("", X, 1, "GL_FOG_COORD_ARRAY_POINTER"), # 0x8456
("glGet", B, 1, "GL_FOG_COORD_ARRAY"), # 0x8457
("glGet", B, 1, "GL_COLOR_SUM"), # 0x8458
- ("glGet", F, 3, "GL_CURRENT_SECONDARY_COLOR"), # 0x8459
+ ("glGet", F, 4, "GL_CURRENT_SECONDARY_COLOR"), # 0x8459
("glGet", I, 1, "GL_SECONDARY_COLOR_ARRAY_SIZE"), # 0x845A
("glGet", E, 1, "GL_SECONDARY_COLOR_ARRAY_TYPE"), # 0x845B
("glGet", I, 1, "GL_SECONDARY_COLOR_ARRAY_STRIDE"), # 0x845C
("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4
("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"), # 0x88B5
("glGetProgramARB", B, 1, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"), # 0x88B6
- ("glGet", E, 1, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7
+ ("glGet", F, 16, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7
("", X, 1, "GL_READ_ONLY"), # 0x88B8
("", X, 1, "GL_WRITE_ONLY"), # 0x88B9
("", X, 1, "GL_READ_WRITE"), # 0x88BA