include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+add_custom_command (
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
+ DEPENDS glproc.py wglapi.py glxapi.py glapi.py glenum.py stdapi.py
+)
+
if (WIN32)
# Put wrappers in a separate directory
set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
DEPENDS wgltrace.py trace.py wglapi.py glapi.py glenum.py winapi.py stdapi.py
)
- add_library (opengl SHARED opengl32.def wgltrace.cpp trace_write.cpp os_win32.cpp)
+ add_library (opengl SHARED opengl32.def wgltrace.cpp trace_write.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
set_target_properties (opengl PROPERTIES
PREFIX ""
OUTPUT_NAME opengl32)
if (MINGW)
- SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
+ set_target_properties(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
endif (MINGW)
else ()
DEPENDS glxtrace.py trace.py glxapi.py glapi.py glenum.py stdapi.py
)
- add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp)
- set_target_properties (glxtrace PROPERTIES PREFIX "")
+ add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp)
+ set_target_properties (glxtrace PROPERTIES
+ COMPILER_DEFINITIONS "-DRETRACE"
+ PREFIX ""
+ )
target_link_libraries (glxtrace dl)
endif ()
endif (WIN32)
if (GLUT_INCLUDE_DIR)
- add_custom_command (
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
- DEPENDS glproc.py wglapi.py glxapi.py glapi.py glenum.py stdapi.py
- )
-
add_custom_command (
OUTPUT glretrace.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
from wglapi import wglapi
+# See http://www.opengl.org/registry/ABI/
public_symbols = set([
"glAccum",
"glAlphaFunc",
"wglUseFontBitmapsW",
"wglUseFontOutlinesA",
"wglUseFontOutlinesW",
+
+ "glXGetProcAddressARB",
+ "glXGetProcAddress",
])
class Dispatcher:
+ def header(self):
+ pass
+ #print 'typedef void (*__PROC)(void);'
+ #print
+ #print 'static __PROC __getPublicProcAddress(const char *name);'
+ #print 'static __PROC __getPrivateProcAddress(const char *name);'
+ #print
+
+ def dispatch_api(self, api):
+ for function in api.functions:
+ dispatcher.dispatch_function(function)
+
+ print '#ifdef RETRACE'
+ for function in api.functions:
+ if not self.is_public_function(function):
+ print '#define %s __%s' % (function.name, function.name)
+ print '#endif /* RETRACE */'
+ print
+
def function_pointer_type(self, function):
return '__PFN' + function.name.upper()
return '__' + function.name + '_ptr'
def dispatch_function(self, function):
- if function.name in public_symbols:
- return
-
+ if self.is_public_function(function):
+ print '#ifndef RETRACE'
+ print
ptype = self.function_pointer_type(function)
pvalue = self.function_pointer_value(function)
print 'typedef ' + function.prototype('* %s' % ptype) + ';'
print ' %s%s(%s);' % (ret, pvalue, ', '.join([str(arg.name) for arg in function.args]))
print '}'
print
- print '#define %s __%s' % (function.name, function.name)
+ if self.is_public_function(function):
+ print '#endif /* !RETRACE */'
+ print
+
+ def is_public_function(self, function):
+ return True
def get_true_pointer(self, function):
ptype = self.function_pointer_type(function)
pvalue = self.function_pointer_value(function)
- if function.name in public_symbols:
- get_proc_address = '__getProcAddress'
+ if self.is_public_function(function):
+ get_proc_address = '__getPublicProcAddress'
else:
- get_proc_address = '__glGetProcAddress'
+ get_proc_address = '__getPrivateProcAddress'
print ' if (!%s) {' % (pvalue,)
print ' %s = (%s)%s("%s");' % (pvalue, ptype, get_proc_address, function.name)
print ' if (!%s) {' % (pvalue,)
print ' }'
def fail_function(self, function):
- print ' std::cerr << "error: unavailable function \\"%s\\"\\n";' % function.name
+ print ' OS::DebugMessage("error: unavailable function \\"%s\\"\\n");' % function.name
if function.fail is not None:
if function.type is stdapi.Void:
assert function.fail == ''
assert function.fail != ''
print ' return %s;' % function.fail
else:
- print ' abort();'
+ print ' __abort();'
+
+
+class GlDispatcher(Dispatcher):
+
+ def header(self):
+ Dispatcher.header(self)
+ print '#ifdef RETRACE'
+ print '# ifdef WIN32'
+ print '# define __getPrivateProcAddress(name) wglGetProcAddress(name)'
+ print '# else'
+ print '# define __getPrivateProcAddress(name) glXGetProcAddressARB((const GLubyte *)(name))'
+ print '# endif'
+ print '# define __abort() OS::Abort()'
+ print '#else /* !RETRACE */'
+ print '# ifdef WIN32'
+ print '# define __getPrivateProcAddress(name) __wglGetProcAddress(name)'
+ print ' static inline PROC __stdcall __wglGetProcAddress(const char * lpszProc);'
+ print '# else'
+ print '# define __getPublicProcAddress(name) dlsym(RTLD_NEXT, name)'
+ print '# define __getPrivateProcAddress(name) __glXGetProcAddressARB((const GLubyte *)(name))'
+ print ' static inline __GLXextFuncPtr __glXGetProcAddressARB(const GLubyte * procName);'
+ print '# endif'
+ print '# define __abort() Trace::Abort()'
+ print '#endif /* !RETRACE */'
+ print
+
+ def is_public_function(self, function):
+ return function.name in public_symbols
if __name__ == '__main__':
print '#include "glimports.hpp"'
print '#include "os.hpp"'
print
- if 0:
- print 'typedef void (*__PROC)(void);'
- print
- print 'static __PROC __getProcAddress(const char *name);'
- print
- print 'static __PROC __glGetProcAddress(const char *name);'
- else:
- print '#ifdef WIN32'
- print '#define __glGetProcAddress wglGetProcAddress'
- print '#else'
- print '#define __glGetProcAddress(name) glXGetProcAddress((const GLubyte *)(name))'
- print '#endif'
print
- dispatcher = Dispatcher()
- for function in glapi.functions:
- dispatcher.dispatch_function(function)
+ dispatcher = GlDispatcher()
+ dispatcher.header()
+ print '#ifdef WIN32'
+ print
+ dispatcher.dispatch_api(wglapi)
+ print '#else /* !WIN32 */'
+ print
+ dispatcher.dispatch_api(glxapi)
+ print '#endif /* !WIN32 */'
+ print
+ dispatcher.dispatch_api(glapi)
print
if 0:
print '''
return GetProcAddress(g_hDll, name);
}
-static inline __PROC
-__glGetProcAddress(const char *name) {
- return __wglGetProcAddress(name);
-}
-
#else
static void g_module = NULL;
static inline __PROC
__glGetProcAddress(const char *name) {
- return __glXGetProcAddress(name);
+ return __glXGetProcAddressARB(name);
}
#endif
#include <stdio.h>
#include <iostream>
+#define RETRACE
+
#include "glproc.hpp"
#include <GL/glut.h>
PROC = Opaque("__GLXextFuncPtr")
-glxapi.add_functions(glapi.functions)
glxapi.add_functions([
Function(GLXContext, "glXCreateContext", [(Display, "dpy"), (Pointer(XVisualInfo), "vis"), (GLXContext, "shareList"), (Bool_, "direct")]),
# TODO: the rest
"""GLX tracing generator."""
+from stdapi import API
+from glapi import glapi
from glxapi import glxapi
from trace import Tracer
class GlxTracer(Tracer):
def get_function_address(self, function):
- if function.name.startswith("glXGetProcAddress"):
- return 'dlsym(RTLD_NEXT, "%s")' % (function.name,)
- else:
- print ' if (!pglXGetProcAddress) {'
- print ' pglXGetProcAddress = (PglXGetProcAddress)dlsym(RTLD_NEXT, "glXGetProcAddress");'
- print ' if (!pglXGetProcAddress)'
- print ' Trace::Abort();'
- print ' }'
- return 'pglXGetProcAddress((const GLubyte *)"%s")' % (function.name,)
+ return '__%s' % (function.name,)
def wrap_ret(self, function, instance):
if function.name.startswith("glXGetProcAddress"):
print '#include <string.h>'
print '#include <dlfcn.h>'
print
- print '#include "glimports.hpp"'
- print
print '#include "trace_write.hpp"'
+ print
+ print '#include "glproc.hpp"'
print '#include "glsize.hpp"'
print
print 'extern "C" {'
print
+ api = API()
+ api.add_api(glxapi)
+ api.add_api(glapi)
tracer = GlxTracer()
- tracer.trace_api(glxapi)
+ tracer.trace_api(api)
print
print '} /* extern "C" */'
class API:
- def __init__(self, name):
+ def __init__(self, name = None):
self.name = name
self.headers = []
self.functions = []
def add_interfaces(self, interfaces):
self.interfaces.extend(interfaces)
+ def add_api(self, api):
+ self.headers.extend(api.headers)
+ self.add_functions(api.functions)
+ self.add_interfaces(api.interfaces)
+
def get_function_by_name(self, name):
for function in self.functions:
if function.name == name:
self.dllname = dllname
def get_function_address(self, function):
- return '__GetProcAddress("%s")' % (function.name,)
-
+ return '__%s' % (function.name,)
def header(self, api):
Tracer.header(self, api)
#ifndef _TRACE_WRITE_HPP_
#define _TRACE_WRITE_HPP_
+#include <stddef.h>
+
namespace Trace {
typedef unsigned Id;
wglapi = API("WGL")
-wglapi.add_functions(glapi.functions)
HGLRC = Alias("HGLRC", HANDLE)
"""WGL tracing code generator."""
+from stdapi import API
+from glapi import glapi
from wglapi import wglapi
from trace import Tracer
from codegen import *
class WglTracer(Tracer):
def get_function_address(self, function):
- #print 'DebugBreak();'
- if function.name in public_symbols:
- return '__GetProcAddress("%s")' % (function.name,)
- else:
- print ' if (!pwglGetProcAddress) {'
- print ' pwglGetProcAddress = (PwglGetProcAddress)__GetProcAddress("wglGetProcAddress");'
- print ' if (!pwglGetProcAddress)'
- print ' Trace::Abort();'
- print ' }'
- return 'pwglGetProcAddress("%s")' % (function.name,)
+ return '__%s' % (function.name,)
def wrap_ret(self, function, instance):
if function.name == "wglGetProcAddress":
print
print '#define _GDI32_'
print
- print '#include "glimports.hpp"'
+ print '#include <string.h>'
+ print '#include <windows.h>'
print
print '#include "trace_write.hpp"'
print '#include "os.hpp"'
- print '#include "glsize.hpp"'
print
- print 'extern "C" {'
print '''
static HINSTANCE g_hDll = NULL;
static PROC
-__GetProcAddress(LPCSTR lpProcName)
+__getPublicProcAddress(LPCSTR lpProcName)
{
if (!g_hDll) {
char szDll[MAX_PATH] = {0};
}
'''
+ print '#include "glproc.hpp"'
+ print '#include "glsize.hpp"'
+ print
+ print 'extern "C" {'
+ print
+ api = API()
+ api.add_api(wglapi)
+ api.add_api(glapi)
tracer = WglTracer()
- tracer.trace_api(wglapi)
+ tracer.trace_api(api)
print
print '} /* extern "C" */'