From: José Fonseca <jose.r.fonseca@gmail.com>
Date: Sun, 22 Apr 2012 23:42:44 +0000 (+0100)
Subject: Basic snapshotting in d3dretrace.
X-Git-Url: https://git.cworth.org/git?a=commitdiff_plain;h=f6b0dfe46e320daa8f59b935372223ba0308b2ce;p=apitrace

Basic snapshotting in d3dretrace.
---

diff --git a/common/os_string.hpp b/common/os_string.hpp
index a277707..78d02f2 100644
--- a/common/os_string.hpp
+++ b/common/os_string.hpp
@@ -206,7 +206,7 @@ public:
         va_list args_copy;
         va_copy(args_copy, args);
 #ifdef _WIN32
-        /* We need to use _vcsprintf to calculate the length as vsnprintf returns -1
+        /* We need to use _vscprintf to calculate the length as vsnprintf returns -1
          * if the number of characters to write is greater than count.
          */
         length = _vscprintf(format, args_copy);
diff --git a/common/trace_parser_flags.cpp b/common/trace_parser_flags.cpp
index 304e2a8..98f0e92 100644
--- a/common/trace_parser_flags.cpp
+++ b/common/trace_parser_flags.cpp
@@ -56,6 +56,7 @@ defaultCallFlags = 0;
 const Entry<CallFlags>
 callFlagTable[] = {
     { "CGLFlushDrawable",                              CALL_FLAG_END_FRAME },
+    { "IDirect3DDevice9::Present",                     CALL_FLAG_END_FRAME },
     { "eglGetProcAddress",                             CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
     { "eglQueryString",                                CALL_FLAG_NO_SIDE_EFFECTS | CALL_FLAG_VERBOSE },
     { "eglSwapBuffers",                                CALL_FLAG_SWAPBUFFERS },
diff --git a/retrace/CMakeLists.txt b/retrace/CMakeLists.txt
index b5e89dc..6b5e61a 100644
--- a/retrace/CMakeLists.txt
+++ b/retrace/CMakeLists.txt
@@ -148,6 +148,7 @@ if (WIN32 AND DirectX_D3DX9_INCLUDE_DIR)
         retrace_stdc.cpp
         d3dretrace_main.cpp
         d3dretrace_d3d9.cpp
+        d3dstate_images.cpp
     )
     target_link_libraries (d3dretrace
         retrace_common
diff --git a/retrace/d3dretrace.hpp b/retrace/d3dretrace.hpp
index cac94cc..91b84fb 100644
--- a/retrace/d3dretrace.hpp
+++ b/retrace/d3dretrace.hpp
@@ -29,9 +29,18 @@
 #include "retrace.hpp"
 
 
+class IDirect3DDevice9;
+
+
+extern const char *g_szD3D9DllName;
+
+
 namespace d3dretrace {
 
 
+extern IDirect3DDevice9 *pLastDirect3DDevice9;
+
+
 extern const retrace::Entry d3d9_callbacks[];
 
 
diff --git a/retrace/d3dretrace.py b/retrace/d3dretrace.py
index 586335c..9990f1b 100644
--- a/retrace/d3dretrace.py
+++ b/retrace/d3dretrace.py
@@ -53,6 +53,11 @@ class D3DRetracer(Retracer):
         Retracer.extractArg(self, function, arg, arg_type, lvalue, rvalue)
 
     def invokeInterfaceMethod(self, interface, method):
+        # keep track of the last used device for state dumping
+        if interface.name in ('IDirect3DDevice9', 'IDirect3DDevice9Ex'):
+            print r'    d3dretrace::pLastDirect3DDevice9 = _this;'
+
+        # create windows as neccessary
         if method.name in ('CreateDevice', 'CreateDeviceEx'):
             print r'    HWND hWnd = createWindow(pPresentationParameters->BackBufferWidth, pPresentationParameters->BackBufferHeight);'
             print r'    hFocusWindow = hWnd;'
@@ -60,6 +65,7 @@ class D3DRetracer(Retracer):
 
         Retracer.invokeInterfaceMethod(self, interface, method)
 
+        # check errors
         if str(method.type) == 'HRESULT':
             print r'    if (_result != S_OK) {'
             print r'        retrace::warning(call) << "failed\n";'
diff --git a/retrace/d3dretrace_main.cpp b/retrace/d3dretrace_main.cpp
index 15053e4..6035e77 100644
--- a/retrace/d3dretrace_main.cpp
+++ b/retrace/d3dretrace_main.cpp
@@ -27,11 +27,14 @@
 #include <string.h>
 
 #include "os_string.hpp"
+
+#include "d3dstate.hpp"
 #include "retrace.hpp"
 #include "d3dretrace.hpp"
 
 
-extern const char *g_szD3D9DllName;
+IDirect3DDevice9 *
+d3dretrace::pLastDirect3DDevice9 = NULL;
 
 
 void
@@ -51,7 +54,11 @@ retrace::addCallbacks(retrace::Retracer &retracer)
 
 image::Image *
 retrace::getSnapshot(void) {
-    return NULL;
+    if (!d3dretrace::pLastDirect3DDevice9) {
+        return NULL;
+    }
+
+    return d3dstate::getRenderTargetImage(d3dretrace::pLastDirect3DDevice9);
 }
 
 
diff --git a/retrace/d3dstate.hpp b/retrace/d3dstate.hpp
new file mode 100644
index 0000000..c0ef017
--- /dev/null
+++ b/retrace/d3dstate.hpp
@@ -0,0 +1,48 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _D3DSTATE_HPP_
+#define _D3DSTATE_HPP_
+
+
+class IDirect3DDevice9;
+
+
+namespace image {
+    class Image;
+}
+
+
+namespace d3dstate {
+
+
+image::Image *
+getRenderTargetImage(IDirect3DDevice9 *pDevice);
+
+
+} /* namespace d3dstate */
+
+
+#endif /* _D3DSTATE_HPP_ */
diff --git a/retrace/d3dstate_images.cpp b/retrace/d3dstate_images.cpp
new file mode 100644
index 0000000..855dede
--- /dev/null
+++ b/retrace/d3dstate_images.cpp
@@ -0,0 +1,100 @@
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include <assert.h>
+
+#include "image.hpp"
+#include "d3d9imports.hpp"
+
+
+namespace d3dstate {
+
+
+image::Image *
+getRenderTargetImage(IDirect3DDevice9 *pDevice) {
+    image::Image *image = NULL;
+    IDirect3DSurface9 *pRenderTarget = NULL;
+    D3DSURFACE_DESC Desc;
+    IDirect3DSurface9 *pStagingSurface = NULL;
+    D3DLOCKED_RECT LockedRect;
+    const unsigned char *src;
+    unsigned char *dst;
+    HRESULT hr;
+
+    hr = pDevice->GetRenderTarget(0, &pRenderTarget);
+    if (FAILED(hr)) {
+        goto no_rendertarget;
+    }
+    assert(pRenderTarget);
+
+    hr = pRenderTarget->GetDesc(&Desc);
+    assert(SUCCEEDED(hr));
+    assert(Desc.Format == D3DFMT_X8R8G8B8 || Desc.Format == D3DFMT_A8R8G8B8);
+
+    hr = pDevice->CreateOffscreenPlainSurface(Desc.Width, Desc.Height, Desc.Format, D3DPOOL_SYSTEMMEM, &pStagingSurface, NULL);
+    if (FAILED(hr)) {
+        goto no_staging;
+    }
+
+    hr = pDevice->GetRenderTargetData(pRenderTarget, pStagingSurface);
+    if (FAILED(hr)) {
+        goto no_rendertargetdata;
+    }
+
+    hr = pStagingSurface->LockRect(&LockedRect, NULL, D3DLOCK_READONLY);
+    if (FAILED(hr)) {
+        goto no_rendertargetdata;
+    }
+
+    image = new image::Image(Desc.Width, Desc.Height, 3, true);
+    if (!image) {
+        goto no_image;
+    }
+
+    dst = image->start();
+    src = (const unsigned char *)LockedRect.pBits;
+    for (unsigned y = 0; y < Desc.Height; ++y) {
+        for (unsigned x = 0; x < Desc.Width; ++x) {
+            dst[3*x + 0] = src[4*x + 2];
+            dst[3*x + 1] = src[4*x + 1];
+            dst[3*x + 2] = src[4*x + 0];
+        }
+        src += LockedRect.Pitch;
+        dst += image->stride();
+    }
+
+no_image:
+    pStagingSurface->UnlockRect();
+no_rendertargetdata:
+    pStagingSurface->Release();
+no_staging:
+    pRenderTarget->Release();
+no_rendertarget:
+    return image;
+}
+
+
+} /* namespace d3dstate */