--- /dev/null
+#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 9.30.960.8229
+//
+// fxc /nologo /Qstrip_reflect /T vs_2_0 /E VS /Fh
+// Z:/projects/apitrace/tests/apps/d3dcommon/tri_vs_2_0.h
+// Z:/projects/apitrace/tests/apps/d3dcommon/tri.fx
+//
+ vs_2_0
+ dcl_position v0
+ dcl_color v1
+ mov oPos, v0
+ mov oD0, v1
+
+// approximately 2 instruction slots used
+#endif
+
+const BYTE g_vs20_VS[] =
+{
+ 0, 2, 254, 255, 254, 255,
+ 22, 0, 67, 84, 65, 66,
+ 28, 0, 0, 0, 35, 0,
+ 0, 0, 0, 2, 254, 255,
+ 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 0, 0,
+ 28, 0, 0, 0, 118, 115,
+ 95, 50, 95, 48, 0, 77,
+ 105, 99, 114, 111, 115, 111,
+ 102, 116, 32, 40, 82, 41,
+ 32, 72, 76, 83, 76, 32,
+ 83, 104, 97, 100, 101, 114,
+ 32, 67, 111, 109, 112, 105,
+ 108, 101, 114, 32, 57, 46,
+ 51, 48, 46, 57, 54, 48,
+ 46, 56, 50, 50, 57, 0,
+ 31, 0, 0, 2, 0, 0,
+ 0, 128, 0, 0, 15, 144,
+ 31, 0, 0, 2, 10, 0,
+ 0, 128, 1, 0, 15, 144,
+ 1, 0, 0, 2, 0, 0,
+ 15, 192, 0, 0, 228, 144,
+ 1, 0, 0, 2, 0, 0,
+ 15, 208, 1, 0, 228, 144,
+ 255, 255, 0, 0
+};