From 892bd3001be0210549c8dd47655b253d6b2ff113 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Sun, 4 Dec 2011 23:41:17 +0000 Subject: [PATCH] Remove variable default state. --- apps/gl/default.ref.json | 29 ----------------------------- 1 file changed, 29 deletions(-) diff --git a/apps/gl/default.ref.json b/apps/gl/default.ref.json index ab066c8..ca0a627 100644 --- a/apps/gl/default.ref.json +++ b/apps/gl/default.ref.json @@ -78,7 +78,6 @@ "GL_LOGIC_OP_MODE": "GL_COPY", "GL_INDEX_LOGIC_OP": false, "GL_COLOR_LOGIC_OP": false, - "GL_AUX_BUFFERS": 0, "GL_DRAW_BUFFER": "GL_BACK", "GL_READ_BUFFER": "GL_BACK", "GL_SCISSOR_BOX": [0, 0, 32, 32], @@ -139,18 +138,6 @@ "GL_ALPHA_BIAS": 0, "GL_DEPTH_SCALE": 1, "GL_DEPTH_BIAS": 0, - "GL_SUBPIXEL_BITS": 4, - "GL_INDEX_BITS": 0, - "GL_RED_BITS": 8, - "GL_GREEN_BITS": 8, - "GL_BLUE_BITS": 8, - "GL_ALPHA_BITS": 8, - "GL_DEPTH_BITS": 24, - "GL_STENCIL_BITS": 8, - "GL_ACCUM_RED_BITS": 0, - "GL_ACCUM_GREEN_BITS": 0, - "GL_ACCUM_BLUE_BITS": 0, - "GL_ACCUM_ALPHA_BITS": 0, "GL_NAME_STACK_DEPTH": 0, "GL_AUTO_NORMAL": false, "GL_MAP1_COLOR_4": false, @@ -261,7 +248,6 @@ "GL_VERTEX_ARRAY_BINDING": 0, "GL_PROGRAM_POINT_SIZE": false, "GL_VERTEX_PROGRAM_TWO_SIDE": false, - "GL_PACK_INVERT_MESA": false, "GL_STENCIL_BACK_FUNC": "GL_ALWAYS", "GL_STENCIL_BACK_FAIL": "GL_KEEP", "GL_STENCIL_BACK_PASS_DEPTH_FAIL": "GL_KEEP", @@ -322,7 +308,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -332,7 +317,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -342,7 +326,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -352,7 +335,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -362,7 +344,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -372,7 +353,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -382,7 +362,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -392,7 +371,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -402,7 +380,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -412,7 +389,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -422,7 +398,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -432,7 +407,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -442,7 +416,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -452,7 +425,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 @@ -462,7 +434,6 @@ "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4, "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0, "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT", - "GL_CURRENT_VERTEX_ATTRIB": [0, 0, 0, 1], "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": false, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0 -- 2.43.0