+++ /dev/null
-struct VS_OUTPUT {
- float4 Pos : SV_POSITION;
- float4 Color : COLOR0;
-};
-
-VS_OUTPUT VS(float4 Pos : POSITION, float4 Color : COLOR) {
- VS_OUTPUT Out;
- Out.Pos = Pos;
- Out.Color = Color;
- return Out;
-}
-
-float4 PS(VS_OUTPUT In) : SV_Target {
- return In.Color;
-}