]> git.cworth.org Git - apitrace/history - glretrace_main.cpp
Ignore unexpected end of file in gzread.
[apitrace] / glretrace_main.cpp
2011-10-07 José FonsecaUse a vector to dispatch calls when retracing.
2011-09-23 José FonsecaMerge branch 'master' into d3d10
2011-09-21 Zack RusinMerge branch 'on-demand-loading'
2011-09-19 José FonsecaInfer the drawable size from glBlitFramebuffer too
2011-09-06 Zack RusinMerge remote-tracking branch 'origin/master' into on...
2011-09-05 José FonsecaEmbedded the call no in PNM images as a comment.
2011-07-02 José FonsecaPNM output support.
2011-06-04 José FonsecaFail when trace file in command line can't be openend.
2011-06-04 José FonsecaSet snapshot frequency with -c option too.
2011-06-03 José FonsecaActually set double buffer as default...
2011-06-02 José FonsecaAllow to specify the snapshot frequency.
2011-06-01 José FonsecaUse double buffer visuals by default.
2011-05-28 José FonsecaUse regular C strings everywhere.
2011-05-24 José FonsecaMove snapshooting to glstate.
2011-05-21 José FonsecaDisable _all_ error checking when benchmarking.
2011-05-19 José FonsecaReorganize glstate code.
2011-05-18 José FonsecaStart making glstate an independent module.
2011-05-15 José FonsecaRudimentary CGL retracing.
2011-05-10 José FonsecaTake snapshot but don't count glReadPixels as frames.
2011-05-09 José FonsecaReset all pixel store state before snapshoting.
2011-05-09 José FonsecaMerge branch 'master' into multi-context
2011-05-09 José FonsecaDump the call when issuing warnings if verbosity is...
2011-05-08 Zack RusinShow call name on glGetError warning messages.
2011-05-08 Zack RusinShow call name on glGetError warning messages.
2011-05-06 José FonsecaMerge branch 'master' into multi-context
2011-05-06 José FonsecaDon't create an initial window.
2011-05-05 José FonsecaMove OS-specific retracing functions to separate files.
2011-05-04 José FonsecaMake retrace_call void()
2011-05-04 José FonsecaMove glFlush specific code to the retrace function.
2011-04-20 Zack RusinSkip windowing system calls but still allow state fetch...
2011-04-19 Zack RusinOutput all warnings in the <call no>: <type>: <message...
2011-04-14 Michel DänzerUse call number instead of frame number for snapshot...
2011-04-12 José FonsecaResize windows at glViewport time.
2011-04-10 José FonsecaBasic dumping of draw buffer.
2011-04-10 José FonsecaSplit gltrace.cpp code into multiple files.