("glGet", X, 1, "GL_CMYKA_EXT"), # 0x800D
("glGet", I, 1, "GL_PACK_CMYK_HINT_EXT"), # 0x800E
("glGet", I, 1, "GL_UNPACK_CMYK_HINT_EXT"), # 0x800F
- ("glGet", I, 1, "GL_CONVOLUTION_1D"), # 0x8010
- ("glGet", I, 1, "GL_CONVOLUTION_2D"), # 0x8011
+ ("glGet", B, 1, "GL_CONVOLUTION_1D"), # 0x8010
+ ("glGet", B, 1, "GL_CONVOLUTION_2D"), # 0x8011
("glGet", I, 1, "GL_SEPARABLE_2D"), # 0x8012
- ("glGet", X, 1, "GL_CONVOLUTION_BORDER_MODE"), # 0x8013
- ("glGet", X, 1, "GL_CONVOLUTION_FILTER_SCALE"), # 0x8014
- ("glGet", X, 1, "GL_CONVOLUTION_FILTER_BIAS"), # 0x8015
+ ("glGetConvolutionParameter", E, 1, "GL_CONVOLUTION_BORDER_MODE"), # 0x8013
+ ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_FILTER_SCALE"), # 0x8014
+ ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_FILTER_BIAS"), # 0x8015
("glGet", X, 1, "GL_REDUCE"), # 0x8016
- ("glGet", X, 1, "GL_CONVOLUTION_FORMAT"), # 0x8017
- ("glGet", X, 1, "GL_CONVOLUTION_WIDTH"), # 0x8018
- ("glGet", X, 1, "GL_CONVOLUTION_HEIGHT"), # 0x8019
- ("glGet", X, 1, "GL_MAX_CONVOLUTION_WIDTH"), # 0x801A
- ("glGet", X, 1, "GL_MAX_CONVOLUTION_HEIGHT"), # 0x801B
+ ("glGetConvolutionParameter", E, 1, "GL_CONVOLUTION_FORMAT"), # 0x8017
+ ("glGetConvolutionParameter", I, 1, "GL_CONVOLUTION_WIDTH"), # 0x8018
+ ("glGetConvolutionParameter", I, 1, "GL_CONVOLUTION_HEIGHT"), # 0x8019
+ ("glGetConvolutionParameter", I, 1, "GL_MAX_CONVOLUTION_WIDTH"), # 0x801A
+ ("glGetConvolutionParameter", I, 1, "GL_MAX_CONVOLUTION_HEIGHT"), # 0x801B
("glGet", F, 1, "GL_POST_CONVOLUTION_RED_SCALE"), # 0x801C
("glGet", F, 1, "GL_POST_CONVOLUTION_GREEN_SCALE"), # 0x801D
("glGet", F, 1, "GL_POST_CONVOLUTION_BLUE_SCALE"), # 0x801E
("glGet", F, 1, "GL_POST_CONVOLUTION_GREEN_BIAS"), # 0x8021
("glGet", F, 1, "GL_POST_CONVOLUTION_BLUE_BIAS"), # 0x8022
("glGet", F, 1, "GL_POST_CONVOLUTION_ALPHA_BIAS"), # 0x8023
- ("glGet", I, 1, "GL_HISTOGRAM"), # 0x8024
+ ("glGet", B, 1, "GL_HISTOGRAM"), # 0x8024
("glGet", X, 1, "GL_PROXY_HISTOGRAM"), # 0x8025
- ("glGet", X, 1, "GL_HISTOGRAM_WIDTH"), # 0x8026
- ("glGet", X, 1, "GL_HISTOGRAM_FORMAT"), # 0x8027
- ("glGet", X, 1, "GL_HISTOGRAM_RED_SIZE"), # 0x8028
- ("glGet", X, 1, "GL_HISTOGRAM_GREEN_SIZE"), # 0x8029
- ("glGet", X, 1, "GL_HISTOGRAM_BLUE_SIZE"), # 0x802A
- ("glGet", X, 1, "GL_HISTOGRAM_ALPHA_SIZE"), # 0x802B
- ("glGet", X, 1, "GL_HISTOGRAM_LUMINANCE_SIZE"), # 0x802C
- ("glGet", X, 1, "GL_HISTOGRAM_SINK"), # 0x802D
- ("glGet", I, 1, "GL_MINMAX"), # 0x802E
- ("glGet", X, 1, "GL_MINMAX_FORMAT"), # 0x802F
- ("glGet", X, 1, "GL_MINMAX_SINK"), # 0x8030
+ ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_WIDTH"), # 0x8026
+ ("glGetHistogramParameter", E, 1, "GL_HISTOGRAM_FORMAT"), # 0x8027
+ ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_RED_SIZE"), # 0x8028
+ ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_GREEN_SIZE"), # 0x8029
+ ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_BLUE_SIZE"), # 0x802A
+ ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_ALPHA_SIZE"), # 0x802B
+ ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_LUMINANCE_SIZE"), # 0x802C
+ ("glGetHistogramParameter", B, 1, "GL_HISTOGRAM_SINK"), # 0x802D
+ ("glGet", B, 1, "GL_MINMAX"), # 0x802E
+ ("glGetMinMaxParameter", E, 1, "GL_MINMAX_FORMAT"), # 0x802F
+ ("glGetMinMaxParameter", B, 1, "GL_MINMAX_SINK"), # 0x8030
("glGet", X, 1, "GL_TABLE_TOO_LARGE"), # 0x8031
("glGet", X, 1, "GL_UNSIGNED_BYTE_3_3_2"), # 0x8032
("glGet", X, 1, "GL_UNSIGNED_SHORT_4_4_4_4"), # 0x8033
("glGet", X, 1, "GL_422_REV_EXT"), # 0x80CD
("glGet", X, 1, "GL_422_AVERAGE_EXT"), # 0x80CE
("glGet", X, 1, "GL_422_REV_AVERAGE_EXT"), # 0x80CF
- ("glGet", I, 1, "GL_COLOR_TABLE"), # 0x80D0
+ ("glGet", B, 1, "GL_COLOR_TABLE"), # 0x80D0
("glGet", I, 1, "GL_POST_CONVOLUTION_COLOR_TABLE"), # 0x80D1
("glGet", I, 1, "GL_POST_COLOR_MATRIX_COLOR_TABLE"), # 0x80D2
("glGet", X, 1, "GL_PROXY_COLOR_TABLE"), # 0x80D3
("glGet", X, 1, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"), # 0x80D4
("glGet", X, 1, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"), # 0x80D5
- ("glGet", X, 1, "GL_COLOR_TABLE_SCALE"), # 0x80D6
- ("glGet", X, 1, "GL_COLOR_TABLE_BIAS"), # 0x80D7
- ("glGet", X, 1, "GL_COLOR_TABLE_FORMAT"), # 0x80D8
- ("glGet", X, 1, "GL_COLOR_TABLE_WIDTH"), # 0x80D9
- ("glGet", X, 1, "GL_COLOR_TABLE_RED_SIZE"), # 0x80DA
- ("glGet", X, 1, "GL_COLOR_TABLE_GREEN_SIZE"), # 0x80DB
- ("glGet", X, 1, "GL_COLOR_TABLE_BLUE_SIZE"), # 0x80DC
- ("glGet", X, 1, "GL_COLOR_TABLE_ALPHA_SIZE"), # 0x80DD
- ("glGet", X, 1, "GL_COLOR_TABLE_LUMINANCE_SIZE"), # 0x80DE
- ("glGet", X, 1, "GL_COLOR_TABLE_INTENSITY_SIZE"), # 0x80DF
+ ("glGetColorTableParameter", F, 4, "GL_COLOR_TABLE_SCALE"), # 0x80D6
+ ("glGetColorTableParameter", F, 4, "GL_COLOR_TABLE_BIAS"), # 0x80D7
+ ("glGetColorTableParameter", E, 1, "GL_COLOR_TABLE_FORMAT"), # 0x80D8
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_WIDTH"), # 0x80D9
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_RED_SIZE"), # 0x80DA
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_GREEN_SIZE"), # 0x80DB
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_BLUE_SIZE"), # 0x80DC
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_ALPHA_SIZE"), # 0x80DD
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_LUMINANCE_SIZE"), # 0x80DE
+ ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_INTENSITY_SIZE"), # 0x80DF
("glGet", X, 1, "GL_BGR"), # 0x80E0
("glGet", X, 1, "GL_BGRA"), # 0x80E1
("glGet", X, 1, "GL_COLOR_INDEX1_EXT"), # 0x80E2
("glGet", X, 1, "GL_IGNORE_BORDER_HP"), # 0x8150
("glGet", X, 1, "GL_CONSTANT_BORDER"), # 0x8151
("glGet", X, 1, "GL_REPLICATE_BORDER"), # 0x8153
- ("glGet", X, 1, "GL_CONVOLUTION_BORDER_COLOR"), # 0x8154
+ ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_BORDER_COLOR"), # 0x8154
("glGet", X, 1, "GL_IMAGE_SCALE_X_HP"), # 0x8155
("glGet", X, 1, "GL_IMAGE_SCALE_Y_HP"), # 0x8156
("glGet", X, 1, "GL_IMAGE_TRANSLATE_X_HP"), # 0x8157
("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"), # 0x8624
("glGetVertexAttrib", E, 1, "GL_VERTEX_ATTRIB_ARRAY_TYPE"), # 0x8625
("glGetVertexAttrib", D, 4, "GL_CURRENT_VERTEX_ATTRIB"), # 0x8626
- ("glGet", X, 1, "GL_PROGRAM_LENGTH_ARB"), # 0x8627
- ("glGet", X, 1, "GL_PROGRAM_STRING_ARB"), # 0x8628
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_LENGTH_ARB"), # 0x8627
+ ("glGetProgramARB", S, 1, "GL_PROGRAM_STRING_ARB"), # 0x8628
("glGet", X, 1, "GL_MODELVIEW_PROJECTION_NV"), # 0x8629
("glGet", X, 1, "GL_IDENTITY_NV"), # 0x862A
("glGet", X, 1, "GL_INVERSE_NV"), # 0x862B
("glGet", X, 1, "GL_MATRIX5_NV"), # 0x8635
("glGet", X, 1, "GL_MATRIX6_NV"), # 0x8636
("glGet", X, 1, "GL_MATRIX7_NV"), # 0x8637
- ("glGet", X, 1, "GL_CURRENT_MATRIX_STACK_DEPTH_ARB"), # 0x8640
- ("glGet", X, 1, "GL_CURRENT_MATRIX_ARB"), # 0x8641
+ ("glGet", I, 1, "GL_CURRENT_MATRIX_STACK_DEPTH_ARB"), # 0x8640
+ ("glGet", F, 16, "GL_CURRENT_MATRIX_ARB"), # 0x8641
("glGet", B, 1, "GL_VERTEX_PROGRAM_POINT_SIZE"), # 0x8642
("glGet", B, 1, "GL_VERTEX_PROGRAM_TWO_SIDE"), # 0x8643
("glGet", X, 1, "GL_PROGRAM_PARAMETER_NV"), # 0x8644
("glGet", X, 1, "GL_TRACK_MATRIX_NV"), # 0x8648
("glGet", X, 1, "GL_TRACK_MATRIX_TRANSFORM_NV"), # 0x8649
("glGet", I, 1, "GL_VERTEX_PROGRAM_BINDING_NV"), # 0x864A
- ("glGet", X, 1, "GL_PROGRAM_ERROR_POSITION_ARB"), # 0x864B
+ ("glGet", I, 1, "GL_PROGRAM_ERROR_POSITION_ARB"), # 0x864B
("glGet", X, 1, "GL_OFFSET_TEXTURE_RECTANGLE_NV"), # 0x864C
("glGet", X, 1, "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"), # 0x864D
("glGet", X, 1, "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"), # 0x864E
("glGet", E, 1, "GL_STENCIL_BACK_PASS_DEPTH_FAIL"), # 0x8802
("glGet", E, 1, "GL_STENCIL_BACK_PASS_DEPTH_PASS"), # 0x8803
("glGet", B, 1, "GL_FRAGMENT_PROGRAM_ARB"), # 0x8804
- ("glGet", X, 1, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x8805
- ("glGet", X, 1, "GL_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x8806
- ("glGet", X, 1, "GL_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x8807
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x8808
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x8809
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x880A
- ("glGet", X, 1, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x880B
- ("glGet", X, 1, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x880C
- ("glGet", X, 1, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x880D
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x880E
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x880F
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x8810
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x8805
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x8806
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x8807
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x8808
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x8809
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x880A
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x880B
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x880C
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x880D
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x880E
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x880F
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x8810
("glGet", X, 1, "GL_RGBA32F"), # 0x8814
("glGet", X, 1, "GL_RGB32F"), # 0x8815
("glGet", X, 1, "GL_ALPHA32F_ARB"), # 0x8816
("glGet", I, 1, "GL_FRAGMENT_PROGRAM_BINDING_NV"), # 0x8873
("glGet", S, 1, "GL_PROGRAM_ERROR_STRING_ARB"), # 0x8874
("glGet", X, 1, "GL_PROGRAM_FORMAT_ASCII_ARB"), # 0x8875
- ("glGet", X, 1, "GL_PROGRAM_FORMAT_ARB"), # 0x8876
+ ("glGetProgramARB", E, 1, "GL_PROGRAM_FORMAT_ARB"), # 0x8876
("glGet", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_NV"), # 0x8878
("glGet", X, 1, "GL_READ_PIXEL_DATA_RANGE_NV"), # 0x8879
("glGet", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"), # 0x887A
("glGet", I, 1, "GL_FOG_COORD_ARRAY_BUFFER_BINDING"), # 0x889D
("glGet", I, 1, "GL_WEIGHT_ARRAY_BUFFER_BINDING"), # 0x889E
("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"), # 0x889F
- ("glGet", X, 1, "GL_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A0
- ("glGet", X, 1, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A1
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A2
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A3
- ("glGet", X, 1, "GL_PROGRAM_TEMPORARIES_ARB"), # 0x88A4
- ("glGet", X, 1, "GL_MAX_PROGRAM_TEMPORARIES_ARB"), # 0x88A5
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A6
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A7
- ("glGet", X, 1, "GL_PROGRAM_PARAMETERS_ARB"), # 0x88A8
- ("glGet", X, 1, "GL_MAX_PROGRAM_PARAMETERS_ARB"), # 0x88A9
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AA
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AB
- ("glGet", X, 1, "GL_PROGRAM_ATTRIBS_ARB"), # 0x88AC
- ("glGet", X, 1, "GL_MAX_PROGRAM_ATTRIBS_ARB"), # 0x88AD
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AE
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AF
- ("glGet", X, 1, "GL_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B0
- ("glGet", X, 1, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B1
- ("glGet", X, 1, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B2
- ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B3
- ("glGet", X, 1, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4
- ("glGet", X, 1, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"), # 0x88B5
- ("glGet", X, 1, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"), # 0x88B6
- ("glGet", X, 1, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A0
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A1
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A2
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A3
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_TEMPORARIES_ARB"), # 0x88A4
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEMPORARIES_ARB"), # 0x88A5
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A6
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A7
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_PARAMETERS_ARB"), # 0x88A8
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_PARAMETERS_ARB"), # 0x88A9
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AA
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AB
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_ATTRIBS_ARB"), # 0x88AC
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ATTRIBS_ARB"), # 0x88AD
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AE
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AF
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B0
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B1
+ ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B2
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B3
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"), # 0x88B5
+ ("glGetProgramARB", B, 1, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"), # 0x88B6
+ ("glGet", E, 1, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7
("glGet", X, 1, "GL_READ_ONLY"), # 0x88B8
("glGet", X, 1, "GL_WRITE_ONLY"), # 0x88B9
("glGet", X, 1, "GL_READ_WRITE"), # 0x88BA
("glGet", X, 1, "GL_TEXTURE_STENCIL_SIZE"), # 0x88F1
("glGet", X, 1, "GL_STENCIL_TAG_BITS_EXT"), # 0x88F2
("glGet", X, 1, "GL_STENCIL_CLEAR_TAG_VALUE_EXT"), # 0x88F3
- ("glGet", X, 1, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"), # 0x88F4
- ("glGet", X, 1, "GL_MAX_PROGRAM_CALL_DEPTH_NV"), # 0x88F5
- ("glGet", X, 1, "GL_MAX_PROGRAM_IF_DEPTH_NV"), # 0x88F6
- ("glGet", X, 1, "GL_MAX_PROGRAM_LOOP_DEPTH_NV"), # 0x88F7
- ("glGet", X, 1, "GL_MAX_PROGRAM_LOOP_COUNT_NV"), # 0x88F8
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"), # 0x88F4
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_CALL_DEPTH_NV"), # 0x88F5
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_IF_DEPTH_NV"), # 0x88F6
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOOP_DEPTH_NV"), # 0x88F7
+ ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOOP_COUNT_NV"), # 0x88F8
("glGet", X, 1, "GL_SRC1_COLOR"), # 0x88F9
("glGet", X, 1, "GL_ONE_MINUS_SRC1_COLOR"), # 0x88FA
("glGet", X, 1, "GL_ONE_MINUS_SRC1_ALPHA"), # 0x88FB