callFlagTable[] = {
     { "CGLFlushDrawable",                              CALL_FLAG_END_FRAME },
     { "CGLGetCurrentContext",                          CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
+    { "ID3D10Device1::Draw",                           CALL_FLAG_RENDER },
+    { "ID3D10Device1::DrawAuto",                       CALL_FLAG_RENDER },
+    { "ID3D10Device1::DrawIndexed",                    CALL_FLAG_RENDER },
+    { "ID3D10Device1::DrawIndexedInstanced",           CALL_FLAG_RENDER },
+    { "ID3D10Device1::DrawInstanced",                  CALL_FLAG_RENDER },
+    { "ID3D10Device::Draw",                            CALL_FLAG_RENDER },
+    { "ID3D10Device::DrawAuto",                        CALL_FLAG_RENDER },
+    { "ID3D10Device::DrawIndexed",                     CALL_FLAG_RENDER },
+    { "ID3D10Device::DrawIndexedInstanced",            CALL_FLAG_RENDER },
+    { "ID3D10Device::DrawInstanced",                   CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::Draw",                          CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::DrawAuto",                      CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::DrawIndexed",                   CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::DrawIndexedInstanced",          CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::DrawIndexedInstancedIndirect",  CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::DrawInstanced",                 CALL_FLAG_RENDER },
+    { "ID3D11DeviceContext::DrawInstancedIndirect",         CALL_FLAG_RENDER },
     { "IDirect3D9::CheckDeviceFormat",                 CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
     { "IDirect3D9::EnumAdapterModes",                  CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
     { "IDirect3D9::GetAdapterModeCount",               CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },