]> git.cworth.org Git - apitrace/shortlog
apitrace
2011-03-29 José FonsecaRemove redundant break statements.
2011-03-28 José FonsecaBetter handling of resizes on single buffer visuals.
2011-03-27 José FonsecaMore detail in glxapi.
2011-03-26 José FonsecaMake more value methods virtual.
2011-03-25 José FonsecaHandle glInterleavedArrays correctly
2011-03-25 José FonsecaMove Trace::Parser::version to .cpp to avoid duplicate...
2011-03-25 José FonsecaMerge remote-tracking branch 'origin/drawarrays'
2011-03-25 José FonsecaUpdate TODO.
2011-03-25 José FonsecaMake Value::blob a virtual method.
2011-03-25 José FonsecaMove Visitor::visit methods to .cpp; cleanup.
2011-03-25 José FonsecaMore descriptive blob destructor comment.
2011-03-24 José FonsecaMerge branch 'drawarrays'
2011-03-24 José FonsecaFix D3D9 tracer build.
2011-03-23 Michel DänzerUse default instead of best compression for PNG images.
2011-03-23 José FonsecaTrace a bunch of NVIDIA extensions.
2011-03-23 José FonsecaHandle uniforms more consistently.
2011-03-23 José FonsecaDump SwapBuffers calls with -v
2011-03-23 Zack RusinImplement interception of all of the core GLX functions.
2011-03-23 José FonsecaTrace a bunch of NVIDIA extensions.
2011-03-23 José FonsecaHandle uniforms more consistently.
2011-03-23 José FonsecaSilence some warnings.
2011-03-23 José FonsecaUnbreak tracing glDrawElements with VBOs.
2011-03-23 José FonsecaHandle older traces gracefully.
2011-03-23 José FonsecaDocument -w option.
2011-03-23 José FonsecaHandle glget*(GL_PIXEL_{PACK,UNPACK}_BUFFER_BINDING)
2011-03-22 José FonsecaFix WGL trace build.
2011-03-22 José FonsecaMore complete glDrawArrays and glDrawElements support.
2011-03-09 José FonsecaMore complete WGL enums.
2011-03-09 José FonsecaCompute WGL attribute list sizes.
2011-03-09 José FonsecaList PFD_SUPPORT_COMPOSITION.
2011-02-22 José FonsecaBasic DrawArrays support.
2011-02-22 José FonsecaFurther separate dispatching from tracing.
2011-02-22 José FonsecaInitial stab at glDrawArrays implementation.
2011-02-22 José FonsecaUse glproc.hpp also for both tracing and retracing.
2011-02-22 José Fonsecaget_function_by_name shortcut
2011-02-22 José FonsecaPut function signatures outside function bodies.
2011-02-16 José FonsecaMore D3D flags.
2011-02-16 José FonsecaUse D3DUSAGE enum.
2011-02-16 José FonsecaAlso dump call no.
2011-02-15 José FonsecaSimple python script to compare images and output a...
2011-02-09 José FonsecaTake the screenshots from the current draw buffer,...
2011-02-09 José FonsecaDon't leak all over the place.
2011-02-09 José FonsecaSilence more messages in benchmark mode.
2011-02-09 José FonsecaAdd a benchmark mode.
2011-02-09 José FonsecaFix thinko.
2011-02-08 José FonsecaDrop deprecate -p option.
2011-02-08 José FonsecaIgnore alpha channel.
2011-02-08 José FonsecaAllow to snapshot and compare simultanously.
2011-02-01 José FonsecaDon't wait for a keypress by default.
2010-12-14 José FonsecaTrace glBlendFuncSeparateINGR
2010-12-14 José FonsecaSilence unitialized variable warning
2010-12-13 José FonsecaSilence warnings a little bit.
2010-12-13 José FonsecaAllow to specify the snapshot prefix.
2010-12-12 José FonsecaUpdate to-do list.
2010-12-12 José FonsecaCompare screenshots.
2010-12-06 José FonsecaUse Python 2.6
2010-12-06 José FonsecaRemove spurious left over code.
2010-12-06 José FonsecaHandle uniform locations correctly.
2010-12-05 José FonsecaPNG read support.
2010-12-04 José FonsecaUpdate to-do list
2010-12-04 José FonsecaAdd missing include.
2010-12-04 José FonsecaWrite PNG images instead.
2010-12-04 José FonsecaReturn value on writeBMP.
2010-12-04 José FonsecaBumple libpng source.
2010-12-04 José FonsecaAdd an image class.
2010-12-04 José FonsecaUse 4 spaces as indent everywhere.
2010-12-04 José FonsecaTreat pointers specially.
2010-12-04 José FonsecaUse d3dx9.dll if available.
2010-12-03 José FonsecaRecognize internalFormat as GLenum
2010-12-01 José FonsecaFix d3d9 bad bitmasks.
2010-11-30 José FonsecaUse a map for uniform locations.
2010-11-30 José FonsecaAdd brief comments.
2010-11-30 José FonsecaMore extensions.
2010-11-30 José FonsecaRemove dead code.
2010-11-30 José FonsecaTrace output of glGetProgram/Shaderiv
2010-11-30 José FonsecaMore to do notes.
2010-11-30 José FonsecaRetrace glDrawElements.
2010-11-30 José FonsecaGL_EXT_separate_shader_objects
2010-11-30 José FonsecaHandle unknown enums more gracefully.
2010-11-30 José FonsecaMore extensions.
2010-11-30 José FonsecaHandle blobs better.
2010-11-30 José FonsecaFix Makefile ignore pattern.
2010-11-30 José Fonsecaopengl32.cpp -> wgltrace.cpp
2010-11-30 José FonsecaTrace GL_NV_gpu_program4
2010-11-29 José FonsecaStandardize on 4 spaces.
2010-11-29 José FonsecaHandle VBO draw elements .
2010-11-29 José FonsecaFix makefile patterns.
2010-11-29 José FonsecaCleanup/remove dead code.
2010-11-29 José FonsecaGet d3d9 in buildable state again.
2010-11-29 José FonsecaUpdate comment.
2010-11-29 José FonsecaPortability fixes.
2010-11-29 José FonsecaDump bitmaps.
2010-11-29 José FonsecaMeasure frame rate.
2010-11-29 José FonsecaGuess the window size from glViewPort.
2010-11-29 José FonsecaNo need to filter functions that don't exist in GLEW.
2010-11-29 José FonsecaPut GL's *ext.h headers in GL subdir.
2010-11-29 José FonsecaMore compact code.
2010-11-28 José FonsecaMore extensions.
2010-11-28 José FonsecaEliminate GLEW dependency.
2010-11-28 José FonsecaUpdate docs.
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