*/
const Entry<CallFlags>
callFlagTable[] = {
- { "CGLGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
{ "CGLFlushDrawable", CALL_FLAG_END_FRAME },
+ { "CGLGetCurrentContext", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
{ "IDirect3D9::CheckDeviceFormat", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
{ "IDirect3D9::EnumAdapterModes", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
{ "IDirect3D9::GetAdapterModeCount", CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },