Put HLSL shaders into their own directory.
authorJosé Fonseca <jose.r.fonseca@gmail.com>
Wed, 9 May 2012 08:26:35 +0000 (09:26 +0100)
committerJosé Fonseca <jose.r.fonseca@gmail.com>
Wed, 9 May 2012 08:26:35 +0000 (09:26 +0100)
commit398f7b9536d5a7fbc4236088d59407d79830d428
treeffdc6a74b30bbf3236236951fc722491d827cb94
parent1865e971eb6f6ebbf43a0d21bc8486f2476d1e71
Put HLSL shaders into their own directory.
apps/CMakeLists.txt
apps/d3d10/CMakeLists.txt
apps/d3d10/tri.fx [deleted file]
apps/d3d10/tri_ps.h [deleted file]
apps/d3d10/tri_vs.h [deleted file]
apps/d3d11/CMakeLists.txt
apps/hlsl/CMakeLists.txt [new file with mode: 0644]
apps/hlsl/tri.fx [new file with mode: 0644]
apps/hlsl/tri_ps.h [new file with mode: 0644]
apps/hlsl/tri_vs.h [new file with mode: 0644]