DllFunction(Void, "glNewList", [(GLuint, "list"), (GLenum, "mode")]),
DllFunction(Void, "glEndList", []),
DllFunction(Void, "glCallList", [(GLuint, "list")]),
- DllFunction(Void, "glCallLists", [(GLsizei, "n"), (GLenum, "type"), (Pointer(Const(GLvoid)), "lists")]),
+ DllFunction(Void, "glCallLists", [(GLsizei, "n"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(n, type)"), "lists")]),
DllFunction(Void, "glDeleteLists", [(GLuint, "list"), (GLsizei, "range")]),
DllFunction(GLuint, "glGenLists", [(GLsizei, "range")]),
DllFunction(Void, "glListBase", [(GLuint, "base")]),
DllFunction(Void, "glBegin", [(GLprimenum, "mode")]),
- DllFunction(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Pointer(Const(GLubyte)), "bitmap")]),
+ DllFunction(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Blob(Const(GLubyte), "__gl_bitmap_size(width, height)"), "bitmap")]),
DllFunction(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]),
DllFunction(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]),
DllFunction(Void, "glColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]),
DllFunction(Void, "glColorMaterial", [(GLenum, "face"), (GLenum, "mode")]),
DllFunction(Void, "glCullFace", [(GLenum, "mode")]),
DllFunction(Void, "glFogf", [(GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glFogfv", [(GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ DllFunction(Void, "glFogfv", [(GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]),
DllFunction(Void, "glFogi", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glFogiv", [(GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ DllFunction(Void, "glFogiv", [(GLenum, "pname"), (Array(Const(GLint), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]),
DllFunction(Void, "glFrontFace", [(GLenum, "mode")]),
DllFunction(Void, "glHint", [(GLenum, "target"), (GLenum, "mode")]),
DllFunction(Void, "glLightf", [(GLenum, "light"), (GLenum, "pname"), (GLfloat, "param")]),
DllFunction(Void, "glMaterialiv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX
DllFunction(Void, "glPointSize", [(GLfloat, "size")]),
DllFunction(Void, "glPolygonMode", [(GLenum, "face"), (GLenum, "mode")]),
- DllFunction(Void, "glPolygonStipple", [(Pointer(Const(GLubyte)), "mask")]),
+ DllFunction(Void, "glPolygonStipple", [(Blob(Const(GLubyte), "__gl_bitmap_size(32, 32)"), "mask")]),
DllFunction(Void, "glScissor", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
DllFunction(Void, "glShadeModel", [(GLenum, "mode")]),
DllFunction(Void, "glTexParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ DllFunction(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]),
DllFunction(Void, "glTexParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ DllFunction(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]),
DllFunction(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, border)"), "pixels")]),
DllFunction(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, border)"), "pixels")]),
DllFunction(Void, "glTexEnvf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]),
- DllFunction(Void, "glTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
+ DllFunction(Void, "glTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]),
DllFunction(Void, "glTexEnvi", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glTexEnviv", [(GLenum, "target"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
+ DllFunction(Void, "glTexEnviv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]),
DllFunction(Void, "glTexGend", [(GLenum, "coord"), (GLenum, "pname"), (GLdouble, "param")]),
DllFunction(Void, "glTexGendv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLdouble)), "params")]),
DllFunction(Void, "glTexGenf", [(GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]),
DllFunction(Void, "glTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]),
DllFunction(Void, "glTexGeni", [(GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]),
DllFunction(Void, "glTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]),
- DllFunction(Void, "glFeedbackBuffer", [(GLsizei, "size"), (GLenum, "type"), (OutPointer(GLfloat), "buffer")]),
- DllFunction(Void, "glSelectBuffer", [(GLsizei, "size"), (OutPointer(GLuint), "buffer")]),
+ DllFunction(Void, "glFeedbackBuffer", [(GLsizei, "size"), (GLenum, "type"), (OutArray(GLfloat, "size"), "buffer")]),
+ DllFunction(Void, "glSelectBuffer", [(GLsizei, "size"), (OutArray(GLuint, "size"), "buffer")]),
DllFunction(GLint, "glRenderMode", [(GLenum, "mode")]),
DllFunction(Void, "glInitNames", []),
DllFunction(Void, "glLoadName", [(GLuint, "name")]),
DllFunction(Void, "glPixelTransferi", [(GLenum, "pname"), (GLint, "param")]),
DllFunction(Void, "glPixelStoref", [(GLenum, "pname"), (GLfloat, "param")]),
DllFunction(Void, "glPixelStorei", [(GLenum, "pname"), (GLint, "param")]),
- DllFunction(Void, "glPixelMapfv", [(GLenum, "map"), (GLsizei, "mapsize"), (Pointer(Const(GLfloat)), "values")]),
- DllFunction(Void, "glPixelMapuiv", [(GLenum, "map"), (GLsizei, "mapsize"), (Pointer(Const(GLuint)), "values")]),
- DllFunction(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Pointer(Const(GLushort)), "values")]),
+ DllFunction(Void, "glPixelMapfv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLfloat), "mapsize"), "values")]),
+ DllFunction(Void, "glPixelMapuiv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLuint), "mapsize"), "values")]),
+ DllFunction(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLushort), "mapsize"), "values")]),
DllFunction(Void, "glReadBuffer", [(GLenum, "mode")]),
DllFunction(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]),
DllFunction(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OutPointer(GLvoid), "pixels")]),
DllFunction(Void, "glCopyTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
DllFunction(Void, "glCopyTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
DllFunction(Void, "glCopyTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- DllFunction(Void, "glDeleteTextures", [(GLsizei, "n"), (Pointer(Const(GLuint)), "textures")]),
- DllFunction(Void, "glGenTextures", [(GLsizei, "n"), (OutPointer(GLuint), "textures")]),
+ DllFunction(Void, "glDeleteTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures")]),
+ DllFunction(Void, "glGenTextures", [(GLsizei, "n"), (OutArray(GLuint, "n"), "textures")]),
DllFunction(Void, "glGetPointerv", [(GLenum, "pname"), (OutPointer(Pointer(GLvoid)), "params")]),
DllFunction(GLboolean, "glIsTexture", [(GLuint, "texture")]),
- DllFunction(Void, "glPrioritizeTextures", [(GLsizei, "n"), (Pointer(Const(GLuint)), "textures"), (Pointer(Const(GLclampf)), "priorities")]),
- DllFunction(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
- DllFunction(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Pointer(Const(GLvoid)), "pixels")]),
+ DllFunction(Void, "glPrioritizeTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures"), (Array(Const(GLclampf), "n"), "priorities")]),
+ DllFunction(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, 0)"), "pixels")]),
+ DllFunction(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, 0)"), "pixels")]),
DllFunction(Void, "glPopClientAttrib", []),
DllFunction(Void, "glPushClientAttrib", [(GLbitfield, "mask")]),
DllFunction(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]),