return stride*maxIndex + elementSize;
}
+#define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
+#define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
+#define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
+#define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
+#define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+
+static inline size_t
+__glDrawArrays_maxindex(GLint first, GLsizei count)
+{
+ return first + count - 1;
+}
+
+static inline size_t
+__glDrawElements_maxindex(GLsizei count, GLenum type, const GLvoid *_indices)
+{
+ size_t maxindex = 0;
+ unsigned i;
+
+ if (type == GL_UNSIGNED_BYTE) {
+ const GLubyte *indices = (const GLubyte *)_indices;
+ for (i = 0; i < count; ++i) {
+ if (indices[i] > maxindex) {
+ maxindex = indices[i];
+ }
+ }
+ } else if (type == GL_UNSIGNED_SHORT) {
+ const GLushort *indices = (const GLushort *)_indices;
+ for (i = 0; i < count; ++i) {
+ if (indices[i] > maxindex) {
+ maxindex = indices[i];
+ }
+ }
+ } else if (type == GL_UNSIGNED_INT) {
+ const GLuint *indices = (const GLuint *)_indices;
+ for (i = 0; i < count; ++i) {
+ if (indices[i] > maxindex) {
+ maxindex = indices[i];
+ }
+ }
+ } else {
+ OS::DebugMessage("warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ }
+
+ return maxindex;
+}
+
+static inline size_t
+__glDrawRangeElements_maxindex(GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
+{
+ return __glDrawElements_maxindex(count, type, indices);
+}
+
static inline size_t
__glCallLists_size(GLsizei n, GLenum type)
{
"""GL tracing generator."""
+import stdapi
+import glapi
from glxapi import glxapi
from trace import Tracer, dump_instance
+class TypeGetter(stdapi.Visitor):
+ '''Determine which glGet*v function that matches the specified type.'''
+
+ def visit_const(self, const):
+ return self.visit(const.type)
+
+ def visit_alias(self, alias):
+ if alias.expr == 'GLboolean':
+ return 'glGetBooleanv', alias.expr
+ elif alias.expr == 'GLdouble':
+ return 'glGetDoublev', alias.expr
+ elif alias.expr == 'GLfloat':
+ return 'glGetFloatv', alias.expr
+ elif alias.expr in ('GLint', 'GLsizei'):
+ return 'glGetIntegerv', 'GLint'
+ else:
+ print alias.expr
+ assert False
+
+ def visit_enum(self, enum):
+ return 'glGetIntegerv', 'GLint'
+
+ def visit_bitmask(self, bitmask):
+ return 'glGetIntegerv', 'GLint'
+
+ def visit_opaque(self, pointer):
+ return 'glGetPointerv', 'GLvoid *'
+
+
class GlTracer(Tracer):
def header(self, api):
Tracer.footer(self, api)
self.state_tracker_impl(api)
- array_names = {
- "VERTEX": "glVertexPointer",
- "NORMAL": "glNormalPointer",
- "COLOR": "glColorPointer",
- "INDEX": "glIndexPointer",
- "TEX_COORD": "glTexCoordPointer",
- "EDGE_FLAG": "glEdgeFlagPointer",
- "FOG_COORD": "glFogCoordPointer",
- "SECONDARY_COLOR": "glSecondaryColorPointer",
- }
-
- pointer_function_names = {
- "glVertexPointer": "VERTEX",
- "glNormalPointer": "NORMAL",
- "glColorPointer": "COLOR",
- "glIndexPointer": "INDEX",
- "glTexCoordPointer": "TEX_COORD",
- "glEdgeFlagPointer": "EDGE_FLAG",
- "glFogCoordPointer": "FOG_COORD",
- "glSecondaryColorPointer": "SECONDARY_COLOR",
- #"glInterleavedArrays": ("InterleavedArrays", None)
- #"glVertexPointerEXT": "VERTEX",
- #"glNormalPointerEXT": "NORMAL",
- #"glColorPointerEXT": "COLOR",
- #"glIndexPointerEXT": "INDEX",
- #"glTexCoordPointerEXT": "TEX_COORD",
- #"glEdgeFlagPointerEXT": "EDGE_FLAG",
- #"glFogCoordPointerEXT": "FOG_COORD",
- #"glSecondaryColorPointerEXT": "SECONDARY_COLOR",
-
- #"glVertexAttribPointer": "VertexAttribPointer",
- #"glVertexAttribPointerARB": "VertexAttribPointer",
- #"glVertexAttribPointerNV": "VertexAttribPointer",
- #"glVertexAttribLPointer": "VertexAttribLPointer",
-
- #"glMatrixIndexPointerARB": "MatrixIndexPointer",
- }
-
- bind_buffer_enums = [
- 'ARRAY_BUFFER',
- 'ELEMENT_ARRAY_BUFFER',
- 'PIXEL_PACK_BUFFER',
- 'PIXEL_UNPACK_BUFFER',
- ]
-
- client_state_enums = [
- 'COLOR_ARRAY',
- 'EDGE_FLAG_ARRAY',
- 'FOG_COORD_ARRAY',
- 'INDEX_ARRAY',
- 'NORMAL_ARRAY',
- 'SECONDARY_COLOR_ARRAY',
- 'TEXTURE_COORD_ARRAY',
- 'VERTEX_ARRAY',
+ arrays = [
+ ("Vertex", "VERTEX"),
+ ("Normal", "NORMAL"),
+ ("Color", "COLOR"),
+ ("Index", "INDEX"),
+ ("TexCoord", "TEXTURE_COORD"),
+ ("EdgeFlag", "EDGE_FLAG"),
+ ("FogCoord", "FOG_COORD"),
+ ("SecondaryColor", "SECONDARY_COLOR"),
]
def state_tracker_decl(self, api):
# A simple state tracker to track the pointer values
- # define the NEW_XXXX dirty flags
- value = 1
- for array_name in self.array_names.iterkeys():
- dirtyflag = "NEW_%s" % array_name.upper()
- print '#define %s 0x%x' % (dirtyflag, value)
- value <<= 1
- print
-
- # declare the state structure
- print 'struct {'
- for enum in self.bind_buffer_enums:
- print ' GLuint %s;' % (enum.lower(),)
- for enum in self.client_state_enums:
- print ' GLboolean %s;' % (enum.lower(),)
- for array_name, function_name in self.array_names.iteritems():
- function = api.get_function_by_name(function_name)
- print ' struct {'
- for arg in function.args:
- print ' %s %s;' % (arg.type, arg.name)
- print ' } %s;' % array_name.lower()
- print ' unsigned dirty;'
- print '} __state;'
- print
- print 'static void __state_update(GLsizei maxIndex);'
+ print 'static void __trace_arrays(GLsizei maxindex);'
print
- def trace_function_impl_body(self, function):
- # Track bound VBOs
- if function.name in ('glBindBuffer', 'glBindBufferARB'):
- print ' switch(%s) {' % function.args[0].name
- for enum in self.bind_buffer_enums:
- print ' case GL_%s:' % enum
- print ' __state.%s = %s;' % (enum.lower(), function.args[1].name)
- print ' break;'
- print ' }'
-
- # Track enabled arrays
- if function.name == 'glEnableClientState':
- print ' switch(%s) {' % function.args[0].name
- for enum in self.client_state_enums:
- print ' case GL_%s:' % enum
- print ' __state.%s = GL_TRUE;' % (enum.lower(),)
- print ' break;'
- print ' }'
- if function.name == 'glDisableClientState':
- print ' switch(%s) {' % function.args[0].name
- for enum in self.client_state_enums:
- print ' case GL_%s:' % enum
- print ' __state.%s = GL_FALSE;' % (enum.lower(),)
- print ' break;'
- print ' }'
+ array_pointer_function_names = set((
+ "glVertexPointer",
+ "glNormalPointer",
+ "glColorPointer",
+ "glIndexPointer",
+ "glTexCoordPointer",
+ "glEdgeFlagPointer",
+ "glFogCoordPointer",
+ "glSecondaryColorPointer",
+
+ "glInterleavedArrays",
+
+ #"glVertexPointerEXT",
+ #"glNormalPointerEXT",
+ #"glColorPointerEXT",
+ #"glIndexPointerEXT",
+ #"glTexCoordPointerEXT",
+ #"glEdgeFlagPointerEXT",
+ #"glFogCoordPointerEXT",
+ #"glSecondaryColorPointerEXT",
+
+ #"glVertexAttribPointer",
+ #"glVertexAttribPointerARB",
+ #"glVertexAttribPointerNV",
+ #"glVertexAttribLPointer",
+
+ #"glMatrixIndexPointerARB",
+ ))
- # Track array pointers
- if function.name in self.pointer_function_names:
- array_name = self.pointer_function_names[function.name]
- dirtyflag = "NEW_%s" % array_name.upper()
- for arg in function.args:
- assert not arg.output
- print ' __state.%s.%s = %s;' % (array_name.lower(), arg.name, arg.name)
- print ' __state.dirty |= %s; ' % dirtyflag
+ draw_function_names = set((
+ 'glDrawArrays',
+ 'glDrawElements',
+ 'glDrawRangeElements',
+ ))
- # Defer tracing
+ def trace_function_impl_body(self, function):
+ # Defer tracing of array pointers
+ if function.name in self.array_pointer_function_names:
+ print ' GLint __array_buffer = 0;'
+ print ' __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
+ print ' if (!__array_buffer) {'
self.dispatch_function(function)
- return
+ print ' return;'
+ print ' }'
- if function.name == 'glDrawArrays':
- print ' __state_update(first + count - 1);'
+ if function.name in self.draw_function_names:
+ arg_names = ', '.join([arg.name for arg in function.args[1:]])
+ print ' __trace_arrays(__%s_maxindex(%s));' % (function.name, arg_names)
Tracer.trace_function_impl_body(self, function)
+ def dump_arg_instance(self, function, arg):
+ if function.name in self.draw_function_names and arg.name == 'indices':
+ print ' Trace::LiteralBlob((const void *)%s, count*__gl_type_size(type));' % (arg.name)
+ else:
+ dump_instance(arg.type, arg.name)
+
def state_tracker_impl(self, api):
# A simple state tracker to track the pointer values
# update the state
- print 'static void __state_update(GLsizei maxIndex)'
+ print 'static void __trace_arrays(GLsizei maxindex)'
print '{'
- print ' GLint __array_buffer = 0;'
- print ' __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
- for array_name, function_name in self.array_names.iteritems():
+ for camelcase_name, uppercase_name in self.arrays:
+ function_name = 'gl%sPointer' % camelcase_name
+ enable_name = 'GL_%s_ARRAY' % uppercase_name
+ binding_name = 'GL_%s_ARRAY_BUFFER_BINDING' % uppercase_name
function = api.get_function_by_name(function_name)
- dirtyflag = "NEW_%s" % array_name.upper()
- if array_name == 'TEX_COORD':
- enableflag = 'TEXTURE_COORD_ARRAY'.lower()
- else:
- enableflag = '%s_array' % array_name.lower()
- print ' if (__state.%s && (__state.dirty & %s)) {' % (enableflag, dirtyflag)
- print ' unsigned __call = Trace::BeginEnter(__%s_sig);' % (function.name,)
+
+ print ' // %s' % function.name
+ print ' {'
+ print ' GLboolean __enabled = GL_FALSE;'
+ print ' __glGetBooleanv(%s, &__enabled);' % enable_name
+ print ' if (__enabled) {'
+ print ' GLint __binding = 0;'
+ print ' __glGetIntegerv(%s, &__binding);' % binding_name
+ print ' if (!__binding) {'
+
+ # Get the arguments via glGet*
+ for arg in function.args:
+ arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name, arg.name.upper())
+ arg_get_function, arg_type = TypeGetter().visit(arg.type)
+ print ' %s %s = 0;' % (arg_type, arg.name)
+ print ' __%s(%s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
+
+ arg_names = ', '.join([arg.name for arg in function.args[:-1]])
+ print ' size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)
+
+ # Emit a fake function
+ print ' unsigned __call = Trace::BeginEnter(__%s_sig);' % (function.name,)
for arg in function.args:
assert not arg.output
- value = '__state.%s.%s' % (array_name.lower(), arg.name)
- print ' Trace::BeginArg(%u);' % (arg.index,)
+ print ' Trace::BeginArg(%u);' % (arg.index,)
if arg.name != 'pointer':
- dump_instance(arg.type, value)
+ dump_instance(arg.type, arg.name)
else:
- print ' if (__state.array_buffer) {'
- print ' Trace::LiteralOpaque((const void *)%s);' % value
- print ' __state.dirty &= ~%s;' % dirtyflag
- print ' } else {'
- if array_name in ('INDEX', 'EDGE_FLAG', 'FOG_COORD'):
- size = '1'
- elif array_name == 'NORMAL':
- size = '3'
- else:
- size = '__state.%s.size' % array_name.lower()
- if array_name == 'EDGE_FLAG':
- type = 'GL_BOOL'
- else:
- type = '__state.%s.type' % array_name.lower()
- stride = '__state.%s.stride' % array_name.lower()
- print ' Trace::LiteralBlob((const void *)%s, __glArrayPointer_size(%s, %s, %s, maxIndex));' % (value, size, type, stride)
- print ' }'
- print ' Trace::EndArg();'
- print ' Trace::EndEnter();'
- print ' Trace::BeginLeave(__call);'
- print ' Trace::EndLeave();'
+ print ' Trace::LiteralBlob((const void *)%s, __size);' % (arg.name)
+ print ' Trace::EndArg();'
+
+ print ' Trace::EndEnter();'
+ print ' Trace::BeginLeave(__call);'
+ print ' Trace::EndLeave();'
+ print ' }'
+ print ' }'
print ' }'
+ print
print '}'
print