From: José Fonseca Date: Fri, 29 Apr 2011 11:25:39 +0000 (+0100) Subject: Classify more parameters. X-Git-Url: https://git.cworth.org/git?a=commitdiff_plain;h=ebf94a2505964635f4297ba5e46f35572811271c;p=apitrace Classify more parameters. --- diff --git a/glstate.py b/glstate.py index 4c59076..81eed00 100644 --- a/glstate.py +++ b/glstate.py @@ -518,18 +518,18 @@ parameters = [ ("glGet", X, 1, "GL_CMYKA_EXT"), # 0x800D ("glGet", I, 1, "GL_PACK_CMYK_HINT_EXT"), # 0x800E ("glGet", I, 1, "GL_UNPACK_CMYK_HINT_EXT"), # 0x800F - ("glGet", I, 1, "GL_CONVOLUTION_1D"), # 0x8010 - ("glGet", I, 1, "GL_CONVOLUTION_2D"), # 0x8011 + ("glGet", B, 1, "GL_CONVOLUTION_1D"), # 0x8010 + ("glGet", B, 1, "GL_CONVOLUTION_2D"), # 0x8011 ("glGet", I, 1, "GL_SEPARABLE_2D"), # 0x8012 - ("glGet", X, 1, "GL_CONVOLUTION_BORDER_MODE"), # 0x8013 - ("glGet", X, 1, "GL_CONVOLUTION_FILTER_SCALE"), # 0x8014 - ("glGet", X, 1, "GL_CONVOLUTION_FILTER_BIAS"), # 0x8015 + ("glGetConvolutionParameter", E, 1, "GL_CONVOLUTION_BORDER_MODE"), # 0x8013 + ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_FILTER_SCALE"), # 0x8014 + ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_FILTER_BIAS"), # 0x8015 ("glGet", X, 1, "GL_REDUCE"), # 0x8016 - ("glGet", X, 1, "GL_CONVOLUTION_FORMAT"), # 0x8017 - ("glGet", X, 1, "GL_CONVOLUTION_WIDTH"), # 0x8018 - ("glGet", X, 1, "GL_CONVOLUTION_HEIGHT"), # 0x8019 - ("glGet", X, 1, "GL_MAX_CONVOLUTION_WIDTH"), # 0x801A - ("glGet", X, 1, "GL_MAX_CONVOLUTION_HEIGHT"), # 0x801B + ("glGetConvolutionParameter", E, 1, "GL_CONVOLUTION_FORMAT"), # 0x8017 + ("glGetConvolutionParameter", I, 1, "GL_CONVOLUTION_WIDTH"), # 0x8018 + ("glGetConvolutionParameter", I, 1, "GL_CONVOLUTION_HEIGHT"), # 0x8019 + ("glGetConvolutionParameter", I, 1, "GL_MAX_CONVOLUTION_WIDTH"), # 0x801A + ("glGetConvolutionParameter", I, 1, "GL_MAX_CONVOLUTION_HEIGHT"), # 0x801B ("glGet", F, 1, "GL_POST_CONVOLUTION_RED_SCALE"), # 0x801C ("glGet", F, 1, "GL_POST_CONVOLUTION_GREEN_SCALE"), # 0x801D ("glGet", F, 1, "GL_POST_CONVOLUTION_BLUE_SCALE"), # 0x801E @@ -538,19 +538,19 @@ parameters = [ ("glGet", F, 1, "GL_POST_CONVOLUTION_GREEN_BIAS"), # 0x8021 ("glGet", F, 1, "GL_POST_CONVOLUTION_BLUE_BIAS"), # 0x8022 ("glGet", F, 1, "GL_POST_CONVOLUTION_ALPHA_BIAS"), # 0x8023 - ("glGet", I, 1, "GL_HISTOGRAM"), # 0x8024 + ("glGet", B, 1, "GL_HISTOGRAM"), # 0x8024 ("glGet", X, 1, "GL_PROXY_HISTOGRAM"), # 0x8025 - ("glGet", X, 1, "GL_HISTOGRAM_WIDTH"), # 0x8026 - ("glGet", X, 1, "GL_HISTOGRAM_FORMAT"), # 0x8027 - ("glGet", X, 1, "GL_HISTOGRAM_RED_SIZE"), # 0x8028 - ("glGet", X, 1, "GL_HISTOGRAM_GREEN_SIZE"), # 0x8029 - ("glGet", X, 1, "GL_HISTOGRAM_BLUE_SIZE"), # 0x802A - ("glGet", X, 1, "GL_HISTOGRAM_ALPHA_SIZE"), # 0x802B - ("glGet", X, 1, "GL_HISTOGRAM_LUMINANCE_SIZE"), # 0x802C - ("glGet", X, 1, "GL_HISTOGRAM_SINK"), # 0x802D - ("glGet", I, 1, "GL_MINMAX"), # 0x802E - ("glGet", X, 1, "GL_MINMAX_FORMAT"), # 0x802F - ("glGet", X, 1, "GL_MINMAX_SINK"), # 0x8030 + ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_WIDTH"), # 0x8026 + ("glGetHistogramParameter", E, 1, "GL_HISTOGRAM_FORMAT"), # 0x8027 + ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_RED_SIZE"), # 0x8028 + ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_GREEN_SIZE"), # 0x8029 + ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_BLUE_SIZE"), # 0x802A + ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_ALPHA_SIZE"), # 0x802B + ("glGetHistogramParameter", I, 1, "GL_HISTOGRAM_LUMINANCE_SIZE"), # 0x802C + ("glGetHistogramParameter", B, 1, "GL_HISTOGRAM_SINK"), # 0x802D + ("glGet", B, 1, "GL_MINMAX"), # 0x802E + ("glGetMinMaxParameter", E, 1, "GL_MINMAX_FORMAT"), # 0x802F + ("glGetMinMaxParameter", B, 1, "GL_MINMAX_SINK"), # 0x8030 ("glGet", X, 1, "GL_TABLE_TOO_LARGE"), # 0x8031 ("glGet", X, 1, "GL_UNSIGNED_BYTE_3_3_2"), # 0x8032 ("glGet", X, 1, "GL_UNSIGNED_SHORT_4_4_4_4"), # 0x8033 @@ -702,22 +702,22 @@ parameters = [ ("glGet", X, 1, "GL_422_REV_EXT"), # 0x80CD ("glGet", X, 1, "GL_422_AVERAGE_EXT"), # 0x80CE ("glGet", X, 1, "GL_422_REV_AVERAGE_EXT"), # 0x80CF - ("glGet", I, 1, "GL_COLOR_TABLE"), # 0x80D0 + ("glGet", B, 1, "GL_COLOR_TABLE"), # 0x80D0 ("glGet", I, 1, "GL_POST_CONVOLUTION_COLOR_TABLE"), # 0x80D1 ("glGet", I, 1, "GL_POST_COLOR_MATRIX_COLOR_TABLE"), # 0x80D2 ("glGet", X, 1, "GL_PROXY_COLOR_TABLE"), # 0x80D3 ("glGet", X, 1, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"), # 0x80D4 ("glGet", X, 1, "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"), # 0x80D5 - ("glGet", X, 1, "GL_COLOR_TABLE_SCALE"), # 0x80D6 - ("glGet", X, 1, "GL_COLOR_TABLE_BIAS"), # 0x80D7 - ("glGet", X, 1, "GL_COLOR_TABLE_FORMAT"), # 0x80D8 - ("glGet", X, 1, "GL_COLOR_TABLE_WIDTH"), # 0x80D9 - ("glGet", X, 1, "GL_COLOR_TABLE_RED_SIZE"), # 0x80DA - ("glGet", X, 1, "GL_COLOR_TABLE_GREEN_SIZE"), # 0x80DB - ("glGet", X, 1, "GL_COLOR_TABLE_BLUE_SIZE"), # 0x80DC - ("glGet", X, 1, "GL_COLOR_TABLE_ALPHA_SIZE"), # 0x80DD - ("glGet", X, 1, "GL_COLOR_TABLE_LUMINANCE_SIZE"), # 0x80DE - ("glGet", X, 1, "GL_COLOR_TABLE_INTENSITY_SIZE"), # 0x80DF + ("glGetColorTableParameter", F, 4, "GL_COLOR_TABLE_SCALE"), # 0x80D6 + ("glGetColorTableParameter", F, 4, "GL_COLOR_TABLE_BIAS"), # 0x80D7 + ("glGetColorTableParameter", E, 1, "GL_COLOR_TABLE_FORMAT"), # 0x80D8 + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_WIDTH"), # 0x80D9 + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_RED_SIZE"), # 0x80DA + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_GREEN_SIZE"), # 0x80DB + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_BLUE_SIZE"), # 0x80DC + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_ALPHA_SIZE"), # 0x80DD + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_LUMINANCE_SIZE"), # 0x80DE + ("glGetColorTableParameter", I, 1, "GL_COLOR_TABLE_INTENSITY_SIZE"), # 0x80DF ("glGet", X, 1, "GL_BGR"), # 0x80E0 ("glGet", X, 1, "GL_BGRA"), # 0x80E1 ("glGet", X, 1, "GL_COLOR_INDEX1_EXT"), # 0x80E2 @@ -800,7 +800,7 @@ parameters = [ ("glGet", X, 1, "GL_IGNORE_BORDER_HP"), # 0x8150 ("glGet", X, 1, "GL_CONSTANT_BORDER"), # 0x8151 ("glGet", X, 1, "GL_REPLICATE_BORDER"), # 0x8153 - ("glGet", X, 1, "GL_CONVOLUTION_BORDER_COLOR"), # 0x8154 + ("glGetConvolutionParameter", F, 4, "GL_CONVOLUTION_BORDER_COLOR"), # 0x8154 ("glGet", X, 1, "GL_IMAGE_SCALE_X_HP"), # 0x8155 ("glGet", X, 1, "GL_IMAGE_SCALE_Y_HP"), # 0x8156 ("glGet", X, 1, "GL_IMAGE_TRANSLATE_X_HP"), # 0x8157 @@ -1353,8 +1353,8 @@ parameters = [ ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_STRIDE"), # 0x8624 ("glGetVertexAttrib", E, 1, "GL_VERTEX_ATTRIB_ARRAY_TYPE"), # 0x8625 ("glGetVertexAttrib", D, 4, "GL_CURRENT_VERTEX_ATTRIB"), # 0x8626 - ("glGet", X, 1, "GL_PROGRAM_LENGTH_ARB"), # 0x8627 - ("glGet", X, 1, "GL_PROGRAM_STRING_ARB"), # 0x8628 + ("glGetProgramARB", I, 1, "GL_PROGRAM_LENGTH_ARB"), # 0x8627 + ("glGetProgramARB", S, 1, "GL_PROGRAM_STRING_ARB"), # 0x8628 ("glGet", X, 1, "GL_MODELVIEW_PROJECTION_NV"), # 0x8629 ("glGet", X, 1, "GL_IDENTITY_NV"), # 0x862A ("glGet", X, 1, "GL_INVERSE_NV"), # 0x862B @@ -1370,8 +1370,8 @@ parameters = [ ("glGet", X, 1, "GL_MATRIX5_NV"), # 0x8635 ("glGet", X, 1, "GL_MATRIX6_NV"), # 0x8636 ("glGet", X, 1, "GL_MATRIX7_NV"), # 0x8637 - ("glGet", X, 1, "GL_CURRENT_MATRIX_STACK_DEPTH_ARB"), # 0x8640 - ("glGet", X, 1, "GL_CURRENT_MATRIX_ARB"), # 0x8641 + ("glGet", I, 1, "GL_CURRENT_MATRIX_STACK_DEPTH_ARB"), # 0x8640 + ("glGet", F, 16, "GL_CURRENT_MATRIX_ARB"), # 0x8641 ("glGet", B, 1, "GL_VERTEX_PROGRAM_POINT_SIZE"), # 0x8642 ("glGet", B, 1, "GL_VERTEX_PROGRAM_TWO_SIDE"), # 0x8643 ("glGet", X, 1, "GL_PROGRAM_PARAMETER_NV"), # 0x8644 @@ -1381,7 +1381,7 @@ parameters = [ ("glGet", X, 1, "GL_TRACK_MATRIX_NV"), # 0x8648 ("glGet", X, 1, "GL_TRACK_MATRIX_TRANSFORM_NV"), # 0x8649 ("glGet", I, 1, "GL_VERTEX_PROGRAM_BINDING_NV"), # 0x864A - ("glGet", X, 1, "GL_PROGRAM_ERROR_POSITION_ARB"), # 0x864B + ("glGet", I, 1, "GL_PROGRAM_ERROR_POSITION_ARB"), # 0x864B ("glGet", X, 1, "GL_OFFSET_TEXTURE_RECTANGLE_NV"), # 0x864C ("glGet", X, 1, "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"), # 0x864D ("glGet", X, 1, "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"), # 0x864E @@ -1755,18 +1755,18 @@ parameters = [ ("glGet", E, 1, "GL_STENCIL_BACK_PASS_DEPTH_FAIL"), # 0x8802 ("glGet", E, 1, "GL_STENCIL_BACK_PASS_DEPTH_PASS"), # 0x8803 ("glGet", B, 1, "GL_FRAGMENT_PROGRAM_ARB"), # 0x8804 - ("glGet", X, 1, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x8805 - ("glGet", X, 1, "GL_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x8806 - ("glGet", X, 1, "GL_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x8807 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x8808 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x8809 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x880A - ("glGet", X, 1, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x880B - ("glGet", X, 1, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x880C - ("glGet", X, 1, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x880D - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x880E - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x880F - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x8810 + ("glGetProgramARB", I, 1, "GL_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x8805 + ("glGetProgramARB", I, 1, "GL_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x8806 + ("glGetProgramARB", I, 1, "GL_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x8807 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x8808 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x8809 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x880A + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"), # 0x880B + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"), # 0x880C + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"), # 0x880D + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"), # 0x880E + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"), # 0x880F + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"), # 0x8810 ("glGet", X, 1, "GL_RGBA32F"), # 0x8814 ("glGet", X, 1, "GL_RGB32F"), # 0x8815 ("glGet", X, 1, "GL_ALPHA32F_ARB"), # 0x8816 @@ -1852,7 +1852,7 @@ parameters = [ ("glGet", I, 1, "GL_FRAGMENT_PROGRAM_BINDING_NV"), # 0x8873 ("glGet", S, 1, "GL_PROGRAM_ERROR_STRING_ARB"), # 0x8874 ("glGet", X, 1, "GL_PROGRAM_FORMAT_ASCII_ARB"), # 0x8875 - ("glGet", X, 1, "GL_PROGRAM_FORMAT_ARB"), # 0x8876 + ("glGetProgramARB", E, 1, "GL_PROGRAM_FORMAT_ARB"), # 0x8876 ("glGet", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_NV"), # 0x8878 ("glGet", X, 1, "GL_READ_PIXEL_DATA_RANGE_NV"), # 0x8879 ("glGet", X, 1, "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"), # 0x887A @@ -1892,30 +1892,30 @@ parameters = [ ("glGet", I, 1, "GL_FOG_COORD_ARRAY_BUFFER_BINDING"), # 0x889D ("glGet", I, 1, "GL_WEIGHT_ARRAY_BUFFER_BINDING"), # 0x889E ("glGetVertexAttrib", I, 1, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"), # 0x889F - ("glGet", X, 1, "GL_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A0 - ("glGet", X, 1, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A1 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A2 - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A3 - ("glGet", X, 1, "GL_PROGRAM_TEMPORARIES_ARB"), # 0x88A4 - ("glGet", X, 1, "GL_MAX_PROGRAM_TEMPORARIES_ARB"), # 0x88A5 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A6 - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A7 - ("glGet", X, 1, "GL_PROGRAM_PARAMETERS_ARB"), # 0x88A8 - ("glGet", X, 1, "GL_MAX_PROGRAM_PARAMETERS_ARB"), # 0x88A9 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AA - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AB - ("glGet", X, 1, "GL_PROGRAM_ATTRIBS_ARB"), # 0x88AC - ("glGet", X, 1, "GL_MAX_PROGRAM_ATTRIBS_ARB"), # 0x88AD - ("glGet", X, 1, "GL_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AE - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AF - ("glGet", X, 1, "GL_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B0 - ("glGet", X, 1, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B1 - ("glGet", X, 1, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B2 - ("glGet", X, 1, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B3 - ("glGet", X, 1, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4 - ("glGet", X, 1, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"), # 0x88B5 - ("glGet", X, 1, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"), # 0x88B6 - ("glGet", X, 1, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7 + ("glGetProgramARB", I, 1, "GL_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A0 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB"), # 0x88A1 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A2 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"), # 0x88A3 + ("glGetProgramARB", I, 1, "GL_PROGRAM_TEMPORARIES_ARB"), # 0x88A4 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_TEMPORARIES_ARB"), # 0x88A5 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A6 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"), # 0x88A7 + ("glGetProgramARB", I, 1, "GL_PROGRAM_PARAMETERS_ARB"), # 0x88A8 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_PARAMETERS_ARB"), # 0x88A9 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AA + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"), # 0x88AB + ("glGetProgramARB", I, 1, "GL_PROGRAM_ATTRIBS_ARB"), # 0x88AC + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ATTRIBS_ARB"), # 0x88AD + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AE + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"), # 0x88AF + ("glGetProgramARB", I, 1, "GL_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B0 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"), # 0x88B1 + ("glGetProgramARB", I, 1, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B2 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"), # 0x88B3 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"), # 0x88B4 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"), # 0x88B5 + ("glGetProgramARB", B, 1, "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"), # 0x88B6 + ("glGet", E, 1, "GL_TRANSPOSE_CURRENT_MATRIX_ARB"), # 0x88B7 ("glGet", X, 1, "GL_READ_ONLY"), # 0x88B8 ("glGet", X, 1, "GL_WRITE_ONLY"), # 0x88B9 ("glGet", X, 1, "GL_READ_WRITE"), # 0x88BA @@ -1973,11 +1973,11 @@ parameters = [ ("glGet", X, 1, "GL_TEXTURE_STENCIL_SIZE"), # 0x88F1 ("glGet", X, 1, "GL_STENCIL_TAG_BITS_EXT"), # 0x88F2 ("glGet", X, 1, "GL_STENCIL_CLEAR_TAG_VALUE_EXT"), # 0x88F3 - ("glGet", X, 1, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"), # 0x88F4 - ("glGet", X, 1, "GL_MAX_PROGRAM_CALL_DEPTH_NV"), # 0x88F5 - ("glGet", X, 1, "GL_MAX_PROGRAM_IF_DEPTH_NV"), # 0x88F6 - ("glGet", X, 1, "GL_MAX_PROGRAM_LOOP_DEPTH_NV"), # 0x88F7 - ("glGet", X, 1, "GL_MAX_PROGRAM_LOOP_COUNT_NV"), # 0x88F8 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"), # 0x88F4 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_CALL_DEPTH_NV"), # 0x88F5 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_IF_DEPTH_NV"), # 0x88F6 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOOP_DEPTH_NV"), # 0x88F7 + ("glGetProgramARB", I, 1, "GL_MAX_PROGRAM_LOOP_COUNT_NV"), # 0x88F8 ("glGet", X, 1, "GL_SRC1_COLOR"), # 0x88F9 ("glGet", X, 1, "GL_ONE_MINUS_SRC1_COLOR"), # 0x88FA ("glGet", X, 1, "GL_ONE_MINUS_SRC1_ALPHA"), # 0x88FB