]> git.cworth.org Git - apitrace-tests/blobdiff - apps/d3d10/tri.cpp
d3d*: Don't set the BufferDesc dimmension.
[apitrace-tests] / apps / d3d10 / tri.cpp
index 08b67017edb1d5ce96f28c07912ce7c81b7b4a8a..9e0aec66c248dd3e3b0cabc70325db4c1d727447 100644 (file)
 #include "tri_ps_4_0.h"
 
 
+static IDXGIFactory *g_pFactory = NULL;
+static IDXGIAdapter *g_pAdapter = NULL;
 static IDXGISwapChain* g_pSwapChain = NULL;
 static ID3D10Device * g_pDevice = NULL;
 
 
-int main(int argc, char *argv[]){
+int
+main(int argc, char *argv[])
+{
     HRESULT hr;
 
     HINSTANCE hInstance = GetModuleHandle(NULL);
@@ -93,10 +97,28 @@ int main(int argc, char *argv[]){
         Flags |= D3D10_CREATE_DEVICE_DEBUG;
     }
 
+    hr = CreateDXGIFactory(IID_IDXGIFactory, (void**)(&g_pFactory) );
+    if (FAILED(hr)) {
+        return 1;
+    }
+
+    hr = g_pFactory->EnumAdapters(0, &g_pAdapter);
+    if (FAILED(hr)) {
+        return 1;
+    }
+
+    hr = D3D10CreateDevice(g_pAdapter,
+                           D3D10_DRIVER_TYPE_HARDWARE,
+                           NULL,
+                           Flags,
+                           D3D10_SDK_VERSION,
+                           &g_pDevice);
+    if (FAILED(hr)) {
+        return 1;
+    }
+
     DXGI_SWAP_CHAIN_DESC SwapChainDesc;
     ZeroMemory(&SwapChainDesc, sizeof SwapChainDesc);
-    SwapChainDesc.BufferDesc.Width = WindowWidth;
-    SwapChainDesc.BufferDesc.Height = WindowHeight;
     SwapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;;
     SwapChainDesc.BufferDesc.RefreshRate.Numerator = 60;
     SwapChainDesc.BufferDesc.RefreshRate.Denominator = 1;
@@ -106,15 +128,9 @@ int main(int argc, char *argv[]){
     SwapChainDesc.BufferCount = 2;
     SwapChainDesc.OutputWindow = hWnd;
     SwapChainDesc.Windowed = true;
+    SwapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
 
-    hr = D3D10CreateDeviceAndSwapChain(NULL,
-                                       D3D10_DRIVER_TYPE_HARDWARE,
-                                       NULL,
-                                       Flags,
-                                       D3D10_SDK_VERSION,
-                                       &SwapChainDesc,
-                                       &g_pSwapChain,
-                                       &g_pDevice);
+    hr = g_pFactory->CreateSwapChain(g_pDevice, &SwapChainDesc, &g_pSwapChain);
     if (FAILED(hr)) {
         return 1;
     }