From: Min-Yu Huang Date: Mon, 19 Aug 2013 14:41:52 +0000 (+0100) Subject: Take GL_SAMPLER_BINDING in consideration. X-Git-Url: https://git.cworth.org/git?a=commitdiff_plain;h=778420084d839635d672dab1d65368618592bd5d;hp=778420084d839635d672dab1d65368618592bd5d;p=apitrace Take GL_SAMPLER_BINDING in consideration. Fixed the issue that GL_SAMPLER_BINDING is only shown globally under 'Parameters' for the last activated texture unit. We should show GL_SAMPLER_BINDING for each texture unit. In this change, we also introduce GL_SAMPLER under each texture unit if the sampler is bound. Signed-off-by: José Fonseca ---