From: José Fonseca Date: Mon, 14 May 2012 19:21:59 +0000 (+0100) Subject: Update for floating point precision changes. X-Git-Url: https://git.cworth.org/git?p=apitrace-tests;a=commitdiff_plain;h=4dc36ee95ce3c2359f5deea5ef5f7670677cd6fb Update for floating point precision changes. --- diff --git a/apps/gl/default.ref.json b/apps/gl/default.ref.json index 2b533d5..497e201 100644 --- a/apps/gl/default.ref.json +++ b/apps/gl/default.ref.json @@ -30,7 +30,7 @@ "GL_LIGHTING": "GL_FALSE", "GL_LIGHT_MODEL_LOCAL_VIEWER": "GL_FALSE", "GL_LIGHT_MODEL_TWO_SIDE": "GL_FALSE", - "GL_LIGHT_MODEL_AMBIENT": [0.200000003, 0.200000003, 0.200000003, 1], + "GL_LIGHT_MODEL_AMBIENT": [0.2, 0.2, 0.2, 1], "GL_SHADE_MODEL": "GL_SMOOTH", "GL_COLOR_MATERIAL_FACE": "GL_FRONT_AND_BACK", "GL_COLOR_MATERIAL_PARAMETER": "GL_AMBIENT_AND_DIFFUSE", @@ -281,16 +281,16 @@ "GL_RENDERBUFFER_BINDING": 0, "GL_READ_FRAMEBUFFER_BINDING": 0, "GL_FRONT": { - "GL_AMBIENT": [0.200000003, 0.200000003, 0.200000003, 1], - "GL_DIFFUSE": [0.800000012, 0.800000012, 0.800000012, 1], + "GL_AMBIENT": [0.2, 0.2, 0.2, 1], + "GL_DIFFUSE": [0.8, 0.8, 0.8, 1], "GL_SPECULAR": [0, 0, 0, 1], "GL_EMISSION": [0, 0, 0, 1], "GL_SHININESS": 0, "GL_COLOR_INDEXES": [0, 1, 1] }, "GL_BACK": { - "GL_AMBIENT": [0.200000003, 0.200000003, 0.200000003, 1], - "GL_DIFFUSE": [0.800000012, 0.800000012, 0.800000012, 1], + "GL_AMBIENT": [0.2, 0.2, 0.2, 1], + "GL_DIFFUSE": [0.8, 0.8, 0.8, 1], "GL_SPECULAR": [0, 0, 0, 1], "GL_EMISSION": [0, 0, 0, 1], "GL_SHININESS": 0, diff --git a/apps/gl/tri.ref.json b/apps/gl/tri.ref.json index 8a26781..228a83a 100644 --- a/apps/gl/tri.ref.json +++ b/apps/gl/tri.ref.json @@ -1,10 +1,10 @@ { "parameters": { - "GL_CURRENT_COLOR": [0, 0, 0.699999988, 1], + "GL_CURRENT_COLOR": [0, 0, 0.7, 1], "GL_VIEWPORT": [0, 0, 250, 250], - "GL_PROJECTION_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -0.00199900055, 0, 0, 0, -0.99900049, 1], + "GL_PROJECTION_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -0.001999001, 0, 0, 0, -0.9990005, 1], "GL_SCISSOR_BOX": [0, 0, 250, 250], - "GL_COLOR_CLEAR_VALUE": [0.300000012, 0.100000001, 0.300000012, 1], - "GL_TRANSPOSE_PROJECTION_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -0.00199900055, -0.99900049, 0, 0, 0, 1] + "GL_COLOR_CLEAR_VALUE": [0.3, 0.1, 0.3, 1], + "GL_TRANSPOSE_PROJECTION_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, -0.001999001, -0.9990005, 0, 0, 0, 1] } }