endif ()
if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR)
+ include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
add_custom_command (
OUTPUT d3dretrace_d3d9.cpp
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9retrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
- include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
- add_executable (d3dretrace
- d3dretrace_main.cpp
- d3dretrace_d3d9.cpp
- d3dretrace_ws.cpp
- d3d9state.cpp
- d3d9state_images.cpp
- )
- target_link_libraries (d3dretrace
- retrace_common
- )
-
- install (TARGETS d3dretrace RUNTIME DESTINATION bin)
-endif ()
-
-if (WIN32 AND DirectX_D3D10_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
- set (MODULES d3d10)
-
- if (DirectX_D3D10_1_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
- set (MODULES ${MODULES} d3d10_1)
+ if (DirectX_D3D10_INCLUDE_DIR)
+ include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
+ set (MODULES d3d10)
+ if (DirectX_D3D10_1_INCLUDE_DIR)
+ include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
+ set (MODULES ${MODULES} d3d10_1)
+ endif ()
endif ()
if (DirectX_D3D11_INCLUDE_DIR)
include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
set (MODULES ${MODULES} d3d11)
- endif ()
-
- if (DirectX_D3D11_1_INCLUDE_DIR)
- include_directories (SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR})
- set (MODULES ${MODULES} d3d11_1)
+ if (DirectX_D3D11_1_INCLUDE_DIR)
+ include_directories (SYSTEM ${DirectX_D3D11_1_INCLUDE_DIR})
+ set (MODULES ${MODULES} d3d11_1)
+ endif ()
endif ()
add_custom_command (
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
- add_executable (d3d10retrace
+ add_executable (d3dretrace
d3dretrace_main.cpp
+ d3dretrace_d3d9.cpp
d3dretrace_d3d10.cpp
d3dretrace_ws.cpp
+ d3d9state.cpp
+ d3d9state_images.cpp
)
- target_link_libraries (d3d10retrace
+ target_link_libraries (d3dretrace
retrace_common
)
- install (TARGETS d3d10retrace RUNTIME DESTINATION bin)
+ install (TARGETS d3dretrace RUNTIME DESTINATION bin)
endif ()
class D3DRetracer(Retracer):
def retraceApi(self, api):
- print '''
-image::Image *
-retrace::getSnapshot(void) {
- return NULL;
-}
-
-
-bool
-retrace::dumpState(std::ostream &os)
-{
- return false;
-}
-'''
-
print '// Swizzling mapping for lock addresses'
print 'static std::map<void *, void *> _maps;'
print
- self.table_name = 'd3dretrace::d3d_callbacks'
+ self.table_name = 'd3dretrace::d3d10_callbacks'
Retracer.retraceApi(self, api)