From: José Fonseca Date: Sat, 3 Nov 2012 16:50:38 +0000 (+0000) Subject: Avoid uint8_t. X-Git-Url: https://git.cworth.org/git?a=commitdiff_plain;h=7d8b1faf857595ad7e31fc3b26d5ac880b7f7e0a;p=apitrace Avoid uint8_t. Use GLubyte instead. Should fix MSVC build failure. --- diff --git a/wrappers/gltrace.hpp b/wrappers/gltrace.hpp index 55c1dcc..04c64b6 100644 --- a/wrappers/gltrace.hpp +++ b/wrappers/gltrace.hpp @@ -77,14 +77,14 @@ public: void bufferSubData(GLsizeiptr offset, GLsizeiptr length, const void *new_data) { if (offset >= 0 && offset < size && length > 0 && offset + length <= size && new_data) { - memcpy((uint8_t *)data + offset, new_data, length); + memcpy((GLubyte *)data + offset, new_data, length); } } void getSubData(GLsizeiptr offset, GLsizeiptr length, void *out_data) { if (offset >= 0 && offset < size && length > 0 && offset + length <= size && out_data) { - memcpy(out_data, (uint8_t *)data + offset, length); + memcpy(out_data, (GLubyte *)data + offset, length); } } };