]> git.cworth.org Git - apitrace/history - d3d9.py
Merge remote-tracking branch 'origin/master' into on-demand-loading
[apitrace] / d3d9.py
2011-08-24 José FonsecaMerge branch 'master' into compression
2011-08-24 José FonsecaMake localWriter a proper singleton.
2011-06-09 José FonsecaFix another fail value assertion.
2011-06-08 José FonsecaFix assertion failure due to bad fail value.
2011-06-04 José FonsecaTweak the include order to avoid symbol conflicts.
2011-05-28 José FonsecaFix D3D shader dumping after trace writing refactoring.
2011-05-24 José Fonsecatrace_write -> trace_writer
2011-05-21 José FonsecaDump D3D8 shaders too.
2011-04-29 José FonsecaRecognize more D3D9 enums/flags.
2011-04-28 José FonsecaDump D3D9 shaders as text, as done previously.
2011-04-14 José FonsecaFix a few more arrays args in D3D9.
2011-04-13 José FonsecaDump the full set of constants on D3D.
2011-04-13 José FonsecaTrace unofficial D3D9 formats
2011-03-24 José FonsecaMerge branch 'drawarrays'
2011-03-24 José FonsecaFix D3D9 tracer build.
2011-02-16 José FonsecaMore D3D flags.
2011-02-16 José FonsecaUse D3DUSAGE enum.
2010-11-29 José FonsecaGet d3d9 in buildable state again.
2010-11-26 José Fonsecalog - > trace
2010-11-25 José Fonsecawindows.py -> winapi.py
2010-11-23 José FonsecaMore cleanups.
2010-11-22 José FonsecaMore opaque pointer cleanup.
2010-11-22 José FonsecaPut input/output flag in argument, instead of type.
2010-11-12 José FonsecaDump FVF.
2009-09-30 José FonsecaSwitch to the MIT license.
2009-09-28 José FonsecaRudimentary support for D3D10.
2009-07-22 José FonsecaDisassemble D3D9 shaders.
2009-06-25 José FonsecaWrap Pix D3DPERF_* functions.
2009-05-04 José FonsecaFactor out function wrapping.
2009-04-23 José FonsecaTry to cope with missing functions.
2008-07-10 José FonsecaCleanup copyright statements.
2008-07-09 José FonsecaMore instructions and copyright updates.
2008-07-08 José FonsecaDescribe HRESULT.
2008-07-08 José FonsecaSpecify d3d9 output parameters.
2008-07-08 José FonsecaAuto-generate d3d9.