empathy_game_path=empathy/$empathy_game_id
+# Usage: empathy_get <player_name> <endpoint> [curl_options]
+empathy_get()
+{
+ curl_get_cookie $1 $empathy_game_path/$2 "${3:-}"
+}
+
+# Usage: empathy_post <player_name> <endpoint> [data]
+empathy_post()
+{
+ curl_post_cookie $1 $empathy_game_path/$2 "${3:-}"
+}
+
# Given a player name as $1 (eg. "empathy_player_activate alice") set both
# $1_cookie and $1_pid (that is $alice_cookie and $alice_pid) to
# a filename containing a cookie and the PID of a running event-streaming
eval ${player_cookie}=".cookie-empathy-$player"
curl_put /profile "{ \"nickname\": \"$player\" }" "-c ${!player_cookie}"
- curl_get_cookie $player $empathy_game_path/events >/dev/null 2>&1 &
+ empathy_get $player events >/dev/null 2>&1 &
eval ${player_pid}=$!
}
+# Pulls a single named event out of the empathy event stream
+#
+# Usage: empathy_get_event <player_name> <event_name>
empathy_get_event()
{
- curl_get_cookie $1 $2 "-m 0.1" 2>&1 \
- | grep "^event: $3" -A 1 \
+ empathy_get $1 events "-m 0.1" 2>&1 \
+ | grep "^event: $2" -A 1 \
| grep ^data: \
| sed -e 's,^data: *,,'
}
+# Usage: empathy_player_name <player_name>
empathy_player_name()
{
- empathy_get_event $1 $empathy_game_path/events player-info | jq -r .name
+ empathy_get_event $1 player-info | jq -r .name
}
TEST "Set 'alice' in session"
TEST_SUBSECTION "Category selection"
+# Usage: empathy_submit_prompt <player_name> <count> <prompt_string>
empathy_submit_prompt()
{
- curl_post_cookie $1 $empathy_game_path/prompts "{ \"items\": $2, \"prompt\": \"$3\"}"
+ empathy_post $1 prompts "{ \"items\": $2, \"prompt\": \"$3\"}"
}
TEST "Huge numbers are rejected"
test "$prompt_id" = "1"
TEST_END
+# Usage: empathy_vote <player_name> <prompt_id>
empathy_vote()
{
- curl_post_cookie $1 $empathy_game_path/vote/$2
+ empathy_post $1 vote/$2
}
TEST "Vote on this category"
test "$?" = "0"
TEST_END
+# Usage: empathy_start <player_name> <prompt_id>
empathy_start()
{
- curl_post_cookie $1 $empathy_game_path/start/$2
+ empathy_post $1 start/$2
}
TEST "Start the game with this category"
test "$?" = "0"
TEST_END
+# Usage: empathy_answer <player_name> <prompt_id> <answers_string>
empathy_answer()
{
- curl_post_cookie $1 $empathy_game_path/answer/$2 "{ \"answers\": [$3]}"
+ empathy_post $1 answer/$2 "{ \"answers\": [$3]}"
}
TEST_SUBSECTION "Submitting answers"
test "$result" = '{"valid":true}'
TEST_END
+# Usage: empathy_ambiguities <player_name>
empathy_ambiguities()
{
- empathy_get_event $1 $empathy_game_path/events game-state \
- | jq .ambiguities
+ empathy_get_event $1 game-state | jq .ambiguities
}
TEST "Judging hasn't started with player unsubmitted"
TEST_SUBSECTION "Judging answers"
+# Usage: empathy_ambiguities_list <player_name>
empathy_ambiguities_list()
{
- empathy_get_event $1 $empathy_game_path/events game-state \
- | jq .ambiguities[]
+ empathy_get_event $1 game-state | jq .ambiguities[]
}
TEST "Received all unique words"
test "$result" = '"Grains of Sand" "people" "sand" "sands" "sun" "SunLight" "SunShine" "towels" "wafer" "water"'
TEST_END
+# Usage: empathy_judged <player_name> <prompt_id> <word_groups_string>
empathy_judged()
{
- curl_post_cookie $1 $empathy_game_path/judged/$2 "{ \"word_groups\": $3}"
+ empathy_post $1 judged/$2 "{ \"word_groups\": $3}"
}
TEST "Submit word groups from alice"
test "$result" = '{"valid":true}'
TEST_END
+# Usage: empathy_scores <player_name>
empathy_scores()
{
- empathy_get_event $1 $empathy_game_path/events game-state \
- | jq .scores
+ empathy_get_event $1 game-state | jq .scores
}
TEST "Scoring hasn't started with player unsubmitted"
test "$result" != "null"
TEST_END
+# Usage: empathy_scores_names_numbers <player_name>
empathy_scores_names_numbers()
{
- empathy_get_event $1 $empathy_game_path/events game-state \
- | jq '.scores.scores[]|.player,.score'
+ empathy_get_event $1 game-state | jq '.scores.scores[]|.player,.score'
}
TEST_SUBSECTION "Scoring"
test "$result" = '"charlie" 9 "alice" 8 "bob" 6'
TEST_END
+# Usage: empathy_words_submitted <player_name>
empathy_words_submitted()
{
- empathy_get_event $1 $empathy_game_path/events game-state \
- | jq '.scores.words[].word'
+ empathy_get_event $1 game-state | jq '.scores.words[].word'
}
TEST "Verify final list of words submitted"
test "$result" = "null"
TEST_END
+# Usage: empathy_answering <player_name> <prompt_id>
empathy_answering()
{
- curl_post_cookie $1 $empathy_game_path/answering/$2
+ empathy_post $1 answering/$2
}
TEST "Start 4-player game, 3 submissions"
test "$result" = "null"
TEST_END
+# Usage: empathy_end_answers <player_name> <prompt_id>
empathy_end_answers()
{
- curl_post_cookie $1 $empathy_game_path/end-answers/$2
+ empathy_post $1 end-answers/$2
}
TEST "Minority of players vote to end answering"
test "$result" = "null"
TEST_END
+# Usage: empathy_end_judging <player_name> <prompt_id>
empathy_end_judging()
{
- curl_post_cookie $1 $empathy_game_path/end-judging/$2
+ empathy_post $1 end-judging/$2
}
TEST "Minority of players vote to end judging"