array(Const(GLint), "2"), "v2")]),
+ F(Void, "glRects", [(GLshort, "x1"), (GLshort, "y1"), (GLshort, "x2"), (GLshort, "y2")]),
+ F(Void, "glRectsv", [(Array(Const(GLshort), "2"), "v1"), (Array(Const(GLshort), "2"), "v2")]),
+ F(Void, "glTexCoord1d", [(GLdouble, "s")]),
+ F(Void, "glTexCoord1dv", [(Array(Const(GLdouble), "1"), "v")]),
+ F(Void, "glTexCoord1f", [(GLfloat, "s")]),
+ F(Void, "glTexCoord1fv", [(Array(Const(GLfloat), "1"), "v")]),
+ F(Void, "glTexCoord1i", [(GLint, "s")]),
+ F(Void, "glTexCoord1iv", [(Array(Const(GLint), "1"), "v")]),
+ F(Void, "glTexCoord1s", [(GLshort, "s")]),
+ F(Void, "glTexCoord1sv", [(Array(Const(GLshort), "1"), "v")]),
+ F(Void, "glTexCoord2d", [(GLdouble, "s"), (GLdouble, "t")]),
+ F(Void, "glTexCoord2dv", [(Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glTexCoord2f", [(GLfloat, "s"), (GLfloat, "t")]),
+ F(Void, "glTexCoord2fv", [(Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glTexCoord2i", [(GLint, "s"), (GLint, "t")]),
+ F(Void, "glTexCoord2iv", [(Array(Const(GLint), "2"), "v")]),
+ F(Void, "glTexCoord2s", [(GLshort, "s"), (GLshort, "t")]),
+ F(Void, "glTexCoord2sv", [(Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glTexCoord3d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
+ F(Void, "glTexCoord3dv", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glTexCoord3f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
+ F(Void, "glTexCoord3fv", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glTexCoord3i", [(GLint, "s"), (GLint, "t"), (GLint, "r")]),
+ F(Void, "glTexCoord3iv", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glTexCoord3s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
+ F(Void, "glTexCoord3sv", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glTexCoord4d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
+ F(Void, "glTexCoord4dv", [(Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glTexCoord4f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
+ F(Void, "glTexCoord4fv", [(Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glTexCoord4i", [(GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
+ F(Void, "glTexCoord4iv", [(Array(Const(GLint), "4"), "v")]),
+ F(Void, "glTexCoord4s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
+ F(Void, "glTexCoord4sv", [(Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glVertex2d", [(GLdouble, "x"), (GLdouble, "y")]),
+ F(Void, "glVertex2dv", [(Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glVertex2f", [(GLfloat, "x"), (GLfloat, "y")]),
+ F(Void, "glVertex2fv", [(Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glVertex2i", [(GLint, "x"), (GLint, "y")]),
+ F(Void, "glVertex2iv", [(Array(Const(GLint), "2"), "v")]),
+ F(Void, "glVertex2s", [(GLshort, "x"), (GLshort, "y")]),
+ F(Void, "glVertex2sv", [(Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glVertex3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glVertex3dv", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glVertex3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glVertex3fv", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glVertex3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
+ F(Void, "glVertex3iv", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glVertex3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ F(Void, "glVertex3sv", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glVertex4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glVertex4dv", [(Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glVertex4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glVertex4fv", [(Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glVertex4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+ F(Void, "glVertex4iv", [(Array(Const(GLint), "4"), "v")]),
+ F(Void, "glVertex4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ F(Void, "glVertex4sv", [(Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glClipPlane", [(GLenum, "plane"), (Array(Const(GLdouble), "4"), "equation")]),
+ F(Void, "glColorMaterial", [(GLenum, "face"), (GLenum, "mode")]),
+ F(Void, "glCullFace", [(GLenum, "mode")]),
+ F(Void, "glFogf", [(GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glFogfv", [(GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]),
+ F(Void, "glFogi", [(GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glFogiv", [(GLenum, "pname"), (Array(Const(GLint), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]),
+ F(Void, "glFrontFace", [(GLenum, "mode")]),
+ F(Void, "glHint", [(GLenum, "target"), (GLenum, "mode")]),
+ F(Void, "glLightf", [(GLenum, "light"), (GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glLightfv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
+ F(Void, "glLighti", [(GLenum, "light"), (GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glLightiv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
+ F(Void, "glLightModelf", [(GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glLightModelfv", [(GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
+ F(Void, "glLightModeli", [(GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glLightModeliv", [(GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
+ F(Void, "glLineStipple", [(GLint, "factor"), (GLushort, "pattern")]),
+ F(Void, "glLineWidth", [(GLfloat, "width")]),
+ F(Void, "glMaterialf", [(GLenum, "face"), (GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glMaterialfv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
+ F(Void, "glMateriali", [(GLenum, "face"), (GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glMaterialiv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
+ F(Void, "glPointSize", [(GLfloat, "size")]),
+ F(Void, "glPolygonMode", [(GLenum, "face"), (GLenum, "mode")]),
+ F(Void, "glPolygonStipple", [(Blob(Const(GLubyte), "__gl_bitmap_size(32, 32)"), "mask")]),
+ F(Void, "glScissor", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glShadeModel", [(GLenum, "mode")]),
+ F(Void, "glTexParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]),
+ F(Void, "glTexParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]),
+ F(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, border)"), "pixels")]),
+ F(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, border)"), "pixels")]),
+ F(Void, "glTexEnvf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]),
+ F(Void, "glTexEnvi", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glTexEnviv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]),
+ F(Void, "glTexGend", [(GLenum, "coord"), (GLenum, "pname"), (GLdouble, "param")]),
+ F(Void, "glTexGendv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLdouble)), "params")]),
+ F(Void, "glTexGenf", [(GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ F(Void, "glTexGeni", [(GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ F(Void, "glFeedbackBuffer", [(GLsizei, "size"), (GLenum, "type"), Out(Array(GLfloat, "size"), "buffer")]),
+ F(Void, "glSelectBuffer", [(GLsizei, "size"), Out(Array(GLuint, "size"), "buffer")]),
+ F(GLint, "glRenderMode", [(GLenum, "mode")]),
+ F(Void, "glInitNames", []),
+ F(Void, "glLoadName", [(GLuint, "name")]),
+ F(Void, "glPassThrough", [(GLfloat, "token")]),
+ F(Void, "glPopName", []),
+ F(Void, "glPushName", [(GLuint, "name")]),
+ F(Void, "glDrawBuffer", [(GLenum, "mode")]),
+ F(Void, "glClear", [(GLbufferbitfield, "mask")]),
+ F(Void, "glClearAccum", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
+ F(Void, "glClearIndex", [(GLfloat, "c")]),
+ F(Void, "glClearColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
+ F(Void, "glClearStencil", [(GLint, "s")]),
+ F(Void, "glClearDepth", [(GLclampd, "depth")]),
+ F(Void, "glStencilMask", [(GLuint, "mask")]),
+ F(Void, "glColorMask", [(GLboolean, "red"), (GLboolean, "green"), (GLboolean, "blue"), (GLboolean, "alpha")]),
+ F(Void, "glDepthMask", [(GLboolean, "flag")]),
+ F(Void, "glIndexMask", [(GLuint, "mask")]),
+ F(Void, "glAccum", [(GLenum, "op"), (GLfloat, "value")]),
+ F(Void, "glDisable", [(GLenum, "cap")]),
+ F(Void, "glEnable", [(GLenum, "cap")]),
+ F(Void, "glFinish", []),
+ F(Void, "glFlush", []),
+ F(Void, "glPopAttrib", []),
+ F(Void, "glPushAttrib", [(GLbitfield, "mask")]),
+ F(Void, "glMap1d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLdouble)), "points")]),
+ F(Void, "glMap1f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLfloat)), "points")]),
+ F(Void, "glMap2d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLdouble)), "points")]),
+ F(Void, "glMap2f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLfloat, "v1"), (GLfloat, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLfloat)), "points")]),
+ F(Void, "glMapGrid1d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2")]),
+ F(Void, "glMapGrid1f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2")]),
+ F(Void, "glMapGrid2d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "vn"), (GLdouble, "v1"), (GLdouble, "v2")]),
+ F(Void, "glMapGrid2f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "vn"), (GLfloat, "v1"), (GLfloat, "v2")]),
+ F(Void, "glEvalCoord1d", [(GLdouble, "u")]),
+ F(Void, "glEvalCoord1dv", [(Array(Const(GLdouble), "1"), "u")]),
+ F(Void, "glEvalCoord1f", [(GLfloat, "u")]),
+ F(Void, "glEvalCoord1fv", [(Array(Const(GLfloat), "1"), "u")]),
+ F(Void, "glEvalCoord2d", [(GLdouble, "u"), (GLdouble, "v")]),
+ F(Void, "glEvalCoord2dv", [(Array(Const(GLdouble), "2"), "u")]),
+ F(Void, "glEvalCoord2f", [(GLfloat, "u"), (GLfloat, "v")]),
+ F(Void, "glEvalCoord2fv", [(Array(Const(GLfloat), "2"), "u")]),
+ F(Void, "glEvalMesh1", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2")]),
+ F(Void, "glEvalPoint1", [(GLint, "i")]),
+ F(Void, "glEvalMesh2", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2"), (GLint, "j1"), (GLint, "j2")]),
+ F(Void, "glEvalPoint2", [(GLint, "i"), (GLint, "j")]),
+ F(Void, "glAlphaFunc", [(GLenum, "func"), (GLclampf, "ref")]),
+ F(Void, "glBlendFunc", [(GLenum, "sfactor"), (GLenum, "dfactor")]),
+ F(Void, "glLogicOp", [(GLenum, "opcode")]),
+ F(Void, "glStencilFunc", [(GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
+ F(Void, "glStencilOp", [(GLenum, "fail"), (GLenum, "zfail"), (GLenum, "zpass")]),
+ F(Void, "glDepthFunc", [(GLenum, "func")]),
+ F(Void, "glPixelZoom", [(GLfloat, "xfactor"), (GLfloat, "yfactor")]),
+ F(Void, "glPixelTransferf", [(GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glPixelTransferi", [(GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glPixelStoref", [(GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glPixelStorei", [(GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glPixelMapfv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLfloat), "mapsize"), "values")]),
+ F(Void, "glPixelMapuiv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLuint), "mapsize"), "values")]),
+ F(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLushort), "mapsize"), "values")]),
+ F(Void, "glReadBuffer", [(GLenum, "mode")]),
+ F(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]),
+ F(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
+ F(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]),
+ F(Void, "glGetBooleanv", [(GLenum, "pname"), Out(Pointer(GLboolean), "params")]),
+ F(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, "4"), "equation")]),
+ F(Void, "glGetDoublev", [(GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
+ F(GLenum, "glGetError", []),
+ F(Void, "glGetFloatv", [(GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetIntegerv", [(GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetLightfv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetLightiv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetMapdv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLdouble), "v")]),
+ F(Void, "glGetMapfv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLfloat), "v")]),
+ F(Void, "glGetMapiv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLint), "v")]),
+ F(Void, "glGetMaterialfv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetMaterialiv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetPixelMapfv", [(GLenum, "map"), Out(Pointer(GLfloat), "values")]),
+ F(Void, "glGetPixelMapuiv", [(GLenum, "map"), Out(Pointer(GLuint), "values")]),
+ F(Void, "glGetPixelMapusv", [(GLenum, "map"), Out(Pointer(GLushort), "values")]),
+ F(Void, "glGetPolygonStipple", [Out(Pointer(GLubyte), "mask")]),
+ F(Alias("const GLubyte *", String), "glGetString", [(GLenum, "name")]),
+ F(Void, "glGetTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetTexEnviv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetTexGendv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
+ F(Void, "glGetTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetTexImage", [(GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
+ F(Void, "glGetTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetTexLevelParameterfv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetTexLevelParameteriv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(GLboolean, "glIsEnabled", [(GLenum, "cap")]),
+ F(GLboolean, "glIsList", [(GLuint, "list")]),
+ F(Void, "glDepthRange", [(GLclampd, "zNear"), (GLclampd, "zFar")]),
+ F(Void, "glFrustum", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
+ F(Void, "glLoadIdentity", []),
+ F(Void, "glLoadMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
+ F(Void, "glLoadMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
+ F(Void, "glMatrixMode", [(GLenum, "mode")]),
+ F(Void, "glMultMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
+ F(Void, "glMultMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
+ F(Void, "glOrtho", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
+ F(Void, "glPopMatrix", []),
+ F(Void, "glPushMatrix", []),
+ F(Void, "glRotated", [(GLdouble, "angle"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glRotatef", [(GLfloat, "angle"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glScaled", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glScalef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glTranslated", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glTranslatef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glViewport", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glArrayElement", [(GLint, "i")]),
+ F(Void, "glBindTexture", [(GLenum, "target"), (GLuint, "texture")]),
+ F(Void, "glColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glDisableClientState", [(GLenum, "array")]),
+ F(Void, "glDrawArrays", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count")]),
+ F(Void, "glDrawElements", [(GLenum, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]),
+ F(Void, "glEdgeFlagPointer", [(GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glEnableClientState", [(GLenum, "array")]),
+ F(Void, "glIndexPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glIndexub", [(GLubyte, "c")]),
+ F(Void, "glIndexubv", [(Array(Const(GLubyte), "1"), "c")]),
+ F(Void, "glInterleavedArrays", [(GLenum, "format"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glNormalPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glPolygonOffset", [(GLfloat, "factor"), (GLfloat, "units")]),
+ F(Void, "glTexCoordPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glVertexPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(GLboolean, "glAreTexturesResident", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "textures"), Out(Pointer(GLboolean), "residences")]),
+ F(Void, "glCopyTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]),
+ F(Void, "glCopyTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
+ F(Void, "glCopyTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+ F(Void, "glCopyTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glDeleteTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures")]),
+ F(Void, "glGenTextures", [(GLsizei, "n"), Out(Array(GLuint, "n"), "textures")]),
+ F(Void, "glGetPointerv", [(GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")]),
+ F(GLboolean, "glIsTexture", [(GLuint, "texture")]),
+ F(Void, "glPrioritizeTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures"), (Array(Const(GLclampf), "n"), "priorities")]),
+ F(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, 0)"), "pixels")]),
+ F(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, 0)"), "pixels")]),
+ F(Void, "glPopClientAttrib", []),
+ F(Void, "glPushClientAttrib", [(GLbitfield, "mask")]),
+ F(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
+ F(Void, "glBlendEquation", [(GLenum, "mode")]),
+ F(Void, "glDrawRangeElements", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]),
+ F(Void, "glColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "table")]),
+ F(Void, "glColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
+ F(Void, "glCopyColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+ F(Void, "glGetColorTable", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "table")]),
+ F(Void, "glGetColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLsizei, "count"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glCopyColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+ F(Void, "glConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "image")]),
+ F(Void, "glConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "image")]),
+ F(Void, "glConvolutionParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "params")]),
+ F(Void, "glConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glConvolutionParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "params")]),
+ F(Void, "glConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
+ F(Void, "glCopyConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
+ F(Void, "glCopyConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glGetConvolutionFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "image")]),
+ F(Void, "glGetConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetSeparableFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "row"), (OpaquePointer(GLvoid), "column"), (OpaquePointer(GLvoid), "span")]),
+ F(Void, "glSeparableFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "row"), (OpaquePointer(Const(GLvoid)), "column")]),
+ F(Void, "glGetHistogram", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "values")]),
+ F(Void, "glGetHistogramParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetHistogramParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glGetMinmax", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "values")]),
+ F(Void, "glGetMinmaxParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
+ F(Void, "glGetMinmaxParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
+ F(Void, "glHistogram", [(GLenum, "target"), (GLsizei, "width"), (GLenum, "internalformat"), (GLboolean, "sink")]),
+ F(Void, "glMinmax", [(GLenum, "target"), (GLenum, "internalformat"), (GLboolean, "sink")]),
+ F(Void, "glResetHistogram", [(GLenum, "target")]),
+ F(Void, "glResetMinmax", [(GLenum, "target")]),
+ F(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, depth, border)"), "pixels")]),
+ F(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]),
+ F(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glActiveTextureARB", [(GLenum, "texture")]),
+ F(Void, "glClientActiveTextureARB", [(GLenum, "texture")]),
+ F(Void, "glMultiTexCoord1dARB", [(GLenum, "target"), (GLdouble, "s")]),
+ F(Void, "glMultiTexCoord1dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "1"), "v")]),
+ F(Void, "glMultiTexCoord1fARB", [(GLenum, "target"), (GLfloat, "s")]),
+ F(Void, "glMultiTexCoord1fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "1"), "v")]),
+ F(Void, "glMultiTexCoord1iARB", [(GLenum, "target"), (GLint, "s")]),
+ F(Void, "glMultiTexCoord1ivARB", [(GLenum, "target"), (Array(Const(GLint), "1"), "v")]),
+ F(Void, "glMultiTexCoord1sARB", [(GLenum, "target"), (GLshort, "s")]),
+ F(Void, "glMultiTexCoord1svARB", [(GLenum, "target"), (Array(Const(GLshort), "1"), "v")]),
+ F(Void, "glMultiTexCoord2dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t")]),
+ F(Void, "glMultiTexCoord2dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glMultiTexCoord2fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t")]),
+ F(Void, "glMultiTexCoord2fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glMultiTexCoord2iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t")]),
+ F(Void, "glMultiTexCoord2ivARB", [(GLenum, "target"), (Array(Const(GLint), "2"), "v")]),
+ F(Void, "glMultiTexCoord2sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t")]),
+ F(Void, "glMultiTexCoord2svARB", [(GLenum, "target"), (Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glMultiTexCoord3dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
+ F(Void, "glMultiTexCoord3dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glMultiTexCoord3fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
+ F(Void, "glMultiTexCoord3fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glMultiTexCoord3iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r")]),
+ F(Void, "glMultiTexCoord3ivARB", [(GLenum, "target"), (Array(Const(GLint), "3"), "v")]),
+ F(Void, "glMultiTexCoord3sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
+ F(Void, "glMultiTexCoord3svARB", [(GLenum, "target"), (Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glMultiTexCoord4dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
+ F(Void, "glMultiTexCoord4dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glMultiTexCoord4fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
+ F(Void, "glMultiTexCoord4fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glMultiTexCoord4iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
+ F(Void, "glMultiTexCoord4ivARB", [(GLenum, "target"), (Array(Const(GLint), "4"), "v")]),
+ F(Void, "glMultiTexCoord4sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
+ F(Void, "glMultiTexCoord4svARB", [(GLenum, "target"), (Array(Const(GLshort), "4"), "v")]),
+ ]
+
+
+def extended_functions(Function):
+ def F(*args, **kwargs):
+ kwargs.setdefault('call', 'GLAPIENTRY')
+ return Function(*args, **kwargs)
+ return [
+ F(Void, "glAttachShader", [(GLuint, "program"), (GLuint, "shader")]),
+ F(GLuint, "glCreateProgram", []),
+ F(GLuint, "glCreateShader", [(GLenum, "type")]),
+ F(Void, "glDeleteProgram", [(GLuint, "program")]),
+ F(Void, "glDeleteShader", [(GLuint, "program")]),
+ F(Void, "glDetachShader", [(GLuint, "program"), (GLuint, "shader")]),
+ F(Void, "glGetAttachedShaders", [(GLuint, "program"), (GLsizei, "maxCount"), (OpaquePointer(GLsizei), "count"), (OpaquePointer(GLuint), "obj")]),
+ F(Void, "glGetProgramInfoLog", [(GLuint, "program"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLchar), "infoLog")]),
+ F(Void, "glGetProgramiv", [(GLuint, "program"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetShaderInfoLog", [(GLuint, "shader"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLchar), "infoLog")]),
+ F(Void, "glGetShaderiv", [(GLuint, "shader"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(GLboolean, "glIsProgram", [(GLuint, "program")]),
+ F(GLboolean, "glIsShader", [(GLuint, "shader")]),
+ F(Void, "glStencilFuncSeparate", [(GLenum, "face"), (GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
+ F(Void, "glStencilMaskSeparate", [(GLenum, "face"), (GLuint, "mask")]),
+ F(Void, "glStencilOpSeparate", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "zfail"), (GLenum, "zpass")]),
+ F(Void, "glUniformMatrix2x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix2x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix3x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix3x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix4x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix4x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glLoadTransposeMatrixdARB", [(OpaquePointer(Const(GLdouble)), "m")]),
+ F(Void, "glLoadTransposeMatrixfARB", [(OpaquePointer(Const(GLfloat)), "m")]),
+ F(Void, "glMultTransposeMatrixdARB", [(OpaquePointer(Const(GLdouble)), "m")]),
+ F(Void, "glMultTransposeMatrixfARB", [(OpaquePointer(Const(GLfloat)), "m")]),
+ F(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]),
+ F(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), (OpaquePointer(GLvoid), "img")]),
+ F(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]),
+ F(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]),
+ F(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLvoid), "string")]),
+ F(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLdouble)), "params")]),
+ F(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glProgramLocalParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLdouble)), "params")]),
+ F(Void, "glProgramLocalParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (OpaquePointer(Const(GLvoid)), "string")]),
+ F(Void, "glVertexAttrib1dARB", [(GLuint, "index"), (GLdouble, "x")]),
+ F(Void, "glVertexAttrib1dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
+ F(Void, "glVertexAttrib1fARB", [(GLuint, "index"), (GLfloat, "x")]),
+ F(Void, "glVertexAttrib1fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
+ F(Void, "glVertexAttrib1sARB", [(GLuint, "index"), (GLshort, "x")]),
+ F(Void, "glVertexAttrib1svARB", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
+ F(Void, "glVertexAttrib2dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
+ F(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glVertexAttrib2fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
+ F(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glVertexAttrib2sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
+ F(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glVertexAttrib3dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glVertexAttrib3fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glVertexAttrib3sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ F(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (OpaquePointer(Const(GLbyte)), "v")]),
+ F(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (OpaquePointer(Const(GLint)), "v")]),
+ F(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (OpaquePointer(Const(GLshort)), "v")]),
+ F(Void, "glVertexAttrib4NubARB", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
+ F(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (OpaquePointer(Const(GLubyte)), "v")]),
+ F(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (OpaquePointer(Const(GLuint)), "v")]),
+ F(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (OpaquePointer(Const(GLushort)), "v")]),
+ F(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
+ F(Void, "glVertexAttrib4dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glVertexAttrib4fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
+ F(Void, "glVertexAttrib4sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ F(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
+ F(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
+ F(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
+ F(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glBindBufferARB", [(GLenum, "target"), (GLuint, "buffer")]),
+ F(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (OpaquePointer(Const(GLvoid)), "data"), (GLenum, "usage")]),
+ F(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (OpaquePointer(Const(GLvoid)), "data")]),
+ F(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "buffer")]),
+ F(Void, "glGenBuffersARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "buffer")]),
+ F(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "params")]),
+ F(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (OpaquePointer(GLvoid), "data")]),
+ F(GLboolean, "glIsBufferARB", [(GLuint, "buffer")]),
+ F(OpaquePointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
+ F(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
+ F(Void, "glBeginQueryARB", [(GLenum, "target"), (GLuint, "id")]),
+ F(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]),
+ F(Void, "glEndQueryARB", [(GLenum, "target")]),
+ F(Void, "glGenQueriesARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "ids")]),
+ F(Void, "glGetQueryObjectivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetQueryObjectuivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint), "params")]),
+ F(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(GLboolean, "glIsQueryARB", [(GLuint, "id")]),
+ F(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]),
+ F(Void, "glCompileShaderARB", [(GLhandleARB, "shader")]),
+ F(GLhandleARB, "glCreateProgramObjectARB", []),
+ F(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]),
+ F(Void, "glDeleteObjectARB", [(GLhandleARB, "obj")]),
+ F(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]),
+ F(Void, "glGetActiveUniformARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")]),
+ F(Void, "glGetAttachedObjectsARB", [(GLhandleARB, "containerObj"), (GLsizei, "maxLength"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLhandleARB), "infoLog")]),
+ F(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")]),
+ F(Void, "glGetInfoLogARB", [(GLhandleARB, "obj"), (GLsizei, "maxLength"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLcharARB), "infoLog")]),
+ F(Void, "glGetObjectParameterfvARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetObjectParameterivARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLcharARB), "source")]),
+ F(GLint, "glGetUniformLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")]),
+ F(Void, "glGetUniformfvARB", [(GLhandleARB, "program"), (GLint, "location"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetUniformivARB", [(GLhandleARB, "program"), (GLint, "location"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glLinkProgramARB", [(GLhandleARB, "program")]),
+ F(Void, "glShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "count"), (Array(GLstringARB, "count"), "string"), (Array(Const(GLint), "count"), "length")]), # FIXME
+ F(Void, "glUniform1fARB", [(GLint, "location"), (GLfloat, "v0")]),
+ F(Void, "glUniform1fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniform1iARB", [(GLint, "location"), (GLint, "v0")]),
+ F(Void, "glUniform1ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
+ F(Void, "glUniform2fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
+ F(Void, "glUniform2fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniform2iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1")]),
+ F(Void, "glUniform2ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
+ F(Void, "glUniform3fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]),
+ F(Void, "glUniform3fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniform3iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]),
+ F(Void, "glUniform3ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
+ F(Void, "glUniform4fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]),
+ F(Void, "glUniform4fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniform4iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]),
+ F(Void, "glUniform4ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
+ F(Void, "glUniformMatrix2fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix3fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUniformMatrix4fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glUseProgramObjectARB", [(GLhandleARB, "program")]),
+ F(Void, "glValidateProgramARB", [(GLhandleARB, "program")]),
+ F(Void, "glBindAttribLocationARB", [(GLhandleARB, "program"), (GLuint, "index"), (OpaquePointer(Const(GLcharARB)), "name")]),
+ F(Void, "glGetActiveAttribARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")]),
+ F(GLint, "glGetAttribLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")]),
+ F(Void, "glDrawBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLenum)), "bufs")]),
+ F(Void, "glRenderbufferStorageMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glPolygonOffsetEXT", [(GLfloat, "factor"), (GLfloat, "bias")]),
+ #F(Void, "glGetPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ #F(Void, "glGetPixelTexGenParameterivSGIS", [(GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ #F(Void, "glPixelTexGenParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]),
+ #F(Void, "glPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
+ #F(Void, "glPixelTexGenParameteriSGIS", [(GLenum, "pname"), (GLint, "param")]),
+ #F(Void, "glPixelTexGenParameterivSGIS", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
+ #F(Void, "glSampleMaskSGIS", [(GLclampf, "value"), (GLboolean, "invert")]),
+ #F(Void, "glSamplePatternSGIS", [(GLenum, "pattern")]),
+ F(Void, "glColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glEdgeFlagPointerEXT", [(GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLboolean)), "pointer")]),
+ F(Void, "glIndexPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glNormalPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glTexCoordPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glVertexPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glPointParameterfEXT", [(GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glPointParameterfvEXT", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glLockArraysEXT", [(GLint, "first"), (GLsizei, "count")]),
+ F(Void, "glUnlockArraysEXT", []),
+ F(Void, "glCullParameterdvEXT", [(GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glCullParameterfvEXT", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glSecondaryColor3bEXT", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
+ F(Void, "glSecondaryColor3bvEXT", [(Array(Const(GLbyte), "3"), "v")]),
+ F(Void, "glSecondaryColor3dEXT", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
+ F(Void, "glSecondaryColor3dvEXT", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glSecondaryColor3fEXT", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
+ F(Void, "glSecondaryColor3fvEXT", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glSecondaryColor3iEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
+ F(Void, "glSecondaryColor3ivEXT", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glSecondaryColor3sEXT", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
+ F(Void, "glSecondaryColor3svEXT", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glSecondaryColor3ubEXT", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
+ F(Void, "glSecondaryColor3ubvEXT", [(Array(Const(GLubyte), "3"), "v")]),
+ F(Void, "glSecondaryColor3uiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
+ F(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), "3"), "v")]),
+ F(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
+ F(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), "3"), "v")]),
+ F(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glMultiDrawArraysEXT", [(GLenum, "mode"), (OpaquePointer(GLint), "first"), (OpaquePointer(GLsizei), "count"), (GLsizei, "primcount")]),
+ F(Void, "glMultiDrawElementsEXT", [(GLenum, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount")]),
+ F(Void, "glFogCoordPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glFogCoorddEXT", [(GLdouble, "coord")]),
+ F(Void, "glFogCoorddvEXT", [(OpaquePointer(Const(GLdouble)), "coord")]),
+ F(Void, "glFogCoordfEXT", [(GLfloat, "coord")]),
+ F(Void, "glFogCoordfvEXT", [(OpaquePointer(Const(GLfloat)), "coord")]),
+ F(Void, "glPixelTexGenSGIX", [(GLenum, "mode")]),
+ F(Void, "glBlendFuncSeparateEXT", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
+ F(Void, "glFlushVertexArrayRangeNV", []),
+ F(Void, "glVertexArrayRangeNV", [(GLsizei, "length"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glCombinerInputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
+ F(Void, "glCombinerOutputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "abOutput"), (GLenum, "cdOutput"), (GLenum, "sumOutput"), (GLenum, "scale"), (GLenum, "bias"), (GLboolean, "abDotProduct"), (GLboolean, "cdDotProduct"), (GLboolean, "muxSum")]),
+ F(Void, "glCombinerParameterfNV", [(GLenum, "pname"), (GLfloat, "param")]),
+ F(Void, "glCombinerParameterfvNV", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glCombinerParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glCombinerParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
+ F(Void, "glFinalCombinerInputNV", [(GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
+ F(Void, "glGetCombinerInputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetCombinerInputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetCombinerOutputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetCombinerOutputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetFinalCombinerInputParameterfvNV", [(GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetFinalCombinerInputParameterivNV", [(GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glResizeBuffersMESA", []),
+ F(Void, "glWindowPos2dMESA", [(GLdouble, "x"), (GLdouble, "y")]),
+ F(Void, "glWindowPos2dvMESA", [(Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glWindowPos2fMESA", [(GLfloat, "x"), (GLfloat, "y")]),
+ F(Void, "glWindowPos2fvMESA", [(Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glWindowPos2iMESA", [(GLint, "x"), (GLint, "y")]),
+ F(Void, "glWindowPos2ivMESA", [(Array(Const(GLint), "2"), "v")]),
+ F(Void, "glWindowPos2sMESA", [(GLshort, "x"), (GLshort, "y")]),
+ F(Void, "glWindowPos2svMESA", [(Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glWindowPos3dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glWindowPos3dvMESA", [(Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glWindowPos3fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glWindowPos3fvMESA", [(Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glWindowPos3iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
+ F(Void, "glWindowPos3ivMESA", [(Array(Const(GLint), "3"), "v")]),
+ F(Void, "glWindowPos3sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ F(Void, "glWindowPos3svMESA", [(Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glWindowPos4dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glWindowPos4dvMESA", [(Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glWindowPos4fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glWindowPos4fvMESA", [(Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glWindowPos4iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
+ F(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), "4"), "v")]),
+ F(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ F(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glMultiModeDrawArraysIBM", [(OpaquePointer(Const(GLenum)), "mode"), (OpaquePointer(Const(GLint)), "first"), (OpaquePointer(Const(GLsizei)), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ F(Void, "glMultiModeDrawElementsIBM", [(OpaquePointer(Const(GLenum)), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ F(Void, "glDeleteFencesNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "fences")]),
+ F(Void, "glFinishFenceNV", [(GLuint, "fence")]),
+ F(Void, "glGenFencesNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "fences")]),
+ F(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(GLboolean, "glIsFenceNV", [(GLuint, "fence")]),
+ F(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]),
+ F(GLboolean, "glTestFenceNV", [(GLuint, "fence")]),
+ F(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids"), (OpaquePointer(GLboolean), "residences")]),
+ F(Void, "glBindProgramNV", [(GLenum, "target"), (GLuint, "program")]),
+ F(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "programs")]),
+ F(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLuint, "id"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glGenProgramsNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "programs")]),
+ F(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetProgramStringNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLubyte), "program")]),
+ F(Void, "glGetProgramivNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetTrackMatrixivNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetVertexAttribPointervNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "pointer")]),
+ F(Void, "glGetVertexAttribdvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glGetVertexAttribfvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glGetVertexAttribivNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(GLboolean, "glIsProgramNV", [(GLuint, "program")]),
+ F(Void, "glLoadProgramNV", [(GLenum, "target"), (GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "program")]),
+ F(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLdouble)), "params")]),
+ F(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]),
+ F(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]),
+ F(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]),
+ F(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
+ F(Void, "glVertexAttrib1fNV", [(GLuint, "index"), (GLfloat, "x")]),
+ F(Void, "glVertexAttrib1fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
+ F(Void, "glVertexAttrib1sNV", [(GLuint, "index"), (GLshort, "x")]),
+ F(Void, "glVertexAttrib1svNV", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
+ F(Void, "glVertexAttrib2dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
+ F(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glVertexAttrib2fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
+ F(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glVertexAttrib2sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
+ F(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glVertexAttrib3dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
+ F(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glVertexAttrib3fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
+ F(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glVertexAttrib3sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
+ F(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glVertexAttrib4dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glVertexAttrib4fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glVertexAttrib4sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
+ F(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glVertexAttrib4ubNV", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
+ F(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
+ F(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
+ F(Void, "glVertexAttribs1dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "1"), "v")]),
+ F(Void, "glVertexAttribs1fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "1"), "v")]),
+ F(Void, "glVertexAttribs1svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "1"), "v")]),
+ F(Void, "glVertexAttribs2dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "2"), "v")]),
+ F(Void, "glVertexAttribs2fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "2"), "v")]),
+ F(Void, "glVertexAttribs2svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "2"), "v")]),
+ F(Void, "glVertexAttribs3dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "3"), "v")]),
+ F(Void, "glVertexAttribs3fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "3"), "v")]),
+ F(Void, "glVertexAttribs3svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "3"), "v")]),
+ F(Void, "glVertexAttribs4dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glVertexAttribs4fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glVertexAttribs4svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "4"), "v")]),
+ F(Void, "glVertexAttribs4ubvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLubyte), "4"), "v")]),
+ F(Void, "glGetTexBumpParameterfvATI", [(GLenum, "pname"), (OpaquePointer(GLfloat), "param")]),
+ F(Void, "glGetTexBumpParameterivATI", [(GLenum, "pname"), (OpaquePointer(GLint), "param")]),
+ F(Void, "glTexBumpParameterfvATI", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "param")]),
+ F(Void, "glTexBumpParameterivATI", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "param")]),
+ F(Void, "glAlphaFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
+ F(Void, "glAlphaFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
+ F(Void, "glAlphaFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
+ F(Void, "glBeginFragmentShaderATI", []),
+ F(Void, "glBindFragmentShaderATI", [(GLuint, "id")]),
+ F(Void, "glColorFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
+ F(Void, "glColorFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
+ F(Void, "glColorFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
+ F(Void, "glDeleteFragmentShaderATI", [(GLuint, "id")]),
+ F(Void, "glEndFragmentShaderATI", []),
+ F(GLuint, "glGenFragmentShadersATI", [(GLuint, "range")]),
+ F(Void, "glPassTexCoordATI", [(GLuint, "dst"), (GLuint, "coord"), (GLenum, "swizzle")]),
+ F(Void, "glSampleMapATI", [(GLuint, "dst"), (GLuint, "interp"), (GLenum, "swizzle")]),
+ F(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (OpaquePointer(Const(GLfloat)), "value")]),
+ F(Void, "glPointParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
+ F(Void, "glPointParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
+ F(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]),
+ F(Void, "glBindVertexArrayAPPLE", [(GLuint, "array")]),
+ F(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "arrays")]),
+ F(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(GLuint), "arrays")]),
+ F(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]),
+ F(Void, "glGetProgramNamedParameterdvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLdouble), "params")]),
+ F(Void, "glGetProgramNamedParameterfvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLfloat), "params")]),
+ F(Void, "glProgramNamedParameter4dNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
+ F(Void, "glProgramNamedParameter4dvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (Array(Const(GLdouble), "4"), "v")]),
+ F(Void, "glProgramNamedParameter4fNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
+ F(Void, "glProgramNamedParameter4fvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (Array(Const(GLfloat), "4"), "v")]),
+ F(Void, "glDepthBoundsEXT", [(GLclampd, "zmin"), (GLclampd, "zmax")]),
+ F(Void, "glBlendEquationSeparateEXT", [(GLenum, "modeRGB"), (GLenum, "modeA")]),
+ F(Void, "glBindFramebufferEXT", [(GLenum, "target"), (GLuint, "framebuffer")]),
+ F(Void, "glBindRenderbufferEXT", [(GLenum, "target"), (GLuint, "renderbuffer")]),
+ F(GLenum, "glCheckFramebufferStatusEXT", [(GLenum, "target")]),
+ F(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "framebuffers")]),
+ F(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "renderbuffers")]),
+ F(Void, "glFramebufferRenderbufferEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
+ F(Void, "glFramebufferTexture1DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
+ F(Void, "glFramebufferTexture2DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
+ F(Void, "glFramebufferTexture3DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]),
+ F(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "framebuffers")]),
+ F(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "renderbuffers")]),
+ F(Void, "glGenerateMipmapEXT", [(GLenum, "target")]),
+ F(Void, "glGetFramebufferAttachmentParameterivEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(Void, "glGetRenderbufferParameterivEXT", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
+ F(GLboolean, "glIsFramebufferEXT", [(GLuint, "framebuffer")]),
+ F(GLboolean, "glIsRenderbufferEXT", [(GLuint, "renderbuffer")]),
+ F(Void, "glRenderbufferStorageEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
+ F(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
+ F(Void, "glFramebufferTextureLayerEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]),
+ F(Void, "glStencilFuncSeparateATI", [(GLenum, "frontfunc"), (GLenum, "backfunc"), (GLint, "ref"), (GLuint, "mask")]),
+ F(Void, "glProgramEnvParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glProgramLocalParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]),
+ F(Void, "glGetQueryObjecti64vEXT", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint64EXT), "params")]),
+ F(Void, "glGetQueryObjectui64vEXT", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint64EXT), "params")]),
+ ]
import base
-from glx import libgl
+import gl
def visit_array(self, array, lvalue, rvalue):
print ' const Trace::Array *__a%s = dynamic_cast<const Trace::Array *>(&%s);' % (array.id, rvalue)
print ' if (__a%s) {' % (array.id)
- print ' %s = new %s[%s];' % (lvalue, array.type, array.length)
+ length = '__a%s->values.size()' % array.id
+ print ' %s = new %s[%s];' % (lvalue, array.type, length)
index = '__i' + array.id
- print ' for(size_t {i} = 0; {i} < {length}; ++{i}) {{'.format(i = index, length = '__a%s->values.size()' % array.id)
- self.visit(array.type, '%s[%s]' % (lvalue, index), '*__a%s->values[%s]' % (array.id, index))
- print ' }'
- print ' } else {'
- print ' %s = NULL;' % lvalue
- print ' }'
+ print ' for(size_t {i} = 0; {i} < {length}; ++{i}) {{'.format(i = index, length = length)
+ try:
+ self.visit(array.type, '%s[%s]' % (lvalue, index), '*__a%s->values[%s]' % (array.id, index))
+ finally:
+ print ' }'
+ print ' } else {'
+ print ' %s = NULL;' % lvalue
+ print ' }'
def visit_blob(self, blob, lvalue, rvalue):
- print ' %s = (%s)(void *)%s;' % (lvalue, blob, rvalue)
+ print ' %s = static_cast<%s>((%s).blob());' % (lvalue, blob, rvalue)
+
+ def visit_string(self, string, lvalue, rvalue):
+ print ' %s = (%s).string();' % (lvalue, rvalue)
print
+def retrace_functions(functions):
+ for function in functions:
+ retrace_function(function)
+
+ print 'static bool retrace_call(Trace::Call &call) {'
+ for function in functions:
+ print ' if (call.name == "%s") {' % function.name
+ print ' retrace_%s(call);' % function.name
+ print ' return true;'
+ print ' }'
+ print ' std::cerr << "warning: unsupported call " << call.name << "\\n";'
+ print ' return false;'
+ print '}'
+ print
+
+
if __name__ == '__main__':
print
print '#include <stdlib.h>'
print '#include "trace_parser.hpp"'
print
- for function in libgl.functions:
- retrace_function(function)
+ functions = gl.basic_functions(base.Function) + gl.extended_functions(base.Function)
+ retrace_functions(functions)
- print 'static bool retrace_call(Trace::Call &call) {'
- for function in libgl.functions:
- print ' if (call.name == "%s") {' % function.name
- print ' retrace_%s(call);' % function.name
- print ' return true;'
- print ' }'
- print ' std::cerr << "warning: unsupported call " << call.name << "\\n";'
- print ' return false;'
- print '}'
print '''
class Retracer : public Trace::Parser
from dl import *
libgl = Dll("GL")
-libgl.functions += [
- DllFunction(Void, "glNewList", [(GLuint, "list"), (GLenum, "mode")]),
- DllFunction(Void, "glEndList", []),
- DllFunction(Void, "glCallList", [(GLuint, "list")]),
- DllFunction(Void, "glCallLists", [(GLsizei, "n"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(n, type)"), "lists")]),
- DllFunction(Void, "glDeleteLists", [(GLuint, "list"), (GLsizei, "range")]),
- DllFunction(GLuint, "glGenLists", [(GLsizei, "range")]),
- DllFunction(Void, "glListBase", [(GLuint, "base")]),
- DllFunction(Void, "glBegin", [(GLprimenum, "mode")]),
- DllFunction(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Blob(Const(GLubyte), "__gl_bitmap_size(width, height)"), "bitmap")]),
- DllFunction(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
- DllFunction(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
- DllFunction(Void, "glColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
- DllFunction(Void, "glColor3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
- DllFunction(Void, "glColor3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
- DllFunction(Void, "glColor3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
- DllFunction(Void, "glColor3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
- DllFunction(Void, "glColor3ubv", [(Array(Const(GLubyte), "3"), "v")]),
- DllFunction(Void, "glColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
- DllFunction(Void, "glColor3uiv", [(Array(Const(GLuint), "3"), "v")]),
- DllFunction(Void, "glColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
- DllFunction(Void, "glColor3usv", [(Array(Const(GLushort), "3"), "v")]),
- DllFunction(Void, "glColor4b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue"), (GLbyte, "alpha")]),
- DllFunction(Void, "glColor4bv", [(Array(Const(GLbyte), "4"), "v")]),
- DllFunction(Void, "glColor4d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue"), (GLdouble, "alpha")]),
- DllFunction(Void, "glColor4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glColor4f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
- DllFunction(Void, "glColor4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glColor4i", [(GLint, "red"), (GLint, "green"), (GLint, "blue"), (GLint, "alpha")]),
- DllFunction(Void, "glColor4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glColor4s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue"), (GLshort, "alpha")]),
- DllFunction(Void, "glColor4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glColor4ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue"), (GLubyte, "alpha")]),
- DllFunction(Void, "glColor4ubv", [(Array(Const(GLubyte), "4"), "v")]),
- DllFunction(Void, "glColor4ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue"), (GLuint, "alpha")]),
- DllFunction(Void, "glColor4uiv", [(Array(Const(GLuint), "4"), "v")]),
- DllFunction(Void, "glColor4us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue"), (GLushort, "alpha")]),
- DllFunction(Void, "glColor4usv", [(Array(Const(GLushort), "4"), "v")]),
- DllFunction(Void, "glEdgeFlag", [(GLboolean, "flag")]),
- DllFunction(Void, "glEdgeFlagv", [(Array(Const(GLboolean), "1"), "flag")]),
- DllFunction(Void, "glEnd", []),
- DllFunction(Void, "glIndexd", [(GLdouble, "c")]),
- DllFunction(Void, "glIndexdv", [(Array(Const(GLdouble), "1"), "c")]),
- DllFunction(Void, "glIndexf", [(GLfloat, "c")]),
- DllFunction(Void, "glIndexfv", [(Array(Const(GLfloat), "1"), "c")]),
- DllFunction(Void, "glIndexi", [(GLint, "c")]),
- DllFunction(Void, "glIndexiv", [(Array(Const(GLint), "1"), "c")]),
- DllFunction(Void, "glIndexs", [(GLshort, "c")]),
- DllFunction(Void, "glIndexsv", [(Array(Const(GLshort), "1"), "c")]),
- DllFunction(Void, "glNormal3b", [(GLbyte, "nx"), (GLbyte, "ny"), (GLbyte, "nz")]),
- DllFunction(Void, "glNormal3bv", [(Array(Const(GLbyte), "3"), "v")]),
- DllFunction(Void, "glNormal3d", [(GLdouble, "nx"), (GLdouble, "ny"), (GLdouble, "nz")]),
- DllFunction(Void, "glNormal3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glNormal3f", [(GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz")]),
- DllFunction(Void, "glNormal3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glNormal3i", [(GLint, "nx"), (GLint, "ny"), (GLint, "nz")]),
- DllFunction(Void, "glNormal3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glNormal3s", [(GLshort, "nx"), (GLshort, "ny"), (GLshort, "nz")]),
- DllFunction(Void, "glNormal3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glRasterPos2d", [(GLdouble, "x"), (GLdouble, "y")]),
- DllFunction(Void, "glRasterPos2dv", [(Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glRasterPos2f", [(GLfloat, "x"), (GLfloat, "y")]),
- DllFunction(Void, "glRasterPos2fv", [(Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glRasterPos2i", [(GLint, "x"), (GLint, "y")]),
- DllFunction(Void, "glRasterPos2iv", [(Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glRasterPos2s", [(GLshort, "x"), (GLshort, "y")]),
- DllFunction(Void, "glRasterPos2sv", [(Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glRasterPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glRasterPos3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glRasterPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glRasterPos3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glRasterPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- DllFunction(Void, "glRasterPos3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glRasterPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- DllFunction(Void, "glRasterPos3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glRasterPos4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- DllFunction(Void, "glRasterPos4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glRasterPos4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- DllFunction(Void, "glRasterPos4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glRasterPos4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
- DllFunction(Void, "glRasterPos4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glRasterPos4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- DllFunction(Void, "glRasterPos4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glRectd", [(GLdouble, "x1"), (GLdouble, "y1"), (GLdouble, "x2"), (GLdouble, "y2")]),
- DllFunction(Void, "glRectdv", [(Array(Const(GLdouble), "2"), "v1"), (Array(Const(GLdouble), "2"), "v2")]),
- DllFunction(Void, "glRectf", [(GLfloat, "x1"), (GLfloat, "y1"), (GLfloat, "x2"), (GLfloat, "y2")]),
- DllFunction(Void, "glRectfv", [(Array(Const(GLfloat), "2"), "v1"), (Array(Const(GLfloat), "2"), "v2")]),
- DllFunction(Void, "glRecti", [(GLint, "x1"), (GLint, "y1"), (GLint, "x2"), (GLint, "y2")]),
- DllFunction(Void, "glRectiv", [(Array(Const(GLint), "2"), "v1"), (Array(Const(GLint), "2"), "v2")]),
- DllFunction(Void, "glRects", [(GLshort, "x1"), (GLshort, "y1"), (GLshort, "x2"), (GLshort, "y2")]),
- DllFunction(Void, "glRectsv", [(Array(Const(GLshort), "2"), "v1"), (Array(Const(GLshort), "2"), "v2")]),
- DllFunction(Void, "glTexCoord1d", [(GLdouble, "s")]),
- DllFunction(Void, "glTexCoord1dv", [(Array(Const(GLdouble), "1"), "v")]),
- DllFunction(Void, "glTexCoord1f", [(GLfloat, "s")]),
- DllFunction(Void, "glTexCoord1fv", [(Array(Const(GLfloat), "1"), "v")]),
- DllFunction(Void, "glTexCoord1i", [(GLint, "s")]),
- DllFunction(Void, "glTexCoord1iv", [(Array(Const(GLint), "1"), "v")]),
- DllFunction(Void, "glTexCoord1s", [(GLshort, "s")]),
- DllFunction(Void, "glTexCoord1sv", [(Array(Const(GLshort), "1"), "v")]),
- DllFunction(Void, "glTexCoord2d", [(GLdouble, "s"), (GLdouble, "t")]),
- DllFunction(Void, "glTexCoord2dv", [(Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glTexCoord2f", [(GLfloat, "s"), (GLfloat, "t")]),
- DllFunction(Void, "glTexCoord2fv", [(Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glTexCoord2i", [(GLint, "s"), (GLint, "t")]),
- DllFunction(Void, "glTexCoord2iv", [(Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glTexCoord2s", [(GLshort, "s"), (GLshort, "t")]),
- DllFunction(Void, "glTexCoord2sv", [(Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glTexCoord3d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
- DllFunction(Void, "glTexCoord3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glTexCoord3f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
- DllFunction(Void, "glTexCoord3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glTexCoord3i", [(GLint, "s"), (GLint, "t"), (GLint, "r")]),
- DllFunction(Void, "glTexCoord3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glTexCoord3s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
- DllFunction(Void, "glTexCoord3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glTexCoord4d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
- DllFunction(Void, "glTexCoord4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glTexCoord4f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
- DllFunction(Void, "glTexCoord4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glTexCoord4i", [(GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
- DllFunction(Void, "glTexCoord4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glTexCoord4s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
- DllFunction(Void, "glTexCoord4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glVertex2d", [(GLdouble, "x"), (GLdouble, "y")]),
- DllFunction(Void, "glVertex2dv", [(Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glVertex2f", [(GLfloat, "x"), (GLfloat, "y")]),
- DllFunction(Void, "glVertex2fv", [(Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glVertex2i", [(GLint, "x"), (GLint, "y")]),
- DllFunction(Void, "glVertex2iv", [(Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glVertex2s", [(GLshort, "x"), (GLshort, "y")]),
- DllFunction(Void, "glVertex2sv", [(Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glVertex3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glVertex3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glVertex3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glVertex3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glVertex3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- DllFunction(Void, "glVertex3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glVertex3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- DllFunction(Void, "glVertex3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glVertex4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- DllFunction(Void, "glVertex4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glVertex4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- DllFunction(Void, "glVertex4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glVertex4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
- DllFunction(Void, "glVertex4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glVertex4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- DllFunction(Void, "glVertex4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glClipPlane", [(GLenum, "plane"), (Array(Const(GLdouble), "4"), "equation")]),
- DllFunction(Void, "glColorMaterial", [(GLenum, "face"), (GLenum, "mode")]),
- DllFunction(Void, "glCullFace", [(GLenum, "mode")]),
- DllFunction(Void, "glFogf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glFogfv", [(GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]),
- DllFunction(Void, "glFogi", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glFogiv", [(GLenum, "pname"), (Array(Const(GLint), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]),
- DllFunction(Void, "glFrontFace", [(GLenum, "mode")]),
- DllFunction(Void, "glHint", [(GLenum, "target"), (GLenum, "mode")]),
- DllFunction(Void, "glLightf", [(GLenum, "light"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glLightfv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
- DllFunction(Void, "glLighti", [(GLenum, "light"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glLightiv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
- DllFunction(Void, "glLightModelf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glLightModelfv", [(GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
- DllFunction(Void, "glLightModeli", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glLightModeliv", [(GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
- DllFunction(Void, "glLineStipple", [(GLint, "factor"), (GLushort, "pattern")]),
- DllFunction(Void, "glLineWidth", [(GLfloat, "width")]),
- DllFunction(Void, "glMaterialf", [(GLenum, "face"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glMaterialfv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
- DllFunction(Void, "glMateriali", [(GLenum, "face"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glMaterialiv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
- DllFunction(Void, "glPointSize", [(GLfloat, "size")]),
- DllFunction(Void, "glPolygonMode", [(GLenum, "face"), (GLenum, "mode")]),
- DllFunction(Void, "glPolygonStipple", [(Blob(Const(GLubyte), "__gl_bitmap_size(32, 32)"), "mask")]),
- DllFunction(Void, "glScissor", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glShadeModel", [(GLenum, "mode")]),
- DllFunction(Void, "glTexParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]),
- DllFunction(Void, "glTexParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]),
- DllFunction(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, border)"), "pixels")]),
- DllFunction(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, border)"), "pixels")]),
- DllFunction(Void, "glTexEnvf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]),
- DllFunction(Void, "glTexEnvi", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexEnviv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]),
- DllFunction(Void, "glTexGend", [(GLenum, "coord"), (GLenum, "pname"), (GLdouble, "param")]),
- DllFunction(Void, "glTexGendv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLdouble)), "params")]),
- DllFunction(Void, "glTexGenf", [(GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glTexGeni", [(GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glFeedbackBuffer", [(GLsizei, "size"), (GLenum, "type"), Out(Array(GLfloat, "size"), "buffer")]),
- DllFunction(Void, "glSelectBuffer", [(GLsizei, "size"), Out(Array(GLuint, "size"), "buffer")]),
- DllFunction(GLint, "glRenderMode", [(GLenum, "mode")]),
- DllFunction(Void, "glInitNames", []),
- DllFunction(Void, "glLoadName", [(GLuint, "name")]),
- DllFunction(Void, "glPassThrough", [(GLfloat, "token")]),
- DllFunction(Void, "glPopName", []),
- DllFunction(Void, "glPushName", [(GLuint, "name")]),
- DllFunction(Void, "glDrawBuffer", [(GLenum, "mode")]),
- DllFunction(Void, "glClear", [(GLbufferbitfield, "mask")]),
- DllFunction(Void, "glClearAccum", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
- DllFunction(Void, "glClearIndex", [(GLfloat, "c")]),
- DllFunction(Void, "glClearColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
- DllFunction(Void, "glClearStencil", [(GLint, "s")]),
- DllFunction(Void, "glClearDepth", [(GLclampd, "depth")]),
- DllFunction(Void, "glStencilMask", [(GLuint, "mask")]),
- DllFunction(Void, "glColorMask", [(GLboolean, "red"), (GLboolean, "green"), (GLboolean, "blue"), (GLboolean, "alpha")]),
- DllFunction(Void, "glDepthMask", [(GLboolean, "flag")]),
- DllFunction(Void, "glIndexMask", [(GLuint, "mask")]),
- DllFunction(Void, "glAccum", [(GLenum, "op"), (GLfloat, "value")]),
- DllFunction(Void, "glDisable", [(GLenum, "cap")]),
- DllFunction(Void, "glEnable", [(GLenum, "cap")]),
- DllFunction(Void, "glFinish", []),
- DllFunction(Void, "glFlush", []),
- DllFunction(Void, "glPopAttrib", []),
- DllFunction(Void, "glPushAttrib", [(GLbitfield, "mask")]),
- DllFunction(Void, "glMap1d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLdouble)), "points")]),
- DllFunction(Void, "glMap1f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLfloat)), "points")]),
- DllFunction(Void, "glMap2d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLdouble)), "points")]),
- DllFunction(Void, "glMap2f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLfloat, "v1"), (GLfloat, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLfloat)), "points")]),
- DllFunction(Void, "glMapGrid1d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2")]),
- DllFunction(Void, "glMapGrid1f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2")]),
- DllFunction(Void, "glMapGrid2d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "vn"), (GLdouble, "v1"), (GLdouble, "v2")]),
- DllFunction(Void, "glMapGrid2f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "vn"), (GLfloat, "v1"), (GLfloat, "v2")]),
- DllFunction(Void, "glEvalCoord1d", [(GLdouble, "u")]),
- DllFunction(Void, "glEvalCoord1dv", [(Array(Const(GLdouble), "1"), "u")]),
- DllFunction(Void, "glEvalCoord1f", [(GLfloat, "u")]),
- DllFunction(Void, "glEvalCoord1fv", [(Array(Const(GLfloat), "1"), "u")]),
- DllFunction(Void, "glEvalCoord2d", [(GLdouble, "u"), (GLdouble, "v")]),
- DllFunction(Void, "glEvalCoord2dv", [(Array(Const(GLdouble), "2"), "u")]),
- DllFunction(Void, "glEvalCoord2f", [(GLfloat, "u"), (GLfloat, "v")]),
- DllFunction(Void, "glEvalCoord2fv", [(Array(Const(GLfloat), "2"), "u")]),
- DllFunction(Void, "glEvalMesh1", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2")]),
- DllFunction(Void, "glEvalPoint1", [(GLint, "i")]),
- DllFunction(Void, "glEvalMesh2", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2"), (GLint, "j1"), (GLint, "j2")]),
- DllFunction(Void, "glEvalPoint2", [(GLint, "i"), (GLint, "j")]),
- DllFunction(Void, "glAlphaFunc", [(GLenum, "func"), (GLclampf, "ref")]),
- DllFunction(Void, "glBlendFunc", [(GLenum, "sfactor"), (GLenum, "dfactor")]),
- DllFunction(Void, "glLogicOp", [(GLenum, "opcode")]),
- DllFunction(Void, "glStencilFunc", [(GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
- DllFunction(Void, "glStencilOp", [(GLenum, "fail"), (GLenum, "zfail"), (GLenum, "zpass")]),
- DllFunction(Void, "glDepthFunc", [(GLenum, "func")]),
- DllFunction(Void, "glPixelZoom", [(GLfloat, "xfactor"), (GLfloat, "yfactor")]),
- DllFunction(Void, "glPixelTransferf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glPixelTransferi", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glPixelStoref", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glPixelStorei", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glPixelMapfv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLfloat), "mapsize"), "values")]),
- DllFunction(Void, "glPixelMapuiv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLuint), "mapsize"), "values")]),
- DllFunction(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLushort), "mapsize"), "values")]),
- DllFunction(Void, "glReadBuffer", [(GLenum, "mode")]),
- DllFunction(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]),
- DllFunction(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
- DllFunction(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glGetBooleanv", [(GLenum, "pname"), Out(Pointer(GLboolean), "params")]),
- DllFunction(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, "4"), "equation")]),
- DllFunction(Void, "glGetDoublev", [(GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
- DllFunction(GLenum, "glGetError", []),
- DllFunction(Void, "glGetFloatv", [(GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetIntegerv", [(GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetLightfv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetLightiv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetMapdv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLdouble), "v")]),
- DllFunction(Void, "glGetMapfv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLfloat), "v")]),
- DllFunction(Void, "glGetMapiv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLint), "v")]),
- DllFunction(Void, "glGetMaterialfv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetMaterialiv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetPixelMapfv", [(GLenum, "map"), Out(Pointer(GLfloat), "values")]),
- DllFunction(Void, "glGetPixelMapuiv", [(GLenum, "map"), Out(Pointer(GLuint), "values")]),
- DllFunction(Void, "glGetPixelMapusv", [(GLenum, "map"), Out(Pointer(GLushort), "values")]),
- DllFunction(Void, "glGetPolygonStipple", [Out(Pointer(GLubyte), "mask")]),
- DllFunction(Alias("const GLubyte *", String), "glGetString", [(GLenum, "name")]),
- DllFunction(Void, "glGetTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexEnviv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetTexGendv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
- DllFunction(Void, "glGetTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetTexImage", [(GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
- DllFunction(Void, "glGetTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetTexLevelParameterfv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexLevelParameteriv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(GLboolean, "glIsEnabled", [(GLenum, "cap")]),
- DllFunction(GLboolean, "glIsList", [(GLuint, "list")]),
- DllFunction(Void, "glDepthRange", [(GLclampd, "zNear"), (GLclampd, "zFar")]),
- DllFunction(Void, "glFrustum", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
- DllFunction(Void, "glLoadIdentity", []),
- DllFunction(Void, "glLoadMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
- DllFunction(Void, "glLoadMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
- DllFunction(Void, "glMatrixMode", [(GLenum, "mode")]),
- DllFunction(Void, "glMultMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
- DllFunction(Void, "glMultMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
- DllFunction(Void, "glOrtho", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
- DllFunction(Void, "glPopMatrix", []),
- DllFunction(Void, "glPushMatrix", []),
- DllFunction(Void, "glRotated", [(GLdouble, "angle"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glRotatef", [(GLfloat, "angle"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glScaled", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glScalef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glTranslated", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glTranslatef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glViewport", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glArrayElement", [(GLint, "i")]),
- DllFunction(Void, "glBindTexture", [(GLenum, "target"), (GLuint, "texture")]),
- DllFunction(Void, "glColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glDisableClientState", [(GLenum, "array")]),
- DllFunction(Void, "glDrawArrays", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count")]),
- DllFunction(Void, "glDrawElements", [(GLenum, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]),
- DllFunction(Void, "glEdgeFlagPointer", [(GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glEnableClientState", [(GLenum, "array")]),
- DllFunction(Void, "glIndexPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glIndexub", [(GLubyte, "c")]),
- DllFunction(Void, "glIndexubv", [(Array(Const(GLubyte), "1"), "c")]),
- DllFunction(Void, "glInterleavedArrays", [(GLenum, "format"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glNormalPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glPolygonOffset", [(GLfloat, "factor"), (GLfloat, "units")]),
- DllFunction(Void, "glTexCoordPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glVertexPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- DllFunction(GLboolean, "glAreTexturesResident", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "textures"), Out(Pointer(GLboolean), "residences")]),
- DllFunction(Void, "glCopyTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]),
- DllFunction(Void, "glCopyTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
- DllFunction(Void, "glCopyTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glCopyTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glDeleteTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures")]),
- DllFunction(Void, "glGenTextures", [(GLsizei, "n"), Out(Array(GLuint, "n"), "textures")]),
- DllFunction(Void, "glGetPointerv", [(GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")]),
- DllFunction(GLboolean, "glIsTexture", [(GLuint, "texture")]),
- DllFunction(Void, "glPrioritizeTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures"), (Array(Const(GLclampf), "n"), "priorities")]),
- DllFunction(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, 0)"), "pixels")]),
- DllFunction(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, 0)"), "pixels")]),
- DllFunction(Void, "glPopClientAttrib", []),
- DllFunction(Void, "glPushClientAttrib", [(GLbitfield, "mask")]),
- DllFunction(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
- DllFunction(Void, "glBlendEquation", [(GLenum, "mode")]),
- DllFunction(Void, "glDrawRangeElements", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]),
- DllFunction(Void, "glColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "table")]),
- DllFunction(Void, "glColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
- DllFunction(Void, "glCopyColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glGetColorTable", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "table")]),
- DllFunction(Void, "glGetColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLsizei, "count"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "data")]),
- DllFunction(Void, "glCopyColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "image")]),
- DllFunction(Void, "glConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "image")]),
- DllFunction(Void, "glConvolutionParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "params")]),
- DllFunction(Void, "glConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glConvolutionParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "params")]),
- DllFunction(Void, "glConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
- DllFunction(Void, "glCopyConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glCopyConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glGetConvolutionFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "image")]),
- DllFunction(Void, "glGetConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetSeparableFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "row"), (OpaquePointer(GLvoid), "column"), (OpaquePointer(GLvoid), "span")]),
- DllFunction(Void, "glSeparableFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "row"), (OpaquePointer(Const(GLvoid)), "column")]),
- DllFunction(Void, "glGetHistogram", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "values")]),
- DllFunction(Void, "glGetHistogramParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetHistogramParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetMinmax", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "values")]),
- DllFunction(Void, "glGetMinmaxParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetMinmaxParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glHistogram", [(GLenum, "target"), (GLsizei, "width"), (GLenum, "internalformat"), (GLboolean, "sink")]),
- DllFunction(Void, "glMinmax", [(GLenum, "target"), (GLenum, "internalformat"), (GLboolean, "sink")]),
- DllFunction(Void, "glResetHistogram", [(GLenum, "target")]),
- DllFunction(Void, "glResetMinmax", [(GLenum, "target")]),
- DllFunction(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, depth, border)"), "pixels")]),
- DllFunction(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glActiveTextureARB", [(GLenum, "texture")]),
- DllFunction(Void, "glClientActiveTextureARB", [(GLenum, "texture")]),
- DllFunction(Void, "glMultiTexCoord1dARB", [(GLenum, "target"), (GLdouble, "s")]),
- DllFunction(Void, "glMultiTexCoord1dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord1fARB", [(GLenum, "target"), (GLfloat, "s")]),
- DllFunction(Void, "glMultiTexCoord1fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord1iARB", [(GLenum, "target"), (GLint, "s")]),
- DllFunction(Void, "glMultiTexCoord1ivARB", [(GLenum, "target"), (Array(Const(GLint), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord1sARB", [(GLenum, "target"), (GLshort, "s")]),
- DllFunction(Void, "glMultiTexCoord1svARB", [(GLenum, "target"), (Array(Const(GLshort), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord2dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t")]),
- DllFunction(Void, "glMultiTexCoord2dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord2fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t")]),
- DllFunction(Void, "glMultiTexCoord2fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord2iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t")]),
- DllFunction(Void, "glMultiTexCoord2ivARB", [(GLenum, "target"), (Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord2sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t")]),
- DllFunction(Void, "glMultiTexCoord2svARB", [(GLenum, "target"), (Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord3dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
- DllFunction(Void, "glMultiTexCoord3dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord3fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
- DllFunction(Void, "glMultiTexCoord3fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord3iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r")]),
- DllFunction(Void, "glMultiTexCoord3ivARB", [(GLenum, "target"), (Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord3sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
- DllFunction(Void, "glMultiTexCoord3svARB", [(GLenum, "target"), (Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord4dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
- DllFunction(Void, "glMultiTexCoord4dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glMultiTexCoord4fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
- DllFunction(Void, "glMultiTexCoord4fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glMultiTexCoord4iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
- DllFunction(Void, "glMultiTexCoord4ivARB", [(GLenum, "target"), (Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glMultiTexCoord4sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
- DllFunction(Void, "glMultiTexCoord4svARB", [(GLenum, "target"), (Array(Const(GLshort), "4"), "v")]),
-]
+libgl.functions = basic_functions(DllFunction)
class GlxGetProcAddressFunction(DllFunction):
print ' if(!%s)' % (pvalue,)
self.fail_impl()
-glXgetprocaddress.functions += [
- GlxFunction(Void, "glAttachShader", [(GLuint, "program"), (GLuint, "shader")]),
- GlxFunction(GLuint, "glCreateProgram", []),
- GlxFunction(GLuint, "glCreateShader", [(GLenum, "type")]),
- GlxFunction(Void, "glDeleteProgram", [(GLuint, "program")]),
- GlxFunction(Void, "glDeleteShader", [(GLuint, "program")]),
- GlxFunction(Void, "glDetachShader", [(GLuint, "program"), (GLuint, "shader")]),
- GlxFunction(Void, "glGetAttachedShaders", [(GLuint, "program"), (GLsizei, "maxCount"), (OpaquePointer(GLsizei), "count"), (OpaquePointer(GLuint), "obj")]),
- GlxFunction(Void, "glGetProgramInfoLog", [(GLuint, "program"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLchar), "infoLog")]),
- GlxFunction(Void, "glGetProgramiv", [(GLuint, "program"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetShaderInfoLog", [(GLuint, "shader"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLchar), "infoLog")]),
- GlxFunction(Void, "glGetShaderiv", [(GLuint, "shader"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(GLboolean, "glIsProgram", [(GLuint, "program")]),
- GlxFunction(GLboolean, "glIsShader", [(GLuint, "shader")]),
- GlxFunction(Void, "glStencilFuncSeparate", [(GLenum, "face"), (GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
- GlxFunction(Void, "glStencilMaskSeparate", [(GLenum, "face"), (GLuint, "mask")]),
- GlxFunction(Void, "glStencilOpSeparate", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "zfail"), (GLenum, "zpass")]),
- GlxFunction(Void, "glUniformMatrix2x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix2x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix3x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix3x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix4x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix4x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glLoadTransposeMatrixdARB", [(OpaquePointer(Const(GLdouble)), "m")]),
- GlxFunction(Void, "glLoadTransposeMatrixfARB", [(OpaquePointer(Const(GLfloat)), "m")]),
- GlxFunction(Void, "glMultTransposeMatrixdARB", [(OpaquePointer(Const(GLdouble)), "m")]),
- GlxFunction(Void, "glMultTransposeMatrixfARB", [(OpaquePointer(Const(GLfloat)), "m")]),
- GlxFunction(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]),
- GlxFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), (OpaquePointer(GLvoid), "img")]),
- GlxFunction(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]),
- GlxFunction(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]),
- GlxFunction(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLvoid), "string")]),
- GlxFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- GlxFunction(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLdouble)), "params")]),
- GlxFunction(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- GlxFunction(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glProgramLocalParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- GlxFunction(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLdouble)), "params")]),
- GlxFunction(Void, "glProgramLocalParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- GlxFunction(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (OpaquePointer(Const(GLvoid)), "string")]),
- GlxFunction(Void, "glVertexAttrib1dARB", [(GLuint, "index"), (GLdouble, "x")]),
- GlxFunction(Void, "glVertexAttrib1dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
- GlxFunction(Void, "glVertexAttrib1fARB", [(GLuint, "index"), (GLfloat, "x")]),
- GlxFunction(Void, "glVertexAttrib1fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
- GlxFunction(Void, "glVertexAttrib1sARB", [(GLuint, "index"), (GLshort, "x")]),
- GlxFunction(Void, "glVertexAttrib1svARB", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
- GlxFunction(Void, "glVertexAttrib2dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
- GlxFunction(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
- GlxFunction(Void, "glVertexAttrib2fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
- GlxFunction(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
- GlxFunction(Void, "glVertexAttrib2sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
- GlxFunction(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
- GlxFunction(Void, "glVertexAttrib3dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- GlxFunction(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
- GlxFunction(Void, "glVertexAttrib3fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- GlxFunction(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
- GlxFunction(Void, "glVertexAttrib3sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- GlxFunction(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
- GlxFunction(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (OpaquePointer(Const(GLbyte)), "v")]),
- GlxFunction(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (OpaquePointer(Const(GLint)), "v")]),
- GlxFunction(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (OpaquePointer(Const(GLshort)), "v")]),
- GlxFunction(Void, "glVertexAttrib4NubARB", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
- GlxFunction(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (OpaquePointer(Const(GLubyte)), "v")]),
- GlxFunction(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (OpaquePointer(Const(GLuint)), "v")]),
- GlxFunction(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (OpaquePointer(Const(GLushort)), "v")]),
- GlxFunction(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- GlxFunction(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- GlxFunction(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- GlxFunction(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
- GlxFunction(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glBindBufferARB", [(GLenum, "target"), (GLuint, "buffer")]),
- GlxFunction(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (OpaquePointer(Const(GLvoid)), "data"), (GLenum, "usage")]),
- GlxFunction(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (OpaquePointer(Const(GLvoid)), "data")]),
- GlxFunction(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "buffer")]),
- GlxFunction(Void, "glGenBuffersARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "buffer")]),
- GlxFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "params")]),
- GlxFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (OpaquePointer(GLvoid), "data")]),
- GlxFunction(GLboolean, "glIsBufferARB", [(GLuint, "buffer")]),
- GlxFunction(OpaquePointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
- GlxFunction(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
- GlxFunction(Void, "glBeginQueryARB", [(GLenum, "target"), (GLuint, "id")]),
- GlxFunction(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]),
- GlxFunction(Void, "glEndQueryARB", [(GLenum, "target")]),
- GlxFunction(Void, "glGenQueriesARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "ids")]),
- GlxFunction(Void, "glGetQueryObjectivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetQueryObjectuivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint), "params")]),
- GlxFunction(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(GLboolean, "glIsQueryARB", [(GLuint, "id")]),
- GlxFunction(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]),
- GlxFunction(Void, "glCompileShaderARB", [(GLhandleARB, "shader")]),
- GlxFunction(GLhandleARB, "glCreateProgramObjectARB", []),
- GlxFunction(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]),
- GlxFunction(Void, "glDeleteObjectARB", [(GLhandleARB, "obj")]),
- GlxFunction(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]),
- GlxFunction(Void, "glGetActiveUniformARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")]),
- GlxFunction(Void, "glGetAttachedObjectsARB", [(GLhandleARB, "containerObj"), (GLsizei, "maxLength"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLhandleARB), "infoLog")]),
- GlxFunction(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")]),
- GlxFunction(Void, "glGetInfoLogARB", [(GLhandleARB, "obj"), (GLsizei, "maxLength"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLcharARB), "infoLog")]),
- GlxFunction(Void, "glGetObjectParameterfvARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetObjectParameterivARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLcharARB), "source")]),
- GlxFunction(GLint, "glGetUniformLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")]),
- GlxFunction(Void, "glGetUniformfvARB", [(GLhandleARB, "program"), (GLint, "location"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetUniformivARB", [(GLhandleARB, "program"), (GLint, "location"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glLinkProgramARB", [(GLhandleARB, "program")]),
- GlxFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "count"), (OpaquePointer(OpaquePointer(Const(GLcharARB))), "string"), (OpaquePointer(Const(GLint)), "length")]),
- GlxFunction(Void, "glUniform1fARB", [(GLint, "location"), (GLfloat, "v0")]),
- GlxFunction(Void, "glUniform1fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniform1iARB", [(GLint, "location"), (GLint, "v0")]),
- GlxFunction(Void, "glUniform1ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
- GlxFunction(Void, "glUniform2fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
- GlxFunction(Void, "glUniform2fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniform2iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1")]),
- GlxFunction(Void, "glUniform2ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
- GlxFunction(Void, "glUniform3fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]),
- GlxFunction(Void, "glUniform3fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniform3iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]),
- GlxFunction(Void, "glUniform3ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
- GlxFunction(Void, "glUniform4fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]),
- GlxFunction(Void, "glUniform4fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniform4iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]),
- GlxFunction(Void, "glUniform4ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]),
- GlxFunction(Void, "glUniformMatrix2fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix3fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUniformMatrix4fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glUseProgramObjectARB", [(GLhandleARB, "program")]),
- GlxFunction(Void, "glValidateProgramARB", [(GLhandleARB, "program")]),
- GlxFunction(Void, "glBindAttribLocationARB", [(GLhandleARB, "program"), (GLuint, "index"), (OpaquePointer(Const(GLcharARB)), "name")]),
- GlxFunction(Void, "glGetActiveAttribARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")]),
- GlxFunction(GLint, "glGetAttribLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")]),
- GlxFunction(Void, "glDrawBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLenum)), "bufs")]),
- GlxFunction(Void, "glRenderbufferStorageMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- GlxFunction(Void, "glPolygonOffsetEXT", [(GLfloat, "factor"), (GLfloat, "bias")]),
- GlxFunction(Void, "glGetPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetPixelTexGenParameterivSGIS", [(GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glPixelTexGenParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]),
- GlxFunction(Void, "glPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glPixelTexGenParameteriSGIS", [(GLenum, "pname"), (GLint, "param")]),
- GlxFunction(Void, "glPixelTexGenParameterivSGIS", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
- GlxFunction(Void, "glSampleMaskSGIS", [(GLclampf, "value"), (GLboolean, "invert")]),
- GlxFunction(Void, "glSamplePatternSGIS", [(GLenum, "pattern")]),
- GlxFunction(Void, "glColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glEdgeFlagPointerEXT", [(GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLboolean)), "pointer")]),
- GlxFunction(Void, "glIndexPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glNormalPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glTexCoordPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glVertexPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glPointParameterfEXT", [(GLenum, "pname"), (GLfloat, "param")]),
- GlxFunction(Void, "glPointParameterfvEXT", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glLockArraysEXT", [(GLint, "first"), (GLsizei, "count")]),
- GlxFunction(Void, "glUnlockArraysEXT", []),
- GlxFunction(Void, "glCullParameterdvEXT", [(GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glCullParameterfvEXT", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glSecondaryColor3bEXT", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
- GlxFunction(Void, "glSecondaryColor3bvEXT", [(Array(Const(GLbyte), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3dEXT", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
- GlxFunction(Void, "glSecondaryColor3dvEXT", [(Array(Const(GLdouble), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3fEXT", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
- GlxFunction(Void, "glSecondaryColor3fvEXT", [(Array(Const(GLfloat), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3iEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
- GlxFunction(Void, "glSecondaryColor3ivEXT", [(Array(Const(GLint), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3sEXT", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
- GlxFunction(Void, "glSecondaryColor3svEXT", [(Array(Const(GLshort), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3ubEXT", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
- GlxFunction(Void, "glSecondaryColor3ubvEXT", [(Array(Const(GLubyte), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3uiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
- GlxFunction(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
- GlxFunction(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), "3"), "v")]),
- GlxFunction(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glMultiDrawArraysEXT", [(GLenum, "mode"), (OpaquePointer(GLint), "first"), (OpaquePointer(GLsizei), "count"), (GLsizei, "primcount")]),
- GlxFunction(Void, "glMultiDrawElementsEXT", [(GLenum, "mode"), (OpaquePointer(Const(GLsizei)), "count"), (GLenum, "type"), (OpaquePointer(OpaquePointer(Const(GLvoid))), "indices"), (GLsizei, "primcount")]),
- GlxFunction(Void, "glFogCoordPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glFogCoorddEXT", [(GLdouble, "coord")]),
- GlxFunction(Void, "glFogCoorddvEXT", [(OpaquePointer(Const(GLdouble)), "coord")]),
- GlxFunction(Void, "glFogCoordfEXT", [(GLfloat, "coord")]),
- GlxFunction(Void, "glFogCoordfvEXT", [(OpaquePointer(Const(GLfloat)), "coord")]),
- GlxFunction(Void, "glPixelTexGenSGIX", [(GLenum, "mode")]),
- GlxFunction(Void, "glBlendFuncSeparateEXT", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
- GlxFunction(Void, "glFlushVertexArrayRangeNV", []),
- GlxFunction(Void, "glVertexArrayRangeNV", [(GLsizei, "length"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glCombinerInputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
- GlxFunction(Void, "glCombinerOutputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "abOutput"), (GLenum, "cdOutput"), (GLenum, "sumOutput"), (GLenum, "scale"), (GLenum, "bias"), (GLboolean, "abDotProduct"), (GLboolean, "cdDotProduct"), (GLboolean, "muxSum")]),
- GlxFunction(Void, "glCombinerParameterfNV", [(GLenum, "pname"), (GLfloat, "param")]),
- GlxFunction(Void, "glCombinerParameterfvNV", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glCombinerParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
- GlxFunction(Void, "glCombinerParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
- GlxFunction(Void, "glFinalCombinerInputNV", [(GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
- GlxFunction(Void, "glGetCombinerInputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetCombinerInputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetCombinerOutputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetCombinerOutputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetFinalCombinerInputParameterfvNV", [(GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetFinalCombinerInputParameterivNV", [(GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glResizeBuffersMESA", []),
- GlxFunction(Void, "glWindowPos2dMESA", [(GLdouble, "x"), (GLdouble, "y")]),
- GlxFunction(Void, "glWindowPos2dvMESA", [(Array(Const(GLdouble), "2"), "v")]),
- GlxFunction(Void, "glWindowPos2fMESA", [(GLfloat, "x"), (GLfloat, "y")]),
- GlxFunction(Void, "glWindowPos2fvMESA", [(Array(Const(GLfloat), "2"), "v")]),
- GlxFunction(Void, "glWindowPos2iMESA", [(GLint, "x"), (GLint, "y")]),
- GlxFunction(Void, "glWindowPos2ivMESA", [(Array(Const(GLint), "2"), "v")]),
- GlxFunction(Void, "glWindowPos2sMESA", [(GLshort, "x"), (GLshort, "y")]),
- GlxFunction(Void, "glWindowPos2svMESA", [(Array(Const(GLshort), "2"), "v")]),
- GlxFunction(Void, "glWindowPos3dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- GlxFunction(Void, "glWindowPos3dvMESA", [(Array(Const(GLdouble), "3"), "v")]),
- GlxFunction(Void, "glWindowPos3fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- GlxFunction(Void, "glWindowPos3fvMESA", [(Array(Const(GLfloat), "3"), "v")]),
- GlxFunction(Void, "glWindowPos3iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- GlxFunction(Void, "glWindowPos3ivMESA", [(Array(Const(GLint), "3"), "v")]),
- GlxFunction(Void, "glWindowPos3sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- GlxFunction(Void, "glWindowPos3svMESA", [(Array(Const(GLshort), "3"), "v")]),
- GlxFunction(Void, "glWindowPos4dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- GlxFunction(Void, "glWindowPos4dvMESA", [(Array(Const(GLdouble), "4"), "v")]),
- GlxFunction(Void, "glWindowPos4fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- GlxFunction(Void, "glWindowPos4fvMESA", [(Array(Const(GLfloat), "4"), "v")]),
- GlxFunction(Void, "glWindowPos4iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
- GlxFunction(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), "4"), "v")]),
- GlxFunction(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- GlxFunction(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), "4"), "v")]),
- GlxFunction(Void, "glMultiModeDrawArraysIBM", [(OpaquePointer(Const(GLenum)), "mode"), (OpaquePointer(Const(GLint)), "first"), (OpaquePointer(Const(GLsizei)), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
- GlxFunction(Void, "glMultiModeDrawElementsIBM", [(OpaquePointer(Const(GLenum)), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
- GlxFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "fences")]),
- GlxFunction(Void, "glFinishFenceNV", [(GLuint, "fence")]),
- GlxFunction(Void, "glGenFencesNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "fences")]),
- GlxFunction(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(GLboolean, "glIsFenceNV", [(GLuint, "fence")]),
- GlxFunction(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]),
- GlxFunction(GLboolean, "glTestFenceNV", [(GLuint, "fence")]),
- GlxFunction(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids"), (OpaquePointer(GLboolean), "residences")]),
- GlxFunction(Void, "glBindProgramNV", [(GLenum, "target"), (GLuint, "program")]),
- GlxFunction(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "programs")]),
- GlxFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLuint, "id"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glGenProgramsNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "programs")]),
- GlxFunction(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetProgramStringNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLubyte), "program")]),
- GlxFunction(Void, "glGetProgramivNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetTrackMatrixivNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetVertexAttribPointervNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "pointer")]),
- GlxFunction(Void, "glGetVertexAttribdvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glGetVertexAttribfvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glGetVertexAttribivNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(GLboolean, "glIsProgramNV", [(GLuint, "program")]),
- GlxFunction(Void, "glLoadProgramNV", [(GLenum, "target"), (GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "program")]),
- GlxFunction(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLdouble)), "params")]),
- GlxFunction(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]),
- GlxFunction(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]),
- GlxFunction(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]),
- GlxFunction(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
- GlxFunction(Void, "glVertexAttrib1fNV", [(GLuint, "index"), (GLfloat, "x")]),
- GlxFunction(Void, "glVertexAttrib1fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
- GlxFunction(Void, "glVertexAttrib1sNV", [(GLuint, "index"), (GLshort, "x")]),
- GlxFunction(Void, "glVertexAttrib1svNV", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
- GlxFunction(Void, "glVertexAttrib2dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
- GlxFunction(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
- GlxFunction(Void, "glVertexAttrib2fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
- GlxFunction(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
- GlxFunction(Void, "glVertexAttrib2sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
- GlxFunction(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
- GlxFunction(Void, "glVertexAttrib3dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- GlxFunction(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
- GlxFunction(Void, "glVertexAttrib3fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- GlxFunction(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
- GlxFunction(Void, "glVertexAttrib3sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- GlxFunction(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
- GlxFunction(Void, "glVertexAttrib4dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- GlxFunction(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- GlxFunction(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- GlxFunction(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- GlxFunction(Void, "glVertexAttrib4ubNV", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
- GlxFunction(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- GlxFunction(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]),
- GlxFunction(Void, "glVertexAttribs1dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "1"), "v")]),
- GlxFunction(Void, "glVertexAttribs1fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "1"), "v")]),
- GlxFunction(Void, "glVertexAttribs1svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "1"), "v")]),
- GlxFunction(Void, "glVertexAttribs2dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "2"), "v")]),
- GlxFunction(Void, "glVertexAttribs2fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "2"), "v")]),
- GlxFunction(Void, "glVertexAttribs2svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "2"), "v")]),
- GlxFunction(Void, "glVertexAttribs3dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "3"), "v")]),
- GlxFunction(Void, "glVertexAttribs3fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "3"), "v")]),
- GlxFunction(Void, "glVertexAttribs3svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "3"), "v")]),
- GlxFunction(Void, "glVertexAttribs4dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "4"), "v")]),
- GlxFunction(Void, "glVertexAttribs4fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "4"), "v")]),
- GlxFunction(Void, "glVertexAttribs4svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "4"), "v")]),
- GlxFunction(Void, "glVertexAttribs4ubvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLubyte), "4"), "v")]),
- GlxFunction(Void, "glGetTexBumpParameterfvATI", [(GLenum, "pname"), (OpaquePointer(GLfloat), "param")]),
- GlxFunction(Void, "glGetTexBumpParameterivATI", [(GLenum, "pname"), (OpaquePointer(GLint), "param")]),
- GlxFunction(Void, "glTexBumpParameterfvATI", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "param")]),
- GlxFunction(Void, "glTexBumpParameterivATI", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "param")]),
- GlxFunction(Void, "glAlphaFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
- GlxFunction(Void, "glAlphaFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
- GlxFunction(Void, "glAlphaFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
- GlxFunction(Void, "glBeginFragmentShaderATI", []),
- GlxFunction(Void, "glBindFragmentShaderATI", [(GLuint, "id")]),
- GlxFunction(Void, "glColorFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
- GlxFunction(Void, "glColorFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
- GlxFunction(Void, "glColorFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
- GlxFunction(Void, "glDeleteFragmentShaderATI", [(GLuint, "id")]),
- GlxFunction(Void, "glEndFragmentShaderATI", []),
- GlxFunction(GLuint, "glGenFragmentShadersATI", [(GLuint, "range")]),
- GlxFunction(Void, "glPassTexCoordATI", [(GLuint, "dst"), (GLuint, "coord"), (GLenum, "swizzle")]),
- GlxFunction(Void, "glSampleMapATI", [(GLuint, "dst"), (GLuint, "interp"), (GLenum, "swizzle")]),
- GlxFunction(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (OpaquePointer(Const(GLfloat)), "value")]),
- GlxFunction(Void, "glPointParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
- GlxFunction(Void, "glPointParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]),
- GlxFunction(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]),
- GlxFunction(Void, "glBindVertexArrayAPPLE", [(GLuint, "array")]),
- GlxFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "arrays")]),
- GlxFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(GLuint), "arrays")]),
- GlxFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]),
- GlxFunction(Void, "glGetProgramNamedParameterdvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLdouble), "params")]),
- GlxFunction(Void, "glGetProgramNamedParameterfvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLfloat), "params")]),
- GlxFunction(Void, "glProgramNamedParameter4dNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- GlxFunction(Void, "glProgramNamedParameter4dvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (Array(Const(GLdouble), "4"), "v")]),
- GlxFunction(Void, "glProgramNamedParameter4fNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- GlxFunction(Void, "glProgramNamedParameter4fvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (Array(Const(GLfloat), "4"), "v")]),
- GlxFunction(Void, "glDepthBoundsEXT", [(GLclampd, "zmin"), (GLclampd, "zmax")]),
- GlxFunction(Void, "glBlendEquationSeparateEXT", [(GLenum, "modeRGB"), (GLenum, "modeA")]),
- GlxFunction(Void, "glBindFramebufferEXT", [(GLenum, "target"), (GLuint, "framebuffer")]),
- GlxFunction(Void, "glBindRenderbufferEXT", [(GLenum, "target"), (GLuint, "renderbuffer")]),
- GlxFunction(GLenum, "glCheckFramebufferStatusEXT", [(GLenum, "target")]),
- GlxFunction(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "framebuffers")]),
- GlxFunction(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "renderbuffers")]),
- GlxFunction(Void, "glFramebufferRenderbufferEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
- GlxFunction(Void, "glFramebufferTexture1DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
- GlxFunction(Void, "glFramebufferTexture2DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
- GlxFunction(Void, "glFramebufferTexture3DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]),
- GlxFunction(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "framebuffers")]),
- GlxFunction(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "renderbuffers")]),
- GlxFunction(Void, "glGenerateMipmapEXT", [(GLenum, "target")]),
- GlxFunction(Void, "glGetFramebufferAttachmentParameterivEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(Void, "glGetRenderbufferParameterivEXT", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]),
- GlxFunction(GLboolean, "glIsFramebufferEXT", [(GLuint, "framebuffer")]),
- GlxFunction(GLboolean, "glIsRenderbufferEXT", [(GLuint, "renderbuffer")]),
- GlxFunction(Void, "glRenderbufferStorageEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- GlxFunction(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
- GlxFunction(Void, "glFramebufferTextureLayerEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]),
- GlxFunction(Void, "glStencilFuncSeparateATI", [(GLenum, "frontfunc"), (GLenum, "backfunc"), (GLint, "ref"), (GLuint, "mask")]),
- GlxFunction(Void, "glProgramEnvParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glProgramLocalParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]),
- GlxFunction(Void, "glGetQueryObjecti64vEXT", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint64EXT), "params")]),
- GlxFunction(Void, "glGetQueryObjectui64vEXT", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint64EXT), "params")]),
-]
+glXgetprocaddress.functions += extended_functions(GlxFunction)
+
if __name__ == '__main__':
print
from windows import *
opengl32 = Dll("opengl32")
-opengl32.functions += [
- DllFunction(Void, "glNewList", [(GLuint, "list"), (GLenum, "mode")]),
- DllFunction(Void, "glEndList", []),
- DllFunction(Void, "glCallList", [(GLuint, "list")]),
- DllFunction(Void, "glCallLists", [(GLsizei, "n"), (GLenum, "type"), (Pointer(Const(GLvoid)), "lists")]),
- DllFunction(Void, "glDeleteLists", [(GLuint, "list"), (GLsizei, "range")]),
- DllFunction(GLuint, "glGenLists", [(GLsizei, "range")]),
- DllFunction(Void, "glListBase", [(GLuint, "base")]),
- DllFunction(Void, "glBegin", [(GLprimenum, "mode")]),
- DllFunction(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Pointer(Const(GLubyte)), "bitmap")]),
- DllFunction(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
- DllFunction(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
- DllFunction(Void, "glColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
- DllFunction(Void, "glColor3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
- DllFunction(Void, "glColor3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
- DllFunction(Void, "glColor3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
- DllFunction(Void, "glColor3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
- DllFunction(Void, "glColor3ubv", [(Array(Const(GLubyte), "3"), "v")]),
- DllFunction(Void, "glColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
- DllFunction(Void, "glColor3uiv", [(Array(Const(GLuint), "3"), "v")]),
- DllFunction(Void, "glColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
- DllFunction(Void, "glColor3usv", [(Array(Const(GLushort), "3"), "v")]),
- DllFunction(Void, "glColor4b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue"), (GLbyte, "alpha")]),
- DllFunction(Void, "glColor4bv", [(Array(Const(GLbyte), "4"), "v")]),
- DllFunction(Void, "glColor4d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue"), (GLdouble, "alpha")]),
- DllFunction(Void, "glColor4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glColor4f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
- DllFunction(Void, "glColor4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glColor4i", [(GLint, "red"), (GLint, "green"), (GLint, "blue"), (GLint, "alpha")]),
- DllFunction(Void, "glColor4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glColor4s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue"), (GLshort, "alpha")]),
- DllFunction(Void, "glColor4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glColor4ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue"), (GLubyte, "alpha")]),
- DllFunction(Void, "glColor4ubv", [(Array(Const(GLubyte), "4"), "v")]),
- DllFunction(Void, "glColor4ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue"), (GLuint, "alpha")]),
- DllFunction(Void, "glColor4uiv", [(Array(Const(GLuint), "4"), "v")]),
- DllFunction(Void, "glColor4us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue"), (GLushort, "alpha")]),
- DllFunction(Void, "glColor4usv", [(Array(Const(GLushort), "4"), "v")]),
- DllFunction(Void, "glEdgeFlag", [(GLboolean, "flag")]),
- DllFunction(Void, "glEdgeFlagv", [(Array(Const(GLboolean), "1"), "flag")]),
- DllFunction(Void, "glEnd", []),
- DllFunction(Void, "glIndexd", [(GLdouble, "c")]),
- DllFunction(Void, "glIndexdv", [(Array(Const(GLdouble), "1"), "c")]),
- DllFunction(Void, "glIndexf", [(GLfloat, "c")]),
- DllFunction(Void, "glIndexfv", [(Array(Const(GLfloat), "1"), "c")]),
- DllFunction(Void, "glIndexi", [(GLint, "c")]),
- DllFunction(Void, "glIndexiv", [(Array(Const(GLint), "1"), "c")]),
- DllFunction(Void, "glIndexs", [(GLshort, "c")]),
- DllFunction(Void, "glIndexsv", [(Array(Const(GLshort), "1"), "c")]),
- DllFunction(Void, "glNormal3b", [(GLbyte, "nx"), (GLbyte, "ny"), (GLbyte, "nz")]),
- DllFunction(Void, "glNormal3bv", [(Array(Const(GLbyte), "3"), "v")]),
- DllFunction(Void, "glNormal3d", [(GLdouble, "nx"), (GLdouble, "ny"), (GLdouble, "nz")]),
- DllFunction(Void, "glNormal3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glNormal3f", [(GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz")]),
- DllFunction(Void, "glNormal3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glNormal3i", [(GLint, "nx"), (GLint, "ny"), (GLint, "nz")]),
- DllFunction(Void, "glNormal3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glNormal3s", [(GLshort, "nx"), (GLshort, "ny"), (GLshort, "nz")]),
- DllFunction(Void, "glNormal3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glRasterPos2d", [(GLdouble, "x"), (GLdouble, "y")]),
- DllFunction(Void, "glRasterPos2dv", [(Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glRasterPos2f", [(GLfloat, "x"), (GLfloat, "y")]),
- DllFunction(Void, "glRasterPos2fv", [(Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glRasterPos2i", [(GLint, "x"), (GLint, "y")]),
- DllFunction(Void, "glRasterPos2iv", [(Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glRasterPos2s", [(GLshort, "x"), (GLshort, "y")]),
- DllFunction(Void, "glRasterPos2sv", [(Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glRasterPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glRasterPos3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glRasterPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glRasterPos3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glRasterPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- DllFunction(Void, "glRasterPos3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glRasterPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- DllFunction(Void, "glRasterPos3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glRasterPos4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- DllFunction(Void, "glRasterPos4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glRasterPos4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- DllFunction(Void, "glRasterPos4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glRasterPos4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
- DllFunction(Void, "glRasterPos4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glRasterPos4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- DllFunction(Void, "glRasterPos4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glRectd", [(GLdouble, "x1"), (GLdouble, "y1"), (GLdouble, "x2"), (GLdouble, "y2")]),
- DllFunction(Void, "glRectdv", [(Array(Const(GLdouble), "2"), "v1"), (Array(Const(GLdouble), "2"), "v2")]),
- DllFunction(Void, "glRectf", [(GLfloat, "x1"), (GLfloat, "y1"), (GLfloat, "x2"), (GLfloat, "y2")]),
- DllFunction(Void, "glRectfv", [(Array(Const(GLfloat), "2"), "v1"), (Array(Const(GLfloat), "2"), "v2")]),
- DllFunction(Void, "glRecti", [(GLint, "x1"), (GLint, "y1"), (GLint, "x2"), (GLint, "y2")]),
- DllFunction(Void, "glRectiv", [(Array(Const(GLint), "2"), "v1"), (Array(Const(GLint), "2"), "v2")]),
- DllFunction(Void, "glRects", [(GLshort, "x1"), (GLshort, "y1"), (GLshort, "x2"), (GLshort, "y2")]),
- DllFunction(Void, "glRectsv", [(Array(Const(GLshort), "2"), "v1"), (Array(Const(GLshort), "2"), "v2")]),
- DllFunction(Void, "glTexCoord1d", [(GLdouble, "s")]),
- DllFunction(Void, "glTexCoord1dv", [(Array(Const(GLdouble), "1"), "v")]),
- DllFunction(Void, "glTexCoord1f", [(GLfloat, "s")]),
- DllFunction(Void, "glTexCoord1fv", [(Array(Const(GLfloat), "1"), "v")]),
- DllFunction(Void, "glTexCoord1i", [(GLint, "s")]),
- DllFunction(Void, "glTexCoord1iv", [(Array(Const(GLint), "1"), "v")]),
- DllFunction(Void, "glTexCoord1s", [(GLshort, "s")]),
- DllFunction(Void, "glTexCoord1sv", [(Array(Const(GLshort), "1"), "v")]),
- DllFunction(Void, "glTexCoord2d", [(GLdouble, "s"), (GLdouble, "t")]),
- DllFunction(Void, "glTexCoord2dv", [(Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glTexCoord2f", [(GLfloat, "s"), (GLfloat, "t")]),
- DllFunction(Void, "glTexCoord2fv", [(Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glTexCoord2i", [(GLint, "s"), (GLint, "t")]),
- DllFunction(Void, "glTexCoord2iv", [(Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glTexCoord2s", [(GLshort, "s"), (GLshort, "t")]),
- DllFunction(Void, "glTexCoord2sv", [(Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glTexCoord3d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
- DllFunction(Void, "glTexCoord3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glTexCoord3f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
- DllFunction(Void, "glTexCoord3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glTexCoord3i", [(GLint, "s"), (GLint, "t"), (GLint, "r")]),
- DllFunction(Void, "glTexCoord3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glTexCoord3s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
- DllFunction(Void, "glTexCoord3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glTexCoord4d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
- DllFunction(Void, "glTexCoord4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glTexCoord4f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
- DllFunction(Void, "glTexCoord4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glTexCoord4i", [(GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
- DllFunction(Void, "glTexCoord4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glTexCoord4s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
- DllFunction(Void, "glTexCoord4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glVertex2d", [(GLdouble, "x"), (GLdouble, "y")]),
- DllFunction(Void, "glVertex2dv", [(Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glVertex2f", [(GLfloat, "x"), (GLfloat, "y")]),
- DllFunction(Void, "glVertex2fv", [(Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glVertex2i", [(GLint, "x"), (GLint, "y")]),
- DllFunction(Void, "glVertex2iv", [(Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glVertex2s", [(GLshort, "x"), (GLshort, "y")]),
- DllFunction(Void, "glVertex2sv", [(Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glVertex3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glVertex3dv", [(Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glVertex3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glVertex3fv", [(Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glVertex3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- DllFunction(Void, "glVertex3iv", [(Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glVertex3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- DllFunction(Void, "glVertex3sv", [(Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glVertex4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- DllFunction(Void, "glVertex4dv", [(Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glVertex4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- DllFunction(Void, "glVertex4fv", [(Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glVertex4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
- DllFunction(Void, "glVertex4iv", [(Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glVertex4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- DllFunction(Void, "glVertex4sv", [(Array(Const(GLshort), "4"), "v")]),
- DllFunction(Void, "glClipPlane", [(GLenum, "plane"), (Array(Const(GLdouble), "4"), "equation")]),
- DllFunction(Void, "glColorMaterial", [(GLenum, "face"), (GLenum, "mode")]),
- DllFunction(Void, "glCullFace", [(GLenum, "mode")]),
- DllFunction(Void, "glFogf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glFogfv", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glFogi", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glFogiv", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glFrontFace", [(GLenum, "mode")]),
- DllFunction(Void, "glHint", [(GLenum, "target"), (GLenum, "mode")]),
- DllFunction(Void, "glLightf", [(GLenum, "light"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glLightfv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
- DllFunction(Void, "glLighti", [(GLenum, "light"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glLightiv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
- DllFunction(Void, "glLightModelf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glLightModelfv", [(GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
- DllFunction(Void, "glLightModeli", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glLightModeliv", [(GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
- DllFunction(Void, "glLineStipple", [(GLint, "factor"), (GLushort, "pattern")]),
- DllFunction(Void, "glLineWidth", [(GLfloat, "width")]),
- DllFunction(Void, "glMaterialf", [(GLenum, "face"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glMaterialfv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX
- DllFunction(Void, "glMateriali", [(GLenum, "face"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glMaterialiv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
- DllFunction(Void, "glPointSize", [(GLfloat, "size")]),
- DllFunction(Void, "glPolygonMode", [(GLenum, "face"), (GLenum, "mode")]),
- DllFunction(Void, "glPolygonStipple", [(Pointer(Const(GLubyte)), "mask")]),
- DllFunction(Void, "glScissor", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glShadeModel", [(GLenum, "mode")]),
- DllFunction(Void, "glTexParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glTexParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glTexEnvf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glTexEnvi", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexEnviv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glTexGend", [(GLenum, "coord"), (GLenum, "pname"), (GLdouble, "param")]),
- DllFunction(Void, "glTexGendv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLdouble)), "params")]),
- DllFunction(Void, "glTexGenf", [(GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glTexGeni", [(GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glFeedbackBuffer", [(GLsizei, "size"), (GLenum, "type"), Out(Pointer(GLfloat), "buffer")]),
- DllFunction(Void, "glSelectBuffer", [(GLsizei, "size"), Out(Pointer(GLuint), "buffer")]),
- DllFunction(GLint, "glRenderMode", [(GLenum, "mode")]),
- DllFunction(Void, "glInitNames", []),
- DllFunction(Void, "glLoadName", [(GLuint, "name")]),
- DllFunction(Void, "glPassThrough", [(GLfloat, "token")]),
- DllFunction(Void, "glPopName", []),
- DllFunction(Void, "glPushName", [(GLuint, "name")]),
- DllFunction(Void, "glDrawBuffer", [(GLenum, "mode")]),
- DllFunction(Void, "glClear", [(GLbufferbitfield, "mask")]),
- DllFunction(Void, "glClearAccum", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
- DllFunction(Void, "glClearIndex", [(GLfloat, "c")]),
- DllFunction(Void, "glClearColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
- DllFunction(Void, "glClearStencil", [(GLint, "s")]),
- DllFunction(Void, "glClearDepth", [(GLclampd, "depth")]),
- DllFunction(Void, "glStencilMask", [(GLuint, "mask")]),
- DllFunction(Void, "glColorMask", [(GLboolean, "red"), (GLboolean, "green"), (GLboolean, "blue"), (GLboolean, "alpha")]),
- DllFunction(Void, "glDepthMask", [(GLboolean, "flag")]),
- DllFunction(Void, "glIndexMask", [(GLuint, "mask")]),
- DllFunction(Void, "glAccum", [(GLenum, "op"), (GLfloat, "value")]),
- DllFunction(Void, "glDisable", [(GLenum, "cap")]),
- DllFunction(Void, "glEnable", [(GLenum, "cap")]),
- DllFunction(Void, "glFinish", []),
- DllFunction(Void, "glFlush", []),
- DllFunction(Void, "glPopAttrib", []),
- DllFunction(Void, "glPushAttrib", [(GLbitfield, "mask")]),
- DllFunction(Void, "glMap1d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (Pointer(Const(GLdouble)), "points")]),
- DllFunction(Void, "glMap1f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (Pointer(Const(GLfloat)), "points")]),
- DllFunction(Void, "glMap2d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (Pointer(Const(GLdouble)), "points")]),
- DllFunction(Void, "glMap2f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLfloat, "v1"), (GLfloat, "v2"), (GLint, "vstride"), (GLint, "vorder"), (Pointer(Const(GLfloat)), "points")]),
- DllFunction(Void, "glMapGrid1d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2")]),
- DllFunction(Void, "glMapGrid1f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2")]),
- DllFunction(Void, "glMapGrid2d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "vn"), (GLdouble, "v1"), (GLdouble, "v2")]),
- DllFunction(Void, "glMapGrid2f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "vn"), (GLfloat, "v1"), (GLfloat, "v2")]),
- DllFunction(Void, "glEvalCoord1d", [(GLdouble, "u")]),
- DllFunction(Void, "glEvalCoord1dv", [(Array(Const(GLdouble), "1"), "u")]),
- DllFunction(Void, "glEvalCoord1f", [(GLfloat, "u")]),
- DllFunction(Void, "glEvalCoord1fv", [(Array(Const(GLfloat), "1"), "u")]),
- DllFunction(Void, "glEvalCoord2d", [(GLdouble, "u"), (GLdouble, "v")]),
- DllFunction(Void, "glEvalCoord2dv", [(Array(Const(GLdouble), "2"), "u")]),
- DllFunction(Void, "glEvalCoord2f", [(GLfloat, "u"), (GLfloat, "v")]),
- DllFunction(Void, "glEvalCoord2fv", [(Array(Const(GLfloat), "2"), "u")]),
- DllFunction(Void, "glEvalMesh1", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2")]),
- DllFunction(Void, "glEvalPoint1", [(GLint, "i")]),
- DllFunction(Void, "glEvalMesh2", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2"), (GLint, "j1"), (GLint, "j2")]),
- DllFunction(Void, "glEvalPoint2", [(GLint, "i"), (GLint, "j")]),
- DllFunction(Void, "glAlphaFunc", [(GLenum, "func"), (GLclampf, "ref")]),
- DllFunction(Void, "glBlendFunc", [(GLenum, "sfactor"), (GLenum, "dfactor")]),
- DllFunction(Void, "glLogicOp", [(GLenum, "opcode")]),
- DllFunction(Void, "glStencilFunc", [(GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
- DllFunction(Void, "glStencilOp", [(GLenum, "fail"), (GLenum, "zfail"), (GLenum, "zpass")]),
- DllFunction(Void, "glDepthFunc", [(GLenum, "func")]),
- DllFunction(Void, "glPixelZoom", [(GLfloat, "xfactor"), (GLfloat, "yfactor")]),
- DllFunction(Void, "glPixelTransferf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glPixelTransferi", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glPixelStoref", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glPixelStorei", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glPixelMapfv", [(GLenum, "map"), (GLsizei, "mapsize"), (Pointer(Const(GLfloat)), "values")]),
- DllFunction(Void, "glPixelMapuiv", [(GLenum, "map"), (GLsizei, "mapsize"), (Pointer(Const(GLuint)), "values")]),
- DllFunction(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Pointer(Const(GLushort)), "values")]),
- DllFunction(Void, "glReadBuffer", [(GLenum, "mode")]),
- DllFunction(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]),
- DllFunction(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
- DllFunction(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glGetBooleanv", [(GLenum, "pname"), Out(Pointer(GLboolean), "params")]),
- DllFunction(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, "4"), "equation")]),
- DllFunction(Void, "glGetDoublev", [(GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
- DllFunction(GLenum, "glGetError", []),
- DllFunction(Void, "glGetFloatv", [(GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetIntegerv", [(GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetLightfv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetLightiv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetMapdv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLdouble), "v")]),
- DllFunction(Void, "glGetMapfv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLfloat), "v")]),
- DllFunction(Void, "glGetMapiv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLint), "v")]),
- DllFunction(Void, "glGetMaterialfv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetMaterialiv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetPixelMapfv", [(GLenum, "map"), Out(Pointer(GLfloat), "values")]),
- DllFunction(Void, "glGetPixelMapuiv", [(GLenum, "map"), Out(Pointer(GLuint), "values")]),
- DllFunction(Void, "glGetPixelMapusv", [(GLenum, "map"), Out(Pointer(GLushort), "values")]),
- DllFunction(Void, "glGetPolygonStipple", [Out(Pointer(GLubyte), "mask")]),
- DllFunction(Alias("const GLubyte *", String), "glGetString", [(GLenum, "name")]),
- DllFunction(Void, "glGetTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexEnviv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetTexGendv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
- DllFunction(Void, "glGetTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetTexImage", [(GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]),
- DllFunction(Void, "glGetTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetTexLevelParameterfv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetTexLevelParameteriv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(GLboolean, "glIsEnabled", [(GLenum, "cap")]),
- DllFunction(GLboolean, "glIsList", [(GLuint, "list")]),
- DllFunction(Void, "glDepthRange", [(GLclampd, "zNear"), (GLclampd, "zFar")]),
- DllFunction(Void, "glFrustum", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
- DllFunction(Void, "glLoadIdentity", []),
- DllFunction(Void, "glLoadMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
- DllFunction(Void, "glLoadMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
- DllFunction(Void, "glMatrixMode", [(GLenum, "mode")]),
- DllFunction(Void, "glMultMatrixf", [(Array(Const(GLfloat), "16"), "m")]),
- DllFunction(Void, "glMultMatrixd", [(Array(Const(GLdouble), "16"), "m")]),
- DllFunction(Void, "glOrtho", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]),
- DllFunction(Void, "glPopMatrix", []),
- DllFunction(Void, "glPushMatrix", []),
- DllFunction(Void, "glRotated", [(GLdouble, "angle"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glRotatef", [(GLfloat, "angle"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glScaled", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glScalef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glTranslated", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- DllFunction(Void, "glTranslatef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- DllFunction(Void, "glViewport", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glArrayElement", [(GLint, "i")]),
- DllFunction(Void, "glBindTexture", [(GLenum, "target"), (GLuint, "texture")]),
- DllFunction(Void, "glColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glDisableClientState", [(GLenum, "array")]),
- DllFunction(Void, "glDrawArrays", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count")]),
- DllFunction(Void, "glDrawElements", [(GLenum, "mode"), (GLsizei, "count"), (GLenum, "type"), (Pointer(Const(GLvoid)), "indices")]),
- DllFunction(Void, "glEdgeFlagPointer", [(GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glEnableClientState", [(GLenum, "array")]),
- DllFunction(Void, "glIndexPointer", [(GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glIndexub", [(GLubyte, "c")]),
- DllFunction(Void, "glIndexubv", [(Array(Const(GLubyte), "1"), "c")]),
- DllFunction(Void, "glInterleavedArrays", [(GLenum, "format"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glNormalPointer", [(GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glPolygonOffset", [(GLfloat, "factor"), (GLfloat, "units")]),
- DllFunction(Void, "glTexCoordPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(Void, "glVertexPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- DllFunction(GLboolean, "glAreTexturesResident", [(GLsizei, "n"), (Pointer(Const(GLuint)), "textures"), Out(Pointer(GLboolean), "residences")]),
- DllFunction(Void, "glCopyTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]),
- DllFunction(Void, "glCopyTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
- DllFunction(Void, "glCopyTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glCopyTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glDeleteTextures", [(GLsizei, "n"), (Pointer(Const(GLuint)), "textures")]),
- DllFunction(Void, "glGenTextures", [(GLsizei, "n"), Out(Pointer(GLuint), "textures")]),
- DllFunction(Void, "glGetPointerv", [(GLenum, "pname"), Out(Pointer(Pointer(GLvoid)), "params")]),
- DllFunction(GLboolean, "glIsTexture", [(GLuint, "texture")]),
- DllFunction(Void, "glPrioritizeTextures", [(GLsizei, "n"), (Pointer(Const(GLuint)), "textures"), (Pointer(Const(GLclampf)), "priorities")]),
- DllFunction(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glPopClientAttrib", []),
- DllFunction(Void, "glPushClientAttrib", [(GLbitfield, "mask")]),
- DllFunction(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),
- DllFunction(Void, "glBlendEquation", [(GLenum, "mode")]),
- DllFunction(Void, "glDrawRangeElements", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (Pointer(Const(GLvoid)), "indices")]),
- DllFunction(Void, "glColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "table")]),
- DllFunction(Void, "glColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glCopyColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glGetColorTable", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (Pointer(GLvoid), "table")]),
- DllFunction(Void, "glGetColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLsizei, "count"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "data")]),
- DllFunction(Void, "glCopyColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "image")]),
- DllFunction(Void, "glConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "image")]),
- DllFunction(Void, "glConvolutionParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "params")]),
- DllFunction(Void, "glConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- DllFunction(Void, "glConvolutionParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "params")]),
- DllFunction(Void, "glConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glCopyConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
- DllFunction(Void, "glCopyConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glGetConvolutionFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (Pointer(GLvoid), "image")]),
- DllFunction(Void, "glGetConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetSeparableFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (Pointer(GLvoid), "row"), (Pointer(GLvoid), "column"), (Pointer(GLvoid), "span")]),
- DllFunction(Void, "glSeparableFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "row"), (Pointer(Const(GLvoid)), "column")]),
- DllFunction(Void, "glGetHistogram", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (Pointer(GLvoid), "values")]),
- DllFunction(Void, "glGetHistogramParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetHistogramParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glGetMinmax", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (Pointer(GLvoid), "values")]),
- DllFunction(Void, "glGetMinmaxParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- DllFunction(Void, "glGetMinmaxParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- DllFunction(Void, "glHistogram", [(GLenum, "target"), (GLsizei, "width"), (GLenum, "internalformat"), (GLboolean, "sink")]),
- DllFunction(Void, "glMinmax", [(GLenum, "target"), (GLenum, "internalformat"), (GLboolean, "sink")]),
- DllFunction(Void, "glResetHistogram", [(GLenum, "target")]),
- DllFunction(Void, "glResetMinmax", [(GLenum, "target")]),
- DllFunction(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glActiveTextureARB", [(GLenum, "texture")]),
- DllFunction(Void, "glClientActiveTextureARB", [(GLenum, "texture")]),
- DllFunction(Void, "glMultiTexCoord1dARB", [(GLenum, "target"), (GLdouble, "s")]),
- DllFunction(Void, "glMultiTexCoord1dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord1fARB", [(GLenum, "target"), (GLfloat, "s")]),
- DllFunction(Void, "glMultiTexCoord1fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord1iARB", [(GLenum, "target"), (GLint, "s")]),
- DllFunction(Void, "glMultiTexCoord1ivARB", [(GLenum, "target"), (Array(Const(GLint), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord1sARB", [(GLenum, "target"), (GLshort, "s")]),
- DllFunction(Void, "glMultiTexCoord1svARB", [(GLenum, "target"), (Array(Const(GLshort), "1"), "v")]),
- DllFunction(Void, "glMultiTexCoord2dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t")]),
- DllFunction(Void, "glMultiTexCoord2dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord2fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t")]),
- DllFunction(Void, "glMultiTexCoord2fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord2iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t")]),
- DllFunction(Void, "glMultiTexCoord2ivARB", [(GLenum, "target"), (Array(Const(GLint), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord2sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t")]),
- DllFunction(Void, "glMultiTexCoord2svARB", [(GLenum, "target"), (Array(Const(GLshort), "2"), "v")]),
- DllFunction(Void, "glMultiTexCoord3dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]),
- DllFunction(Void, "glMultiTexCoord3dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord3fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]),
- DllFunction(Void, "glMultiTexCoord3fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord3iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r")]),
- DllFunction(Void, "glMultiTexCoord3ivARB", [(GLenum, "target"), (Array(Const(GLint), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord3sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r")]),
- DllFunction(Void, "glMultiTexCoord3svARB", [(GLenum, "target"), (Array(Const(GLshort), "3"), "v")]),
- DllFunction(Void, "glMultiTexCoord4dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]),
- DllFunction(Void, "glMultiTexCoord4dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "4"), "v")]),
- DllFunction(Void, "glMultiTexCoord4fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]),
- DllFunction(Void, "glMultiTexCoord4fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "4"), "v")]),
- DllFunction(Void, "glMultiTexCoord4iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]),
- DllFunction(Void, "glMultiTexCoord4ivARB", [(GLenum, "target"), (Array(Const(GLint), "4"), "v")]),
- DllFunction(Void, "glMultiTexCoord4sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]),
- DllFunction(Void, "glMultiTexCoord4svARB", [(GLenum, "target"), (Array(Const(GLshort), "4"), "v")]),
-]
+opengl32.functions += basic_functions(DllFunction)
HGLRC = Alias("HGLRC", HANDLE)
PROC = Opaque("PROC")
DllFunction(BOOL, "wglUseFontOutlinesA", [(HDC, "hdc"), (DWORD, "first"), (DWORD, "count"), (DWORD, "listBase"), (FLOAT, "deviation"), (FLOAT, "extrusion"), (Int, "format"), (LPGLYPHMETRICSFLOAT, "lpgmf")]),
DllFunction(BOOL, "wglUseFontOutlinesW", [(HDC, "hdc"), (DWORD, "first"), (DWORD, "count"), (DWORD, "listBase"), (FLOAT, "deviation"), (FLOAT, "extrusion"), (Int, "format"), (LPGLYPHMETRICSFLOAT, "lpgmf")]),
DllFunction(BOOL , "wglDescribeLayerPlane", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nBytes"), Out(Pointer(LAYERPLANEDESCRIPTOR), "plpd")]),
- DllFunction(Int , "wglSetLayerPaletteEntries", [(HDC, "hdc"), (Int, "iLayerPlane"), (Int, "iStart"), (Int, "cEntries"), (Pointer(Const(COLORREF)), "pcr")]),
- DllFunction(Int , "wglGetLayerPaletteEntries", [(HDC, "hdc"), (Int, "iLayerPlane"), (Int, "iStart"), (Int, "cEntries"), Out(Pointer(COLORREF), "pcr")]),
+ DllFunction(Int , "wglSetLayerPaletteEntries", [(HDC, "hdc"), (Int, "iLayerPlane"), (Int, "iStart"), (Int, "cEntries"), (Array(Const(COLORREF), "cEntries"), "pcr")]),
+ DllFunction(Int , "wglGetLayerPaletteEntries", [(HDC, "hdc"), (Int, "iLayerPlane"), (Int, "iStart"), (Int, "cEntries"), Out(Array(COLORREF, "cEntries"), "pcr")]),
DllFunction(BOOL , "wglRealizeLayerPalette", [(HDC, "hdc"), (Int, "iLayerPlane"), (BOOL, "bRealize")]),
DllFunction(BOOL , "wglSwapLayerBuffers", [(HDC, "hdc"), (UINT, "fuPlanes")]),
- DllFunction(DWORD, "wglSwapMultipleBuffers", [(UINT, "n"), (Pointer(Const(WGLSWAP)), "ps")]),
+ DllFunction(DWORD, "wglSwapMultipleBuffers", [(UINT, "n"), (Array(Const(WGLSWAP), "n"), "ps")]),
]
HPBUFFERARB = Alias("HPBUFFERARB", HANDLE)
+wglgetprocaddress.functions += extended_functions(WglFunction)
+
wglgetprocaddress.functions += [
- WglFunction(Void, "glAttachShader", [(GLuint, "program"), (GLuint, "shader")]),
- WglFunction(GLuint, "glCreateProgram", []),
- WglFunction(GLuint, "glCreateShader", [(GLenum, "type")]),
- WglFunction(Void, "glDeleteProgram", [(GLuint, "program")]),
- WglFunction(Void, "glDeleteShader", [(GLuint, "program")]),
- WglFunction(Void, "glDetachShader", [(GLuint, "program"), (GLuint, "shader")]),
- WglFunction(Void, "glGetAttachedShaders", [(GLuint, "program"), (GLsizei, "maxCount"), Out(Pointer(GLsizei), "count"), (Pointer(GLuint), "obj")]),
- WglFunction(Void, "glGetProgramInfoLog", [(GLuint, "program"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out((GLstring), "infoLog")]),
- WglFunction(Void, "glGetProgramiv", [(GLuint, "program"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(Void, "glGetShaderInfoLog", [(GLuint, "shader"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out((GLstring), "infoLog")]),
- WglFunction(Void, "glGetShaderiv", [(GLuint, "shader"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(GLboolean, "glIsProgram", [(GLuint, "program")]),
- WglFunction(GLboolean, "glIsShader", [(GLuint, "shader")]),
- WglFunction(Void, "glStencilFuncSeparate", [(GLenum, "face"), (GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]),
- WglFunction(Void, "glStencilMaskSeparate", [(GLenum, "face"), (GLuint, "mask")]),
- WglFunction(Void, "glStencilOpSeparate", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "zfail"), (GLenum, "zpass")]),
- WglFunction(Void, "glStencilOpSeparateATI", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "zfail"), (GLenum, "zpass")]),
- WglFunction(Void, "glUniformMatrix2x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix2x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix3x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix3x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix4x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix4x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glLoadTransposeMatrixd", [(Pointer(Const(GLdouble)), "m")]),
- WglFunction(Void, "glLoadTransposeMatrixdARB", [(Pointer(Const(GLdouble)), "m")]),
- WglFunction(Void, "glLoadTransposeMatrixf", [(Pointer(Const(GLfloat)), "m")]),
- WglFunction(Void, "glLoadTransposeMatrixfARB", [(Pointer(Const(GLfloat)), "m")]),
- WglFunction(Void, "glMultTransposeMatrixd", [(Pointer(Const(GLdouble)), "m")]),
- WglFunction(Void, "glMultTransposeMatrixdARB", [(Pointer(Const(GLdouble)), "m")]),
- WglFunction(Void, "glMultTransposeMatrixf", [(Pointer(Const(GLfloat)), "m")]),
- WglFunction(Void, "glMultTransposeMatrixfARB", [(Pointer(Const(GLfloat)), "m")]),
- WglFunction(Void, "glSampleCoverage", [(GLclampf, "value"), (GLboolean, "invert")]),
- WglFunction(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]),
- WglFunction(Void, "glCompressedTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glGetCompressedTexImage", [(GLenum, "target"), (GLint, "level"), (Pointer(GLvoid), "img")]),
- WglFunction(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), (Pointer(GLvoid), "img")]),
- WglFunction(Void, "glDisableVertexAttribArray", [(GLuint, "index")]),
- WglFunction(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]),
- WglFunction(Void, "glEnableVertexAttribArray", [(GLuint, "index")]),
- WglFunction(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]),
- WglFunction(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (Array(GLdouble, "4"), "params")]),
- WglFunction(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (Array(GLfloat, "4"), "params")]),
- WglFunction(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (Array(GLdouble, "4"), "params")]),
- WglFunction(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (Array(GLfloat, "4"), "params")]),
- WglFunction(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLvoid), "string")]),
- WglFunction(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(Void, "glGetVertexAttribdv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
- WglFunction(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")]),
- WglFunction(Void, "glGetVertexAttribfv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetVertexAttribiv", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glProgramParameter4dNV", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "params")]),
- WglFunction(Void, "glProgramParameter4dvNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "params")]),
- WglFunction(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glProgramParameter4fNV", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "params")]),
- WglFunction(Void, "glProgramParameter4fvNV", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "params")]),
- WglFunction(Void, "glProgramLocalParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), "4"), "params")]),
- WglFunction(Void, "glProgramLocalParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (Array(Const(GLfloat), "4"), "params")]),
- WglFunction(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (Pointer(Const(GLvoid)), "string")]),
- WglFunction(Void, "glVertexAttrib1d", [(GLuint, "index"), (GLdouble, "x")]),
- WglFunction(Void, "glVertexAttrib1dARB", [(GLuint, "index"), (GLdouble, "x")]),
- WglFunction(Void, "glVertexAttrib1dv", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1f", [(GLuint, "index"), (GLfloat, "x")]),
- WglFunction(Void, "glVertexAttrib1fARB", [(GLuint, "index"), (GLfloat, "x")]),
- WglFunction(Void, "glVertexAttrib1fv", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1s", [(GLuint, "index"), (GLshort, "x")]),
- WglFunction(Void, "glVertexAttrib1sARB", [(GLuint, "index"), (GLshort, "x")]),
- WglFunction(Void, "glVertexAttrib1sv", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1svARB", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib2d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
- WglFunction(Void, "glVertexAttrib2dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
- WglFunction(Void, "glVertexAttrib2dv", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2f", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
- WglFunction(Void, "glVertexAttrib2fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
- WglFunction(Void, "glVertexAttrib2fv", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2s", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
- WglFunction(Void, "glVertexAttrib2sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
- WglFunction(Void, "glVertexAttrib2sv", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib3d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- WglFunction(Void, "glVertexAttrib3dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- WglFunction(Void, "glVertexAttrib3dv", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3f", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- WglFunction(Void, "glVertexAttrib3fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- WglFunction(Void, "glVertexAttrib3fv", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3s", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- WglFunction(Void, "glVertexAttrib3sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- WglFunction(Void, "glVertexAttrib3sv", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib4Nbv", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4Niv", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4Nsv", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4Nub", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
- WglFunction(Void, "glVertexAttrib4NubARB", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
- WglFunction(Void, "glVertexAttrib4Nubv", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4Nuiv", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4Nusv", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4bv", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4d", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glVertexAttrib4dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glVertexAttrib4dv", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4f", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glVertexAttrib4fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glVertexAttrib4fv", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4iv", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4s", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- WglFunction(Void, "glVertexAttrib4sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- WglFunction(Void, "glVertexAttrib4sv", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4ubv", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4uiv", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4usv", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]),
- WglFunction(Void, "glVertexAttribPointer", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glBindBufferARB", [(GLenum, "target"), (GLuint, "buffer")]),
- WglFunction(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (Pointer(Const(GLvoid)), "data"), (GLenum, "usage")]),
- WglFunction(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (Pointer(Const(GLvoid)), "data")]),
- WglFunction(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (Pointer(Const(GLuint)), "buffer")]),
- WglFunction(Void, "glGenBuffersARB", [(GLsizei, "n"), (Pointer(GLuint), "buffer")]),
- WglFunction(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "params")]),
- WglFunction(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (Pointer(GLvoid), "data")]),
- WglFunction(GLboolean, "glIsBufferARB", [(GLuint, "buffer")]),
- WglFunction(Pointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]),
- WglFunction(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]),
- WglFunction(Void, "glBeginQueryARB", [(GLenum, "target"), (GLuint, "id")]),
- WglFunction(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (Pointer(Const(GLuint)), "ids")]),
- WglFunction(Void, "glEndQueryARB", [(GLenum, "target")]),
- WglFunction(Void, "glGenQueriesARB", [(GLsizei, "n"), (Pointer(GLuint), "ids")]),
- WglFunction(Void, "glGetQueryObjectivARB", [(GLuint, "id"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(Void, "glGetQueryObjectuivARB", [(GLuint, "id"), (GLenum, "pname"), Out(Pointer(GLuint), "params")]),
- WglFunction(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]),
- WglFunction(GLboolean, "glIsQueryARB", [(GLuint, "id")]),
- WglFunction(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]),
- WglFunction(Void, "glCompileShader", [(GLhandleARB, "shader")]),
- WglFunction(Void, "glCompileShaderARB", [(GLhandleARB, "shader")]),
- WglFunction(GLhandleARB, "glCreateProgramObjectARB", []),
- WglFunction(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]),
- WglFunction(Void, "glDeleteObjectARB", [(GLhandleARB, "obj")]),
- WglFunction(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]),
- WglFunction(Void, "glGetActiveUniform", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "size"), (Pointer(GLenum), "type"), (Pointer(GLcharARB), "name")]),
- WglFunction(Void, "glGetActiveUniformARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "size"), (Pointer(GLenum), "type"), (Pointer(GLcharARB), "name")]),
- WglFunction(Void, "glGetAttachedObjectsARB", [(GLhandleARB, "containerObj"), (GLsizei, "maxLength"), (Pointer(GLsizei), "length"), (Pointer(GLhandleARB), "infoLog")]),
- WglFunction(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")]),
- WglFunction(Void, "glGetInfoLogARB", [(GLhandleARB, "obj"), (GLsizei, "maxLength"), Out(Pointer(GLsizei), "length"), Out((GLstringARB), "infoLog")]),
- WglFunction(Void, "glGetObjectParameterfvARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetObjectParameterivARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetShaderSource", [(GLhandleARB, "shader"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), Out((GLstringARB), "source")]),
- WglFunction(Void, "glGetShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), Out((GLstringARB), "source")]),
- WglFunction(GLint, "glGetUniformLocation", [(GLhandleARB, "program"), (Pointer(Const(GLcharARB)), "name")]),
- WglFunction(GLint, "glGetUniformLocationARB", [(GLhandleARB, "program"), (Pointer(Const(GLcharARB)), "name")]),
- WglFunction(Void, "glGetUniformfv", [(GLhandleARB, "program"), (GLint, "location"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetUniformfvARB", [(GLhandleARB, "program"), (GLint, "location"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetUniformiv", [(GLhandleARB, "program"), (GLint, "location"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetUniformivARB", [(GLhandleARB, "program"), (GLint, "location"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glLinkProgram", [(GLhandleARB, "program")]),
- WglFunction(Void, "glLinkProgramARB", [(GLhandleARB, "program")]),
- WglFunction(Void, "glShaderSource", [(GLhandleARB, "shader"), (GLsizei, "count"), (Array(Const(GLstringARB), "count"), "string"), (Pointer(Const(GLint)), "length")]),
- WglFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "count"), (Array(Const(GLstringARB), "count"), "string"), (Pointer(Const(GLint)), "length")]),
- WglFunction(Void, "glUniform1f", [(GLint, "location"), (GLfloat, "v0")]),
- WglFunction(Void, "glUniform1fARB", [(GLint, "location"), (GLfloat, "v0")]),
- WglFunction(Void, "glUniform1fv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform1fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform1i", [(GLint, "location"), (GLint, "v0")]),
- WglFunction(Void, "glUniform1iARB", [(GLint, "location"), (GLint, "v0")]),
- WglFunction(Void, "glUniform1iv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform1ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform2f", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
- WglFunction(Void, "glUniform2fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
- WglFunction(Void, "glUniform2fv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform2fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform2i", [(GLint, "location"), (GLint, "v0"), (GLint, "v1")]),
- WglFunction(Void, "glUniform2iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1")]),
- WglFunction(Void, "glUniform2iv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform2ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform3f", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]),
- WglFunction(Void, "glUniform3fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]),
- WglFunction(Void, "glUniform3fv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform3fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform3i", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]),
- WglFunction(Void, "glUniform3iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]),
- WglFunction(Void, "glUniform3iv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform3ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform4f", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]),
- WglFunction(Void, "glUniform4fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]),
- WglFunction(Void, "glUniform4fv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform4fvARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniform4i", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]),
- WglFunction(Void, "glUniform4iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]),
- WglFunction(Void, "glUniform4iv", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniform4ivARB", [(GLint, "location"), (GLsizei, "count"), (Pointer(Const(GLint)), "value")]),
- WglFunction(Void, "glUniformMatrix2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix2fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix3fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUniformMatrix4fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glUseProgram", [(GLhandleARB, "program")]),
- WglFunction(Void, "glUseProgramObjectARB", [(GLhandleARB, "program")]),
- WglFunction(Void, "glValidateProgram", [(GLhandleARB, "program")]),
- WglFunction(Void, "glValidateProgramARB", [(GLhandleARB, "program")]),
- WglFunction(Void, "glBindAttribLocation", [(GLhandleARB, "program"), (GLuint, "index"), (Pointer(Const(GLcharARB)), "name")]),
- WglFunction(Void, "glBindAttribLocationARB", [(GLhandleARB, "program"), (GLuint, "index"), (Pointer(Const(GLcharARB)), "name")]),
- WglFunction(Void, "glGetActiveAttrib", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "size"), (Pointer(GLenum), "type"), (Pointer(GLcharARB), "name")]),
- WglFunction(Void, "glGetActiveAttribARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "size"), (Pointer(GLenum), "type"), (Pointer(GLcharARB), "name")]),
- WglFunction(GLint, "glGetAttribLocation", [(GLhandleARB, "program"), (Pointer(Const(GLcharARB)), "name")]),
- WglFunction(GLint, "glGetAttribLocationARB", [(GLhandleARB, "program"), (Pointer(Const(GLcharARB)), "name")]),
- WglFunction(Void, "glDrawBuffers", [(GLsizei, "n"), (Pointer(Const(GLenum)), "bufs")]),
- WglFunction(Void, "glDrawBuffersARB", [(GLsizei, "n"), (Pointer(Const(GLenum)), "bufs")]),
- WglFunction(Void, "glDrawBuffersATI", [(GLsizei, "n"), (Pointer(Const(GLenum)), "bufs")]),
- WglFunction(Void, "glRenderbufferStorageMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- WglFunction(Void, "glRenderbufferStorageMultisampleEXT", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- WglFunction(Void, "glFlushMappedBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length")]),
- WglFunction(Pointer(GLvoid), "glMapBufferRange", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "length"), (GLbitfield, "access")]),
- WglFunction(Void, "glBindVertexArray", [(GLuint, "array")]),
- WglFunction(Void, "glGenVertexArrays", [(GLsizei, "n"), (Pointer(GLuint), "arrays")]),
- WglFunction(Void, "glCopyBufferSubData", [(GLenum, "readTarget"), (GLenum, "writeTarget"), (GLintptr, "readOffset"), (GLintptr, "writeOffset"), (GLsizeiptr, "size")]),
- #WglFunction(GLenum, "glClientWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
- #WglFunction(Void, "glDeleteSync", [(GLsync, "sync")]),
- #WglFunction(GLsync, "glFenceSync", [(GLenum, "condition"), (GLbitfield, "flags")]),
- #WglFunction(Void, "glGetInteger64v", [(GLenum, "pname"), (Pointer(GLint64), "params")]),
- #WglFunction(Void, "glGetSynciv", [(GLsync, "sync"), (GLenum, "pname"), (GLsizei, "bufSize"), (Pointer(GLsizei), "length"), (Pointer(GLint), "values")]),
- #WglFunction(GLboolean, "glIsSync", [(GLsync, "sync")]),
- #WglFunction(Void, "glWaitSync", [(GLsync, "sync"), (GLbitfield, "flags"), (GLuint64, "timeout")]),
- WglFunction(Void, "glDrawElementsBaseVertex", [(GLenum, "mode"), (GLsizei, "count"), (GLenum, "type"), (Pointer(Const(GLvoid)), "indices"), (GLint, "basevertex")]),
- WglFunction(Void, "glDrawRangeElementsBaseVertex", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (Pointer(Const(GLvoid)), "indices"), (GLint, "basevertex")]),
- WglFunction(Void, "glMultiDrawElementsBaseVertex", [(GLenum, "mode"), (Pointer(Const(GLsizei)), "count"), (GLenum, "type"), (Pointer(Pointer(Const(GLvoid))), "indices"), (GLsizei, "primcount"), (Pointer(Const(GLint)), "basevertex")]),
- WglFunction(Void, "glPolygonOffsetEXT", [(GLfloat, "factor"), (GLfloat, "bias")]),
- WglFunction(Void, "glGetPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetPixelTexGenParameterivSGIS", [(GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glPixelTexGenParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]),
- WglFunction(Void, "glPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glPixelTexGenParameteriSGIS", [(GLenum, "pname"), (GLint, "param")]),
- WglFunction(Void, "glPixelTexGenParameterivSGIS", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- WglFunction(Void, "glSampleMaskSGIS", [(GLclampf, "value"), (GLboolean, "invert")]),
- WglFunction(Void, "glSampleMaskEXT", [(GLclampf, "value"), (GLboolean, "invert")]),
- WglFunction(Void, "glSamplePatternSGIS", [(GLenum, "pattern")]),
- WglFunction(Void, "glSamplePatternEXT", [(GLenum, "pattern")]),
- WglFunction(Void, "glColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glEdgeFlagPointerEXT", [(GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLboolean)), "pointer")]),
- WglFunction(Void, "glIndexPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glNormalPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glTexCoordPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glVertexPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glPointParameterf", [(GLenum, "pname"), (GLfloat, "param")]),
- WglFunction(Void, "glPointParameterfARB", [(GLenum, "pname"), (GLfloat, "param")]),
- WglFunction(Void, "glPointParameterfEXT", [(GLenum, "pname"), (GLfloat, "param")]),
- WglFunction(Void, "glPointParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]),
- WglFunction(Void, "glPointParameterfv", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glPointParameterfvARB", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glPointParameterfvEXT", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glPointParameterfvSGIS", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glLockArraysEXT", [(GLint, "first"), (GLsizei, "count")]),
- WglFunction(Void, "glUnlockArraysEXT", []),
- WglFunction(Void, "glCullParameterdvEXT", [(GLenum, "pname"), (Pointer(GLdouble), "params")]),
- WglFunction(Void, "glCullParameterfvEXT", [(GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glSecondaryColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
- WglFunction(Void, "glSecondaryColor3bEXT", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
- WglFunction(Void, "glSecondaryColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3bvEXT", [(Array(Const(GLbyte), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
- WglFunction(Void, "glSecondaryColor3dEXT", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
- WglFunction(Void, "glSecondaryColor3dv", [(Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3dvEXT", [(Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
- WglFunction(Void, "glSecondaryColor3fEXT", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]),
- WglFunction(Void, "glSecondaryColor3fv", [(Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3fvEXT", [(Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
- WglFunction(Void, "glSecondaryColor3iEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]),
- WglFunction(Void, "glSecondaryColor3iv", [(Array(Const(GLint), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3ivEXT", [(Array(Const(GLint), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
- WglFunction(Void, "glSecondaryColor3sEXT", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]),
- WglFunction(Void, "glSecondaryColor3sv", [(Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3svEXT", [(Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
- WglFunction(Void, "glSecondaryColor3ubEXT", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]),
- WglFunction(Void, "glSecondaryColor3ubv", [(Array(Const(GLubyte), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3ubvEXT", [(Array(Const(GLubyte), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
- WglFunction(Void, "glSecondaryColor3uiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]),
- WglFunction(Void, "glSecondaryColor3uiv", [(Array(Const(GLuint), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
- WglFunction(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]),
- WglFunction(Void, "glSecondaryColor3usv", [(Array(Const(GLushort), "3"), "v")]),
- WglFunction(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), "3"), "v")]),
- WglFunction(Void, "glSecondaryColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glMultiDrawArrays", [(GLenum, "mode"), (Pointer(GLint), "first"), (Pointer(GLsizei), "count"), (GLsizei, "primcount")]),
- WglFunction(Void, "glMultiDrawArraysEXT", [(GLenum, "mode"), (Pointer(GLint), "first"), (Pointer(GLsizei), "count"), (GLsizei, "primcount")]),
- WglFunction(Void, "glMultiDrawElements", [(GLenum, "mode"), (Pointer(Const(GLsizei)), "count"), (GLenum, "type"), (Pointer(Pointer(Const(GLvoid))), "indices"), (GLsizei, "primcount")]),
- WglFunction(Void, "glMultiDrawElementsEXT", [(GLenum, "mode"), (Pointer(Const(GLsizei)), "count"), (GLenum, "type"), (Pointer(Pointer(Const(GLvoid))), "indices"), (GLsizei, "primcount")]),
- WglFunction(Void, "glFogCoordPointer", [(GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glFogCoordPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glFogCoordd", [(GLdouble, "coord")]),
- WglFunction(Void, "glFogCoorddEXT", [(GLdouble, "coord")]),
- WglFunction(Void, "glFogCoorddv", [(Array(Const(GLdouble), "1"), "coord")]),
- WglFunction(Void, "glFogCoorddvEXT", [(Array(Const(GLdouble), "1"), "coord")]),
- WglFunction(Void, "glFogCoordf", [(GLfloat, "coord")]),
- WglFunction(Void, "glFogCoordfEXT", [(GLfloat, "coord")]),
- WglFunction(Void, "glFogCoordfv", [(Array(Const(GLfloat), "1"), "coord")]),
- WglFunction(Void, "glFogCoordfvEXT", [(Array(Const(GLfloat), "1"), "coord")]),
- WglFunction(Void, "glPixelTexGenSGIX", [(GLenum, "mode")]),
- WglFunction(Void, "glBlendFuncSeparate", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
- WglFunction(Void, "glBlendFuncSeparateEXT", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
- WglFunction(Void, "glBlendFuncSeparateINGR", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
- WglFunction(Void, "glFlushVertexArrayRangeNV", []),
- WglFunction(Void, "glVertexArrayRangeNV", [(GLsizei, "length"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glCombinerInputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
- WglFunction(Void, "glCombinerOutputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "abOutput"), (GLenum, "cdOutput"), (GLenum, "sumOutput"), (GLenum, "scale"), (GLenum, "bias"), (GLboolean, "abDotProduct"), (GLboolean, "cdDotProduct"), (GLboolean, "muxSum")]),
- WglFunction(Void, "glCombinerParameterfNV", [(GLenum, "pname"), (GLfloat, "param")]),
- WglFunction(Void, "glCombinerParameterfvNV", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glCombinerParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
- WglFunction(Void, "glCombinerParameterivNV", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- WglFunction(Void, "glFinalCombinerInputNV", [(GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]),
- WglFunction(Void, "glGetCombinerInputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetCombinerInputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetCombinerOutputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetCombinerOutputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetFinalCombinerInputParameterfvNV", [(GLenum, "variable"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetFinalCombinerInputParameterivNV", [(GLenum, "variable"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glResizeBuffersMESA", []),
- WglFunction(Void, "glWindowPos2d", [(GLdouble, "x"), (GLdouble, "y")]),
- WglFunction(Void, "glWindowPos2dARB", [(GLdouble, "x"), (GLdouble, "y")]),
- WglFunction(Void, "glWindowPos2dMESA", [(GLdouble, "x"), (GLdouble, "y")]),
- WglFunction(Void, "glWindowPos2dv", [(Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glWindowPos2dvARB", [(Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glWindowPos2dvMESA", [(Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glWindowPos2f", [(GLfloat, "x"), (GLfloat, "y")]),
- WglFunction(Void, "glWindowPos2fARB", [(GLfloat, "x"), (GLfloat, "y")]),
- WglFunction(Void, "glWindowPos2fMESA", [(GLfloat, "x"), (GLfloat, "y")]),
- WglFunction(Void, "glWindowPos2fv", [(Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glWindowPos2fvARB", [(Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glWindowPos2fvMESA", [(Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glWindowPos2i", [(GLint, "x"), (GLint, "y")]),
- WglFunction(Void, "glWindowPos2iARB", [(GLint, "x"), (GLint, "y")]),
- WglFunction(Void, "glWindowPos2iMESA", [(GLint, "x"), (GLint, "y")]),
- WglFunction(Void, "glWindowPos2iv", [(Array(Const(GLint), "2"), "v")]),
- WglFunction(Void, "glWindowPos2ivARB", [(Array(Const(GLint), "2"), "v")]),
- WglFunction(Void, "glWindowPos2ivMESA", [(Array(Const(GLint), "2"), "v")]),
- WglFunction(Void, "glWindowPos2s", [(GLshort, "x"), (GLshort, "y")]),
- WglFunction(Void, "glWindowPos2sARB", [(GLshort, "x"), (GLshort, "y")]),
- WglFunction(Void, "glWindowPos2sMESA", [(GLshort, "x"), (GLshort, "y")]),
- WglFunction(Void, "glWindowPos2sv", [(Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glWindowPos2svARB", [(Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glWindowPos2svMESA", [(Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glWindowPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- WglFunction(Void, "glWindowPos3dARB", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- WglFunction(Void, "glWindowPos3dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- WglFunction(Void, "glWindowPos3dv", [(Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glWindowPos3dvARB", [(Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glWindowPos3dvMESA", [(Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glWindowPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- WglFunction(Void, "glWindowPos3fARB", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- WglFunction(Void, "glWindowPos3fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- WglFunction(Void, "glWindowPos3fv", [(Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glWindowPos3fvARB", [(Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glWindowPos3fvMESA", [(Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glWindowPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- WglFunction(Void, "glWindowPos3iARB", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- WglFunction(Void, "glWindowPos3iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z")]),
- WglFunction(Void, "glWindowPos3iv", [(Array(Const(GLint), "3"), "v")]),
- WglFunction(Void, "glWindowPos3ivARB", [(Array(Const(GLint), "3"), "v")]),
- WglFunction(Void, "glWindowPos3ivMESA", [(Array(Const(GLint), "3"), "v")]),
- WglFunction(Void, "glWindowPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- WglFunction(Void, "glWindowPos3sARB", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- WglFunction(Void, "glWindowPos3sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- WglFunction(Void, "glWindowPos3sv", [(Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glWindowPos3svARB", [(Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glWindowPos3svMESA", [(Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glWindowPos4dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glWindowPos4dvMESA", [(Array(Const(GLdouble), "4"), "v")]),
- WglFunction(Void, "glWindowPos4fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glWindowPos4fvMESA", [(Array(Const(GLfloat), "4"), "v")]),
- WglFunction(Void, "glWindowPos4iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]),
- WglFunction(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), "4"), "v")]),
- WglFunction(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- WglFunction(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glMultiModeDrawArraysIBM", [(Pointer(Const(GLenum)), "mode"), (Pointer(Const(GLint)), "first"), (Pointer(Const(GLsizei)), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
- WglFunction(Void, "glMultiModeDrawElementsIBM", [(Pointer(Const(GLenum)), "mode"), (Pointer(Const(GLsizei)), "count"), (GLenum, "type"), (Pointer(Const(Pointer(Const(GLvoid)))), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
- WglFunction(Void, "glDeleteFencesNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "fences")]),
- WglFunction(Void, "glFinishFenceNV", [(GLuint, "fence")]),
- WglFunction(Void, "glGenFencesNV", [(GLsizei, "n"), (Pointer(GLuint), "fences")]),
- WglFunction(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(GLboolean, "glIsFenceNV", [(GLuint, "fence")]),
- WglFunction(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]),
- WglFunction(GLboolean, "glTestFenceNV", [(GLuint, "fence")]),
- WglFunction(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "ids"), (Pointer(GLboolean), "residences")]),
- WglFunction(Void, "glBindProgramARB", [(GLenum, "target"), (GLuint, "program")]),
- WglFunction(Void, "glBindProgramNV", [(GLenum, "target"), (GLuint, "program")]),
- WglFunction(Void, "glDeleteProgramsARB", [(GLsizei, "n"), (Pointer(Const(GLuint)), "programs")]),
- WglFunction(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "programs")]),
- WglFunction(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLuint, "id"), (Array(Const(GLfloat), "4"), "params")]),
- WglFunction(Void, "glGenProgramsARB", [(GLsizei, "n"), (Pointer(GLuint), "programs")]),
- WglFunction(Void, "glGenProgramsNV", [(GLsizei, "n"), (Pointer(GLuint), "programs")]),
- WglFunction(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (Array(GLdouble, "4"), "params")]),
- WglFunction(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (Array(GLfloat, "4"), "params")]),
- WglFunction(Void, "glGetProgramStringNV", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLubyte), "program")]),
- WglFunction(Void, "glGetProgramivNV", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetTrackMatrixivNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "pname"), (Array(GLint, "1"), "params")]),
- WglFunction(Void, "glGetVertexAttribPointerv", [(GLuint, "index"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "pointer")]),
- WglFunction(Void, "glGetVertexAttribPointervARB", [(GLuint, "index"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "pointer")]),
- WglFunction(Void, "glGetVertexAttribPointervNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "pointer")]),
- WglFunction(Void, "glGetVertexAttribdvNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLdouble), "params")]),
- WglFunction(Void, "glGetVertexAttribfvNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLfloat), "params")]),
- WglFunction(Void, "glGetVertexAttribivNV", [(GLuint, "index"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(GLboolean, "glIsProgramARB", [(GLuint, "program")]),
- WglFunction(GLboolean, "glIsProgramNV", [(GLuint, "program")]),
- WglFunction(Void, "glLoadProgramNV", [(GLenum, "target"), (GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "program")]),
- WglFunction(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (Pointer(Const(GLdouble)), "params")]),
- WglFunction(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (Pointer(Const(GLuint)), "ids")]),
- WglFunction(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]),
- WglFunction(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]),
- WglFunction(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1fNV", [(GLuint, "index"), (GLfloat, "x")]),
- WglFunction(Void, "glVertexAttrib1fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib1sNV", [(GLuint, "index"), (GLshort, "x")]),
- WglFunction(Void, "glVertexAttrib1svNV", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]),
- WglFunction(Void, "glVertexAttrib2dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]),
- WglFunction(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]),
- WglFunction(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib2sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]),
- WglFunction(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glVertexAttrib3dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]),
- WglFunction(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]),
- WglFunction(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib3sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]),
- WglFunction(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glVertexAttrib4dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]),
- WglFunction(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glVertexAttrib4ubNV", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]),
- WglFunction(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]),
- WglFunction(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (Pointer(Const(GLvoid)), "pointer")]),
- WglFunction(Void, "glVertexAttribs1dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "1"), "v")]),
- WglFunction(Void, "glVertexAttribs1fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "1"), "v")]),
- WglFunction(Void, "glVertexAttribs1svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "1"), "v")]),
- WglFunction(Void, "glVertexAttribs2dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "2"), "v")]),
- WglFunction(Void, "glVertexAttribs2fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "2"), "v")]),
- WglFunction(Void, "glVertexAttribs2svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "2"), "v")]),
- WglFunction(Void, "glVertexAttribs3dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "3"), "v")]),
- WglFunction(Void, "glVertexAttribs3fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "3"), "v")]),
- WglFunction(Void, "glVertexAttribs3svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "3"), "v")]),
- WglFunction(Void, "glVertexAttribs4dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "4"), "v")]),
- WglFunction(Void, "glVertexAttribs4fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "4"), "v")]),
- WglFunction(Void, "glVertexAttribs4svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "4"), "v")]),
- WglFunction(Void, "glVertexAttribs4ubvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLubyte), "4"), "v")]),
- WglFunction(Void, "glGetTexBumpParameterfvATI", [(GLenum, "pname"), (Pointer(GLfloat), "param")]),
- WglFunction(Void, "glGetTexBumpParameterivATI", [(GLenum, "pname"), (Pointer(GLint), "param")]),
- WglFunction(Void, "glTexBumpParameterfvATI", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "param")]),
- WglFunction(Void, "glTexBumpParameterivATI", [(GLenum, "pname"), (Pointer(Const(GLint)), "param")]),
- WglFunction(Void, "glAlphaFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
- WglFunction(Void, "glAlphaFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
- WglFunction(Void, "glAlphaFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
- WglFunction(Void, "glBeginFragmentShaderATI", []),
- WglFunction(Void, "glBindFragmentShaderATI", [(GLuint, "id")]),
- WglFunction(Void, "glColorFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]),
- WglFunction(Void, "glColorFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]),
- WglFunction(Void, "glColorFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]),
- WglFunction(Void, "glDeleteFragmentShaderATI", [(GLuint, "id")]),
- WglFunction(Void, "glEndFragmentShaderATI", []),
- WglFunction(GLuint, "glGenFragmentShadersATI", [(GLuint, "range")]),
- WglFunction(Void, "glPassTexCoordATI", [(GLuint, "dst"), (GLuint, "coord"), (GLenum, "swizzle")]),
- WglFunction(Void, "glSampleMapATI", [(GLuint, "dst"), (GLuint, "interp"), (GLenum, "swizzle")]),
- WglFunction(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (Pointer(Const(GLfloat)), "value")]),
- WglFunction(Void, "glPointParameteri", [(GLenum, "pname"), (GLint, "param")]),
- WglFunction(Void, "glPointParameteriNV", [(GLenum, "pname"), (GLint, "param")]),
- WglFunction(Void, "glPointParameteriv", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- WglFunction(Void, "glPointParameterivNV", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- WglFunction(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]),
- WglFunction(Void, "glBindVertexArrayAPPLE", [(GLuint, "array")]),
- WglFunction(Void, "glDeleteVertexArrays", [(GLsizei, "n"), (Pointer(Const(GLuint)), "arrays")]),
- WglFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Pointer(Const(GLuint)), "arrays")]),
- WglFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), (Pointer(GLuint), "arrays")]),
- WglFunction(GLboolean, "glIsVertexArray", [(GLuint, "array")]),
- WglFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]),
- WglFunction(Void, "glGetProgramNamedParameterdvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Array(GLdouble, "4"), "params")]),
- WglFunction(Void, "glGetProgramNamedParameterfvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Array(GLfloat, "4"), "params")]),
- WglFunction(Void, "glProgramNamedParameter4dNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
- WglFunction(Void, "glProgramNamedParameter4dvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Array(Const(GLdouble), "4"), "v")]),
- WglFunction(Void, "glProgramNamedParameter4fNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]),
- WglFunction(Void, "glProgramNamedParameter4fvNV", [(GLuint, "id"), (GLsizei, "len"), (Pointer(Const(GLubyte)), "name"), (Array(Const(GLfloat), "4"), "v")]),
- WglFunction(Void, "glDepthBoundsEXT", [(GLclampd, "zmin"), (GLclampd, "zmax")]),
- WglFunction(Void, "glBlendEquationSeparate", [(GLenum, "modeRGB"), (GLenum, "modeA")]),
- WglFunction(Void, "glBlendEquationSeparateEXT", [(GLenum, "modeRGB"), (GLenum, "modeA")]),
- WglFunction(Void, "glBlendEquationSeparateATI", [(GLenum, "modeRGB"), (GLenum, "modeA")]),
- WglFunction(Void, "glBindFramebuffer", [(GLenum, "target"), (GLuint, "framebuffer")]),
- WglFunction(Void, "glBindFramebufferEXT", [(GLenum, "target"), (GLuint, "framebuffer")]),
- WglFunction(Void, "glBindRenderbuffer", [(GLenum, "target"), (GLuint, "renderbuffer")]),
- WglFunction(Void, "glBindRenderbufferEXT", [(GLenum, "target"), (GLuint, "renderbuffer")]),
- WglFunction(GLenum, "glCheckFramebufferStatus", [(GLenum, "target")]),
- WglFunction(GLenum, "glCheckFramebufferStatusEXT", [(GLenum, "target")]),
- WglFunction(Void, "glDeleteFramebuffers", [(GLsizei, "n"), (Pointer(Const(GLuint)), "framebuffers")]),
- WglFunction(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (Pointer(Const(GLuint)), "framebuffers")]),
- WglFunction(Void, "glDeleteRenderbuffers", [(GLsizei, "n"), (Pointer(Const(GLuint)), "renderbuffers")]),
- WglFunction(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (Pointer(Const(GLuint)), "renderbuffers")]),
- WglFunction(Void, "glFramebufferRenderbuffer", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
- WglFunction(Void, "glFramebufferRenderbufferEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]),
- WglFunction(Void, "glFramebufferTexture1D", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
- WglFunction(Void, "glFramebufferTexture1DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
- WglFunction(Void, "glFramebufferTexture2D", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
- WglFunction(Void, "glFramebufferTexture2DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]),
- WglFunction(Void, "glFramebufferTexture3D", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]),
- WglFunction(Void, "glFramebufferTexture3DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]),
- WglFunction(Void, "glGenFramebuffers", [(GLsizei, "n"), (Pointer(GLuint), "framebuffers")]),
- WglFunction(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), (Pointer(GLuint), "framebuffers")]),
- WglFunction(Void, "glGenRenderbuffers", [(GLsizei, "n"), (Pointer(GLuint), "renderbuffers")]),
- WglFunction(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), (Pointer(GLuint), "renderbuffers")]),
- WglFunction(Void, "glGenerateMipmap", [(GLenum, "target")]),
- WglFunction(Void, "glGenerateMipmapEXT", [(GLenum, "target")]),
- WglFunction(Void, "glGetFramebufferAttachmentParameteriv", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetFramebufferAttachmentParameterivEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetRenderbufferParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(Void, "glGetRenderbufferParameterivEXT", [(GLenum, "target"), (GLenum, "pname"), (Pointer(GLint), "params")]),
- WglFunction(GLboolean, "glIsFramebuffer", [(GLuint, "framebuffer")]),
- WglFunction(GLboolean, "glIsFramebufferEXT", [(GLuint, "framebuffer")]),
- WglFunction(GLboolean, "glIsRenderbuffer", [(GLuint, "renderbuffer")]),
- WglFunction(GLboolean, "glIsRenderbufferEXT", [(GLuint, "renderbuffer")]),
- WglFunction(Void, "glRenderbufferStorage", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- WglFunction(Void, "glRenderbufferStorageEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]),
- WglFunction(Void, "glBlitFramebuffer", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
- WglFunction(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]),
- WglFunction(Void, "glBufferParameteriAPPLE", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- WglFunction(Void, "glFlushMappedBufferRangeAPPLE", [(GLenum, "target"), (GLintptr, "offset"), (GLsizeiptr, "size")]),
- WglFunction(Void, "glFramebufferTextureLayer", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]),
- WglFunction(Void, "glFramebufferTextureLayerEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]),
- WglFunction(Void, "glProvokingVertexEXT", [(GLenum, "mode")]),
- WglFunction(Void, "glProvokingVertex", [(GLenum, "mode")]),
- WglFunction(Void, "glGetTexParameterPointervAPPLE", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Pointer(GLvoid)), "params")]),
- WglFunction(Void, "glTextureRangeAPPLE", [(GLenum, "target"), (GLsizei, "length"), (Pointer(GLvoid), "pointer")]),
- WglFunction(Void, "glStencilFuncSeparateATI", [(GLenum, "frontfunc"), (GLenum, "backfunc"), (GLint, "ref"), (GLuint, "mask")]),
- WglFunction(Void, "glProgramEnvParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glProgramLocalParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (Pointer(Const(GLfloat)), "params")]),
- WglFunction(Void, "glGetQueryObjecti64vEXT", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLint64EXT), "params")]),
- WglFunction(Void, "glGetQueryObjectui64vEXT", [(GLuint, "id"), (GLenum, "pname"), (Pointer(GLuint64EXT), "params")]),
# WGL_ARB_extensions_string
WglFunction(Const(String), "wglGetExtensionsStringARB", [(HDC, "hdc")]),
# WGL_ARB_pbuffer
WglFunction(HDC, "wglGetPbufferDCARB", [(HPBUFFERARB, "hPbuffer")]),
WglFunction(Int, "wglReleasePbufferDCARB", [(HPBUFFERARB, "hPbuffer"), (HDC, "hDC")]),
WglFunction(BOOL, "wglDestroyPbufferARB", [(HPBUFFERARB, "hPbuffer")]),
- WglFunction(BOOL, "wglQueryPbufferARB", [(HPBUFFERARB, "hPbuffer"), (Int, "iAttribute"), (Pointer(Int), "piValue")]),
+ WglFunction(BOOL, "wglQueryPbufferARB", [(HPBUFFERARB, "hPbuffer"), (Int, "iAttribute"), Out(Pointer(Int), "piValue")]),
# WGL_ARB_pixel_format
- WglFunction(BOOL, "wglGetPixelFormatAttribivARB", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Pointer(attribute), "piAttributes"), Out(Pointer(Int), "piValues")]),
- WglFunction(BOOL, "wglGetPixelFormatAttribfvARB", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Pointer(attribute), "piAttributes"), Out(Pointer(FLOAT), "pfValues")]),
- WglFunction(BOOL, "wglChoosePixelFormatARB", [(HDC, "hdc"), (Pointer(Const(Int)), "piAttribIList"), (Pointer(Const(FLOAT)), "pfAttribFList"), (UINT, "nMaxFormats"), (Pointer(Int), "piFormats"), (Pointer(UINT), "nNumFormats")]),
+ WglFunction(BOOL, "wglGetPixelFormatAttribivARB", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Array(attribute, "nAttributes"), "piAttributes"), Out(Array(Int, "nAttributes"), "piValues")]),
+ WglFunction(BOOL, "wglGetPixelFormatAttribfvARB", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Array(attribute, "nAttributes"), "piAttributes"), Out(Array(FLOAT, "nAttributes"), "pfValues")]),
+ WglFunction(BOOL, "wglChoosePixelFormatARB", [(HDC, "hdc"), (Pointer(Const(Int)), "piAttribIList"), (Pointer(Const(FLOAT)), "pfAttribFList"), (UINT, "nMaxFormats"), Out(Array(Int, "nMaxFormats"), "piFormats"), Out(Pointer(UINT), "nNumFormats")]),
# WGL_EXT_extensions_string
WglFunction(Const(String), "wglGetExtensionsStringEXT", []),
# WGL_EXT_pixel_format
- WglFunction(BOOL, "wglGetPixelFormatAttribivEXT", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Pointer(attribute), "piAttributes"), Out(Pointer(Int), "piValues")]),
- WglFunction(BOOL, "wglGetPixelFormatAttribfvEXT", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Pointer(attribute), "piAttributes"), Out(Pointer(FLOAT), "pfValues")]),
- WglFunction(BOOL, "wglChoosePixelFormatEXT", [(HDC, "hdc"), (Pointer(Const(Int)), "piAttribIList"), (Pointer(Const(FLOAT)), "pfAttribFList"), (UINT, "nMaxFormats"), (Pointer(Int), "piFormats"), (Pointer(UINT), "nNumFormats")]),
+ WglFunction(BOOL, "wglGetPixelFormatAttribivEXT", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Array(attribute, "nAttributes"), "piAttributes"), Out(Array(Int, "nAttributes"), "piValues")]),
+ WglFunction(BOOL, "wglGetPixelFormatAttribfvEXT", [(HDC, "hdc"), (Int, "iPixelFormat"), (Int, "iLayerPlane"), (UINT, "nAttributes"), (Array(attribute, "nAttributes"), "piAttributes"), Out(Array(FLOAT, "nAttributes"), "pfValues")]),
+ WglFunction(BOOL, "wglChoosePixelFormatEXT", [(HDC, "hdc"), (Pointer(Const(Int)), "piAttribIList"), (Pointer(Const(FLOAT)), "pfAttribFList"), (UINT, "nMaxFormats"), Out(Array(Int, "nMaxFormats"), "piFormats"), Out(Pointer(UINT), "nNumFormats")]),
]
if __name__ == '__main__':
print '#include "glext.h"'
print '#include "wglext.h"'
print
+ print '#include "glhelpers.hpp"'
print '#include "log.hpp"'
print
print '#ifndef PFD_SUPPORT_DIRECTDRAW'
return null;
}
-Value::operator void *(void) const {
+void * Value::blob(void) const {
const Blob *blob = dynamic_cast<const Blob *>(unwrap(this));
if (blob)
return blob->buf;
return NULL;
}
+const char * Value::string(void) const {
+ const String *string = dynamic_cast<const String *>(unwrap(this));
+ if (string)
+ return string->value.c_str();
+ const Null *null = dynamic_cast<const Null *>(unwrap(this));
+ if (null);
+ return NULL;
+ assert(0);
+ return NULL;
+}
+
Value & Call::arg(const char *name) {
for (std::list<Arg>::iterator it = args.begin(); it != args.end(); ++it) {
if (it->first == name) {
operator signed long long (void) const;
operator unsigned long long (void) const;
operator double (void) const;
- operator void * (void) const;
+
+ void *blob(void) const;
+ const char *string(void) const;
inline operator signed char (void) const {
return static_cast<signed long long>(*this);