wrapper = _get_build_path('wrappers/opengl32.dll')
local_wrapper = os.path.join(os.path.dirname(self.args[0]), os.path.basename(wrapper))
shutil.copy(wrapper, local_wrapper)
wrapper = _get_build_path('wrappers/opengl32.dll')
local_wrapper = os.path.join(os.path.dirname(self.args[0]), os.path.basename(wrapper))
shutil.copy(wrapper, local_wrapper)