- # On Gallium
- if 'Gallium' in parameters['GL_RENDERER'].split():
- # Gallium drivers have wrong defaults for draw/read buffer state
- self.replaceState(parameters, 'GL_DRAW_BUFFER', 'GL_BACK_LEFT', 'GL_BACK')
- self.replaceState(parameters, 'GL_DRAW_BUFFER0', 'GL_BACK_LEFT', 'GL_BACK')
- self.replaceState(parameters, 'GL_READ_BUFFER', 'GL_BACK_LEFT', 'GL_BACK')
- self.replaceState(parameters, 'GL_DRAW_BUFFER', 'GL_FRONT_LEFT', 'GL_FRONT')
- self.replaceState(parameters, 'GL_DRAW_BUFFER0', 'GL_FRONT_LEFT', 'GL_FRONT')
- self.replaceState(parameters, 'GL_READ_BUFFER', 'GL_FRONT_LEFT', 'GL_FRONT')
-