X-Git-Url: https://git.cworth.org/git?p=apitrace-tests;a=blobdiff_plain;f=apps%2Fgl%2Ftri_glsl.ref.txt;fp=apps%2Fgl%2Ftri_glsl.ref.txt;h=680e7c19bf9e5ebdb342409bed2015633302ca1e;hp=0000000000000000000000000000000000000000;hb=dc6ab389f14bf38b2e6df500aacd52a5ab999cc5;hpb=a79d84589687bf0d651067a8e75370dd6a8ec7b7 diff --git a/apps/gl/tri_glsl.ref.txt b/apps/gl/tri_glsl.ref.txt new file mode 100644 index 0000000..680e7c1 --- /dev/null +++ b/apps/gl/tri_glsl.ref.txt @@ -0,0 +1,41 @@ +glCreateShader(type = GL_FRAGMENT_SHADER) = 1 +glShaderSource(shader = 1, count = 1, string = &"void main() { + gl_FragColor = gl_Color; +} +", length = &-1) +glCompileShader(shader = 1) +glGetShaderiv(shader = 1, pname = GL_COMPILE_STATUS, params = &1) +glCreateShader(type = GL_VERTEX_SHADER) = 2 +glShaderSource(shader = 2, count = 1, string = &"void main() { + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_FrontColor = gl_Color; +} +", length = &-1) +glCompileShader(shader = 2) +glGetShaderiv(shader = 2, pname = GL_COMPILE_STATUS, params = &1) +glCreateProgram() = 3 +glAttachShader(program = 3, shader = 1) +glAttachShader(program = 3, shader = 2) +glLinkProgram(program = 3) +glGetProgramiv(program = 3, pname = GL_LINK_STATUS, params = &1) +glUseProgram(program = 3) +glClearColor(red = 0.3, green = 0.1, blue = 0.3, alpha = 1) +glViewport(x = 0, y = 0, width = 250, height = 250) +glMatrixMode(mode = GL_PROJECTION) +glLoadIdentity() +glOrtho(left = -1, right = 1, bottom = -1, top = 1, zNear = -0.5, zFar = 1000) +glMatrixMode(mode = GL_MODELVIEW) +glClear(mask = GL_COLOR_BUFFER_BIT) +glBegin(mode = GL_TRIANGLES) +glColor3f(red = 0.8, green = 0, blue = 0) +glVertex3f(x = -0.9, y = -0.9, z = -30) +glColor3f(red = 0, green = 0.9, blue = 0) +glVertex3f(x = 0.9, y = -0.9, z = -30) +glColor3f(red = 0, green = 0, blue = 0.7) +glVertex3f(x = 0, y = 0.9, z = -30) +glEnd() + glFlush() + +glDeleteShader(shader = 1) +glDeleteShader(shader = 2) +glDeleteProgram(program = 3)