]> git.cworth.org Git - apitrace/commitdiff
Trace the whole OpenGL framework on Mac OS X.
authorJosé Fonseca <jfonseca@vmware.com>
Fri, 27 May 2011 19:14:31 +0000 (20:14 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Fri, 27 May 2011 19:14:31 +0000 (20:14 +0100)
CMakeLists.txt
cglapi.py
cgltrace.py
glimports.hpp
glproc.py
glretrace_cgl.cpp
glstate.cpp
gltrace.py

index 2e6f1a3db69272d1383e45f5e7da06e73894167b..96967462a69741ed6943d6194d82569b1f9c3bbf 100755 (executable)
@@ -259,32 +259,26 @@ if (WIN32)
 elseif (APPLE)
     include_directories (${X11_INCLUDE_DIR})
 
-    # libGL.dylib
+    # OpenGL framework
     add_custom_command (
         OUTPUT cgltrace.cpp
         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
-        DEPENDS cgltrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
+        DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py
     )
 
     add_library (cgltrace SHARED cgltrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
 
     set_target_properties (cgltrace PROPERTIES
-        # libGL.dylib
-        OUTPUT_NAME GL
-        # match the version
-        LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0"
+        # For
+        PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
+        # Specificy the version and reexport GLU symbols
+        LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
         RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
         LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
     )
 
     target_link_libraries (cgltrace dl)
 
-    # Symbolic link from system's libGL.dylib
-    add_custom_command (
-        TARGET cgltrace
-        COMMAND ln -sf /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib ${PROJECT_BINARY_DIR}/wrappers/libGL.system.dylib
-    )
-
     install (TARGETS cgltrace LIBRARY DESTINATION lib)
 else ()
     include_directories (${X11_INCLUDE_DIR})
index 29ae78380e2fff491aaa3d961a2734750775f408..81b7730c97ca320508ca055c32e7247cc2687e4e 100644 (file)
--- a/cglapi.py
+++ b/cglapi.py
 
 
 from stdapi import *
+from glapi import *
 from glapi import glapi
 
+IOSurfaceRef = Opaque("IOSurfaceRef")
+CGLContextObj = Opaque("CGLContextObj")
+CGLPixelFormatObj = Opaque("CGLPixelFormatObj")
+CGLRendererInfoObj = Opaque("CGLRendererInfoObj")
+CGLPBufferObj = Opaque("CGLPBufferObj")
+CGLShareGroup = Opaque("CGLShareGroup")
+CGLShareGroupObj = Opaque("CGLShareGroupObj")
+CGSConnectionID = Alias("CGSConnectionID", Int)
+CGSWindowID = Alias("CGSWindowID", Int)
+CGSSurfaceID = Alias("CGSSurfaceID", Int)
+
+CGLPixelFormatAttribute = Enum("CGLPixelFormatAttribute", [
+    "kCGLPFAAllRenderers",
+    "kCGLPFADoubleBuffer",
+    "kCGLPFAStereo",
+    "kCGLPFAAuxBuffers",
+    "kCGLPFAColorSize",
+    "kCGLPFAAlphaSize",
+    "kCGLPFADepthSize",
+    "kCGLPFAStencilSize",
+    "kCGLPFAAccumSize",
+    "kCGLPFAMinimumPolicy",
+    "kCGLPFAMaximumPolicy",
+    "kCGLPFAOffScreen",
+    "kCGLPFAFullScreen",
+    "kCGLPFASampleBuffers",
+    "kCGLPFASamples",
+    "kCGLPFAAuxDepthStencil",
+    "kCGLPFAColorFloat",
+    "kCGLPFAMultisample",
+    "kCGLPFASupersample",
+    "kCGLPFASampleAlpha",
+    "kCGLPFARendererID",
+    "kCGLPFASingleRenderer",
+    "kCGLPFANoRecovery",
+    "kCGLPFAAccelerated",
+    "kCGLPFAClosestPolicy",
+    "kCGLPFABackingStore",
+    "kCGLPFAWindow",
+    "kCGLPFACompliant",
+    "kCGLPFADisplayMask",
+    "kCGLPFAPBuffer",
+    "kCGLPFARemotePBuffer",
+    "kCGLPFAAllowOfflineRenderers",
+    "kCGLPFAAcceleratedCompute",
+    "kCGLPFAVirtualScreenCount",
+    "kCGLPFARobust",
+    "kCGLPFAMPSafe",
+    "kCGLPFAMultiScreen",
+])
+
+CGLRendererProperty = Enum("CGLRendererProperty", [
+    "kCGLRPOffScreen",
+    "kCGLRPFullScreen",
+    "kCGLRPRendererID",
+    "kCGLRPAccelerated",
+    "kCGLRPRobust",
+    "kCGLRPBackingStore",
+    "kCGLRPMPSafe",
+    "kCGLRPWindow",
+    "kCGLRPMultiScreen",
+    "kCGLRPCompliant",
+    "kCGLRPDisplayMask",
+    "kCGLRPBufferModes",
+    "kCGLRPColorModes",
+    "kCGLRPAccumModes",
+    "kCGLRPDepthModes",
+    "kCGLRPStencilModes",
+    "kCGLRPMaxAuxBuffers",
+    "kCGLRPMaxSampleBuffers",
+    "kCGLRPMaxSamples",
+    "kCGLRPSampleModes",
+    "kCGLRPSampleAlpha",
+    "kCGLRPVideoMemory",
+    "kCGLRPTextureMemory",
+    "kCGLRPGPUVertProcCapable",
+    "kCGLRPGPUFragProcCapable",
+    "kCGLRPRendererCount",
+    "kCGLRPOnline",
+    "kCGLRPAcceleratedCompute",
+])
+
+CGLContextEnable = Enum("CGLContextEnable", [
+    "kCGLCESwapRectangle",
+    "kCGLCESwapLimit",
+    "kCGLCERasterization",
+    "kCGLCEStateValidation",
+    "kCGLCESurfaceBackingSize",
+    "kCGLCEDisplayListOptimization",
+    "kCGLCEMPEngine",
+])
+
+CGLContextParameter = Enum("CGLContextParameter", [
+    "kCGLCPSwapRectangle",
+    "kCGLCPSwapInterval",
+    "kCGLCPDispatchTableSize",
+    "kCGLCPClientStorage",
+    "kCGLCPSurfaceTexture",
+    "kCGLCPSurfaceOrder",
+    "kCGLCPSurfaceOpacity",
+    "kCGLCPSurfaceBackingSize",
+    "kCGLCPSurfaceSurfaceVolatile",
+    "kCGLCPReclaimResources",
+    "kCGLCPCurrentRendererID",
+    "kCGLCPGPUVertexProcessing",
+    "kCGLCPGPUFragmentProcessing",
+    "kCGLCPHasDrawable",
+    "kCGLCPMPSwapsInFlight",
+])
+
+CGLGlobalOption = Enum("CGLGlobalOption", [
+    "kCGLGOFormatCacheSize",
+    "kCGLGOClearFormatCache",
+    "kCGLGORetainRenderers",
+    "kCGLGOResetLibrary",
+    "kCGLGOUseErrorHandler",
+    "kCGLGOUseBuildCache",
+])
 
 CGLError = Enum("CGLError", [
-    "kCGLNoError",     # 0     
-    "kCGLBadAttribute",        # 10000 
-    "kCGLBadProperty", # 10001 
-    "kCGLBadPixelFormat",      # 10002 
-    "kCGLBadRendererInfo",     # 10003 
-    "kCGLBadContext",  # 10004 
-    "kCGLBadDrawable", # 10005 
-    "kCGLBadDisplay",  # 10006 
-    "kCGLBadState",    # 10007 
-    "kCGLBadValue",    # 10008 
-    "kCGLBadMatch",    # 10009 
-    "kCGLBadEnumeration",      # 10010 
-    "kCGLBadOffScreen",        # 10011 
-    "kCGLBadFullScreen",       # 10012 
-    "kCGLBadWindow",   # 10013 
-    "kCGLBadAddress",  # 10014 
-    "kCGLBadCodeModule",       # 10015 
-    "kCGLBadAlloc",    # 10016 
-    "kCGLBadConnection",       # 10017 
+    "kCGLNoError",
+    "kCGLBadAttribute",
+    "kCGLBadProperty",
+    "kCGLBadPixelFormat",
+    "kCGLBadRendererInfo",
+    "kCGLBadContext",
+    "kCGLBadDrawable",
+    "kCGLBadDisplay",
+    "kCGLBadState",
+    "kCGLBadValue",
+    "kCGLBadMatch",
+    "kCGLBadEnumeration",
+    "kCGLBadOffScreen",
+    "kCGLBadFullScreen",
+    "kCGLBadWindow",
+    "kCGLBadAddress",
+    "kCGLBadCodeModule",
+    "kCGLBadAlloc",
+    "kCGLBadConnection",
 ])
 
 CGLContextObj = Opaque("CGLContextObj")
@@ -57,7 +176,79 @@ CGLContextObj = Opaque("CGLContextObj")
 cglapi = API("CGL")
 
 cglapi.add_functions([
+    # CGLCurrent.h, libGL.dylib
     Function(CGLError, "CGLSetCurrentContext", [(CGLContextObj, "ctx")]),
     Function(CGLContextObj, "CGLGetCurrentContext", []),
+
+    # OpenGL.h, OpenGL framework
+    Function(CGLError, "CGLChoosePixelFormat", [(Const(OpaquePointer(CGLPixelFormatAttribute)), "attribs"), (OpaquePointer(CGLPixelFormatObj), "pix"), (OpaquePointer(GLint), "npix")]),
+    Function(CGLError, "CGLDestroyPixelFormat", [(CGLPixelFormatObj, "pix")]),
+    Function(CGLError, "CGLDescribePixelFormat", [(CGLPixelFormatObj, "pix"), (GLint, "pix_num"), (CGLPixelFormatAttribute, "attrib"), (OpaquePointer(GLint), "value")]),
+    Function(Void, "CGLReleasePixelFormat", [(CGLPixelFormatObj, "pix")]),
+    Function(CGLPixelFormatObj, "CGLRetainPixelFormat", [(CGLPixelFormatObj, "pix")]),
+    Function(GLuint, "CGLGetPixelFormatRetainCount", [(CGLPixelFormatObj, "pix")]),
+    Function(CGLError, "CGLQueryRendererInfo", [(GLuint, "display_mask"), (OpaquePointer(CGLRendererInfoObj), "rend"), (OpaquePointer(GLint), "nrend")]),
+    Function(CGLError, "CGLDestroyRendererInfo", [(CGLRendererInfoObj, "rend")]),
+    Function(CGLError, "CGLDescribeRenderer", [(CGLRendererInfoObj, "rend"), (GLint, "rend_num"), (CGLRendererProperty, "prop"), (OpaquePointer(GLint), "value")]),
+    Function(CGLError, "CGLCreateContext", [(CGLPixelFormatObj, "pix"), (CGLContextObj, "share"), (OpaquePointer(CGLContextObj), "ctx")]),
+    Function(CGLError, "CGLDestroyContext", [(CGLContextObj, "ctx")]),
+    Function(CGLError, "CGLCopyContext", [(CGLContextObj, "src"), (CGLContextObj, "dst"), (GLbitfield, "mask")]),
+    Function(CGLContextObj, "CGLRetainContext", [(CGLContextObj, "ctx")]),
+    Function(Void, "CGLReleaseContext", [(CGLContextObj, "ctx")]),
+    Function(GLuint, "CGLGetContextRetainCount", [(CGLContextObj, "ctx")]),
+    Function(CGLPixelFormatObj, "CGLGetPixelFormat", [(CGLContextObj, "ctx")]),
+    Function(CGLError, "CGLCreatePBuffer", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "target"), (GLenum, "internalFormat"), (GLint, "max_level"), (OpaquePointer(CGLPBufferObj), "pbuffer")]),
+    Function(CGLError, "CGLDestroyPBuffer", [(CGLPBufferObj, "pbuffer")]),
+    Function(CGLError, "CGLDescribePBuffer", [(CGLPBufferObj, "obj"), (OpaquePointer(GLsizei), "width"), (OpaquePointer(GLsizei), "height"), (OpaquePointer(GLenum), "target"), (OpaquePointer(GLenum), "internalFormat"), (OpaquePointer(GLint), "mipmap")]),
+    Function(CGLError, "CGLTexImagePBuffer", [(CGLContextObj, "ctx"), (CGLPBufferObj, "pbuffer"), (GLenum, "source")]),
+    Function(CGLPBufferObj, "CGLRetainPBuffer", [(CGLPBufferObj, "pbuffer")]),
+    Function(Void, "CGLReleasePBuffer", [(CGLPBufferObj, "pbuffer")]),
+    Function(GLuint, "CGLGetPBufferRetainCount", [(CGLPBufferObj, "pbuffer")]),
+    Function(CGLError, "CGLSetOffScreen", [(CGLContextObj, "ctx"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "rowbytes"), (OpaquePointer(Void), "baseaddr")]),
+    Function(CGLError, "CGLGetOffScreen", [(CGLContextObj, "ctx"), (OpaquePointer(GLsizei), "width"), (OpaquePointer(GLsizei), "height"), (OpaquePointer(GLint), "rowbytes"), (OpaquePointer(OpaquePointer(Void)), "baseaddr")]),
+    Function(CGLError, "CGLSetFullScreen", [(CGLContextObj, "ctx")]),
+    Function(CGLError, "CGLSetFullScreenOnDisplay", [(CGLContextObj, "ctx"), (GLuint, "display_mask")]),
+    Function(CGLError, "CGLSetPBuffer", [(CGLContextObj, "ctx"), (CGLPBufferObj, "pbuffer"), (GLenum, "face"), (GLint, "level"), (GLint, "screen")]),
+    Function(CGLError, "CGLGetPBuffer", [(CGLContextObj, "ctx"), (OpaquePointer(CGLPBufferObj), "pbuffer"), (OpaquePointer(GLenum), "face"), (OpaquePointer(GLint), "level"), (OpaquePointer(GLint), "screen")]),
+    Function(CGLError, "CGLClearDrawable", [(CGLContextObj, "ctx")]),
+    Function(CGLError, "CGLFlushDrawable", [(CGLContextObj, "ctx")]),
+    Function(CGLError, "CGLEnable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]),
+    Function(CGLError, "CGLDisable", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname")]),
+    Function(CGLError, "CGLIsEnabled", [(CGLContextObj, "ctx"), (CGLContextEnable, "pname"), (OpaquePointer(GLint), "enable")]),
+    Function(CGLError, "CGLSetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (Const(OpaquePointer(GLint)), "params")]),
+    Function(CGLError, "CGLGetParameter", [(CGLContextObj, "ctx"), (CGLContextParameter, "pname"), (OpaquePointer(GLint), "params")]),
+    Function(CGLError, "CGLSetVirtualScreen", [(CGLContextObj, "ctx"), (GLint, "screen")]),
+    Function(CGLError, "CGLGetVirtualScreen", [(CGLContextObj, "ctx"), (OpaquePointer(GLint), "screen")]),
+    Function(CGLError, "CGLSetGlobalOption", [(CGLGlobalOption, "pname"), (Const(OpaquePointer(GLint)), "params")]),
+    Function(CGLError, "CGLGetGlobalOption", [(CGLGlobalOption, "pname"), (OpaquePointer(GLint), "params")]),
+    Function(CGLError, "CGLSetOption", [(CGLGlobalOption, "pname"), (GLint, "param")]),
+    Function(CGLError, "CGLGetOption", [(CGLGlobalOption, "pname"), (OpaquePointer(GLint), "param")]),
+    Function(CGLError, "CGLLockContext", [(CGLContextObj, "ctx")]),
+    Function(CGLError, "CGLUnlockContext", [(CGLContextObj, "ctx")]),
+    Function(Void, "CGLGetVersion", [(OpaquePointer(GLint), "majorvers"), (OpaquePointer(GLint), "minorvers")]),
+    Function(Const(CString), "CGLErrorString", [(CGLError, "error")]),
+
+    # CGLIOSurface.h, OpenGL framework
+    Function(CGLError, "CGLTexImageIOSurface2D", [(CGLContextObj, "ctx"), (GLenum, "target"), (GLenum, "internal_format"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (IOSurfaceRef, "ioSurface"), (GLuint, "plane")]),
+
+    # CGLDevice.h, OpenGL framework
+    Function(CGLShareGroupObj, "CGLGetShareGroup", [(CGLContextObj, "ctx")]),
+
+    # Undocumented, OpenGL framework
+    Function(CGLError, "CGLSetSurface", [(CGLContextObj, "ctx"), (CGSConnectionID, "cid"), (CGSWindowID, "wid"), (CGSSurfaceID, "sid")]),
+    Function(CGLError, "CGLGetSurface", [(CGLContextObj, "ctx"), (OpaquePointer(CGSConnectionID), "cid"), (OpaquePointer(CGSWindowID), "wid"), (OpaquePointer(CGSSurfaceID), "sid")]),
+    Function(CGLError, "CGLUpdateContext", [(CGLContextObj, "ctx")]),
+    # XXX: Confirm CGLOpenCLMuxLockDown
+    Function(CGLError, "CGLOpenCLMuxLockDown", []),
+    # FIXME: CGLAreContextsShared
+    # FIXME: CGLBackDispatch
+    # FIXME: CGLFrontDispatch
+    # FIXME: CGLGetNextContext
+    # FIXME: CGLRestoreDispatch
+    # FIXME: CGLRestoreDispatchFunction
+    # FIXME: CGLSelectDispatch
+    # FIXME: CGLSelectDispatchBounded
+    # FIXME: CGLSelectDispatchFunction
+    # FIXME: CGLSetPBufferVolatileState
 ])
 
index f850435ad92902b3f8685863c1fc7da79f6ab6f6..86e8a299a6c2afe07bd3610e3ec54c4fc9960f81 100644 (file)
@@ -44,6 +44,7 @@ if __name__ == '__main__':
     print
     print '#include <stdlib.h>'
     print '#include <string.h>'
+    print '#include <unistd.h>'
     print
     print '#ifndef _GNU_SOURCE'
     print '#define _GNU_SOURCE // for dladdr'
@@ -69,7 +70,13 @@ if __name__ == '__main__':
 
 
 /*
- * Handle to the true libGL.so
+ * Path to the true OpenGL framework
+ */
+static const char *libgl_filename = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
+
+
+/*
+ * Handle to the true OpenGL framework.
  */
 static void *libgl_handle = NULL;
 
@@ -80,19 +87,27 @@ static void *libgl_handle = NULL;
 static void * __dlsym(const char *symbol)
 {
     void *result;
-    if (!libgl_handle) {
-        const char * libgl_filename;
 
+    if (!libgl_handle) {
         /* 
-         * Unfortunately we can't just dlopen
-         * /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib
-         * because DYLD_LIBRARY_PATH takes precedence, even for absolute paths.
+        * Unfortunately we can't just dlopen the true dynamic library because
+        * DYLD_LIBRARY_PATH/DYLD_FRAMEWORK_PATH take precedence, even for
+        * absolute paths.  So we create a temporary symlink, and dlopen that
+        * instead.
          */
-        libgl_filename = "libGL.system.dylib";
 
-        libgl_handle = dlopen(libgl_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
+        char temp_filename[] = "/tmp/tmp.XXXXXX";
+
+        if (mktemp(temp_filename) != NULL) {
+           if (symlink(libgl_filename, temp_filename) == 0) {
+                libgl_handle = dlopen(temp_filename, RTLD_LOCAL | RTLD_NOW | RTLD_FIRST);
+                remove(temp_filename);
+            }
+        }
+
         if (!libgl_handle) {
             OS::DebugMessage("error: couldn't load %s\n", libgl_filename);
+            OS::Abort();
             return NULL;
         }
     }
index 5cb276db1d1529bdd311441f92f92b7e3f6bda8b..ad248e129818632eeb1d268d1dc406c1664938a3 100644 (file)
@@ -91,6 +91,20 @@ typedef struct _WGLSWAP
 #elif defined(__APPLE__)
 
 #include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLIOSurface.h>
+#include <OpenGL/CGLDevice.h>
+
+extern "C" {
+
+typedef int CGSConnectionID;
+typedef int CGSWindowID;
+typedef int CGSSurfaceID;
+
+CGLError CGLSetSurface(CGLContextObj ctx, CGSConnectionID cid, CGSWindowID wid, CGSSurfaceID sid);
+CGLError CGLGetSurface(CGLContextObj ctx, CGSConnectionID* cid, CGSWindowID* wid, CGSSurfaceID* sid);
+CGLError CGLUpdateContext(CGLContextObj ctx);
+
+}
 
 #else
 
index b036b359b95e33f8aee1134ee0a7249fa66da4fe..64ea360eb34ba5e27c76ff08faa26923b99448f9 100644 (file)
--- a/glproc.py
+++ b/glproc.py
@@ -439,7 +439,7 @@ class GlDispatcher(Dispatcher):
         print
         
     def is_public_function(self, function):
-        return function.name in public_symbols
+        return function.name in public_symbols or function.name.startswith('CGL')
 
 
 if __name__ == '__main__':
index 2d6d88232ed088030633fbb455e26d596e12b758..c42dd813edf65cc0506fa0d1ad89fd928ea1d20a 100644 (file)
@@ -47,6 +47,9 @@ getDrawable(unsigned long drawable_id) {
         return NULL;
     }
 
+    /* XXX: Support multiple drawables. */
+    drawable_id = 1;
+
     DrawableMap::const_iterator it;
     it = drawable_map.find(drawable_id);
     if (it == drawable_map.end()) {
@@ -77,23 +80,10 @@ getContext(unsigned long long ctx) {
     return it->second;
 }
 
+
 static void retrace_CGLSetCurrentContext(Trace::Call &call) {
     unsigned long long ctx = call.arg(0).toUIntPtr();
 
-    /*
-     * XXX: Frame termination is mostly a guess, because we don't trace enough
-     * of the CGL API to know that.
-     */
-    if (drawable && context) {
-        if (double_buffer) {
-            drawable->swapBuffers();
-        } else {
-            glFlush();
-        }
-
-        frame_complete(call.no);
-    }
-
     glws::Drawable *new_drawable = getDrawable(ctx);
     glws::Context *new_context = getContext(ctx);
 
@@ -109,6 +99,19 @@ static void retrace_CGLSetCurrentContext(Trace::Call &call) {
 }
 
 
+static void retrace_CGLFlushDrawable(Trace::Call &call) {
+    if (drawable && context) {
+        if (double_buffer) {
+            drawable->swapBuffers();
+        } else {
+            glFlush();
+        }
+
+        frame_complete(call.no);
+    }
+}
+
+
 void glretrace::retrace_call_cgl(Trace::Call &call) {
     const char *name = call.name().c_str();
 
@@ -117,10 +120,11 @@ void glretrace::retrace_call_cgl(Trace::Call &call) {
        return;
     }
 
-    if (strcmp(name, "CGLGetCurrentContext") == 0) {
+    if (strcmp(name, "CGLFlushDrawable") == 0) {
+       retrace_CGLFlushDrawable(call);
        return;
     }
 
-    retrace::retrace_unknown(call);
+    return;
 }
 
index 71aad7d6f1f90870d207923d347ffa4644496437..59d28c967336fc3c044a700e5224f94dfe9bb58a 100644 (file)
 extern "C" {
 #endif
 
-typedef int CGSConnectionID;
-typedef int CGSWindowID;
-typedef int CGSSurfaceID;
-
-CGLError CGLGetSurface(CGLContextObj, CGSConnectionID*, CGSWindowID*, CGSSurfaceID*);
 OSStatus CGSGetSurfaceBounds(CGSConnectionID, CGWindowID, CGSSurfaceID, CGRect *);
 
 #ifdef __cplusplus
index 811480079ed7a9a1de7fc3a608460166ab4b09f2..d4adf92f705edc91017f35052c9083eab04abe21 100644 (file)
@@ -498,7 +498,9 @@ class GlTracer(Tracer):
 
         # Several GL state functions take GLenum symbolic names as
         # integer/floats; so dump the symbolic name whenever possible
-        if arg.type in (glapi.GLint, glapi.GLfloat) and arg.name == 'param':
+        if function.name.startswith('gl') \
+           and arg.type in (glapi.GLint, glapi.GLfloat) \
+           and arg.name == 'param':
             assert arg.index > 0
             assert function.args[arg.index - 1].name == 'pname'
             assert function.args[arg.index - 1].type == glapi.GLenum