print '}'
print
+ print 'static void'
+ print 'dumpTextureTargetParameters(JSONWriter &json, Context &context, GLenum target, GLenum binding_param)'
+ print '{'
+ print ' GLboolean enabled = GL_FALSE;'
+ print ' GLint binding = 0;'
+ print ' glGetBooleanv(target, &enabled);'
+ print ' json.beginMember(enumToString(target));'
+ print ' dumpBoolean(json, enabled);'
+ print ' json.endMember();'
+ print ' glGetIntegerv(binding_param, &binding);'
+ print ' json.writeIntMember(enumToString(binding_param), binding);'
+ print ' if (enabled || binding) {'
+ print ' json.beginMember(enumToString(target));'
+ print ' json.beginObject();'
+ self.dump_atoms(glGetTexParameter, 'target')
+ print ' if (!context.ES) {'
+ print ' GLenum levelTarget;'
+ print ' if (target == GL_TEXTURE_CUBE_MAP ||'
+ print ' target == GL_TEXTURE_CUBE_MAP_ARRAY) {'
+ print ' // Must pick a face'
+ print ' levelTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X;'
+ print ' } else {'
+ print ' levelTarget = target;'
+ print ' }'
+ self.dump_atoms(glGetTexLevelParameter, 'levelTarget', '0')
+ print ' }'
+ print ' json.endObject();'
+ print ' json.endMember(); // target'
+ print ' }'
+ print '}'
+ print
+
print 'static void'
print 'dumpFramebufferAttachementParameters(JSONWriter &json, GLenum target, GLenum attachment)'
print '{'
print ' json.beginMember(name);'
print ' glActiveTexture(GL_TEXTURE0 + unit);'
print ' json.beginObject();'
- print ' GLboolean enabled;'
- print ' GLint binding;'
print
for target, binding in texture_targets:
- print ' // %s' % target
- print ' enabled = GL_FALSE;'
- print ' glGetBooleanv(%s, &enabled);' % target
- print ' json.beginMember("%s");' % target
- print ' dumpBoolean(json, enabled);'
- print ' json.endMember();'
- print ' binding = 0;'
- print ' glGetIntegerv(%s, &binding);' % binding
- print ' json.writeIntMember("%s", binding);' % binding
- print ' if (enabled || binding) {'
- print ' json.beginMember("%s");' % target
- print ' json.beginObject();'
- self.dump_atoms(glGetTexParameter, target)
- print ' if (!context.ES) {'
- if target.startswith('GL_TEXTURE_CUBE_MAP'):
- # Must pick a face
- levelTarget = 'GL_TEXTURE_CUBE_MAP_POSITIVE_X'
- else:
- levelTarget = target
- # We only dump the first level parameters
- self.dump_atoms(glGetTexLevelParameter, levelTarget, "0")
- print ' }'
- print ' json.endObject();'
- print ' json.endMember(); // %s' % target
- print ' }'
- print
+ print ' dumpTextureTargetParameters(json, context, %s, %s);' % (target, binding)
print ' if (unit < max_texture_coords) {'
self.dump_texenv_params()
print ' }'