$CURL ${3:-} -X POST ${2:+-H 'Content-Type: application/json' -d "$2"} $URL/$1
}
+# POST to a URL endpoint with optional JSON data using a cookie
+#
+# Usage:
+#
+# curl_post_cookie <name> <ENDPOINT> [data] [CURL_OPTIONS]
+#
+# Where <name> is a string for which there is a defined variable
+# named ${name}_cookie which in turn holds a value that is a filename
+# of a valid cookie
+curl_post_cookie()
+{
+ cookie=${1}_cookie
+ curl_post $2 "${3:-}" "-b ${!cookie} ${4:-}"
+}
+
# PUT to a URL endpoint with optional JSON data
#
# Usage:
$CURL ${2:-} $URL/$1
}
+# GET from a URL endpoint using a cookie
+#
+# Usage:
+#
+# curl_get_cookie <name> <ENDPOINT> [CURL_OPTIONS]
+#
+# Where <name> is a string for which there is a defined variable
+# named ${name}_cookie which in turn holds a value that is a filename
+# of a valid cookie
+curl_get_cookie()
+{
+ cookie=${1}_cookie
+ curl_get $2 "-b ${!cookie} ${3:-}"
+}
+
# Create a new game of the specified engine type
#
# Usage:
empathy_game_path=empathy/$empathy_game_id
-empathy_profile()
+# Given a player name as $1 (eg. "empathy_player_activate alice") set both
+# $1_cookie and $1_pid (that is $alice_cookie and $alice_pid) to
+# a filename containing a cookie and the PID of a running event-streaming
+# process.
+empathy_player_activate()
{
- cookie_file=".cookie-empathy-$1"
- curl_put /profile "{ \"nickname\": \"$1\" }" "-c $cookie_file"
- echo $cookie_file
+ player="$1"
+ player_cookie=${player}_cookie
+ player_pid=${player}_pid
+
+ eval ${player_cookie}=".cookie-empathy-$player"
+ curl_put /profile "{ \"nickname\": \"$player\" }" "-c ${!player_cookie}"
+ curl_get_cookie $player $empathy_game_path/events >/dev/null 2>&1 &
+ eval ${player_pid}=$!
}
-curl_get_event()
+empathy_get_event()
{
- curl_get $1 "-m 0.1 $3" 2>&1 \
- | grep "^event: $2" -A 1 \
+ curl_get_cookie $1 $2 "-m 0.1" 2>&1 \
+ | grep "^event: $3" -A 1 \
| grep ^data: \
| sed -e 's,^data: *,,'
}
empathy_player_name()
{
- curl_get_event $empathy_game_path/events player-info "-b $1" | jq -r .name
+ empathy_get_event $1 $empathy_game_path/events player-info | jq -r .name
}
TEST "Set 'alice' in session"
-alice=$(empathy_profile alice)
-test "$alice" = ".cookie-empathy-alice"
+empathy_player_activate alice
+test "$alice_cookie" = ".cookie-empathy-alice"
TEST_END
TEST "Register alice and verify name"
-result=$(empathy_player_name $alice)
+result=$(empathy_player_name alice)
test "$result" = "alice"
TEST_END
TEST "Register bob"
-bob=$(empathy_profile bob)
-result=$(empathy_player_name $bob)
+empathy_player_activate bob
+result=$(empathy_player_name bob)
test "$result" = "bob"
TEST_END
TEST "Register charlie"
-charlie=$(empathy_profile charlie)
-result=$(empathy_player_name $charlie)
+empathy_player_activate charlie
+result=$(empathy_player_name charlie)
test "$result" = "charlie"
TEST_END
empathy_submit_prompt()
{
- curl_post $empathy_game_path/prompts "{ \"items\": $2, \"prompt\": \"$3\"}" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/prompts "{ \"items\": $2, \"prompt\": \"$3\"}"
}
TEST "Huge numbers are rejected"
-result=$(empathy_submit_prompt $alice 10000 "10,000 Maniacs")
+result=$(empathy_submit_prompt alice 10000 "10,000 Maniacs")
test "$result" = '{"valid":false,"message":"Maximum number of items is 20"}'
TEST_END
TEST "Submit a category"
-prompt_id=$(empathy_submit_prompt $alice 4 "4 things on a beach" | jq .id)
+prompt_id=$(empathy_submit_prompt alice 4 "4 things on a beach" | jq .id)
test "$prompt_id" = "1"
TEST_END
empathy_vote()
{
- curl_post $empathy_game_path/vote/$2 "" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/vote/$2
}
TEST "Vote on this category"
-empathy_vote $alice $prompt_id
+empathy_vote alice $prompt_id
test "$?" = "0"
TEST_END
empathy_start()
{
- curl_post $empathy_game_path/start/$2 "" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/start/$2
}
TEST "Start the game with this category"
-empathy_start $alice $prompt_id
+empathy_start alice $prompt_id
test "$?" = "0"
TEST_END
empathy_answer()
{
- curl_post $empathy_game_path/answer/$2 "{ \"answers\": [$3]}" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/answer/$2 "{ \"answers\": [$3]}"
}
TEST_SUBSECTION "Submitting answers"
TEST "Submit from a non-player fails"
+bogus_cookie=/dev/null
result=$(empathy_answer bogus $prompt_id '"Sun", "Sand", "Water", "People"')
test "$result" = '{"valid":false,"message":"Player not found"}'
TEST_END
TEST "Submit from alice succeeds"
-result=$(empathy_answer $alice $prompt_id '"sun", "sand", "water", "people"')
+result=$(empathy_answer alice $prompt_id '"sun", "sand", "water", "people"')
test "$result" = '{"valid":true}'
TEST_END
TEST "Submit from bob succeeds"
-result=$(empathy_answer $bob $prompt_id '"sand", "sands", "SunLight", "towels"')
+result=$(empathy_answer bob $prompt_id '"sand", "sands", "SunLight", "towels"')
test "$result" = '{"valid":true}'
TEST_END
empathy_ambiguities()
{
- curl_get_event $empathy_game_path/events game-state "-b $1" \
+ empathy_get_event $1 $empathy_game_path/events game-state \
| jq .ambiguities
}
TEST "Judging hasn't started with player unsubmitted"
-result=$(echo $(empathy_ambiguities $alice))
+result=$(echo $(empathy_ambiguities alice))
test "$result" = "null"
TEST_END
TEST "Submit from charlie succeeds"
-result=$(empathy_answer $charlie $prompt_id '"SunShine", "Grains of Sand", "wafer", "people"')
+result=$(empathy_answer charlie $prompt_id '"SunShine", "Grains of Sand", "wafer", "people"')
test "$result" = '{"valid":true}'
TEST_END
TEST_SUBSECTION "Transition from answering to judging (no voting needed)"
TEST "Judging already started"
-result=$(echo $(empathy_ambiguities $alice))
+result=$(echo $(empathy_ambiguities alice))
test "$result" != "null"
TEST_END
empathy_ambiguities_list()
{
- curl_get_event $empathy_game_path/events game-state "-b $1" \
+ empathy_get_event $1 $empathy_game_path/events game-state \
| jq .ambiguities[]
}
TEST "Received all unique words"
# echo here is to strip newlines
-result=$(echo $(empathy_ambiguities_list $alice))
+result=$(echo $(empathy_ambiguities_list alice))
test "$result" = '"Grains of Sand" "people" "sand" "sands" "sun" "SunLight" "SunShine" "towels" "wafer" "water"'
TEST_END
empathy_judged()
{
- curl_post $empathy_game_path/judged/$2 "{ \"word_groups\": $3}" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/judged/$2 "{ \"word_groups\": $3}"
}
TEST "Submit word groups from alice"
-result=$(empathy_judged $alice $prompt_id '[["sun","SunLight","SunShine"],["sand","sands","Grains of Sand"],["water","wafer"]]')
+result=$(empathy_judged alice $prompt_id '[["sun","SunLight","SunShine"],["sand","sands","Grains of Sand"],["water","wafer"]]')
test "$result" = '{"valid":true}'
TEST_END
TEST "Submit word groups from bob"
-result=$(empathy_judged $bob $prompt_id '[["sands","grains of sand"],["water","wafer"]]')
+result=$(empathy_judged bob $prompt_id '[["sands","grains of sand"],["water","wafer"]]')
test "$result" = '{"valid":true}'
TEST_END
empathy_scores()
{
- curl_get_event $empathy_game_path/events game-state "-b $1" \
+ empathy_get_event $1 $empathy_game_path/events game-state \
| jq .scores
}
TEST "Scoring hasn't started with player unsubmitted"
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores alice))
test "$result" = "null"
TEST_END
TEST "Submit word groups from charlie"
-result=$(empathy_judged $charlie $prompt_id '[["SunLight","SunShine"],["sand","Grains of Sand"]]')
+result=$(empathy_judged charlie $prompt_id '[["SunLight","SunShine"],["sand","Grains of Sand"]]')
test "$result" = '{"valid":true}'
TEST_END
TEST_SUBSECTION "Transition from judging to scoring (no voting needed)"
TEST "Scoring already started"
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores alice))
test "$result" != "null"
TEST_END
empathy_scores_names_numbers()
{
- curl_get_event $empathy_game_path/events game-state "-b $1" \
+ empathy_get_event $1 $empathy_game_path/events game-state \
| jq '.scores.scores[]|.player,.score'
}
TEST "Verify final scores as expected"
# echo here is to strip newlines
-result=$(echo $(empathy_scores_names_numbers $alice))
+result=$(echo $(empathy_scores_names_numbers alice))
test "$result" = '"charlie" 9 "alice" 8 "bob" 6'
TEST_END
empathy_words_submitted()
{
- curl_get_event $empathy_game_path/events game-state "-b $1" \
+ empathy_get_event $1 $empathy_game_path/events game-state \
| jq '.scores.words[].word'
}
TEST "Verify final list of words submitted"
# echo here is to strip newlines
-result=$(echo $(empathy_words_submitted $alice))
+result=$(echo $(empathy_words_submitted alice))
test "$result" = '"Grains of Sand/sand/sands" "SunLight/SunShine" "wafer/water" "people" "sun" "towels"'
TEST_END
TEST_END
TEST "Verify scoring is over"
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores alice))
test "$result" = "null"
TEST_END
empathy_answering()
{
- curl_post $empathy_game_path/answering/$2 "" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/answering/$2
}
TEST "Start 4-player game, 3 submissions"
-dale=$(empathy_profile dale)
-result=$(empathy_player_name $dale)
+empathy_player_activate dale
+result=$(empathy_player_name dale)
test "$result" = "dale"
-prompt_id=$(empathy_submit_prompt $alice 4 "3 little words" | jq .id)
-empathy_start $alice $prompt_id
-empathy_answer $alice $prompt_id '"I", "love", "you"' >/dev/null
-empathy_answer $bob $prompt_id '"I", "love", "food"' >/dev/null
-empathy_answer $charlie $prompt_id '"food", "is", "good"' >/dev/null
-result=$(empathy_answering $dale $prompt_id)
+prompt_id=$(empathy_submit_prompt alice 4 "3 little words" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice $prompt_id '"I", "love", "you"' >/dev/null
+empathy_answer bob $prompt_id '"I", "love", "food"' >/dev/null
+empathy_answer charlie $prompt_id '"food", "is", "good"' >/dev/null
+result=$(empathy_answering dale $prompt_id)
test "$result" = '{"valid":true}'
TEST_END
TEST "Judging hasn't started with player unsubmitted"
-result=$(echo $(empathy_ambiguities $alice))
+result=$(echo $(empathy_ambiguities alice))
test "$result" = "null"
TEST_END
empathy_end_answers()
{
- curl_post $empathy_game_path/end-answers/$2 "" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/end-answers/$2
}
TEST "Minority of players vote to end answering"
-empathy_end_answers $alice $prompt_id
-empathy_end_answers $bob $prompt_id
+empathy_end_answers alice $prompt_id
+empathy_end_answers bob $prompt_id
test "$?" = "0"
TEST_END
TEST "Judging still hasn't started"
-result=$(echo $(empathy_ambiguities $alice))
+result=$(echo $(empathy_ambiguities alice))
test "$result" = "null"
TEST_END
TEST "Majority of players vote to end answering"
-empathy_end_answers $charlie $prompt_id
+empathy_end_answers charlie $prompt_id
test "$?" = "0"
TEST_END
TEST "Judging has now started"
-result=$(echo $(empathy_ambiguities $alice))
+result=$(echo $(empathy_ambiguities alice))
test "$result" != "null"
TEST_END
TEST "Submit word groups from majority"
-empathy_judged $alice $prompt_id '[]' >/dev/null
-result=$(empathy_judged $bob $prompt_id '[]')
+empathy_judged alice $prompt_id '[]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
test "$result" = '{"valid":true}'
TEST_END
TEST "Scoring hasn't started with player unsubmitted"
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores alice))
test "$result" = "null"
TEST_END
empathy_end_judging()
{
- curl_post $empathy_game_path/end-judging/$2 "" "-b $1"
+ curl_post_cookie $1 $empathy_game_path/end-judging/$2
}
TEST "Minority of players vote to end judging"
-empathy_end_judging $alice $prompt_id
+empathy_end_judging alice $prompt_id
test "$?" = "0"
TEST_END
TEST "Scoring still hasn't started"
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores alice))
test "$result" = "null"
TEST_END
TEST "Majority of players vote to end judging"
-empathy_end_judging $bob $prompt_id
+empathy_end_judging bob $prompt_id
test "$?" = "0"
TEST_END
TEST "Scoring has now started"
-result=$(echo $(empathy_scores $alice))
+result=$(echo $(empathy_scores alice))
test "$result" != "null"
TEST_END
+pkill -P $alice_pid
+pkill -P $bob_pid
+pkill -P $charlie_pid
+pkill -P $dale_pid
+
TEST_REPORT