From 5f4b6e3f32b4e4077a647276a769d4982a023fef Mon Sep 17 00:00:00 2001
From: =?utf8?q?Jos=C3=A9=20Fonseca?= <jose.r.fonseca@gmail.com>
Date: Tue, 20 Nov 2012 10:47:10 +0000
Subject: [PATCH] d3d10/d3d11: Use consistent members for buffer views.

---
 specs/d3d10.py | 8 ++++----
 specs/d3d11.py | 8 ++++----
 2 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/specs/d3d10.py b/specs/d3d10.py
index ff96e96..5e11adf 100644
--- a/specs/d3d10.py
+++ b/specs/d3d10.py
@@ -407,8 +407,8 @@ D3D10_RTV_DIMENSION = Enum("D3D10_RTV_DIMENSION", [
 ])
 
 D3D10_BUFFER_RTV = Struct("D3D10_BUFFER_RTV", [
-    (UINT, "ElementOffset"),
-    (UINT, "ElementWidth"),
+    (UINT, "FirstElement"),
+    (UINT, "NumElements"),
 ])
 
 D3D10_TEX1D_RTV = Struct("D3D10_TEX1D_RTV", [
@@ -473,8 +473,8 @@ D3D10_SRV_DIMENSION = Enum("D3D10_SRV_DIMENSION", [
 ])
 
 D3D10_BUFFER_SRV = Struct("D3D10_BUFFER_SRV", [
-    (UINT, "ElementOffset"),
-    (UINT, "ElementWidth"),
+    (UINT, "FirstElement"),
+    (UINT, "NumElements"),
 ])
 
 D3D10_TEX1D_SRV = Struct("D3D10_TEX1D_SRV", [
diff --git a/specs/d3d11.py b/specs/d3d11.py
index 83f3656..8ee25f2 100644
--- a/specs/d3d11.py
+++ b/specs/d3d11.py
@@ -548,8 +548,8 @@ ID3D11View.methods += [
 ]
 
 D3D11_BUFFER_SRV = Struct("D3D11_BUFFER_SRV", [
-    (Union(None, [(UINT, "FirstElement"), (UINT, "ElementOffset")]), None),
-    (Union(None, [(UINT, "NumElements"), (UINT, "ElementWidth")]), None),
+    (UINT, "FirstElement"),
+    (UINT, "NumElements"),
 ])
 
 D3D11_BUFFEREX_SRV_FLAG = Flags(UINT, [
@@ -635,8 +635,8 @@ ID3D11ShaderResourceView.methods += [
 ]
 
 D3D11_BUFFER_RTV = Struct("D3D11_BUFFER_RTV", [
-    (Union(None, [(UINT, "FirstElement"), (UINT, "ElementOffset")]), None),
-    (Union(None, [(UINT, "NumElements"), (UINT, "ElementWidth")]), None),
+    (UINT, "FirstElement"),
+    (UINT, "NumElements"),
 ])
 
 D3D11_TEX1D_RTV = Struct("D3D11_TEX1D_RTV", [
-- 
2.45.2