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lmno-server
2020-06-12
Carl Worth
Force all submitted judging words to lowercase before...
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2020-06-12
Carl Worth
test: Stress the implementation a bit with a mixed...
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2020-06-12
Carl Worth
Fix bug with incorrect scoring based on capitalization
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2020-06-12
Carl Worth
test: Empathy: Extend test to submit judging results...
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2020-06-12
Carl Worth
test: Empathy: Add test for final words submitted
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2020-06-12
Carl Worth
empathy: Alphabetize list before sending it out for...
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2020-06-12
Carl Worth
Empathy: Fix the capitalization bug
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2020-06-12
Carl Worth
test: Expand empathy test case to include mixed capital...
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2020-06-12
Carl Worth
test: Add test case for rejection of category that...
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2020-06-12
Carl Worth
Empathy: Reject categories with more than 20 items
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2020-06-11
Carl Worth
test: Exercise the situation coded for in the previous...
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2020-06-11
Carl Worth
Empathy: Use word groups to assign scores to players...
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2020-06-11
Carl Worth
Empathy: Change /judging endpoint to expect a top-level...
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2020-06-11
Carl Worth
Empathy: test: Including final score in testing
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2020-06-11
Carl Worth
Empathy: Initial implementation of scoring that conside...
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2020-06-11
Carl Worth
Don't throw out punctuation when "canonizing" words
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2020-06-11
Carl Worth
test: Add initial testing for the Empathy game
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2020-06-11
Carl Worth
Provide an explicit (empty) return body for some responses
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2020-06-11
Carl Worth
empathy: Fix /prompts endpoint to return the ID of...
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2020-06-11
Carl Worth
test: Rename cookie file from .test-cookie to .cookie...
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2020-06-11
Carl Worth
Add a game phase to perform judging
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2020-06-11
Carl Worth
Empathy: Delay the updating of total scores until a...
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2020-06-10
Carl Worth
Accumulate running scores for a multi-round game
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2020-06-10
Carl Worth
Empathy: Prune the list of proposed categories on game...
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2020-06-10
Carl Worth
Fix the /reset endpoint
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2020-06-10
Carl Worth
Add scoring once all players have submitted
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2020-06-10
Carl Worth
empathy: Tell clients how many players have responded
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2020-06-10
Carl Worth
Empathy: Add a new /answer route to accept answers...
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2020-06-10
Carl Worth
Fix buggy regular expression
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2020-06-10
Carl Worth
Use spread syntax rather than fill(nill) in generate_id
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2020-06-09
Carl Worth
Don't let a new prompt get started when another is...
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2020-06-09
Carl Worth
Empathy: Add support for starting the actual game
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2020-06-09
Carl Worth
empathy: Better separation of concerns between routes...
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2020-06-09
Carl Worth
Empathy: Make a vote for a prompt toggle the vote
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2020-06-08
Carl Worth
Empathy: Add routes to receive prompts and votes on...
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2020-06-08
Carl Worth
Add a new "broadcast_event_object" method to accept...
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2020-06-07
Carl Worth
Add initial shell of a game for Empathy
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2020-06-06
Carl Worth
Scribe: Small tweaks to the page layout
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2020-06-06
Carl Worth
Add 'trust proxy' option since we trust our proxy
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2020-06-06
Carl Worth
Initial implementation of Scribe
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2020-06-06
Carl Worth
Properly JSON-stingify move before broadcasting it
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2020-06-06
Carl Worth
Allow for games to opt in to allow "Guest" users
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2020-06-06
Carl Worth
empires: Rename add_player to register_player
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2020-06-06
Carl Worth
Fix admin interface to work once again
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2020-06-06
Carl Worth
Assign new players to the first team with no players
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2020-06-06
Carl Worth
Switch team property from being a string to being an...
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2020-06-05
Carl Worth
Stream player-enter events for existing players to...
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2020-06-05
Carl Worth
game: Allow either player to play the first move
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2020-06-05
Carl Worth
game: Store players in both an array _and_ a session...
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2020-06-05
Carl Worth
tictactoe: Simplify code by not reusing the expression...
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2020-06-05
Carl Worth
Move some checks from TicTacToe.add_move to Game.add_move
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2020-06-05
Carl Worth
Rename "next_player" property to "team_to_play"
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2020-06-05
Carl Worth
tictactoe: Enforce only legal moves with regard to...
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2020-06-05
Carl Worth
game: Index players directly by session ID
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2020-06-05
Carl Worth
game/tictactoe: Expand player to include a team property
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2020-06-05
Carl Worth
game: Add a new /player endpoint to allow a player...
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2020-06-05
Carl Worth
Add a new player-info event to the stream
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2020-06-05
Carl Worth
game: Rename Game.clients to Game.players, combining...
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2020-06-05
Carl Worth
game: Send a game-info event when a client connects
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2020-06-04
Carl Worth
Move the keepalive functionality from Empires up to...
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2020-06-03
Carl Worth
Add message string to the return value of add_move
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2020-06-01
Carl Worth
tictactoe: Reword the comment describing the add_move...
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2020-06-01
Carl Worth
Store only the the .Game property when importing a...
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2020-06-01
Carl Worth
Add some documentation about the Game import interface
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2020-06-01
Carl Worth
Move our router objects from exports.router to exports...
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2020-06-01
Carl Worth
Generalize the handling of the /move request
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2020-06-01
Carl Worth
Rename identifiers from square to move
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2020-06-01
Carl Worth
tictactoe: Track API change for the /move request:...
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2020-06-01
Carl Worth
Give the "/events" route a common implementation
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2020-06-01
Carl Worth
Standardize transmission of game "state" when a client...
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2020-06-01
Carl Worth
tictactoe: Use a "game-state" event instead of a series...
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2020-06-01
Carl Worth
tictactoe: Move all state-related properties into a...
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2020-06-01
Carl Worth
tictactoe: Actually toggle between X and O as the curre...
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2020-06-01
Carl Worth
tictactoe: Use empty strings instead of null objects...
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2020-06-01
Carl Worth
empires: Rename GameState to GamePhase
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2020-06-01
Carl Worth
Drop the meta property from the game exports object.
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2020-06-01
Carl Worth
Return the actual game object from create_game, not...
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2020-06-01
Carl Worth
Drop a gratuitous anonymous object for storing an array...
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2020-06-01
Carl Worth
LMNO: Simplify storage of the games array by not storin...
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2020-06-01
Carl Worth
Plumb a game's ID value down into the base class
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2020-06-01
Carl Worth
Drop the name field from the Game class
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2020-06-01
Carl Worth
Drop the "name" entry from the game-engine exports
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2020-06-01
Carl Worth
test: Extend test case to include the LMNO redirects
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2020-06-01
Carl Worth
Eliminate code duplication for root path
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2020-06-01
Carl Worth
Add a new "identifier" field to the metadata for each...
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2020-06-01
Carl Worth
Add first use of Game.meta to both the Empires and...
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2020-06-01
Carl Worth
game: Add support for a static "meta" field to hold...
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2020-05-31
Carl Worth
test: Add simple testing for tictactoe as well
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2020-05-31
Carl Worth
test: Update the test suite to work with game creation
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2020-05-31
Carl Worth
empires: Add a response of the player ID from /register
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2020-05-31
Carl Worth
Rename LMNO.ids to LMNO.games
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2020-05-30
Carl Worth
tictactoe: Replay previous moves when a new client...
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2020-05-30
Carl Worth
Add common handle_events code to the Game class
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2020-05-30
Carl Worth
Put add_client/remove_client and the various broadcast...
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2020-05-30
Carl Worth
Add new game.js with a new parent class Game
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2020-05-27
Carl Worth
Rename "app" to "router" within each game engine
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2020-05-27
Carl Worth
Use an express Router for each of the game-engine-speci...
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2020-05-27
Carl Worth
Drop misleading word "active" from list of idle games
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2020-05-27
Carl Worth
Remove debugging log message
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2020-05-27
Carl Worth
Add a minimal implementation of the TicTacToe game...
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