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lmno-server
2020-06-01
Carl Worth
tictactoe: Move all state-related properties into a...
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2020-06-01
Carl Worth
tictactoe: Actually toggle between X and O as the curre...
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2020-06-01
Carl Worth
tictactoe: Use empty strings instead of null objects...
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2020-06-01
Carl Worth
empires: Rename GameState to GamePhase
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2020-06-01
Carl Worth
Drop the meta property from the game exports object.
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2020-06-01
Carl Worth
Return the actual game object from create_game, not...
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2020-06-01
Carl Worth
Drop a gratuitous anonymous object for storing an array...
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2020-06-01
Carl Worth
LMNO: Simplify storage of the games array by not storin...
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2020-06-01
Carl Worth
Plumb a game's ID value down into the base class
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2020-06-01
Carl Worth
Drop the name field from the Game class
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2020-06-01
Carl Worth
Drop the "name" entry from the game-engine exports
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2020-06-01
Carl Worth
test: Extend test case to include the LMNO redirects
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2020-06-01
Carl Worth
Eliminate code duplication for root path
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2020-06-01
Carl Worth
Add a new "identifier" field to the metadata for each...
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2020-06-01
Carl Worth
Add first use of Game.meta to both the Empires and...
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2020-06-01
Carl Worth
game: Add support for a static "meta" field to hold...
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2020-05-31
Carl Worth
test: Add simple testing for tictactoe as well
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2020-05-31
Carl Worth
test: Update the test suite to work with game creation
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2020-05-31
Carl Worth
empires: Add a response of the player ID from /register
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2020-05-31
Carl Worth
Rename LMNO.ids to LMNO.games
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2020-05-30
Carl Worth
tictactoe: Replay previous moves when a new client...
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2020-05-30
Carl Worth
Add common handle_events code to the Game class
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2020-05-30
Carl Worth
Put add_client/remove_client and the various broadcast...
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2020-05-30
Carl Worth
Add new game.js with a new parent class Game
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2020-05-27
Carl Worth
Rename "app" to "router" within each game engine
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2020-05-27
Carl Worth
Use an express Router for each of the game-engine-speci...
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2020-05-27
Carl Worth
Drop misleading word "active" from list of idle games
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2020-05-27
Carl Worth
Remove debugging log message
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2020-05-27
Carl Worth
Add a minimal implementation of the TicTacToe game...
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2020-05-27
Carl Worth
lmno: Generalize the support for multiple game engines
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2020-05-27
Carl Worth
Ensure path ending with game ID always has a trailing...
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2020-05-27
Carl Worth
generate_id: Use Array.fill(null) to initialize an...
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2020-05-26
Carl Worth
Add the barest template of an implementation of a ticta...
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2020-05-26
Carl Worth
choose-nickname: Make this page parameterizable
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2020-05-24
Carl Worth
lmno: Generalize middleware to not be specific to empires
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2020-05-24
Carl Worth
empires: Implement support for spectators
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2020-05-24
Carl Worth
Fix viewport meta tag to use proper separators
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2020-05-24
Carl Worth
empires: Bring in game client code as a template
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2020-05-24
Carl Worth
/register: Optionally use the session profile nickname...
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2020-05-24
Carl Worth
empires: Add an initial "choose nickname" step before...
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2020-05-23
Carl Worth
/logout: Destroy the session object on logout
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2020-05-23
Carl Worth
/admin: Switch to rendering via a template
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2020-05-23
Carl Worth
Rename the /stats page to /admin
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2020-05-23
Carl Worth
Convert rendering of login.html to use a nunjucks template
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2020-05-23
Carl Worth
Add dependency for nunjucks
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2020-05-21
Carl Worth
empires: Pull the body_parser use statements up to...
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2020-05-21
Carl Worth
Add a simple /stats endpoint to get a count of current...
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2020-05-21
Carl Worth
Add a utility lmno-passwd.py
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2020-05-21
Carl Worth
Add dependencies for the prompt-sync module
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2020-05-21
Carl Worth
Add dependencies for bcrypt
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2020-05-21
Carl Worth
Avoid an undefined reference when handed an unknwown...
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2020-05-20
Carl Worth
Add simple session tracking
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2020-05-20
Carl Worth
Add "express-session" as a dependency
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2020-05-20
Carl Worth
lmno: Be forgiving in game ID values received from...
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2020-05-17
Carl Worth
empires: Serve the actual game file from the root of...
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2020-05-17
Carl Worth
Incorporate empires.js as a sub-app within lmno.js
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2020-05-17
Carl Worth
Remove old placeholder code for sending "Hello World"
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2020-05-17
Carl Worth
empires: Return immediately from reveal_next if we...
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2020-05-17
Carl Worth
Rename server.js to empires.js
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2020-05-17
Carl Worth
Add a new server: lmno.js
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2020-05-11
Carl Worth
Implement a more correct response to /reset
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2020-05-11
Carl Worth
Send multiple game-state events (if needed) when a...
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2020-05-10
Carl Worth
Implement the /reveal,/start endpoints as well as the...
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2020-05-10
Carl Worth
Rename a variable from "player_string" to "player_data"
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2020-05-10
Carl Worth
Rename player-register/player-deregister to player...
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2020-05-10
Carl Worth
Replace "Example app" with "Empires server" in the...
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2020-05-10
Carl Worth
Send a comment to every connected client every 15 seconds
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2020-05-10
Carl Worth
Rename broadcast() to broadcast_event() supported by...
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2020-05-10
Carl Worth
Fix typo in comment
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2020-05-04
Carl Worth
Perform broadcasts of deregister and capture events
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2020-05-03
Carl Worth
Add an API for server-sent events at `/events`
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2020-05-03
Carl Worth
Add some linting fixes
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2020-05-03
Carl Worth
Use the cors package to set a permissive CORS header
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2020-05-03
Carl Worth
Add a dependency on the cors package
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2020-05-03
Carl Worth
Add simple testing for the entire API
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2020-05-03
Carl Worth
Implement the rest of the API
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2020-05-02
Carl Worth
Add an ID value to each player
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2020-04-26
Carl Worth
fixup errant newline
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2020-04-26
Carl Worth
Be a bit more berbose in variable names.
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2020-04-26
Carl Worth
Make the server store a list of players
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2020-04-26
Carl Worth
Extend our simple web API with a new /register endpoint
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2020-04-26
Carl Worth
Add dependency on body-parser package
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2020-04-26
Carl Worth
stash: add gitignore (for 'Add dependency for express')
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2020-04-26
Carl Worth
Add Hello World node app
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2020-04-26
Carl Worth
Add resolved dependencies in package-lock.json file
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2020-04-26
Carl Worth
Add dependency for express package
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2020-04-26
Carl Worth
Add new package.json for the families app
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