glInsertEventMarkerEXT(length = 4, marker = "Init") glClearColor(red = 0.4, green = 0.4, blue = 0.4, alpha = 0) glViewport(x = 0, y = 0, width = 300, height = 300) glPushGroupMarkerEXT(length = 0, marker = "draw") glClear(mask = GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT) glPopGroupMarkerEXT()