Retracer.call_function(self, function)
+ # Error checking
if function.name == "glBegin":
print ' glretrace::insideGlBeginEnd = true;'
elif function.name.startswith('gl'):
# glGetError is not allowed inside glBegin/glEnd
- print ' glretrace::checkGlError(call);'
-
- if function.name in ('glProgramStringARB', 'glProgramStringNV'):
- print r' GLint error_position = -1;'
- print r' glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
- print r' if (error_position != -1) {'
- print r' const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
- print r' std::cerr << call.no << ": warning: " << error_string << "\n";'
- print r' }'
-
- if function.name == 'glCompileShader':
- print r' GLint compile_status = 0;'
- print r' glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
- print r' if (!compile_status) {'
- print r' GLint info_log_length = 0;'
- print r' glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
- print r' GLchar *infoLog = new GLchar[info_log_length];'
- print r' glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
- print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
- print r' delete [] infoLog;'
- print r' }'
-
- if function.name == 'glLinkProgram':
- print r' GLint link_status = 0;'
- print r' glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
- print r' if (!link_status) {'
- print r' GLint info_log_length = 0;'
- print r' glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
- print r' GLchar *infoLog = new GLchar[info_log_length];'
- print r' glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
- print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
- print r' delete [] infoLog;'
- print r' }'
-
- if function.name == 'glCompileShaderARB':
- print r' GLint compile_status = 0;'
- print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
- print r' if (!compile_status) {'
- print r' GLint info_log_length = 0;'
- print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
- print r' GLchar *infoLog = new GLchar[info_log_length];'
- print r' glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
- print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
- print r' delete [] infoLog;'
- print r' }'
-
- if function.name == 'glLinkProgramARB':
- print r' GLint link_status = 0;'
- print r' glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
- print r' if (!link_status) {'
- print r' GLint info_log_length = 0;'
- print r' glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
- print r' GLchar *infoLog = new GLchar[info_log_length];'
- print r' glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
- print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
- print r' delete [] infoLog;'
- print r' }'
+ print ' if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
+ print ' glretrace::checkGlError(call);'
+ if function.name in ('glProgramStringARB', 'glProgramStringNV'):
+ print r' GLint error_position = -1;'
+ print r' glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
+ print r' if (error_position != -1) {'
+ print r' const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
+ print r' std::cerr << call.no << ": warning: " << error_string << "\n";'
+ print r' }'
+ if function.name == 'glCompileShader':
+ print r' GLint compile_status = 0;'
+ print r' glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
+ print r' if (!compile_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name == 'glLinkProgram':
+ print r' GLint link_status = 0;'
+ print r' glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
+ print r' if (!link_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name == 'glCompileShaderARB':
+ print r' GLint compile_status = 0;'
+ print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
+ print r' if (!compile_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ if function.name == 'glLinkProgramARB':
+ print r' GLint link_status = 0;'
+ print r' glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
+ print r' if (!link_status) {'
+ print r' GLint info_log_length = 0;'
+ print r' glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
+ print r' GLchar *infoLog = new GLchar[info_log_length];'
+ print r' glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
+ print r' std::cerr << call.no << ": warning: " << infoLog << "\n";'
+ print r' delete [] infoLog;'
+ print r' }'
+ print ' }'
def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
if function.name in self.array_pointer_function_names and arg.name == 'pointer':