From 892bd3001be0210549c8dd47655b253d6b2ff113 Mon Sep 17 00:00:00 2001
From: =?utf8?q?Jos=C3=A9=20Fonseca?= <jose.r.fonseca@gmail.com>
Date: Sun, 4 Dec 2011 23:41:17 +0000
Subject: [PATCH] Remove variable default state.

---
 apps/gl/default.ref.json | 29 -----------------------------
 1 file changed, 29 deletions(-)

diff --git a/apps/gl/default.ref.json b/apps/gl/default.ref.json
index ab066c8..ca0a627 100644
--- a/apps/gl/default.ref.json
+++ b/apps/gl/default.ref.json
@@ -78,7 +78,6 @@
     "GL_LOGIC_OP_MODE": "GL_COPY",
     "GL_INDEX_LOGIC_OP": false,
     "GL_COLOR_LOGIC_OP": false,
-    "GL_AUX_BUFFERS": 0,
     "GL_DRAW_BUFFER": "GL_BACK",
     "GL_READ_BUFFER": "GL_BACK",
     "GL_SCISSOR_BOX": [0, 0, 32, 32],
@@ -139,18 +138,6 @@
     "GL_ALPHA_BIAS": 0,
     "GL_DEPTH_SCALE": 1,
     "GL_DEPTH_BIAS": 0,
-    "GL_SUBPIXEL_BITS": 4,
-    "GL_INDEX_BITS": 0,
-    "GL_RED_BITS": 8,
-    "GL_GREEN_BITS": 8,
-    "GL_BLUE_BITS": 8,
-    "GL_ALPHA_BITS": 8,
-    "GL_DEPTH_BITS": 24,
-    "GL_STENCIL_BITS": 8,
-    "GL_ACCUM_RED_BITS": 0,
-    "GL_ACCUM_GREEN_BITS": 0,
-    "GL_ACCUM_BLUE_BITS": 0,
-    "GL_ACCUM_ALPHA_BITS": 0,
     "GL_NAME_STACK_DEPTH": 0,
     "GL_AUTO_NORMAL": false,
     "GL_MAP1_COLOR_4": false,
@@ -261,7 +248,6 @@
     "GL_VERTEX_ARRAY_BINDING": 0,
     "GL_PROGRAM_POINT_SIZE": false,
     "GL_VERTEX_PROGRAM_TWO_SIDE": false,
-    "GL_PACK_INVERT_MESA": false,
     "GL_STENCIL_BACK_FUNC": "GL_ALWAYS",
     "GL_STENCIL_BACK_FAIL": "GL_KEEP",
     "GL_STENCIL_BACK_PASS_DEPTH_FAIL": "GL_KEEP",
@@ -322,7 +308,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -332,7 +317,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -342,7 +326,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -352,7 +335,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -362,7 +344,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -372,7 +353,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -382,7 +362,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -392,7 +371,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -402,7 +380,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -412,7 +389,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -422,7 +398,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -432,7 +407,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -442,7 +416,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -452,7 +425,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
@@ -462,7 +434,6 @@
       "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
       "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
       "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1],
       "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
       "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false,
       "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-- 
2.45.2