X-Git-Url: https://git.cworth.org/git?p=akamaru;a=blobdiff_plain;f=akamaru.c;h=fd3c468a82d34f5467f1cfbb17ff6b9ecbe57c38;hp=af0a0f19bc66550ad0d94fd8970da51e1fa4c2d0;hb=HEAD;hpb=3d25488c0dcb5aada993d309c2bf3ffef8407425 diff --git a/akamaru.c b/akamaru.c index af0a0f1..fd3c468 100644 --- a/akamaru.c +++ b/akamaru.c @@ -1,9 +1,4 @@ -/* -*- mode: c; c-basic-offset: 2 -*- - * To compile: - * - * gcc -Wall -g $(pkg-config --cflags --libs gtk+-2.0 cairo) \ - * akamaru.c -o akamaru - * +/* -*- mode: c; c-basic-offset: 8 -*- * See: * * http://en.wikipedia.org/wiki/Verlet_integration @@ -17,371 +12,242 @@ * corrections at the end instead of meaning as it goes. */ -#include -#include -#include -#include +#include #include #include -#include +#include #include -const double ground_friction = 0.1, ground_level = 400; -const double box_left = 200, box_top = 200, box_bottom = 210; +#include "akamaru.h" + const double elasticity = 0.7; -const double edge_fuzz = 1; - -typedef struct _xy_pair Point; -typedef struct _xy_pair Vector; -struct _xy_pair { - double x, y; -}; - -typedef struct _Object Object; -typedef struct _Stick Stick; -typedef struct _String String; -typedef struct _Polygon Polygon; -typedef struct _Offset Offset; -typedef struct _Model Model; - -struct _Object { - Vector force; - - Point position; - Point previous_position; - Vector velocity; - - double mass; - double theta; -}; - -struct _Stick { - Object *a, *b; - int length; -}; - -struct _String { - Object *a, *b; - int length; -}; - -struct _Offset { - Object *a, *b; - int dx, dy; -}; - -struct _Polygon { - int num_points; - Point *points; - Vector *normals; - int edge; -}; - -struct _Model { - int num_objects; - Object *objects; - int num_sticks; - Stick *sticks; - int num_strings; - String *strings; - int num_offsets; - Offset *offsets; - int num_polygons; - Polygon *polygons; - double k; - double friction; - - Object *anchor_object; - Vector anchor_position; - - double theta; -}; +const double friction = 8; +const double gravity = 50; -static void -polygon_init (Polygon *p, int num_points, ...) +void +object_init (Object *object, double x, double y, double mass) { - double dx, dy, length; - int i, j; - va_list ap; - - /* Polygons are defined counter-clock-wise in a coordinate system - * with the y-axis pointing down. */ - - va_start (ap, num_points); - p->num_points = num_points; - p->points = g_new (Point, num_points); - - for (i = 0; i < num_points; i++) { - p->points[i].x = va_arg (ap, double); - p->points[i].y = va_arg (ap, double); - } - va_end (ap); - - p->normals = g_new (Vector, p->num_points); - /* Compute outward pointing normals. p->normals[i] is the normal - * for the edged between p->points[i] and p->points[i + 1]. */ - for (i = 0; i < p->num_points; i++) { - j = (i + 1) % p->num_points; - dx = p->points[j].x - p->points[i].x; - dy = p->points[j].y - p->points[i].y; - length = sqrt (dx * dx + dy * dy); - p->normals[i].x = -dy / length; - p->normals[i].y = dx / length; - } + object->position.x = x; + object->position.y = y; + object->previous_position.x = x; + object->previous_position.y = y; + object->mass = mass; } -static void -polygon_init_diamond (Polygon *polygon, double x, double y) +void +spring_init (Spring *spring, Object *a, Object *b, double length) { - return polygon_init (polygon, 5, - x, y, - x + 10, y + 40, - x + 90, y + 40, - x + 100, y, - x + 50, y - 20); + spring->a = a; + spring->b = b; + spring->length = length; } -static void -polygon_init_rectangle (Polygon *polygon, double x0, double y0, - double x1, double y1) +void +stick_init (Stick *stick, Object *a, Object *b, double length) { - return polygon_init (polygon, 4, x0, y0, x0, y1, x1, y1, x1, y0); + stick->a = a; + stick->b = b; + stick->length = length; } -static void -model_init_polygons (Model *model) +void +string_init (String *string, Object *a, Object *b, double length) { - const int num_polygons = 5; - - model->polygons = g_new (Polygon, num_polygons); - polygon_init_diamond (&model->polygons[0], 250, 300); - polygon_init_diamond (&model->polygons[1], 400, 150); - polygon_init_rectangle (&model->polygons[2], -100, 200, 200, 250); - polygon_init_rectangle (&model->polygons[3], -200, ground_level, - 1200, ground_level + 400); - - polygon_init_rectangle (&model->polygons[4], 300, 320, 400, 350); + string->a = a; + string->b = b; + string->length = length; +} +void +offset_spring_init (OffsetSpring *spring, Object *a, Object *b, + double dx, double dy) +{ + spring->a = a; + spring->b = b; + spring->dx = dx; + spring->dy = dy; +} - model->num_polygons = num_polygons; +void +spacer_init (Spacer *spacer, Object *a, Object *b, double length) +{ + spacer->a = a; + spacer->b = b; + spacer->length = length; } -static void -model_init_snake (Model *model) +void +anchor_init (Anchor *anchor, Object *object, double x, double y) { - const int num_objects = 20; - const int num_sticks = num_objects * 2 - 3; - int i; - - memset (model, 0, sizeof *model); - model->objects = g_new (Object, num_objects); - model->num_objects = num_objects; - model->sticks = g_new (Stick, num_sticks); - model->num_sticks = num_sticks; - model_init_polygons (model); - - for (i = 0; i < num_objects; i++) { - model->objects[i].position.x = random() % 200 + 20; - model->objects[i].position.y = random() % 200 + 20; - model->objects[i].previous_position.x = random() % 200 + 20; - model->objects[i].previous_position.y = random() % 200 + 20; - - if (i + 1 < num_objects) { - model->sticks[i * 2].a = &model->objects[i]; - model->sticks[i * 2].b = &model->objects[i + 1]; - model->sticks[i * 2].length = random() % 20 + 20; - } - if (i + 2 < num_objects) { - model->sticks[i * 2 + 1].a = &model->objects[i]; - model->sticks[i * 2 + 1].b = &model->objects[i + 2]; - model->sticks[i * 2 + 1].length = random() % 20 + 20; - } - } - - model->anchor_object = NULL; + anchor->object = object; + anchor->x = x; + anchor->y = y; } -static void -model_init_rope (Model *model) +void +polygon_init (Polygon *p, int enclosing, int num_points, ...) { - const int num_objects = 20; - const int num_sticks = num_objects - 1; - const int stick_length = 10; - int i; - - memset (model, 0, sizeof *model); - model->objects = g_new (Object, num_objects); - model->num_objects = num_objects; - model->sticks = g_new (Stick, num_sticks); - model->num_sticks = num_sticks; - model_init_polygons (model); - - for (i = 0; i < num_objects; i++) { - model->objects[i].position.x = 200; - model->objects[i].position.y = 40 + i * stick_length; - model->objects[i].previous_position.x = 200; - model->objects[i].previous_position.y = 40 + i * stick_length; - - if (i + 1 < num_objects) { - model->sticks[i].a = &model->objects[i]; - model->sticks[i].b = &model->objects[i + 1]; - model->sticks[i].length = stick_length; - } - } - - model->anchor_object = NULL; + double dx, dy, length; + int i, j; + va_list ap; + + /* Polygons are defined counter-clock-wise in a coordinate system + * with the y-axis pointing down. */ + + va_start (ap, num_points); + p->num_points = num_points; + p->points = g_new (Point, num_points); + p->enclosing = enclosing; + + for (i = 0; i < num_points; i++) { + p->points[i].x = va_arg (ap, double); + p->points[i].y = va_arg (ap, double); + } + va_end (ap); + + p->normals = g_new (Vector, p->num_points); + /* Compute outward pointing normals. p->normals[i] is the normal + * for the edged between p->points[i] and p->points[i + 1]. */ + for (i = 0; i < p->num_points; i++) { + j = (i + 1) % p->num_points; + dx = p->points[j].x - p->points[i].x; + dy = p->points[j].y - p->points[i].y; + length = sqrt (dx * dx + dy * dy); + p->normals[i].x = -dy / length; + p->normals[i].y = dx / length; + } +} + +void +polygon_init_diamond (Polygon *polygon, double x, double y) +{ + return polygon_init (polygon, FALSE, 5, + x, y, + x + 10, y + 40, + x + 90, y + 40, + x + 100, y, + x + 50, y - 20); } -static void -model_init_curtain (Model *model) +void +polygon_init_rectangle (Polygon *polygon, double x0, double y0, + double x1, double y1) { - const int num_ropes = 5; - const int num_rope_objects = 15; - const int num_objects = num_ropes * num_rope_objects; - const int num_sticks = num_ropes * (num_rope_objects - 1); - const int stick_length = 10; - const int rope_offset = 30; - double x, y; - int i, j, index, stick_index; - - memset (model, 0, sizeof *model); - model->objects = g_new (Object, num_objects); - model->num_objects = num_objects; - model->sticks = g_new (Stick, num_sticks); - model->num_sticks = num_sticks; - model->offsets = g_new (Offset, num_ropes - 1); - model->num_offsets = num_ropes - 1; - model_init_polygons (model); - - for (i = 0; i < num_ropes; i++) { - for (j = 0; j < num_rope_objects; j++) { - x = 200 + i * rope_offset; - y = 40 + j * stick_length; - index = i * num_rope_objects + j; - model->objects[index].position.x = x; - model->objects[index].position.y = y; - model->objects[index].previous_position.x = x; - model->objects[index].previous_position.y = y; - - if (j + 1 < num_rope_objects) { - stick_index = i * (num_rope_objects - 1) + j; - model->sticks[stick_index].a = &model->objects[index]; - model->sticks[stick_index].b = &model->objects[index + 1]; - model->sticks[stick_index].length = stick_length; - } - } - - if (i + 1 < num_ropes) { - model->offsets[i].a = &model->objects[i * num_rope_objects]; - model->offsets[i].b = &model->objects[(i + 1) * num_rope_objects]; - model->offsets[i].dx = rope_offset; - model->offsets[i].dy = 0; - } - } - - model->anchor_object = NULL; + return polygon_init (polygon, FALSE, 4, x0, y0, x0, y1, x1, y1, x1, y0); } -static void -model_init_grid (Model *model) +void +polygon_init_enclosing_rectangle (Polygon *polygon, double x0, double y0, + double x1, double y1) { - const int num_ropes = 10; - const int num_rope_objects = 10; - const int num_objects = num_ropes * num_rope_objects; - const int num_strings = num_ropes * (num_rope_objects - 1) + - (num_ropes - 1) * num_rope_objects; - const int string_length = 10; - const int rope_offset = 10; - double x, y; - int i, j, index, string_index; - - memset (model, 0, sizeof *model); - model->objects = g_new (Object, num_objects); - model->num_objects = num_objects; - model->strings = g_new (String, num_strings); - model->num_strings = num_strings; - model->offsets = g_new (Offset, num_ropes - 1); - model->num_offsets = num_ropes - 1; - model_init_polygons (model); - - for (i = 0; i < num_ropes; i++) { - for (j = 0; j < num_rope_objects; j++) { - x = 200 + i * rope_offset; - y = 40 + j * string_length; - index = i * num_rope_objects + j; - model->objects[index].position.x = x; - model->objects[index].position.y = y; - model->objects[index].previous_position.x = x; - model->objects[index].previous_position.y = y; - - if (i + 1 < num_ropes) { - string_index = i * num_rope_objects + j; - model->strings[string_index].a = &model->objects[index]; - model->strings[string_index].b = &model->objects[index + num_rope_objects]; - model->strings[string_index].length = string_length; - } - - if (j + 1 < num_rope_objects) { - string_index = - (num_ropes - 1) * num_rope_objects + i * (num_rope_objects - 1) + j; - model->strings[string_index].a = &model->objects[index]; - model->strings[string_index].b = &model->objects[index + 1]; - model->strings[string_index].length = string_length; - } - } - - if (i + 1 < num_ropes) { - model->offsets[i].a = &model->objects[i * num_rope_objects]; - model->offsets[i].b = &model->objects[(i + 1) * num_rope_objects]; - model->offsets[i].dx = rope_offset; - model->offsets[i].dy = 0; - } - } - - model->anchor_object = NULL; + return polygon_init (polygon, TRUE, 4, x0, y0, x0, y1, x1, y1, x1, y0); } -static void +void model_fini (Model *model) { - g_free (model->objects); - g_free (model->sticks); - g_free (model->strings); - g_free (model->offsets); - memset (model, 0, sizeof *model); + int i; + + g_free (model->objects); + g_free (model->sticks); + g_free (model->strings); + for (i = 0; i < model->num_offsets; i++) + g_free (model->offsets[i].objects); + g_free (model->springs); + g_free (model->offset_springs); + g_free (model->spacers); + for (i = 0; i < model->num_polygons; i++) + g_free (model->polygons[i].points); + g_free (model->polygons); + + memset (model, 0, sizeof *model); } static void model_accumulate_forces (Model *model) { - int i; - - for (i = 0; i < model->num_objects; i++) { - model->objects[i].force.x = 0; - model->objects[i].force.y = 3; - } + int i; + double x, y, dx, dy, distance, displacement; + Point middle; + Vector u, v; + + for (i = 0; i < model->num_objects; i++) { + /* Gravity */ + model->objects[i].force.x = 0; + model->objects[i].force.y = gravity * model->objects[i].mass; + + /* Friction */ + v.x = model->objects[i].position.x - model->objects[i].previous_position.x; + v.y = model->objects[i].position.y - model->objects[i].previous_position.y; + model->objects[i].force.x -= v.x * friction; + model->objects[i].force.y -= v.y * friction; + } + + for (i = 0; i < model->num_springs; i++) { + x = model->springs[i].a->position.x; + y = model->springs[i].a->position.y; + dx = model->springs[i].b->position.x - x; + dy = model->springs[i].b->position.y - y; + distance = sqrt (dx * dx + dy * dy); + u.x = dx / distance; + u.y = dy / distance; + displacement = distance - model->springs[i].length; + model->springs[i].a->force.x += u.x * model->k * displacement; + model->springs[i].a->force.y += u.y * model->k * displacement; + model->springs[i].b->force.x -= u.x * model->k * displacement; + model->springs[i].b->force.y -= u.y * model->k * displacement; + } + + for (i = 0; i < model->num_offset_springs; i++) { + middle.x = + (model->offset_springs[i].a->position.x + + model->offset_springs[i].b->position.x) / 2; + middle.y = + (model->offset_springs[i].a->position.y + + model->offset_springs[i].b->position.y) / 2; + + x = middle.x - model->offset_springs[i].dx / 2; + y = middle.y - model->offset_springs[i].dy / 2; + + dx = x - model->offset_springs[i].a->position.x; + dy = y - model->offset_springs[i].a->position.y; + + model->offset_springs[i].a->force.x += dx * model->k; + model->offset_springs[i].a->force.y += dy * model->k; + model->offset_springs[i].b->force.x -= dx * model->k; + model->offset_springs[i].b->force.y -= dy * model->k; + } + + for (i = 0; i < model->num_objects; i++) { + double f = + model->objects[i].force.x * model->objects[i].force.x + + model->objects[i].force.y * model->objects[i].force.y; + + if (f > 100000000) + abort(); + } } static void model_integrate (Model *model, double step) { - double x, y; - Object *o; - int i; - - for (i = 0; i < model->num_objects; i++) { - o = &model->objects[i]; - x = o->position.x; - y = o->position.y; + double x, y; + Object *o; + int i; + + for (i = 0; i < model->num_objects; i++) { + o = &model->objects[i]; + x = o->position.x; + y = o->position.y; - o->position.x = - x + 0.9 * (x - o->previous_position.x) + o->force.x * step * step; - o->position.y = - y + 0.9 * (y - o->previous_position.y) + o->force.y * step * step; - - o->previous_position.x = x; - o->previous_position.y = y; - } + o->position.x = + x + (x - o->previous_position.x) + o->force.x * step * step; + o->position.y = + y + (y - o->previous_position.y) + o->force.y * step * step; + + o->previous_position.x = x; + o->previous_position.y = y; + } } /* The square root in the distance computation for the string and @@ -401,580 +267,205 @@ static inline double estimate_distance (double dx, double dy, double r) { #ifdef APPROXIMATE_SQUARE_ROOTS - return (r + (dx * dx + dy * dy) / r) / 2; + return (r + (dx * dx + dy * dy) / r) / 2; #else - return sqrt (dx * dx + dy * dy); + return sqrt (dx * dx + dy * dy); #endif } static int polygon_contains_point (Polygon *polygon, Point *point) { - int i; - double dx, dy; + int i; + double dx, dy; - for (i = 0; i < polygon->num_points; i++) { - dx = point->x - polygon->points[i].x; - dy = point->y - polygon->points[i].y; + for (i = 0; i < polygon->num_points; i++) { + dx = point->x - polygon->points[i].x; + dy = point->y - polygon->points[i].y; - if (polygon->normals[i].x * dx + polygon->normals[i].y * dy >= 0) - return FALSE; - } + if (polygon->normals[i].x * dx + polygon->normals[i].y * dy >= 0) + return polygon->enclosing; + } - return TRUE; + return !polygon->enclosing; } static void polygon_reflect_object (Polygon *polygon, Object *object) { - int i, edge; - double d, distance; - Vector *n; - - distance = -1000; - for (i = 0; i < polygon->num_points; i++) { - d = polygon->normals[i].x * (object->position.x - polygon->points[i].x) + - polygon->normals[i].y * (object->position.y - polygon->points[i].y); - - if (d > distance) { - distance = d; - edge = i; - polygon->edge = i; - n = &polygon->normals[i]; - } - } - - object->position.x -= (1 + elasticity) * distance * n->x; - object->position.y -= (1 + elasticity) * distance * n->y; - - distance = - n->x * (object->previous_position.x - polygon->points[edge].x) + - n->y * (object->previous_position.y - polygon->points[edge].y); - - object->previous_position.x -= (1 + elasticity) * distance * n->x; - object->previous_position.y -= (1 + elasticity) * distance * n->y; -} - -static void -model_constrain_polygon (Model *model, Polygon *polygon) -{ - int i; - - for (i = 0; i < model->num_objects; i++) { - if (polygon_contains_point (polygon, &model->objects[i].position)) - polygon_reflect_object (polygon, &model->objects[i]); - } -} - -static void -model_constrain (Model *model) -{ - double dx, dy, x, y, distance, fraction; - int i; - - /* Anchor object constraint. */ - if (model->anchor_object != NULL) { - model->anchor_object->position.x = model->anchor_position.x; - model->anchor_object->position.y = model->anchor_position.y; - model->anchor_object->previous_position.x = model->anchor_position.x; - model->anchor_object->previous_position.y = model->anchor_position.y; - } - - /* Offset constraints. */ - for (i = 0; i < model->num_offsets; i++) { - x = (model->offsets[i].a->position.x + model->offsets[i].b->position.x) / 2; - y = (model->offsets[i].a->position.y + model->offsets[i].b->position.y) / 2; - model->offsets[i].a->position.x = x - model->offsets[i].dx / 2; - model->offsets[i].a->position.y = y - model->offsets[i].dy / 2; - model->offsets[i].b->position.x = x + model->offsets[i].dx / 2; - model->offsets[i].b->position.y = y + model->offsets[i].dy / 2; - } - - /* String constraints. */ - for (i = 0; i < model->num_strings; i++) { - x = model->strings[i].a->position.x; - y = model->strings[i].a->position.y; - dx = model->strings[i].b->position.x - x; - dy = model->strings[i].b->position.y - y; - distance = estimate_distance (dx, dy, model->strings[i].length); - if (distance < model->strings[i].length) - continue; - fraction = (distance - model->strings[i].length) / distance / 2; - model->strings[i].a->position.x = x + dx * fraction; - model->strings[i].a->position.y = y + dy * fraction; - model->strings[i].b->position.x = x + dx * (1 - fraction); - model->strings[i].b->position.y = y + dy * (1 - fraction); - } - - /* Stick constraints. */ - for (i = 0; i < model->num_sticks; i++) { - x = model->sticks[i].a->position.x; - y = model->sticks[i].a->position.y; - dx = model->sticks[i].b->position.x - x; - dy = model->sticks[i].b->position.y - y; - distance = estimate_distance (dx, dy, model->sticks[i].length); - fraction = (distance - model->sticks[i].length) / distance / 2; - model->sticks[i].a->position.x = x + dx * fraction; - model->sticks[i].a->position.y = y + dy * fraction; - model->sticks[i].b->position.x = x + dx * (1 - fraction); - model->sticks[i].b->position.y = y + dy * (1 - fraction); - } - - /* Polygon constraints. */ - for (i = 0; i < model->num_polygons; i++) - model_constrain_polygon (model, &model->polygons[i]); -} + int i, edge; + double d, distance; + Vector *n; -static void -model_step (Model *model, double delta_t) -{ - int i; + distance = -1000; + for (i = 0; i < polygon->num_points; i++) { + d = polygon->normals[i].x * (object->position.x - polygon->points[i].x) + + polygon->normals[i].y * (object->position.y - polygon->points[i].y); - model_accumulate_forces (model); - model_integrate (model, delta_t); + if (d > distance) { + distance = d; + edge = i; + n = &polygon->normals[i]; + } + } - for (i = 0; i < 100; i++) - model_constrain (model); + object->position.x -= (1 + elasticity) * distance * n->x; + object->position.y -= (1 + elasticity) * distance * n->y; - model->theta += delta_t; -} + distance = + n->x * (object->previous_position.x - polygon->points[edge].x) + + n->y * (object->previous_position.y - polygon->points[edge].y); -static double -object_distance (Object *object, double x, double y) -{ - double dx, dy; - - dx = object->position.x - x; - dy = object->position.y - y; - - return sqrt (dx*dx + dy*dy); -} - -static Object * -model_find_nearest (Model *model, double x, double y) -{ - Object *object; - double distance, min_distance; - int i; - - for (i = 0; i < model->num_objects; i++) { - distance = object_distance (&model->objects[i], x, y); - if (i == 0 || distance < min_distance) { - min_distance = distance; - object = &model->objects[i]; - } - } - - return object; + object->previous_position.x -= (1 + elasticity) * distance * n->x; + object->previous_position.y -= (1 + elasticity) * distance * n->y; } -typedef struct _Color Color; -struct _Color { - double red, green, blue; -}; - static void -draw_sticks (cairo_t *cr, - Model *model, - Color *color) +model_constrain_polygon (Model *model, Polygon *polygon) { - int i; - - cairo_set_source_rgba (cr, color->red, color->green, color->blue, 1); - cairo_new_path (cr); - cairo_set_line_width (cr, 2); - cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); - cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); - - for (i = 0; i < model->num_sticks; i++) { - cairo_move_to (cr, - model->sticks[i].a->position.x, - model->sticks[i].a->position.y); - cairo_line_to (cr, - model->sticks[i].b->position.x, - model->sticks[i].b->position.y); - } - - cairo_stroke (cr); -} + int i; -static void -draw_strings (cairo_t *cr, - Model *model, - Color *color) -{ - int i; - - cairo_set_source_rgba (cr, color->red, color->green, color->blue, 1); - cairo_new_path (cr); - cairo_set_line_width (cr, 1); - cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); - cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); - - for (i = 0; i < model->num_strings; i++) { - cairo_move_to (cr, - model->strings[i].a->position.x, - model->strings[i].a->position.y); - cairo_line_to (cr, - model->strings[i].b->position.x, - model->strings[i].b->position.y); - } - - cairo_stroke (cr); + for (i = 0; i < model->num_objects; i++) { + if (polygon_contains_point (polygon, &model->objects[i].position)) + polygon_reflect_object (polygon, &model->objects[i]); + } } static void -draw_offsets (cairo_t *cr, - Model *model, - Color *color) +model_constrain_anchor (Model *model, Anchor *anchor) { - int i; - - cairo_set_source_rgba (cr, color->red, color->green, color->blue, 0.5); - cairo_new_path (cr); - cairo_set_line_width (cr, 4); - cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); - cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); - - for (i = 0; i < model->num_offsets; i++) { - cairo_move_to (cr, - model->offsets[i].a->position.x, - model->offsets[i].a->position.y); - cairo_line_to (cr, - model->offsets[i].b->position.x, - model->offsets[i].b->position.y); - } - - cairo_stroke (cr); + anchor->object->position.x = anchor->x; + anchor->object->position.y = anchor->y; + anchor->object->previous_position.x = anchor->x; + anchor->object->previous_position.y = anchor->y; } static void -draw_polygons (cairo_t *cr, Model *model, Color *color) +model_constrain_offset (Model *model, Offset *offset) { - Polygon *p; - int i, j; + double x, y; + int i; - for (i = 0; i < model->num_polygons; i++) { - p = &model->polygons[i]; - cairo_set_source_rgba (cr, color->red, color->green, color->blue, 0.4); + x = 0; + y = 0; + for (i = 0; i < offset->num_objects; i++) { + x += offset->objects[i]->position.x; + y += offset->objects[i]->position.y; + } + x = x / offset->num_objects - offset->dx * (offset->num_objects - 1) / 2; + y = y / offset->num_objects - offset->dy * (offset->num_objects - 1) / 2; - for (j = 0; j < p->num_points; j++) - cairo_line_to (cr, p->points[j].x, p->points[j].y); - cairo_close_path (cr); - } - cairo_fill (cr); - + for (i = 0; i < offset->num_objects; i++) { + offset->objects[i]->position.x = x + offset->dx * i; + offset->objects[i]->position.y = y + offset->dy * i; + } } static void -draw_objects (cairo_t *cr, Model *model, Color *color) -{ - int i; - - for (i = 0; i < model->num_objects; i++) { - } -} - -static Color blue = { 0, 0, 1 }; -static Color green = { 0, 1, 0 }; -static Color red = { 1, 0, 0 }; -static Color black = { 0, 0, 0 }; -static Color white = { 1, 1, 1 }; - -typedef struct _Closure Closure; -struct _Closure { - GtkWidget *drawing_area; - GtkWidget *fps_label; - Model *model; - int frame_count; - int i; - struct timeval start; -}; - -static gboolean -expose_event (GtkWidget *widget, - GdkEventExpose *event, - gpointer data) -{ - Closure *closure = data; - cairo_t *cr; - - cr = gdk_cairo_create (widget->window); - - cairo_set_source_rgb (cr, 1, 1, 1); - cairo_paint (cr); - - draw_polygons (cr, closure->model, &blue); - draw_sticks (cr, closure->model, &black); - draw_strings (cr, closure->model, &green); - draw_offsets (cr, closure->model, &blue); - draw_objects (cr, closure->model, &white); - - cairo_destroy (cr); - - return TRUE; -} - -static gboolean -button_press_event (GtkWidget *widget, - GdkEventButton *event, - gpointer data) -{ - Closure *closure = data; - - if (event->button != 1) - return TRUE; - - closure->model->anchor_position.x = event->x; - closure->model->anchor_position.y = event->y; - closure->model->anchor_object = model_find_nearest (closure->model, - event->x, event->y); - - return TRUE; -} - -static gboolean -button_release_event (GtkWidget *widget, - GdkEventButton *event, - gpointer data) -{ - Closure *closure = data; - - if ((event->state & GDK_BUTTON1_MASK) == 0) - return TRUE; - - closure->model->anchor_object = NULL; - - return TRUE; -} - -static gboolean -motion_notify_event (GtkWidget *widget, - GdkEventMotion *event, - gpointer data) +model_constrain (Model *model) { - Closure *closure = data; - int x, y; - GdkModifierType state; - - gdk_window_get_pointer (event->window, &x, &y, &state); - - closure->model->anchor_position.x = x + 0.5; - closure->model->anchor_position.y = y + 0.5; - - return TRUE; -} - -typedef void (*ModelInitFunc) (Model *model); - -static void -model_changed (GtkComboBox *combo, gpointer user_data) + double dx, dy, x, y, distance, fraction; + int i; + + if (model->mouse_anchor.object != NULL) + model_constrain_anchor (model, &model->mouse_anchor); + for (i = 0; i < model->num_anchors; i++) + model_constrain_anchor (model, &model->anchors[i]); + + /* String constraints. */ + for (i = 0; i < model->num_strings; i++) { + x = model->strings[i].a->position.x; + y = model->strings[i].a->position.y; + dx = model->strings[i].b->position.x - x; + dy = model->strings[i].b->position.y - y; + distance = estimate_distance (dx, dy, model->strings[i].length); + if (distance < model->strings[i].length) + continue; + fraction = (distance - model->strings[i].length) / distance / 2; + model->strings[i].a->position.x = x + dx * fraction; + model->strings[i].a->position.y = y + dy * fraction; + model->strings[i].b->position.x = x + dx * (1 - fraction); + model->strings[i].b->position.y = y + dy * (1 - fraction); + } + + /* Spacer constraints. */ + for (i = 0; i < model->num_spacers; i++) { + x = model->spacers[i].a->position.x; + y = model->spacers[i].a->position.y; + dx = model->spacers[i].b->position.x - x; + dy = model->spacers[i].b->position.y - y; + distance = estimate_distance (dx, dy, model->spacers[i].length); + if (distance > model->spacers[i].length) + continue; + fraction = (distance - model->spacers[i].length) / distance / 2; + model->spacers[i].a->position.x = x + dx * fraction; + model->spacers[i].a->position.y = y + dy * fraction; + model->spacers[i].b->position.x = x + dx * (1 - fraction); + model->spacers[i].b->position.y = y + dy * (1 - fraction); + } + + /* Stick constraints. */ + for (i = 0; i < model->num_sticks; i++) { + x = model->sticks[i].a->position.x; + y = model->sticks[i].a->position.y; + dx = model->sticks[i].b->position.x - x; + dy = model->sticks[i].b->position.y - y; + distance = estimate_distance (dx, dy, model->sticks[i].length); + fraction = (distance - model->sticks[i].length) / distance / 2; + model->sticks[i].a->position.x = x + dx * fraction; + model->sticks[i].a->position.y = y + dy * fraction; + model->sticks[i].b->position.x = x + dx * (1 - fraction); + model->sticks[i].b->position.y = y + dy * (1 - fraction); + } + + /* Offset constraints. */ + for (i = 0; i < model->num_offsets; i++) + model_constrain_offset (model, &model->offsets[i]); + + /* Polygon constraints. */ + for (i = 0; i < model->num_polygons; i++) + model_constrain_polygon (model, &model->polygons[i]); +} + +void +model_step (Model *model, double delta_t) { - Closure *closure = user_data; - GtkTreeIter iter; - GtkTreeModel *tree_model; - ModelInitFunc init; - char *name; - - tree_model = gtk_combo_box_get_model (combo); - if (!gtk_combo_box_get_active_iter (combo, &iter)) - return; + int i; - gtk_tree_model_get (tree_model, &iter, 0, &name, 1, &init, -1); - - model_fini (closure->model); - (*init) (closure->model); -} - -static GtkTreeModel * -create_model_store (void) -{ - static struct { - const char *name; - ModelInitFunc init; - } models[] = { - { "Rope", model_init_rope }, - { "Snake", model_init_snake }, - { "Curtain", model_init_curtain }, - { "Grid", model_init_grid } - }; - - GtkTreeIter iter; - GtkTreeStore *store; - gint i; - - store = gtk_tree_store_new (2, G_TYPE_STRING, G_TYPE_POINTER); - - for (i = 0; i < G_N_ELEMENTS(models); i++) { - gtk_tree_store_append (store, &iter, NULL); - gtk_tree_store_set (store, &iter, - 0, models[i].name, 1, models[i].init, -1); - } - - return GTK_TREE_MODEL (store); + model_accumulate_forces (model); + model_integrate (model, delta_t); + for (i = 0; i < 20; i++) + model_constrain (model); + model->theta += delta_t; } -static GtkWidget * -create_model_combo (Closure *closure) +static double +object_distance (Object *object, double x, double y) { - GtkWidget *hbox; - GtkWidget *combo, *label; - GtkTreeModel *store; - GtkCellRenderer *renderer; - - hbox = gtk_hbox_new (FALSE, 8); - - label = gtk_label_new_with_mnemonic ("_Model:"); - gtk_box_pack_start (GTK_BOX (hbox), label, FALSE, FALSE, 0); - - store = create_model_store (); - combo = gtk_combo_box_new_with_model (store); - gtk_combo_box_set_active (GTK_COMBO_BOX (combo), 0); - g_object_unref (store); - - renderer = gtk_cell_renderer_text_new (); - gtk_cell_layout_pack_start (GTK_CELL_LAYOUT (combo), renderer, TRUE); - gtk_cell_layout_set_attributes (GTK_CELL_LAYOUT (combo), renderer, - "text", 0, - NULL); - - gtk_label_set_mnemonic_widget (GTK_LABEL (label), combo); - gtk_box_pack_start (GTK_BOX (hbox), combo, FALSE, FALSE, 0); - g_signal_connect (combo, "changed", - G_CALLBACK (model_changed), closure); + double dx, dy; - label = gtk_label_new ("Frames per second: 0"); - gtk_box_pack_start (GTK_BOX (hbox), label, FALSE, FALSE, 0); + dx = object->position.x - x; + dy = object->position.y - y; - closure->fps_label = label; - - return hbox; + return sqrt (dx*dx + dy*dy); } -static void -create_window (Closure *closure) +Object * +model_find_nearest (Model *model, double x, double y) { - GtkWidget *window; - GtkWidget *frame; - GtkWidget *vbox; - GtkWidget *da; - GtkWidget *model_combo; - - window = gtk_window_new (GTK_WINDOW_TOPLEVEL); - gtk_window_set_title (GTK_WINDOW (window), "Akamaru"); - - g_signal_connect (window, "destroy", - G_CALLBACK (gtk_main_quit), &window); - - gtk_container_set_border_width (GTK_CONTAINER (window), 8); - - vbox = gtk_vbox_new (FALSE, 8); - gtk_container_set_border_width (GTK_CONTAINER (vbox), 8); - gtk_container_add (GTK_CONTAINER (window), vbox); - - /* - * Create the drawing area - */ - - frame = gtk_frame_new (NULL); - gtk_frame_set_shadow_type (GTK_FRAME (frame), GTK_SHADOW_IN); - gtk_box_pack_start (GTK_BOX (vbox), frame, TRUE, TRUE, 0); - - da = gtk_drawing_area_new (); - /* set a minimum size */ - gtk_widget_set_size_request (da, 600, 500); - - gtk_container_add (GTK_CONTAINER (frame), da); - - /* Signals used to handle backing pixmap */ - - g_signal_connect (da, "expose_event", - G_CALLBACK (expose_event), closure); - - /* Event signals */ - - g_signal_connect (da, "motion_notify_event", - G_CALLBACK (motion_notify_event), closure); - g_signal_connect (da, "button_press_event", - G_CALLBACK (button_press_event), closure); - g_signal_connect (da, "button_release_event", - G_CALLBACK (button_release_event), closure); - - /* Ask to receive events the drawing area doesn't normally - * subscribe to - */ - gtk_widget_set_events (da, gtk_widget_get_events (da) - | GDK_LEAVE_NOTIFY_MASK - | GDK_BUTTON_PRESS_MASK - | GDK_BUTTON_RELEASE_MASK - | GDK_POINTER_MOTION_MASK - | GDK_POINTER_MOTION_HINT_MASK); - - model_combo = create_model_combo (closure); - gtk_box_pack_start (GTK_BOX (vbox), model_combo, FALSE, FALSE, 0); - - closure->drawing_area = da; -} + Object *object; + double distance, min_distance; + int i; -static gint -timeout_callback (gpointer data) -{ - Closure *closure = data; - - model_step (closure->model, 1); - - closure->i++; - if (closure->i == 1) { - gtk_widget_queue_draw (closure->drawing_area); - closure->i = 0; - closure->frame_count++; - } - - if (closure->frame_count == 200) { - struct timeval end, elapsed; - double total; - char text[50]; - - closure->frame_count = 0; - gettimeofday (&end, NULL); - if (closure->start.tv_usec > end.tv_usec) { - end.tv_usec += 1000000; - end.tv_sec--; - } - - elapsed.tv_usec = end.tv_usec - closure->start.tv_usec; - elapsed.tv_sec = end.tv_sec - closure->start.tv_sec; - - total = elapsed.tv_sec + ((double) elapsed.tv_usec / 1e6); - if (total < 0) { - total = 0; - } - closure->start = end; - snprintf (text, sizeof text, "Frames per second: %.2f", 200 / total); - gtk_label_set_text (GTK_LABEL (closure->fps_label), text); - } - - return TRUE; -} + for (i = 0; i < model->num_objects; i++) { + distance = object_distance (&model->objects[i], x, y); + if (i == 0 || distance < min_distance) { + min_distance = distance; + object = &model->objects[i]; + } + } -int -main (int argc, char *argv[]) -{ - Closure closure; - Model model; - - gtk_init (&argc, &argv); - model_init_rope (&model); - create_window (&closure); - closure.i = 0; - gtk_widget_show_all (gtk_widget_get_toplevel (closure.drawing_area)); - closure.model = &model; - closure.frame_count = 0; - gettimeofday (&closure.start, NULL); - g_timeout_add (50, timeout_callback, &closure); - gtk_main (); - - return 0; + return object; }