From: José Fonseca Date: Sat, 10 Nov 2012 09:50:10 +0000 (+0000) Subject: d3d1x: Cleanup specs. X-Git-Url: https://git.cworth.org/git?a=commitdiff_plain;h=2b807458f983e01e6c5c49a6c77ee28a145a1b2d;hp=43aa19fc1cf6979328dd6a1f6bcf33f74792faec;p=apitrace d3d1x: Cleanup specs. --- diff --git a/specs/d3d10_1.py b/specs/d3d10_1.py index e80f0d2..60a7656 100644 --- a/specs/d3d10_1.py +++ b/specs/d3d10_1.py @@ -63,7 +63,7 @@ D3D10_BLEND_DESC1 = Struct("D3D10_BLEND_DESC1", [ ID3D10BlendState1 = Interface("ID3D10BlendState1", ID3D10BlendState) ID3D10BlendState1.methods += [ - StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_BLEND_DESC1), "pDesc")]), + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_BLEND_DESC1), "pDesc")], sideeffects=False), ] D3D10_TEXCUBE_ARRAY_SRV1 = Struct("D3D10_TEXCUBE_ARRAY_SRV1", [ @@ -90,14 +90,14 @@ D3D10_SHADER_RESOURCE_VIEW_DESC1 = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC1", [ ID3D10ShaderResourceView1 = Interface("ID3D10ShaderResourceView1", ID3D10ShaderResourceView) ID3D10ShaderResourceView1.methods += [ - StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_SHADER_RESOURCE_VIEW_DESC1), "pDesc")]), + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D10_SHADER_RESOURCE_VIEW_DESC1), "pDesc")], sideeffects=False), ] ID3D10Device1 = Interface("ID3D10Device1", ID3D10Device) ID3D10Device1.methods += [ StdMethod(HRESULT, "CreateShaderResourceView1", [(ObjPointer(ID3D10Resource), "pResource"), Out(Pointer(Const(D3D10_SHADER_RESOURCE_VIEW_DESC1)), "pDesc"), Out(Pointer(ObjPointer(ID3D10ShaderResourceView1)), "ppSRView")]), StdMethod(HRESULT, "CreateBlendState1", [(Pointer(Const(D3D10_BLEND_DESC1)), "pBlendStateDesc"), Out(Pointer(ObjPointer(ID3D10BlendState1)), "ppBlendState")]), - StdMethod(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", []), + StdMethod(D3D10_FEATURE_LEVEL1, "GetFeatureLevel", [], sideeffects=False), ] d3d10_1 = API("d3d10_1") diff --git a/specs/d3d11.py b/specs/d3d11.py index d299a23..4566ea1 100644 --- a/specs/d3d11.py +++ b/specs/d3d11.py @@ -378,7 +378,7 @@ D3D11_DEPTH_STENCIL_DESC = Struct("D3D11_DEPTH_STENCIL_DESC", [ ]) ID3D11DepthStencilState.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_DEPTH_STENCIL_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_DEPTH_STENCIL_DESC), "pDesc")], sideeffects=False), ] D3D11_BLEND = Enum("D3D11_BLEND", [ @@ -435,7 +435,7 @@ D3D11_BLEND_DESC = Struct("D3D11_BLEND_DESC", [ ]) ID3D11BlendState.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_BLEND_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_BLEND_DESC), "pDesc")], sideeffects=False), ] D3D11_RASTERIZER_DESC = Struct("D3D11_RASTERIZER_DESC", [ @@ -452,7 +452,7 @@ D3D11_RASTERIZER_DESC = Struct("D3D11_RASTERIZER_DESC", [ ]) ID3D11RasterizerState.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_RASTERIZER_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_RASTERIZER_DESC), "pDesc")], sideeffects=False), ] D3D11_SUBRESOURCE_DATA = Struct("D3D11_SUBRESOURCE_DATA", [ @@ -468,9 +468,9 @@ D3D11_MAPPED_SUBRESOURCE = Struct("D3D11_MAPPED_SUBRESOURCE", [ ]) ID3D11Resource.methods += [ - StdMethod(Void, "GetType", [Out(Pointer(D3D11_RESOURCE_DIMENSION), "pResourceDimension")]), + StdMethod(Void, "GetType", [Out(Pointer(D3D11_RESOURCE_DIMENSION), "pResourceDimension")], sideeffects=False), StdMethod(Void, "SetEvictionPriority", [(UINT, "EvictionPriority")]), - StdMethod(UINT, "GetEvictionPriority", []), + StdMethod(UINT, "GetEvictionPriority", [], sideeffects=False), ] D3D11_BUFFER_DESC = Struct("D3D11_BUFFER_DESC", [ @@ -483,7 +483,7 @@ D3D11_BUFFER_DESC = Struct("D3D11_BUFFER_DESC", [ ]) ID3D11Buffer.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_BUFFER_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_BUFFER_DESC), "pDesc")], sideeffects=False), ] D3D11_TEXTURE1D_DESC = Struct("D3D11_TEXTURE1D_DESC", [ @@ -498,7 +498,7 @@ D3D11_TEXTURE1D_DESC = Struct("D3D11_TEXTURE1D_DESC", [ ]) ID3D11Texture1D.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE1D_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE1D_DESC), "pDesc")], sideeffects=False), ] D3D11_TEXTURE2D_DESC = Struct("D3D11_TEXTURE2D_DESC", [ @@ -515,7 +515,7 @@ D3D11_TEXTURE2D_DESC = Struct("D3D11_TEXTURE2D_DESC", [ ]) ID3D11Texture2D.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE2D_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE2D_DESC), "pDesc")], sideeffects=False), ] D3D11_TEXTURE3D_DESC = Struct("D3D11_TEXTURE3D_DESC", [ @@ -531,7 +531,7 @@ D3D11_TEXTURE3D_DESC = Struct("D3D11_TEXTURE3D_DESC", [ ]) ID3D11Texture3D.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE3D_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_TEXTURE3D_DESC), "pDesc")], sideeffects=False), ] D3D11_TEXTURECUBE_FACE = Enum("D3D11_TEXTURECUBE_FACE", [ @@ -631,7 +631,7 @@ D3D11_SHADER_RESOURCE_VIEW_DESC = Struct("D3D11_SHADER_RESOURCE_VIEW_DESC", [ ]) ID3D11ShaderResourceView.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_SHADER_RESOURCE_VIEW_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_SHADER_RESOURCE_VIEW_DESC), "pDesc")], sideeffects=False), ] D3D11_BUFFER_RTV = Struct("D3D11_BUFFER_RTV", [ @@ -690,7 +690,7 @@ D3D11_RENDER_TARGET_VIEW_DESC = Struct("D3D11_RENDER_TARGET_VIEW_DESC", [ ]) ID3D11RenderTargetView.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_RENDER_TARGET_VIEW_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_RENDER_TARGET_VIEW_DESC), "pDesc")], sideeffects=False), ] D3D11_TEX1D_DSV = Struct("D3D11_TEX1D_DSV", [ @@ -742,7 +742,7 @@ D3D11_DEPTH_STENCIL_VIEW_DESC = Struct("D3D11_DEPTH_STENCIL_VIEW_DESC", [ ]) ID3D11DepthStencilView.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_DEPTH_STENCIL_VIEW_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_DEPTH_STENCIL_VIEW_DESC), "pDesc")], sideeffects=False), ] D3D11_BUFFER_UAV_FLAG = Flags(UINT, [ @@ -797,7 +797,7 @@ D3D11_UNORDERED_ACCESS_VIEW_DESC = Struct("D3D11_UNORDERED_ACCESS_VIEW_DESC", [ ]) ID3D11UnorderedAccessView.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_UNORDERED_ACCESS_VIEW_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_UNORDERED_ACCESS_VIEW_DESC), "pDesc")], sideeffects=False), ] D3D11_FILTER = Enum("D3D11_FILTER", [ @@ -848,7 +848,7 @@ D3D11_SAMPLER_DESC = Struct("D3D11_SAMPLER_DESC", [ ]) ID3D11SamplerState.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_SAMPLER_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_SAMPLER_DESC), "pDesc")], sideeffects=False), ] D3D11_FORMAT_SUPPORT = Flags(UINT, [ @@ -929,7 +929,7 @@ D3D11_QUERY_DESC = Struct("D3D11_QUERY_DESC", [ ]) ID3D11Query.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_QUERY_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_QUERY_DESC), "pDesc")], sideeffects=False), ] D3D11_QUERY_DATA_TIMESTAMP_DISJOINT = Struct("D3D11_QUERY_DATA_TIMESTAMP_DISJOINT", [ @@ -979,7 +979,7 @@ D3D11_COUNTER_INFO = Struct("D3D11_COUNTER_INFO", [ ]) ID3D11Counter.methods += [ - StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_COUNTER_DESC), "pDesc")]), + StdMethod(Void, "GetDesc", [Out(Pointer(D3D11_COUNTER_DESC), "pDesc")], sideeffects=False), ] D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS = Enum("D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS", [ @@ -1017,7 +1017,7 @@ ID3D11ClassLinkage.methods += [ ] ID3D11CommandList.methods += [ - StdMethod(UINT, "GetContextFlags", []), + StdMethod(UINT, "GetContextFlags", [], sideeffects=False), ] D3D11_FEATURE_DATA_THREADING = Struct("D3D11_FEATURE_DATA_THREADING", [ @@ -1101,7 +1101,7 @@ ID3D11DeviceContext.methods += [ StdMethod(Void, "ClearDepthStencilView", [(ObjPointer(ID3D11DepthStencilView), "pDepthStencilView"), (D3D11_CLEAR_FLAG, "ClearFlags"), (FLOAT, "Depth"), (UINT8, "Stencil")]), StdMethod(Void, "GenerateMips", [(ObjPointer(ID3D11ShaderResourceView), "pShaderResourceView")]), StdMethod(Void, "SetResourceMinLOD", [(ObjPointer(ID3D11Resource), "pResource"), (FLOAT, "MinLOD")]), - StdMethod(FLOAT, "GetResourceMinLOD", [(ObjPointer(ID3D11Resource), "pResource")]), + StdMethod(FLOAT, "GetResourceMinLOD", [(ObjPointer(ID3D11Resource), "pResource")], sideeffects=False), StdMethod(Void, "ResolveSubresource", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (DXGI_FORMAT, "Format")]), StdMethod(Void, "ExecuteCommandList", [(ObjPointer(ID3D11CommandList), "pCommandList"), (BOOL, "RestoreContextState")]), StdMethod(Void, "HSSetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(Const(ObjPointer(ID3D11ShaderResourceView)), "NumViews"), "ppShaderResourceViews")]), @@ -1128,7 +1128,7 @@ ID3D11DeviceContext.methods += [ StdMethod(Void, "IAGetIndexBuffer", [Out(Pointer(ObjPointer(ID3D11Buffer)), "pIndexBuffer"), Out(Pointer(DXGI_FORMAT), "Format"), Out(Pointer(UINT), "Offset")]), StdMethod(Void, "GSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), StdMethod(Void, "GSGetShader", [Out(Pointer(ObjPointer(ID3D11GeometryShader)), "ppGeometryShader"), Out(Array(ObjPointer(ID3D11ClassInstance), "*pNumClassInstances"), "ppClassInstances"), Out(Pointer(UINT), "pNumClassInstances")]), - StdMethod(Void, "IAGetPrimitiveTopology", [Out(Pointer(D3D11_PRIMITIVE_TOPOLOGY), "pTopology")]), + StdMethod(Void, "IAGetPrimitiveTopology", [Out(Pointer(D3D11_PRIMITIVE_TOPOLOGY), "pTopology")], sideeffects=False), StdMethod(Void, "VSGetShaderResources", [(UINT, "StartSlot"), (UINT, "NumViews"), (Array(ObjPointer(ID3D11ShaderResourceView), "NumViews"), "ppShaderResourceViews")]), StdMethod(Void, "VSGetSamplers", [(UINT, "StartSlot"), (UINT, "NumSamplers"), (Array(ObjPointer(ID3D11SamplerState), "NumSamplers"), "ppSamplers")]), StdMethod(Void, "GetPredication", [Out(Pointer(ObjPointer(ID3D11Predicate)), "ppPredicate"), Out(Pointer(BOOL), "pPredicateValue")]), @@ -1157,8 +1157,8 @@ ID3D11DeviceContext.methods += [ StdMethod(Void, "CSGetConstantBuffers", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(ObjPointer(ID3D11Buffer), "NumBuffers"), "ppConstantBuffers")]), StdMethod(Void, "ClearState", []), StdMethod(Void, "Flush", []), - StdMethod(D3D11_DEVICE_CONTEXT_TYPE, "GetType", []), - StdMethod(UINT, "GetContextFlags", []), + StdMethod(D3D11_DEVICE_CONTEXT_TYPE, "GetType", [], sideeffects=False), + StdMethod(UINT, "GetContextFlags", [], sideeffects=False), StdMethod(HRESULT, "FinishCommandList", [(BOOL, "RestoreDeferredContextState"), Out(Pointer(ObjPointer(ID3D11CommandList)), "ppCommandList")]), ] @@ -1205,12 +1205,12 @@ ID3D11Device.methods += [ StdMethod(HRESULT, "GetPrivateData", [(REFGUID, "guid"), Out(Pointer(UINT), "pDataSize"), Out(OpaquePointer(Void), "pData")], sideeffects=False), StdMethod(HRESULT, "SetPrivateData", [(REFGUID, "guid"), (UINT, "DataSize"), (OpaqueBlob(Const(Void), "DataSize"), "pData")], sideeffects=False), StdMethod(HRESULT, "SetPrivateDataInterface", [(REFGUID, "guid"), (OpaquePointer(Const(IUnknown)), "pData")], sideeffects=False), - StdMethod(D3D_FEATURE_LEVEL, "GetFeatureLevel", []), - StdMethod(D3D11_CREATE_DEVICE_FLAG, "GetCreationFlags", []), - StdMethod(HRESULT, "GetDeviceRemovedReason", []), + StdMethod(D3D_FEATURE_LEVEL, "GetFeatureLevel", [], sideeffects=False), + StdMethod(D3D11_CREATE_DEVICE_FLAG, "GetCreationFlags", [], sideeffects=False), + StdMethod(HRESULT, "GetDeviceRemovedReason", [], sideeffects=False), StdMethod(Void, "GetImmediateContext", [Out(Pointer(ObjPointer(ID3D11DeviceContext)), "ppImmediateContext")]), StdMethod(HRESULT, "SetExceptionMode", [(D3D11_RAISE_FLAG, "RaiseFlags")]), - StdMethod(UINT, "GetExceptionMode", []), + StdMethod(UINT, "GetExceptionMode", [], sideeffects=False), ] d3d11 = API("d3d11") diff --git a/specs/d3d11_1.py b/specs/d3d11_1.py index c603d08..32bba17 100644 --- a/specs/d3d11_1.py +++ b/specs/d3d11_1.py @@ -104,7 +104,7 @@ D3D11_BLEND_DESC1 = Struct("D3D11_BLEND_DESC1", [ ]) ID3D11BlendState1.methods += [ - StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_BLEND_DESC1), "pDesc")]), + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_BLEND_DESC1), "pDesc")], sideeffects=False), ] D3D11_RASTERIZER_DESC1 = Struct("D3D11_RASTERIZER_DESC1", [ @@ -122,7 +122,7 @@ D3D11_RASTERIZER_DESC1 = Struct("D3D11_RASTERIZER_DESC1", [ ]) ID3D11RasterizerState1.methods += [ - StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_RASTERIZER_DESC1), "pDesc")]), + StdMethod(Void, "GetDesc1", [Out(Pointer(D3D11_RASTERIZER_DESC1), "pDesc")], sideeffects=False), ] D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG = Flags(UINT, [ @@ -131,7 +131,7 @@ D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG = Flags(UINT, [ ID3D11DeviceContext1.methods += [ StdMethod(Void, "CopySubresourceRegion1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"), (UINT, "DstZ"), (ObjPointer(ID3D11Resource), "pSrcResource"), (UINT, "SrcSubresource"), (Pointer(Const(D3D11_BOX)), "pSrcBox"), (D3D11_COPY_FLAGS, "CopyFlags")]), - StdMethod(Void, "UpdateSubresource1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D11_BOX)), "pDstBox"), (OpaquePointer(Const(Void)), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch"), (D3D11_COPY_FLAGS, "CopyFlags")]), + StdMethod(Void, "UpdateSubresource1", [(ObjPointer(ID3D11Resource), "pDstResource"), (UINT, "DstSubresource"), (Pointer(Const(D3D11_BOX)), "pDstBox"), (Blob(Const(Void), "_calcSubresourceSize(pDstResource, DstSubresource, pDstBox, SrcRowPitch, SrcDepthPitch)"), "pSrcData"), (UINT, "SrcRowPitch"), (UINT, "SrcDepthPitch"), (D3D11_COPY_FLAGS, "CopyFlags")]), StdMethod(Void, "DiscardResource", [(ObjPointer(ID3D11Resource), "pResource")]), StdMethod(Void, "DiscardView", [(ObjPointer(ID3D11View), "pResourceView")]), StdMethod(Void, "VSSetConstantBuffers1", [(UINT, "StartSlot"), (UINT, "NumBuffers"), (Array(Const(ObjPointer(ID3D11Buffer)), "NumBuffers"), "ppConstantBuffers"), (Array(Const(UINT), "NumBuffers"), "pFirstConstant"), (Array(Const(UINT), "NumBuffers"), "pNumConstants")]), @@ -171,7 +171,7 @@ ID3DUserDefinedAnnotation.methods += [ StdMethod(INT, "BeginEvent", [(LPCWSTR, "Name")]), StdMethod(INT, "EndEvent", []), StdMethod(Void, "SetMarker", [(LPCWSTR, "Name")]), - StdMethod(BOOL, "GetStatus", []), + StdMethod(BOOL, "GetStatus", [], sideeffects=False), ] d3d11.addInterfaces([ diff --git a/specs/d3d11sdklayers.py b/specs/d3d11sdklayers.py index 0e246fd..ceecaa8 100644 --- a/specs/d3d11sdklayers.py +++ b/specs/d3d11sdklayers.py @@ -45,9 +45,9 @@ D3D11_RLDO_FLAGS = Enum("D3D11_RLDO_FLAGS", [ ID3D11Debug = Interface("ID3D11Debug", IUnknown) ID3D11Debug.methods += [ StdMethod(HRESULT, "SetFeatureMask", [(D3D11_DEBUG_FEATURE, "Mask")]), - StdMethod(D3D11_DEBUG_FEATURE, "GetFeatureMask", []), + StdMethod(D3D11_DEBUG_FEATURE, "GetFeatureMask", [], sideeffects=False), StdMethod(HRESULT, "SetPresentPerRenderOpDelay", [(UINT, "Milliseconds")]), - StdMethod(UINT, "GetPresentPerRenderOpDelay", []), + StdMethod(UINT, "GetPresentPerRenderOpDelay", [], sideeffects=False), StdMethod(HRESULT, "SetSwapChain", [(ObjPointer(IDXGISwapChain), "pSwapChain")]), StdMethod(HRESULT, "GetSwapChain", [Out(Pointer(ObjPointer(IDXGISwapChain)), "ppSwapChain")]), StdMethod(HRESULT, "ValidateContext", [(ObjPointer(ID3D11DeviceContext), "pContext")]), @@ -58,7 +58,7 @@ ID3D11Debug.methods += [ ID3D11SwitchToRef = Interface("ID3D11SwitchToRef", IUnknown) ID3D11SwitchToRef.methods += [ StdMethod(BOOL, "SetUseRef", [(BOOL, "UseRef")]), - StdMethod(BOOL, "GetUseRef", []), + StdMethod(BOOL, "GetUseRef", [], sideeffects=False), ] D3D11_MESSAGE_CATEGORY = Enum("D3D11_MESSAGE_CATEGORY", [ diff --git a/specs/d3d11shader.py b/specs/d3d11shader.py index cb944f3..16bb5e4 100644 --- a/specs/d3d11shader.py +++ b/specs/d3d11shader.py @@ -137,28 +137,28 @@ D3D11_SHADER_INPUT_BIND_DESC = Struct("D3D11_SHADER_INPUT_BIND_DESC", [ ]) ID3D11ShaderReflectionType.methods += [ - StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3D11_SHADER_TYPE_DESC), "pDesc")]), + StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3D11_SHADER_TYPE_DESC), "pDesc")], sideeffects=False), StdMethod(ObjPointer(ID3D11ShaderReflectionType), "GetMemberTypeByIndex", [(UINT, "Index")]), StdMethod(ObjPointer(ID3D11ShaderReflectionType), "GetMemberTypeByName", [(LPCSTR, "Name")]), - StdMethod(LPCSTR, "GetMemberTypeName", [(UINT, "Index")]), - StdMethod(HRESULT, "IsEqual", [(ObjPointer(ID3D11ShaderReflectionType), "pType")]), + StdMethod(LPCSTR, "GetMemberTypeName", [(UINT, "Index")], sideeffects=False), + StdMethod(HRESULT, "IsEqual", [(ObjPointer(ID3D11ShaderReflectionType), "pType")], sideeffects=False), StdMethod(ObjPointer(ID3D11ShaderReflectionType), "GetSubType", []), StdMethod(ObjPointer(ID3D11ShaderReflectionType), "GetBaseClass", []), - StdMethod(UINT, "GetNumInterfaces", []), + StdMethod(UINT, "GetNumInterfaces", [], sideeffects=False), StdMethod(ObjPointer(ID3D11ShaderReflectionType), "GetInterfaceByIndex", [(UINT, "uIndex")]), - StdMethod(HRESULT, "IsOfType", [(ObjPointer(ID3D11ShaderReflectionType), "pType")]), - StdMethod(HRESULT, "ImplementsInterface", [(ObjPointer(ID3D11ShaderReflectionType), "pBase")]), + StdMethod(HRESULT, "IsOfType", [(ObjPointer(ID3D11ShaderReflectionType), "pType")], sideeffects=False), + StdMethod(HRESULT, "ImplementsInterface", [(ObjPointer(ID3D11ShaderReflectionType), "pBase")], sideeffects=False), ] ID3D11ShaderReflectionVariable.methods += [ - StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3D11_SHADER_VARIABLE_DESC), "pDesc")]), + StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3D11_SHADER_VARIABLE_DESC), "pDesc")], sideeffects=False), StdMethod(ObjPointer(ID3D11ShaderReflectionType), "GetType", []), StdMethod(ObjPointer(ID3D11ShaderReflectionConstantBuffer), "GetBuffer", []), - StdMethod(UINT, "GetInterfaceSlot", [(UINT, "uArrayIndex")]), + StdMethod(UINT, "GetInterfaceSlot", [(UINT, "uArrayIndex")], sideeffects=False), ] ID3D11ShaderReflectionConstantBuffer.methods += [ - StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3D11_SHADER_BUFFER_DESC), "pDesc")]), + StdMethod(HRESULT, "GetDesc", [Out(Pointer(D3D11_SHADER_BUFFER_DESC), "pDesc")], sideeffects=False), StdMethod(ObjPointer(ID3D11ShaderReflectionVariable), "GetVariableByIndex", [(UINT, "Index")]), StdMethod(ObjPointer(ID3D11ShaderReflectionVariable), "GetVariableByName", [(LPCSTR, "Name")]), ] @@ -173,14 +173,14 @@ ID3D11ShaderReflection.methods += [ StdMethod(HRESULT, "GetPatchConstantParameterDesc", [(UINT, "ParameterIndex"), Out(Pointer(D3D11_SIGNATURE_PARAMETER_DESC), "pDesc")]), StdMethod(ObjPointer(ID3D11ShaderReflectionVariable), "GetVariableByName", [(LPCSTR, "Name")]), StdMethod(HRESULT, "GetResourceBindingDescByName", [(LPCSTR, "Name"), Out(Pointer(D3D11_SHADER_INPUT_BIND_DESC), "pDesc")]), - StdMethod(UINT, "GetMovInstructionCount", []), - StdMethod(UINT, "GetMovcInstructionCount", []), - StdMethod(UINT, "GetConversionInstructionCount", []), - StdMethod(UINT, "GetBitwiseInstructionCount", []), - StdMethod(D3D_PRIMITIVE, "GetGSInputPrimitive", []), - StdMethod(BOOL, "IsSampleFrequencyShader", []), - StdMethod(UINT, "GetNumInterfaceSlots", []), + StdMethod(UINT, "GetMovInstructionCount", [], sideeffects=False), + StdMethod(UINT, "GetMovcInstructionCount", [], sideeffects=False), + StdMethod(UINT, "GetConversionInstructionCount", [], sideeffects=False), + StdMethod(UINT, "GetBitwiseInstructionCount", [], sideeffects=False), + StdMethod(D3D_PRIMITIVE, "GetGSInputPrimitive", [], sideeffects=False), + StdMethod(BOOL, "IsSampleFrequencyShader", [], sideeffects=False), + StdMethod(UINT, "GetNumInterfaceSlots", [], sideeffects=False), StdMethod(HRESULT, "GetMinFeatureLevel", [Out(Pointer(D3D_FEATURE_LEVEL), "pLevel")]), - StdMethod(UINT, "GetThreadGroupSize", [Out(Pointer(UINT), "pSizeX"), Out(Pointer(UINT), "pSizeY"), Out(Pointer(UINT), "pSizeZ")]), + StdMethod(UINT, "GetThreadGroupSize", [Out(Pointer(UINT), "pSizeX"), Out(Pointer(UINT), "pSizeY"), Out(Pointer(UINT), "pSizeZ")], sideeffects=False), ]