]> git.cworth.org Git - apitrace-tests/blobdiff - apps/CMakeLists.txt
Put HLSL shaders into their own directory.
[apitrace-tests] / apps / CMakeLists.txt
index 12981b36672807306f585ec9cc4ab1c95fad7fdc..6412f68fca0ee8d942d3b70fb4ea78ff4976a9f0 100644 (file)
@@ -1,7 +1,57 @@
-if (OPENGL_FOUND)
+function (ADD_APP_TEST)
+    cmake_parse_arguments(
+        TEST
+        # Options
+        ""
+        # One value args
+        "NAME;TARGET;REF"
+        # Multi value args
+        "ARGS"
+        ${ARGN}
+    )
+
+    add_test(
+        NAME app_${TEST_NAME}
+        COMMAND
+        python ${CMAKE_SOURCE_DIR}/app_driver.py
+            --apitrace ${APITRACE_EXECUTABLE}
+            --apitrace-source ${APITRACE_SOURCE_DIR}
+            --api ${api}
+            --ref-dump ${CMAKE_CURRENT_SOURCE_DIR}/${TEST_REF}
+            --
+            "$<TARGET_FILE:${TEST_TARGET}>"
+            ${TEST_ARGS}
+    )
+endfunction ()
+
+if (OPENGL_FOUND AND GLEW_FOUND AND GLUT_FOUND)
     add_subdirectory (gl)
 endif ()
 
 if (EGL_FOUND)
     add_subdirectory (egl)
 endif ()
+
+if (DirectX_FXC_EXECUTABLE)
+    add_subdirectory (hlsl)
+endif ()
+
+if (DirectX_D3D11_FOUND)
+    add_subdirectory (d3d11)
+endif ()
+
+if (DirectX_D3D10_FOUND)
+    add_subdirectory (d3d10)
+endif ()
+
+if (DirectX_D3D9_FOUND)
+    add_subdirectory (d3d9)
+endif ()
+
+if (DirectX_D3D8_FOUND)
+    add_subdirectory (d3d8)
+endif ()
+
+if (DirectX_D3D_FOUND)
+    add_subdirectory (d3d7)
+endif ()